Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.05 @ 15:48:20 Player: ChromeKnight Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1284) 1284 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3753 Bonus ------- Follower Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 424/430 System Corruption 1% Temperature Cool (3) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite Light Armor Plating > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod (150) Arc Projector Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Aluminum Leg Large Matter Pod Melee Analysis Suite Improved Shield Generator Arc Projector Arc Projector Chainsword Chainsword Chainsword Chainsword [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 55 | 6 3 . . . 22 24 Power 10 | 1 . . . . 3 6 Engine 6 | 1 . . . . . 5 Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 17 | 2 . . . . 8 7 Treads . | . . . . . . . Leg 14 | . . . . . 7 7 Wheel 3 | 2 . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 . . . 5 5 Device 3 | . . . . . 1 2 Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . 1 . Protection 4 | . 1 . . . 1 2 Artifact . | . . . . . . . Weapon 15 | 2 1 . . . 6 6 Energy Gun 5 | . . . . . 2 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 5 | . 1 . . . 4 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 18 | . . . . . 7 11 Power 5 | . . . . . 2 3 Propulsion 5 | . . . . . 2 3 Utility 4 | . . . . . 2 2 Weapon 4 | . . . . . 1 3 Highest Loss Streak 8 | . . . . . 4 8 Average Slot Usage (%) 91 | . 89 100 100 100 81 87 Engine 10 | . 14 14 14 14 3 8 Core 2 | . . . . . 5 5 Leg 9 | . . . . . 10 26 Wheel 16 | . 28 28 28 28 11 . Device 3 | . . . . . . 12 Storage 12 | . 14 14 14 14 12 10 Processor 2 | . . . . . 8 2 Hackware 1 | . . . . . 6 . Protection 8 | . 4 14 14 14 4 4 Energy Gun 4 | . . . . . 3 11 Ballistic Gun 8 | . 21 14 14 14 2 . Ballistic Cannon 8 | . 7 14 14 14 11 . Slashing Weapon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 40 | 12 29 29 29 29 38 40 Greatest Support 42 | 32 32 32 32 32 42 37 Greatest Overweight (x) 3 | 2 . . . . 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 10 10 10 10 12 12 Average Capacity 9 | 4 6 10 10 10 10 10 Most Carried 11 | 2 6 9 9 9 11 10 Average Carried 7 | . 3 8 9 9 9 8 Final Capacity 12 | 6 10 10 10 10 12 10 Final Carried 10 | 1 5 9 9 9 10 8 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1287 | 219 108 29 . 68 516 347 Remotely . | . . . . . . . Salvage Created 1718 | . 108 . . 54 492 1064 Parts 99 | . 4 . . 7 34 54 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 33 | . 2 . . 4 15 12 Melee 5 | . . . . . . 5 Guns 15 | . 2 . . 3 3 7 Cannons 13 | . . . . 1 12 . Classes Destroyed 6 | . 2 . . 1 2 1 Hauler 2 | . 1 . . . . 1 Recycler 3 | . . . . . . 3 Mechanic 1 | . . . . . 1 . Swarmer 8 | . . . . 4 4 . Grunt 17 | . 2 . . . 8 7 Sentry 8 | . . . . . 3 5 Best Kill Streak 6 | . 2 . . 4 6 5 Combat Bots Only 6 | . 2 . . 4 6 5 Max Kills in Single Turn 1 | . 1 . . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2749 | . 125 9 . 133 1236 1246 Core 626 | . 44 . . 20 339 223 Absorbed by Shields 5 | . . . . . . 5 Core Remaining (%) 87 | 100 . . . 74 . . Volleys Fired 119 | . 16 . . 8 46 49 Largest 2 | . 2 . . 2 2 2 Hottest 110 | . 55 . . 55 110 110 Shots Fired 225 | . 32 . . 16 91 86 Gun 137 | . 24 . . 8 19 86 Cannon 88 | . 8 . . 8 72 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 129 | . 32 . . 16 81 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 96 | . . . . . 10 86 Robot Hit Streak 14 | . 5 . . 4 6 14 Robot Miss Streak 4 | . 3 . . 3 4 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 159 | . 21 . . 7 58 73 Core Hits 72 | . 8 . . 5 26 33 Critical Hits 2 | . . . . . 2 . Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 2544 | . 189 19 . 76 1067 1193 Guns 1120 | . 140 . . 60 163 757 Cannons 969 | . 49 . . 16 904 . Explosions 153 | . . . . . . 153 Melee 283 | . . . . . . 283 Ramming 19 | . . 19 . . . . Kinetic 1239 | . 189 . . 76 974 . Thermal 153 | . . . . . . 153 Explosive . | . . . . . . . Electromagnetic 850 | . . . . . 93 757 Impact . | . . . . . . . Slashing 283 | . . . . . . 283 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . . 11 Projectiles . | . . . . . . . Explosions 11 | . . . . . . 11 Melee . | . . . . . . . Knockbacks 6 | . . . . . 