Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 22:48:15 Player: Benkyo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (517) 2585 Value Destroyed (25202) 25202 Prototype IDs (115) 2300 Alien Tech Used (9) 1800 Bonus (28450) 28450 TOTAL SCORE: 72037 Bonus ------- Trapped 1000 High Alert Combat Kills 5295 Follower Combat Kills 1535 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1548 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Challenge Win 7000 Friendly Fire -28 Cogmind --------- Core Integrity 981/1600 Matter 300/300 Energy 196/350 System Corruption 1% Temperature Cool (0) Movement Rolling (129) Ox2 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Myomer Leg Compact Wheel Centrium Wheel > --- UTILITY (14) ----- Large Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Force Field Spacefold Activator > --- WEAPON (2) ------- Nova Cannon > --- INVENTORY (15) --- Experimental Energy Well (600) Zionite Biocell (600) Advanced Component Analysis Suite Hacking Drone Bay (1/1) Dimensional Node Initializer Transdimensional Reconstructor Core Regenerator Subatomic Replicator Core Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Advanced Signal Interpreter Assembled Combat Suite Quantum Capacitor Centrium Heavy Armor Plating Experimental Force Field GOLEM Unit Spacefold Activator > --- WEAPON ----------- Assembled Focal Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Experimental Energy Well Zionite Biocell Advanced Sensor Array Surveybot 24 Chip Advanced Component Analysis Suite Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Integrated Thermoelectric Network Subatomic Replicator Vortex Driver Core Cannon CR-A16's Behemoth Slayer [Rating: 212] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Utility 12 | . . . 2 . . . 2 1 . . 2 . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 506 | 6 17 7 37 2 2 8 37 8 6 69 4 7 . 3 1 9 36 6 8 9 6 7 2 7 3 . 11 19 11 12 3 34 9 36 35 29 Power 55 | . 2 2 2 . . 1 4 1 . 13 1 1 . 3 . . . . . 1 . 1 . 1 . . 1 . 2 . . 4 2 5 3 5 Engine 19 | . 2 1 . . . . 4 1 . 6 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 Core 14 | . . 1 2 . . 1 . . . 7 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Reactor 22 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . 2 . . 3 2 5 3 3 Propulsion 65 | 2 4 1 6 . 1 . 7 1 1 4 1 2 . . . . 4 . . . . . . 3 1 . . 1 . 1 . 9 2 5 4 5 Treads 39 | 2 4 1 6 . . . 4 . . 2 . 1 . . . . . . . . . . . 2 1 . . 1 . 1 . 2 2 4 4 2 Leg 12 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 6 . 1 . 1 Wheel 13 | . . . . . 1 . 3 1 1 2 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 285 | 2 4 3 15 1 . 3 19 4 2 40 2 3 . . 1 6 19 6 8 7 6 5 2 1 2 . 10 17 6 9 3 17 4 22 25 11 Device 174 | 1 . 1 3 . . 2 8 2 1 17 1 2 . . . 2 5 6 6 6 5 2 2 . . . 9 16 5 9 2 13 3 19 19 7 Storage 18 | 1 1 . 2 . . . 1 . . 3 . . . . . . 2 . 1 1 . 1 . . . . . . . . . . 1 . 2 2 Processor 23 | . 1 . . . . . 3 2 . 5 1 . . . 1 . . . 1 . . . . . . . 1 1 1 . 1 3 . 1 . 1 Hackware 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Protection 62 | . 2 2 10 1 . 1 7 . 1 15 . 1 . . . 4 9 . . . 1 1 . 1 2 . . . . . . 1 . 1 1 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Weapon 101 | 2 7 1 14 1 1 4 7 2 3 12 . 1 . . . 3 13 . . 1 . 1 . 2 . . . 1 3 2 . 4 1 4 3 8 Energy Gun 8 | 2 . . . . . . . . . 1 . . . . . 1 4 . . . . . . . . . . . . . . . . . . . Energy Cannon 25 | . . . . . . 1 3 2 . 3 . . . . . . 2 . . . . . . . . . . . 1 . . 2 . 3 2 6 Ballistic Gun 15 | . 3 . 7 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . 2 1 1 . 1 1 . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Launcher 11 | . 1 . 4 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Special Weapon 10 | . . . . . . . . . . . . . . . . 2 3 . . . . . . 2 . . . . 2 1 . . . . . . Impact Weapon 9 | . 1 . 2 . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . . . . . . 2 . . . . . 2 5 . . . . 4 . . . . . . 5 . . 11 . 9 3 1 Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 120 | . 3 . 5 1 3 3 4 . 7 21 . . . . . . 4 . . 1 . . . 5 . . 4 1 . . . 24 . 6 13 15 Power 22 | . 1 . . . 1 . 1 . 1 7 . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 3 3 Propulsion 15 | . . . 1 . . . 1 . . 3 . . . . . . 1 . . . . . . 2 . . . . . . . 2 . 2 1 2 Utility 70 | . 1 . 4 1 2 . 2 . 4 11 . . . . . . 3 . . 1 . . . 3 . . 3 1 . . . 17 . 2 7 8 Weapon 13 | . 1 . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 Highest Loss Streak 10 | . 1 . 3 1 3 4 2 . 7 6 . . . . . . 3 . . 1 . . . 4 . . 3 1 . . . 5 . 2 5 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 88 | . 98 100 99 100 99 99 99 99 47 79 92 99 100 100 100 100 88 85 82 83 88 80 85 80 75 73 83 81 76 77 80 81 79 77 69 60 Engine 2 | . 13 13 8 . . . 7 15 6 5 2 1 . . . . . . . 2 5 2 . . . . . . . . . . . . . . Core 2 | . . . 2 11 10 10 1 . . 4 6 6 6 6 6 6 4 . