Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.20 @ 21:25:52 Player: skye Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (422) 422 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1652 Bonus ------- None Cogmind --------- Core Integrity 221/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Heat Sink Small Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Compact Wheel Heat Sink Small Storage Unit Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 18 | 2 4 12 . Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads . | . . . . Leg 3 | . . 3 . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight . | . . . . Utility 3 | . 1 2 . Device 2 | . . 2 . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 1 5 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 7 4 Power 2 | . . 2 . Propulsion 5 | . . 3 2 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 5 | . . 5 4 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 75 | . 80 70 74 Engine 11 | . 14 9 11 Leg 9 | . . 18 19 Hover 13 | . 24 4 . Device 4 | . . 8 11 Processor 11 | . 12 11 11 Energy Gun 4 | . . 8 11 Ballistic Gun 18 | . 28 8 11 Naked Turns . | . . . . Heaviest Build 11 | 11 11 9 9 Greatest Support 30 | 26 26 30 20 Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 8 5 5 5 Most Carried 7 | 7 7 5 5 Average Carried 4 | 6 5 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 435 | 201 42 192 . Remotely . | . . . . Salvage Created 541 | . 127 399 15 Parts 45 | . 15 29 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 17 | . 5 11 1 Guns 16 | . 5 10 1 Classes Destroyed 4 | . 3 1 . Worker 1 | . 1 . . Swarmer 8 | . 3 4 1 Grunt 7 | . 2 5 . Sentry 2 | . . 2 . Best Kill Streak 6 | . 4 6 1 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 176 | . 29 118 29 Missed 62 | . 11 41 10 Damage Taken 943 | . 125 698 120 Core 218 | . 39 133 46 Absorbed by Shields . | . . . . Ignored by Resistances 287 | . 43 206 38 Core Remaining (%) 92 | 100 84 . . Volleys Fired 81 | . 21 54 6 Largest 2 | . 2 2 2 Hottest 70 | . 40 70 70 Shots Fired 128 | . 42 75 11 Gun 128 | . 42 75 11 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 86 | . 42 38 6 Thermal 42 | . . 37 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 8 25 3 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 102 | . 31 64 7 Core Hits 40 | . 15 22 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 956 | . 245 650 61 Guns 956 | . 245 650 61 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 553 | . 245 272 36 Thermal 403 | . . 378 25 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 14 72 24 Average Temperature 11 | . 5 23 12 Received Heat Transfer 333 | . 39 294 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 1406 | . . 1332 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 377 | . 200 377 134 Initial 124 | . . 72 124 Average 147 | . 99 209 124 Maximum Alert Level 1 | . 1 1 . Low Security (%) 71 | 100 93 42 100 Level 1 28 | . 6 57 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 14 20 4 Peak Tracking Total 8 | . 5 8 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 4 . Successful 9 | . 7 2 . Failed 6 | . 4 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 15 | . 11 4 . Terminals 15 | . 11 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Prototype ID Bank 1 | . 1 . . Dispatch Records 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 1 . Terminals 5 | . 4 1 . Assimilate 1 | . 1 . . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 615 | 12 292 268 43 Spaces Moved 563 | 10 393 138 22 Core 4 | . . 4 . Treads . | . . . . Legs 97 | . . 75 22 Wheels 17 | 10 7 . . Hover 445 | . 386 59 . Flight . | . . . . Fastest Speed 50 | 90 56 50 120 Average Speed 69 | 90 57 92 120 Slowest Speed 150 | 90 95 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 60 19 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 677 | 13 427 209 28 Wait . | . . . . Move 560 | 9 392 137 22 Hop . | . . . . Pick Up 4 | . 1 3 . Fast Attach 10 | . 4 6 . Attach 5 | 2 . 3 . Detach 6 | 2 3 1 . Swap 3 | . . 3 . Drop 8 | . 6 2 . Fire 81 | . 21 54 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Discovered new exit (range 5) 262 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 426 | -9/Materials | Lost 5 parts (1p2n2w) 567 | -9/Materials | Discovered new exit (range 6) 572 | -9/Materials | Identified exit to Mines 573 | -9/Materials | Entered Mines 616 | -9/Mines | Self-destructed Last Messages --------------- Dropped Lgt. Ion Engine. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Acquired 30 matter. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Acquired 3 matter. EXIT=FOUND Aluminum Leg destroyed. EXIT=IDENTIFIED: MINES Critical hit (Burn: +37). LOCATION=MINES GOAL=ESCAPE S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Aluminum Leg destroyed. Imp. Heat Sink destroyed. Med. Laser destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ##??##????# #????#??????????????????????????????? | | #?# ???? #????# ?????????????????????????????? | | ## ????# #????# ?????????????????????????????? | | #???# #???##$ ######??????????????????????? | | ##?# #???# # ##?????????????????????? | | #?# #???# #?????????????????????? | | ### #????# *% #?????????????????????? | | ?# ## #?????# ss #?????????????????????? | | ??# #??????#s #?????????????????????? | | ?## #???????# #?????????????????????? | | ?# ##?####??? #?????????????????????? | | ?# ### ##???#@t#?????????????????????? | | ??# ##### #?????????????????????? | | ???# ## #?????????????????????? | | ???## #?????????????????????? | | ????# #?????????????????????? | | ????# ## ### #?????????????????????? | | ????## #### ##?## #?????????????????????? | | ?????## #??####???# #????????????????????? | | ??????# #?????????# #????????????????????? | | ??????## #?????????## ##????????????????????? | | ???????###??????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingDamperMatrix Manual? 0 Play Time 00:09:39 Cumulative 33.0 hours Start 2024.03.20 @ 21:15:16 End 2024.03.20 @ 21:25:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 5 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 233ebb48-066a-4939-bc3e-c115e7e3b40e