6 . Impact . | . . . . . . . Kinetic 6 | . . . . . 6 . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . 9 . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 223 | . 9 . . 18 223 6 Average Temperature 66 | . 8 . . 7 84 5 Received Heat Transfer 1116 | . 75 . . . 522 519 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . . . . . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 391 | . 102 39 . 105 391 317 Initial 120 | . . 39 . . 40 120 Average 157 | . 56 39 . 81 231 215 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 63 | 100 100 100 . 100 46 37 Level 1 36 | . . . . . 53 62 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . 2 4 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 4 | . . . . . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 4 . . 4 27 20 Peak Tracking Total 8 | . 3 . . 4 8 4 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 2 | . 1 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 8 | . . . 4 . 2 2 Terminals 4 | . . . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . 4 . 3 3 Successful 7 | . . . 4 . 2 1 Failed 3 | . . . . . 1 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . . . . 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 4 . 2 1 Record 4 | . . . 4 . . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 20 | . . . . . 20 . Total Damage 169 | . . . . . 169 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 2173 | 63 203 286 476 69 486 590 Spaces Moved 1484 | 54 136 279 477 44 247 247 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs 341 | . . . . . 94 247 Wheels 1129 | 40 136 279 477 44 153 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 100 93 123 Average Speed 108 | 96 100 100 100 100 112 140 Slowest Speed 210 | 150 100 100 100 100 210 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 28 44 91 14 21 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . . . . . 7 9 Melee . | . . . . . . . Projectile 7 | . . . . . 7 . AOE 9 | . . . . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 1803 | 62 172 286 476 53 366 388 Wait 81 | . 13 3 . 2 20 43 Move 1478 | 53 135 278 476 43 246 247 Hop . | . . . . . . . Pick Up 22 | 2 3 4 . . 12 1 Fast Attach 33 | 6 2 . . . 13 12 Attach 9 | . . . . . 3 6 Detach 2 | . 1 . . . 1 . Swap 13 | . 1 . . . 6 6 Drop 28 | 1 1 . . . 19 7 Fire 119 | . 16 . . 8 46 49 Melee 7 | . . . . . . 7 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 10 | . . . . . . 10 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 12) 267 | -10/Materials | Entered Mines 306 | -10/Mines | Learned Materials terminal intel 318 | -10/Mines | Build established: Mutant 321 | -10/Mines | Found a hidden stash of uninstalled traps 448 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 449 | -10/Mines | Discovered new exit (range 5) 553 | -10/Mines | Entered Exiles 553 | -10/Exiles | Found Exiles lab abandoned 1021 | -10/Exiles | Discovered new exit (range 10) 1029 | -10/Exiles | Entered Mines 1081 | -9/Mines | Discovered new exit (range 12) 1094 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1098 | -9/Mines | Entered Materials 1098 | -8/Materials | Accompanied by 3 allies 1098 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1099 | -8/Materials | Loaded intel: 12 terminal locations 1272 | -8/Materials | Identified exit to Storage 1343 | -8/Materials | Lost 4 parts (1p2n1u) 1562 | -8/Materials | Core integrity fell below 50% 1584 | -8/Materials | Entered Storage 1979 | -8/Storage | Core integrity fell below 20% 2049 | -8/Storage | Lost 8 parts (2p2n2u2w) 2174 | -8/Storage | Destroyed by Proton Bomb Trap Last Messages --------------- 02049_ Acquired 20 matter. 02050_ U-05 Engineer lays Concrete. 02051_ K-01 Serf collects debris. 02051_ U-05 Engineer lays Concrete. 02053_ U-05 Engineer builds a Wall. 02067_ Y-45 Defender destroyed. 02073_ Dropped Heat Sink. 02073_ Acquired Lgt. Armor Plating. 02075_ Dropped Cooling System. 02077_ Acquired 10 matter. 02126_ Acquired Imp. Ion Engine. 02133_ Y-45 Defender destroyed. 02136_ Acquired 10 matter. 02138_ K-01 Serf collects debris. 02140_ Acquired 10 matter. 02141_ K-01 Serf collects debris. 02151_ Acquired Imp. Ion Engine. 02154_ K-01 Serf collects debris. 02174_ Triggered Proton Bomb Trap. 02174_ A bubble of electromagnetic force engulfs the area. 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