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 4 6 6 6 6 6 6 5 4 5 8 11 10 10 10 9 10 10 10 9 8 10 12 8 6 Treads 8 | . 27 28 21 22 21 11 9 7 2 1 6 6 6 6 6 6 1 . . . . . . 4 4 5 5 7 10 10 9 4 10 11 11 6 Leg 4 | . . . . . . . . . . . . . . . . . 10 12 11 10 11 11 11 10 10 10 9 5 . . . 9 2 1 . 4 Wheel 1 | . . . . . . 11 8 7 6 6 3 6 6 6 6 6 1 . . . . . . . . . . . . . . . . . . 4 Device 19 | . 1 . 14 11 11 21 17 15 3 18 20 23 26 26 26 23 15 19 17 22 24 24 28 19 12 10 25 26 24 21 33 28 29 22 23 11 Storage 9 | . 14 14 11 11 11 11 9 7 3 5 6 6 6 6 6 6 7 13 11 11 11 11 10 10 10 10 10 10 10 10 9 9 8 7 6 7 Processor 6 | . 7 . . . . . 18 28 14 10 13 13 13 13 13 13 9 . 4 5 5 5 5 5 5 5 5 4 6 9 4 6 4 6 4 7 Hackware 1 | . . . . . . . . . . . . . . . . . . 13 11 6 . . . . . . . . . . . . . . . . Protection 9 | . 4 13 18 22 22 10 8 1 2 9 20 16 13 13 13 15 16 6 5 4 9 8 4 7 10 10 5 4 5 5 4 3 4 3 3 . Energy Cannon 5 | . . . . . . 9 8 9 1 1 6 . . . . . 1 12 11 9 11 2 9 9 10 10 10 9 4 6 9 8 7 7 7 5 Ballistic Gun 2 | . 5 14 10 13 14 11 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 17 14 10 8 7 1 . . . 1 . 5 6 6 6 6 1 . . . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 9 33 40 117 110 110 107 111 115 121 61 60 74 72 72 71 84 101 100 101 116 126 120 120 127 156 156 156 148 134 133 135 136 140 179 155 143 Greatest Support 230 | 3 40 42 42 40 40 16 40 16 28 29 29 19 19 19 19 19 80 60 60 80 80 60 60 60 60 60 60 140 140 140 140 160 200 230 230 170 Greatest Overweight (x) 39 | 2 9 . 4 2 6 6 10 7 7 4 3 3 3 3 3 8 9 1 1 4 2 1 1 2 2 2 3 2 . . . 39 2 4 . 7 Average Overweight (x) 1 | 1 . . 1 2 2 6 8 6 . 1 2 2 3 3 3 4 2 1 1 1 1 1 1 1 2 2 1 1 . . . . . . . 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 16 | 7 14 15 24 25 25 25 25 25 13 8 15 15 15 15 15 15 14 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 Average Carried 15 | 5 13 14 22 24 25 24 24 24 13 8 11 14 15 14 15 14 13 14 14 14 14 14 14 14 14 14 14 14 14 15 13 14 14 14 14 10 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 8 14 15 23 25 25 25 25 25 5 12 13 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 15 15 15 13 11 Class Distribution -------------------- 31% | Scavenger-Mutant 28% | Mutant 23% | Golem 9% | Hacker-Golem 6% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Hacker-Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Golem | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 9372 | 260 869 61 1553 183 121 221 783 . 267 1221 19 389 . 30 52 46 456 60 70 134 84 . 116 75 39 56 231 326 136 120 30 271 178 360 285 270 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30582 | 144 871 . 1384 170 . 248 1261 . 748 2944 19 319 . . 50 . 1405 804 512 481 551 112 472 1285 1487 516 1280 361 294 676 382 2994 489 3767 3509 1047 Parts 1182 | 8 52 . 87 12 . 21 69 . 7 74 2 . . . 5 . 14 37 37 30 24 3 20 65 26 22 22 20 5 31 21 149 16 145 107 51 Haulers Intercepted 5 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . 3 . . . 1 . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 211 | . . . . . . . . . . . . . . 5 20 . . 37 . 29 23 3 28 . . . 17 21 . 28 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 470 | . 25 . 41 4 . 11 26 . 3 42 . 1 . . 1 . 54 16 8 15 9 . 8 17 6 5 7 5 10 14 1 40 5 48 37 11 Melee 25 | . . . . . . . . . . 15 . . . . . . 8 . . . . . . . . . . . . . . . . 1 1 . Guns 33 | . 5 . 9 3 . 6 8 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Cannons 301 | . 20 . 26 1 . 2 16 . . 4 . 1 . . 1 . 9 16 6 14 9 . 8 12 6 5 7 4 . 6 1 39 3 46 29 10 AOE 69 | . . . 6 . . 3 . . 3 . . . . . . . 33 . 2 . . . . 5 . . . . 10 7 . . . . . . Classes Destroyed 31 | 2 5 . 5 . . . 1 . 1 2 . . . . . . 4 1 1 1 1 . . . . . . . 1 . . 2 . 4 . . Worker 23 | . 2 . 1 . . . 1 . . 10 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 6 Builder 18 | . 2 . 2 . . 1 2 . . 5 . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 2 Tunneler 6 | 2 . . . . . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 5 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 20 | 1 . . 1 . . . 1 . . 9 . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 2 2 Minesweeper 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 2 . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Operator 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Watcher 22 | . 3 . 2 . . . 2 . . 3 . . . . . . . . 2 . . . . 1 . 1 . . . . 3 3 . 1 1 . Swarmer 73 | . 3 . 6 . . 8 11 . . 3 . . . . . . . 4 5 14 4 . . . . . 2 2 . 4 . 6 . 1 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Grunt 183 | . 22 . 25 4 . 3 10 . . 28 . . . . . . . 7 . . 3 . 2 6 . 5 3 . 7 4 . 10 . 25 13 6 Brawler 13 | . . . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . 2 . 2 3 1 Duelist 15 | . . . 2 . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 . 4 1 1 2 . Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 23 | . . . 5 . . . 5 . . 2 . . . . . . . . . . . . . 4 . . 1 . . . 1 1 1 . 2 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Hunter 47 | . . . . . . . . . . 2 . . . . 1 . . 2 . . 2 . 3 6 . . . 2 . 4 . 9 2 4 10 . Programmer 22 | . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . 8 . 7 . 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Behemoth 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . 1 1 Compactor 10 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . 2 . . . . . . . . . Packrat 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 11 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | 3 4 . 11 2 . 4 5 . 3 11 1 1 . . 1 . 40 4 8 6 3 . 3 11 2 4 7 2 10 8 3 10 2 9 9 6 Combat Bots Only 38 | . 4 . 9 2 . 4 5 . 3 7 . 1 . . 1 . 38 4 7 5 3 . 3 11 2 4 7 2 10 8 1 10 2 9 9 4 Max Kills in Single Turn 20 | 2 2 . 2 1 . 3 2 . 2 1 1 1 . . 1 . 20 1 2 1 1 . 1 4 1 1 1 2 3 3 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . . . 2 . . 3 . . 2 . . . . . . . 19 . 1 . . . . 2 . . . . 3 2 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 32090 | . 752 . 1783 192 118 435 1140 . 623 3066 . . 69 . 34 . 1336 593 397 833 345 . 230 1307 50 460 788 210 48 342 62 4476 281 3427 5756 2937 Core 3547 | . 108 . 122 15 . 88 112 . 260 369 . . 23 . . . 116 43 20 145 . . 17 137 . . 136 15 14 35 9 232 23 257 632 619 Absorbed by Shields 5381 | . . . . . . 160 152 . 89 . . . . . . . . . . . 43 . 253 178 . . 81 218 50 364 66 31 268 878 1149 1401 Reduced by Siege Mode 604 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 28 . 296 260 . Redirected to Core 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Redirected to Shielding 67 | . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 461 | . 229 . 150 . . . . . . . . 19 5 . . . 57 . . . . . . . . . . . 1 . . . . . . . Core Remaining (%) 63 | 100 . 56 . . . 43 79 . . 10 . . . . . . . 78 . . . . 81 . . . . . . 70 . 81 . . 37 61 Volleys Fired 1480 | 4 84 2 107 9 4 31 96 . 12 30 5 8 . . 7 1 50 43 21 28 21 . 33 40 37 25 40 19 11 39 9 145 33 228 190 68 Largest 2 | 2 2 2 2 2 1 2 2 . 2 2 1 1 . . 1 1 2 2 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 2 1 2 Hottest 218 | 90 90 64 67 67 44 98 98 . 78 106 80 53 . . 53 53 129 50 50 50 50 . 50 50 50 50 50 50 25 50 50 200 50 125 120 218 Shots Fired 2258 | 8 165 7 202 18 4 61 188 . 22 33 5 8 . . 7 1 65 86 40 54 43 . 67 67 75 48 76 39 11 49 18 243 34 235 191 88 Gun 307 | 8 53 3 95 9 . 30 93 . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Cannon 1880 | . 111 4 97 9 4 30 95 . . 33 5 8 . . 7 1 32 86 40 54 43 . 67 57 75 48 76 39 7 43 18 243 34 235 191 88 Launcher 34 | . 1 . 10 . . 1 . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 37 | . . . . . . . . . . . . . . . . . 17 . . . . . . 10 . . . . 4 6 . . . . . . Kinetic 545 | . 136 7 192 18 4 37 93 . . 16 . 8 . . 7 1 11 . . . . . . . . . . . . . . . . . . 15 Thermal 1566 | 8 28 . . . . 23 95 . . 17 5 . . . . . 10 86 40 54 43 . 67 57 75 48 76 39 7 43 18 240 34 209 191 53 Explosive 71 | . 1 . 10 . . 1 . . 22 . . . . . . . 17 . . . . . . 10 . . . . 4 6 . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Entropic 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 26 . 20 Phasic 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 6 9 1 11 5 . 10 35 . 9 7 1 2 . . 3 . 12 15 16 7 17 . 18 20 23 14 14 4 7 15 13 18 21 34 35 13 Robot Miss Streak 7 | . 6 2 4 5 . 5 3 . 3 3 1 3 . . 1 . 7 5 1 3 1 . 2 2 2 2 3 2 . 1 1 4 1 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 447 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 223 187 26 Shots Hit Robots 1695 | 6 104 2 133 11 . 31 130 . 15 139 2 4 . . 3 . 82 50 17 32 32 1 38 45 64 25 46 19 4 31 14 176 26 190 159 64 Core Hits 816 | 4 37 . 72 7 . 14 48 . 7 31 . 1 . . 2 . 90 22 22 16 14 . 13 41 13 12 22 7 24 25 10 74 8 83 75 22 Critical Kills 12 | . . . 1 . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 6 . Critical Parts Destroyed 25 | . . . . . . 1 1 . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 73 | 1 6 . 5 . . 1 4 . . 30 . . . . . . 1 . . . . . . 2 . . . . 1 1 . 2 . 8 6 5 Burn 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . Destroy 4 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 29 | . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 1 . . . . . . Sunder 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 . 5 Melee Attacks 229 | . 1 . 2 . . . 1 . . 154 1 . . . 1 . 51 . . 10 . 1 . . . . . 1 . 1 . . 1 2 1 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact 135 | . 1 . 2 . . . 1 . . 129 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . 25 . . . . . . 51 . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . . . . 10 . 1 . . . . . 1 . 1 . . 1 . 1 1 Sneak Attacks 27 | . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80368 | 81 1772 50 3495 233 . 791 2640 . 2502 7222 51 119 . . 81 . 7738 1926 1368 1198 1448 . 1649 3881 3089 1152 2024 760 2111 2531 771 8899 1137 9802 6604 3243 Guns 2984 | 81 493 . 943 129 . 234 919 . . . . . . . . . 185 . . . . . . . . . . . . . . . . . . . Cannons 54402 | . 1248 50 1820 104 . 378 1721 . . 541 51 119 . . 81 . 799 1926 977 1028 1448 . 1649 1949 3089 1152 2024 760 . 1084 770 8899 1137 9751 6604 3243 Explosions 12877 | . 31 . 732 . . 179 . . 2502 . . . . . . . 4191 . 391 . . . . 1715 . . . . 1939 1197 . . . . . . Melee 8976 | . . . . . . . . . . 6681 . . . . . . 2074 . . 170 . . . . . . . . . . . . . 51 . . Ramming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 7026 | . 1514 50 2763 233 . 306 919 . . 268 . 119 . . 81 . 257 . . . . . . . . . . . . . . . . 51 . 465 Thermal 47116 | 81 227 . . . . 306 1721 . . 273 51 . . . . . 342 1926 977 1028 1448 . 1649 2564 3089 1152 2024 760 . 1084 770 8634 1137 7694 6604 1575 Explosive 12124 | . 31 . 732 . . 179 . . 2502 . . . . . . . 4191 . 253 . . . . 1100 . . . . 1939 1197 . . . . . . Electromagnetic 391 | . . . . . . . . . . . . . . . . . 253 . 138 . . . . . . . . . . . . . . . . . Impact 5934 | . . . . . . . . . . 5934 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3949 | . . . . . . . . . . 747 . . . . . . 2563 . . . . . . 217 . . . . 172 250 . . . . . . Piercing 170 | . . . . . . . . . . . . . . . . . . . . 170 . . . . . . . . . . . . . . . . Entropic 3525 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 . 2057 . 1203 Phasic 132 | . . . . . . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . 6 6 . . . . 15 . 17 46 . . . . . . . . 1 1 1 1 1 . 10 10 10 10 10 . . 16 . 6 9 1 Average Corruption 8 | . 1 6 . . . . 10 . 9 30 . . . . . . . . 1 1 1 1 1 . 7 10 10 10 10 . . 13 . 2 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 20 . Effects 516 | . 9 32 . . . . 63 . 3 123 . . . . . . . . 5 12 17 2 11 . 8 15 82 72 3 . . 44 . 3 11 1 Message Errors 110 | . 2 3 . . . . 10 . 2 30 . . . . . . . . 3 2 5 . 3 . 1 1 20 14 1 . . 11 . . 2 . Matter Fused 118 | . . 8 . . . . 16 . . 24 . . . . . . . . . 5 3 2 3 . 2 8 18 21 . . . 7 . . 1 . Heat Flow Errors 66 | . 1 6 . . . . 10 . 1 14 . . . . . . . . . 1 2 . 1 . 1 1 14 7 . . . 6 . . . 1 Energy Discharges 63 | . 1 4 . . . . 12 . . 15 . . . . . . . . . . 2 . 1 . 2 . 12 8 1 . . 3 . 1 1 . Parts Rejected 9 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 1 . . . 1 . . 1 . Parts Fused 3 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 66 | . 1 6 . . . . 5 . . 15 . . . . . . . . . 2 2 . 2 . 1 1 8 13 1 . . 7 . . 2 . Data Loss (major) 23 | . . 1 . . . . 3 . . 4 . . . . . . . . 1 . 1 . . . . 2 3 5 . . . 1 . 1 1 . Misfires 19 | . 1 3 . . . . 2 . . . . . . . . . . . 1 1 1 . 1 . 1 . 1 3 . . . 1 . 1 2 . Alerts 15 | . 2 1 . . . . 2 . . 5 . . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . . Misdirections 8 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 16 | . 1 . . . . . 2 . . 4 . . . . . . . . . . . . . . . 2 1 . . . . 5 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5303 | . . . 43 . . 18 15 . 49 2736 21 . . . 6 . 305 72 79 41 157 . 96 247 . 3 193 63 . 27 58 317 . 443 122 192 Projectiles 2083 | . . . 28 . . 7 15 . . 80 21 . . . 6 . 58 72 60 41 157 . 96 24 . 3 193 63 . 27 58 317 . 443 122 192 Explosions 564 | . . . 15 . . 11 . . 49 . . . . . . . 247 . 19 . . . . 223 . . . . . . . . . . . . Melee 2656 | . . . . . . . . . . 2656 . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 84 | . 22 2 16 . . 1 . . . 37 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 4 Impact 31 | . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . 18 2 16 . . 1 . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 4 Secondary 7 | . 4 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 711 | . . . 88 . . 32 . . 413 . . . . . . . . . 60 . . . . 118 . . . . . . . . . . . . Shots 19 | . . . 5 . . 1 . . 9 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 70 244 277 402 31 . 128 359 . 178 405 64 78 . . 64 32 24 . . 229 270 . 151 14 101 274 262 245 . . . 287 . 405 336 178 Average Temperature 79 | 35 53 90 80 12 . 38 65 . 90 108 28 33 . . 26 16 10 . . 118 87 . 45 9 77 117 100 116 . . . 108 . 189 129 83 Received Heat Transfer 5424 | . 339 . 729 108 60 158 478 . . 888 . . . . . . 296 207 . 108 96 . 63 121 . 63 225 16 15 24 12 220 28 463 578 129 Effects 12 | . . . 1 . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Shutdowns 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 8 6 . Total Turns 325 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 11 . 143 149 . Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 11 . 33 52 . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 37 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 83 | . . . . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 6 . Combat Hostiles 11 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 6 . Parts Melted 49 | 2 . . 1 . . . 4 . . 2 . . . . . . . 2 . 3 . . . 5 1 . . 1 . . 1 6 2 2 17 . Heat Transferred 31215 | 297 802 . . . . 444 2812 . . 370 100 . . . . . 175 1150 500 600 800 . 900 1350 1625 625 1150 425 . 625 425 4500 625 4200 5272 1443 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 1436 | 15 410 159 924 450 . 149 308 106 86 523 276 157 145 . . . . . 733 . . . . 612 223 377 . . . . 128 802 529 1203 1436 1004 Initial 782 | . 9 159 . 358 . . 29 106 37 25 256 96 . . . . . . 600 . . . . 150 211 156 . . . . . 72 403 133 660 782 Average 368 | 5 225 60 368 340 . 59 185 106 43 276 259 94 24 . . . . . 594 . . . . 403 217 286 . . . . 53 432 390 779 1064 877 Maximum Alert Level 4 | . 2 . 3 2 . . 1 . . 2 1 . . . . . . . 3 . . . . 2 1 1 . . . . . 3 2 4 4 3 Low Security (%) 36 | 100 42 100 38 . . 100 65 100 100 24 . 100 100 . . . . . . . . . . 18 . 18 . . . . 100 12 . 4 . . Level 1 27 | . 53 . 11 78 . . 34 . . 59 100 . . . . . . . . . . . . 22 100 81 . . . . . 39 51 3 . . Level 2 20 | . 3 . 37 21 . . . . . 15 . . . . . . . . 96 . . . . 58 . . . . . . . 30 48 30 7 . Level 3 11 | . . . 12 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 18 . 36 48 100 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 43 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 8 . 11 . . . 4 . . 14 . . 2 . . . . . 4 . . . . 6 . 2 . . . . 1 10 . 15 13 4 Investigation 33 | . 8 . 8 . . . 3 . . 5 . . 1 . . . . . . . . . . 3 . 1 . . . . . 1 . . 2 1 Extermination 15 | . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 3 . 5 2 1 Reinforcement 22 | . . . 1 . . . 1 . . 2 . . . . . . . . 3 . . . . 2 . . . . . . 1 1 . 6 5 . Assault 13 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 4 2 Garrison 11 | . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . 1 . . . . . 4 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 18 | . . . 5 . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . 1 . 2 2 2 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Times Spotted 651 | . 36 . 72 4 5 14 33 . 5 54 . 2 . 3 7 . 64 18 8 14 8 . 10 19 6 8 9 5 13 11 6 48 10 62 70 27 Peak Tracking Total 36 | . 4 . 7 2 9 4 8 . 3 6 . 1 . 2 4 . 36 4 4 4 3 . 4 6 1 4 7 4 13 4 4 7 5 6 16 12 Tactical Retreats 19 | . 4 . 3 . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 102 | . 12 . 10 . . . 16 2 . 19 4 . 1 . . . . . . . . . . 8 . 2 1 . . 1 . 5 . 10 7 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 9 4 . . . 6 . . Most Traps Carried 5 | . . 5 5 5 5 5 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 49 | . 1 . . . 3 . 3 . . . . . 1 . 1 . 3 . 2 . . . . 9 . 2 1 . 2 . . 5 . 9 4 3 Max in Single Turn 9 | . 1 . . . 1 . 1 . . . . . . . 1 . 1 . 1 . . . . 9 . 1 1 . 1 . . 1 . 1 1 1 Garrison Access 7 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 84 | . 10 1 17 . 2 . 6 . . 7 3 . 1 2 . . . . 2 . 1 5 . 4 . 3 1 1 5 . . 4 . 7 1 1 Terminals 41 | . 8 . 11 . . . 3 . . 3 1 . . . . . . . 1 . 1 . . 3 . 1 . . . . . 3 . 5 1 . Fabricators 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Repair Stations 4 | . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . . . 1 . . 1 1 . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . . Total Hacks 200 | . 25 1 53 . 2 . 15 . . 14 7 . 1 3 . . . . 4 . 1 18 . 7 . 9 1 1 12 . . 8 . 14 2 2 Successful 108 | . 17 1 28 . 2 . 5 . . 5 4 . . 3 . . . . 2 . 1 18 . 2 . 2 1 1 12 . . 3 . 1 . . Failed 90 | . 7 . 24 . . . 10 . . 9 3 . 1 . . . . . 2 . . . . 5 . 7 . . . . . 5 . 13 2 2 Catastrophic 24 | . . . 2 . . . 1 . . 5 1 . . . . . . . 1 . . . . 2 . 4 . . . . . 4 . 4 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 6 . 19 . 1 . 6 . . 2 2 . . . . 4 . . . . . . . 3 . . . . . . . 4 . 6 2 . Terminals 100 | . 20 . 34 . . . 6 . . 7 4 . . . . . . . 3 . 1 . . 5 . 3 . . . . . 7 . 8 2 . Fabricators 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Repair Stations 14 | . 4 . 9 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 8 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Garrison Access 15 | . . . . . . . 2 . . 2 1 . . . . . . . 1 . . . . 2 . 4 . . . . . 1 . 2 . . Terminal Hacks 70 | . 10 1 14 . 2 . . . . 1 1 . . 3 . . . . 1 . 1 18 . 2 . 1 1 1 12 . . 1 . . . . Record 22 | . . . 1 . 1 . . . . . . . . 2 . . . . . . 1 6 . . . . . . 11 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 3 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . 1 . . . . . . 1 1 . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Open Door 5 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 6 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Terminals 11 | . 2 . 4 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Botnet 8 | . 2 . 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Disrupt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 . 12 . . . 6 . . 6 2 . 1 . . . . . 1 . . . . 4 . 2 . . . . . 4 . 7 1 1 Full Trace Events 8 | . 1 . 2 . . . . . . 3 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 2 . . . . . . . . 15 . . . . . 4 . . . . . . . . . 2 . 7 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 226 | . 52 . 174 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 29 | . . 2 . . . . . . . . . 19 . . . 5 1 . . . . . . . . . 2 . . . . . . . . . Largest Group 19 | . . 2 2 . . . . . . . . 19 15 10 9 8 9 . . . . . . . . . 2 2 1 . . . . . . . Highest-Rated Group 702 | . . 47 47 . . . . . . . . 702 589 429 376 233 352 . . . . . . . . . 96 96 49 . . . . . . . Highest-Rated Ally 119 | . . 31 31 . . . . . . . . 50 50 50 50 46 119 . . . . . . . . . 49 49 49 . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 405 | . . . 32 . . . . . . . . 122 29 55 61 . 82 . . . . . . . . . 10 13 1 . . . . . . . Total Damage 13287 | . . . 408 . . . . . . . . 4995 851 1714 2117 . 2681 . . . . . . . . . 81 371 69 . . . . . . . Kills 65 | . . . 9 . . . . . . . . 9 5 8 13 . 17 . . . . . . . . . 2 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 10 | . 2 . 3 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . . . . . . . . . . . 2 . 3 . 1 . 3 1 . 3 . . . 2 3 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 48805 | 92 1722 1050 3697 743 1172 1111 2021 282 137 2209 310 572 174 1365 1341 1295 4585 2591 532 2309 2033 378 2068 719 252 311 2287 2080 1323 1746 226 1607 832 2198 790 645 Spaces Moved 22223 | 57 747 498 956 222 377 511 728 130 79 1317 168 379 136 1055 1042 864 1743 1045 230 884 1001 144 919 307 74 117 1029 1072 799 1003 96 444 442 1009 313 286 Core 107 | 57 1 . . . . . . . . 13 . . . . . . . . . 22 . . . . . . . . . . . 2 . . . 12 Treads 7174 | . 746 498 956 222 342 . 12 . . 34 51 . . . . . 5 . . . . . . . . . . 528 799 1003 96 195 353 923 292 119 Legs 8115 | . . . . . . . . . . . . . . . . . 1421 1045 230 862 1001 144 919 307 74 117 1029 544 . . . 247 89 86 . . Wheels 6793 | . . . . . 35 511 716 130 79 1270 117 379 136 1055 1042 864 315 . . . . . . . . . . . . . . . . . . 144 Hover 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 320 175 190 190 190 100 95 110 110 125 125 125 125 110 180 180 180 180 180 180 180 210 210 180 160 160 160 160 130 157 152 135 100 Average Speed 177 | 105 160 157 301 320 307 190 219 197 111 114 158 123 125 125 125 146 201 180 180 183 190 180 180 198 210 210 199 185 160 160 160 175 170 165 148 160 Slowest Speed 2000 | 150 500 160 465 320 320 190 320 205 205 250 240 125 125 125 125 200 820 180 180 250 210 180 180 210 210 210 240 210 160 160 160 2000 237 270 163 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 Exploration Rate (%) 61 | 4 99 96 91 41 61 97 63 5 62 33 7 96 6 99 95 85 91 98 11 95 99 60 98 15 69 6 95 96 94 94 4 66 20 90 23 10 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 12 | . 1 . 2 . 1 . . . . . . . . 1 . 1 . . . 1 . 3 . . . . . 1 1 . . . . . . . Known Exits Taken 15 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 2 . . . 2 . . . . . . . 2 2 1 . 2 . 1 3 . 5 . . . 3 5 . 2 . . . . . . Spaces Dug 166 | . 1 . 8 . . . 4 . . 2 1 . . . 2 . 31 14 11 2 . . 10 16 . 12 2 4 4 12 . 8 3 14 5 . Terrain Destroyed 997 | . 7 . 56 2 . 23 12 . 99 10 1 3 . . 3 . 64 38 33 28 11 . 28 150 7 18 29 22 60 132 1 43 6 42 20 49 Melee 14 | . 1 . 2 . . . 1 . . 2 1 . . . 1 . 6 . . . . . . . . . . . . . . . . . . . Projectile 438 | . . . 11 2 . 15 11 . . 8 . 3 . . 2 . 9 38 17 28 11 . 28 16 7 18 29 22 5 18 1 43 6 42 20 28 AOE 545 | . 6 . 43 . . 8 . . 99 . . . . . . . 49 . 16 . . . . 134 . . . . 55 114 . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 29638 | 80 1098 763 1574 240 384 591 991 155 104 1746 205 479 140 1102 1072 897 2687 1675 314 1512 1090 261 1291 372 121 148 1211 1141 838 1095 155 1037 509 1520 633 407 Wait 4498 | 2 233 240 435 5 2 36 61 5 3 129 . 63 5 37 21 1 688 565 54 553 57 102 325 7 . 4 107 8 2 36 46 366 5 199 83 13 Move 22172 | 56 746 497 955 221 376 510 727 130 78 1316 168 378 135 1054 1041 863 1742 1044 229 883 1000 143 918 307 73 116 1028 1071 798 1002 96 443 441 1008 301 278 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 284 | 12 13 8 23 3 . 6 34 2 4 22 3 11 . 4 . 11 51 4 1 12 1 1 2 2 1 2 6 1 4 . . 10 7 10 5 8 Fast Attach 221 | 2 6 1 11 . . . 13 1 . 49 2 1 . . 1 1 11 . . 2 2 6 2 5 3 . 6 11 6 3 . 18 4 20 11 23 Attach 71 | 4 3 . 7 1 . 6 6 2 2 9 2 . . . . 1 5 . 1 . . 1 . . . . 3 . . . 2 5 1 4 2 4 Detach 30 | . . . 1 . . . . . . 3 . 1 . . . . 2 3 . 2 . 1 . 1 . . 1 2 1 . 1 5 2 1 1 2 Swap 220 | . 8 6 19 1 2 2 18 5 4 11 . 6 . 3 . 7 20 6 7 7 4 1 . 2 . . 2 8 5 9 1 11 4 14 25 2 Drop 381 | . 4 9 14 . . . 35 2 1 25 . 11 . 4 1 12 66 9 1 15 5 5 11 3 7 1 14 20 11 5 . 29 11 28 14 8 Fire 1480 | 4 84 2 107 9 4 31 96 . 12 30 5 8 . . 7 1 50 43 21 28 21 . 33 40 37 25 40 19 11 39 9 145 33 228 190 68 Melee 211 | . 1 . 2 . . . 1 . . 136 1 . . . 1 . 51 . . 10 . 1 . . . . . 1 . 1 . . 1 2 1 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 8 . 16 24 . . . . . . . . . . . . 5 . . . . . . . 5 . 6 . . Rewire 6 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / [*Low]) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 14) 93 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Central database locked down 1217 | -10/Materials | Discovered new exit (range 11) 1403 | -10/Materials | Repaired Lgt. Treads 1430 | -10/Materials | Repaired Lgt. Treads 1623 | -10/Materials | Discovered new exit (range 16) 1736 | -10/Materials | Discovered new exit (range 16) 1815 | -10/Materials | Entered Mines 1967 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1971 | -10/Mines | Found Prototype Device 2066 | -10/Mines | Learned Materials stockpile data 2213 | -10/Mines | Discovered new exit (range 14) 2297 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2686 | -10/Mines | Found a hidden stash of uninstalled traps 2865 | -10/Mines | Entered Materials 2865 | -9/Materials | Accompanied by 2 allies 2865 | -9/Materials | Evolved 2 slots: Utility x2 2870 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2972 | -9/Materials | Identified Exp. Sensor Array 3736 | -9/Materials | Central database locked down 3887 | -9/Materials | Discovered new exit (range 13) 4644 | -9/Materials | Discovered new exit (range 8) 4865 | -9/Materials | First assault squad dispatched 5190 | -9/Materials | Repaired Broken Exp. Sensor Array 5706 | -9/Materials | Repaired Assault Cannon 6131 | -9/Materials | Lost 3 parts (1n2u) 6132 | -9/Materials | Destroyed 9 combat bots 6242 | -9/Materials | Discovered new exit (range 12) 6290 | -9/Materials | Discovered new exit (range 15) 6451 | -9/Materials | Sterilization system engaged 6451 | -9/Materials | Non-combat units ordered to evacuate 6488 | -9/Materials | Discovered new exit (range 16) 6551 | -9/Materials | Combat units ordered to evacuate 6562 | -9/Materials | Entered Mines 7045 | -9/Mines | Discovered new exit (range 9) 7093 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7093 | -9/Mines | Discovered new exit (range 5) 7305 | -9/Mines | Entered Exiles 7382 | -9/Exiles | Met 8R-AWN 7424 | -9/Exiles | Build established: Scavenger-Mutant 7437 | -9/Exiles | Met EX-HEX 7565 | -9/Exiles | Met EX-DEC 7577 | -9/Exiles | Learned location of Zion (-6) 7931 | -9/Exiles | Met EX-BIN 7976 | -9/Exiles | Aligned with FarCom system 7979 | -9/Exiles | Given EX-Vault access code 8002 | -9/Exiles | Build established: Mutant 8053 | -9/Exiles | Opened EX-Vault 8126 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8334 | -9/Exiles | Discovered new exit (range 10) 8435 | -9/Exiles | Attacked by the Exiles 8477 | -9/Exiles | Entered Mines 8510 | -8/Mines | Lost 4 parts (1p2u1w) 8621 | -8/Mines | Core integrity fell below 50% 8967 | -8/Mines | Discovered new exit (range 11) 9107 | -8/Mines | Discovered new exit (range 5) 9588 | -8/Mines | Entered Materials 9588 | -8/Materials | Evolved 2 slots: Utility x2 9872 | -8/Materials | Build established: Scavenger-Mutant 10181 | -8/Materials | Identified exit to Garrison 10605 | -8/Materials | System corruption reached 10% 10711 | -8/Materials | Discovered new exit (range 3) 10843 | -8/Materials | Build established: Mutant 11011 | -8/Materials | Discovered new exit (range 16) 11609 | -8/Materials | Entered Factory 11609 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11891 | -7/Factory | Sucked down chute 11891 | -7/Factory | Entered Waste 11906 | -7/Waste | EMP discharged 11916 | -7/Waste | Destroyed C-40 Crusher 11916 | -7/Waste | Spotted C-40 Crusher 11919 | -7/Waste | Destroyed C-40 Crusher 11919 | -7/Waste | Destroyed C-40 Crusher 11927 | -7/Waste | Spotted C-40 Crusher 11946 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11949 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11952 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11955 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11969 | -7/Waste | Spotted C-40 Crusher 11972 | -7/Waste | Spotted C-40 Crusher 11976 | -7/Waste | Crushed by falling debris 12006 | -7/Waste | EMP discharged 12006 | -7/Waste | System corruption reached 10% 12007 | -7/Waste | Lost 7 parts (1p4u2w) 12018 | -7/Waste | Discovered new exit (range 11) 12028 | -7/Waste | Entered Factory 12653 | -7/Factory | Garrison activated, responded to threat 12952 | -7/Factory | Destroyed 7 combat bots 12956 | -7/Factory | Lost 3 parts (1p2u) 13032 | -7/Factory | System corruption reached 30% 13127 | -7/Factory | Build established: Scavenger-Mutant 13184 | -7/Factory | Discovered new exit (range 9) 13311 | -7/Factory | Discovered new exit (range 12) 13420 | -7/Factory | Core integrity fell below 50% 13490 | -7/Factory | Lost 6 parts (1p1n4u) 13570 | -7/Factory | Discovered new exit (range 16) 13701 | -7/Factory | Discovered new exit (range 7) 13976 | -7/Factory | Garrison activated, responded to threat 14102 | -7/Factory | Lost 5 parts (1p1n3u) 14129 | -7/Factory | Core integrity fell below 20% 14237 | -7/Factory | Entered another Factory area 14237 | -6/Factory | Evolved 2 slots: Utility x2 14547 | -6/Factory | Sucked down chute 14547 | -6/Factory | Entered Waste 14555 | -6/Waste | Spotted C-40 Crusher 14565 | -6/Waste | Warlord forces began an assault 14655 | -6/Waste | Spotted C-40 Crusher 14659 | -6/Waste | Destroyed C-40 Crusher 14663 | -6/Waste | Spotted C-40 Crusher 14669 | -6/Waste | Spotted C-40 Crusher 14672 | -6/Waste | Allies destroyed C-40 Crusher 14676 | -6/Waste | Allies destroyed C-40 Crusher 14695 | -6/Waste | Allies destroyed C-40 Crusher 14705 | -6/Waste | Spotted C-40 Crusher 14716 | -6/Waste | Allies destroyed C-40 Crusher 14729 | -6/Waste | Spotted C-40 Crusher 14731 | -6/Waste | Allies destroyed C-40 Crusher 14820 | -6/Waste | Discovered new exit (range 13) 15119 | -6/Waste | Entered Factory 15119 | -6/Factory | Accompanied by 15 allies 15246 | -6/Factory | Discovered new exit (range 9) 15263 | -6/Factory | Garrison activated, responded to threat 15293 | -6/Factory | Entered Lower Caves 15293 | -6/Lower Caves | Accompanied by 10 allies 16140 | -6/Lower Caves | Learned 4 Factory zone layouts 16370 | -6/Lower Caves | Learned location of Extension (-4) 16565 | -6/Lower Caves | Discovered new exit (range 12) 16658 | -6/Lower Caves | Entered another Lower Caves area 16658 | -6/Lower Caves | Accompanied by 9 allies 16721 | -6/Lower Caves | Discovered new exit (range 17) 16867 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17957 | -6/Lower Caves | Discovered new exit (range 5) 17999 | -6/Lower Caves | Entered Zion 17999 | -6/Zion | Accompanied by 3 allies 18069 | -6/Zion | Discovered new exit (range 18) 18079 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18149 | -6/Zion | Found Prototype Special Weapon 18149 | -6/Zion | Identified RU-N14's Throwing Claymores 18154 | -6/Zion | Found RU-N14's Throwing Claymores 18156 | -6/Zion | Found RU-N14's Throwing Claymores 18159 | -6/Zion | Found RU-N14's Throwing Claymores 18431 | -6/Zion | Found Prototype Device 18432 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18538 | -6/Zion | Learned Factory stockpile data 18623 | -6/Zion | Learned location of Quarantine (-2) 18687 | -6/Zion | Given the Hacking Drone Bay 18687 | -6/Zion | Found Prototype Device 18711 | -6/Zion | Opened final containment barrier to the Deep Caves 18731 | -6/Zion | Identified Hacking Drone Bay 18796 | -6/Zion | Found CR-A16's Pointy Stick 18857 | -6/Zion | Learned Factory interactive machine intel 18863 | -6/Zion | Gained Derelict followers 18885 | -6/Zion | Learned Factory emergency access door positions 19285 | -6/Zion | Discovered new exit (range 3) 19285 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19294 | -6/Zion | Entered Deep Caves 19294 | -6/Deep Caves | Accompanied by 8 allies 19295 | -6/Deep Caves | Met 5H-AD0 19635 | -6/Deep Caves | Found Surveybot 24 Chip 19683 | -6/Deep Caves | Z-Facility disabled 19754 | -6/Deep Caves | Attacked by Z-Imprinter 19757 | -6/Deep Caves | Allies destroyed Z-Imprinter 19851 | -6/Deep Caves | Found Prototype Device 19856 | -6/Deep Caves | Found Prototype Protection 19864 | -6/Deep Caves | Found Prototype Protection 19864 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 19869 | -6/Deep Caves | Identified Zio. Metafield Generator 20262 | -6/Deep Caves | Found Prototype Protection 20262 | -6/Deep Caves | Identified Zio. Heavy Carapace 20972 | -6/Deep Caves | Discovered new exit (range 7) 21356 | -6/Deep Caves | Found Zio. Weapon Casing 21398 | -6/Deep Caves | Found Zio. Heavy Carapace 21412 | -6/Deep Caves | Found Zio. Heavy Carapace 21417 | -6/Deep Caves | Found Zio. Heavy Carapace 21778 | -6/Deep Caves | Spotted as-86703 21793 | -6/Deep Caves | Destroyed as-86703 21861 | -6/Deep Caves | Spotted as-72246 21935 | -6/Deep Caves | Destroyed as-72246 21959 | -6/Deep Caves | Lost 3 parts (3u) 22174 | -6/Deep Caves | Found Zio. Weapon Casing 22584 | -6/Deep Caves | Triggered Deep Caves wall 22584 | -6/Deep Caves | Spotted AS-64256 22584 | -6/Deep Caves | Spotted AS-12434 22594 | -6/Deep Caves | Exposed GOLEM chamber 22609 | -6/Deep Caves | Destroyed AS-64256 22611 | -6/Deep Caves | Destroyed AS-12434 22628 | -6/Deep Caves | Destroyed 38 combat bots 22744 | -6/Deep Caves | Destroyed 7 combat bots 22754 | -6/Deep Caves | Found Unknown Device 22754 | -6/Deep Caves | Identified GOLEM Unit 23306 | -6/Deep Caves | Found GOLEM Unit 23311 | -6/Deep Caves | Found GOLEM Unit 23316 | -6/Deep Caves | Found GOLEM Unit 23336 | -6/Deep Caves | Found Modified TNC 23347 | -6/Deep Caves | Build established: Golem 23879 | -6/Deep Caves | Entered Proximity Caves 23972 | -5/Proximity Caves | Build established: Hacker-Golem 24051 | -5/Proximity Caves | Spotter reported a threat 24176 | -5/Proximity Caves | Spotter reported a threat 24235 | -5/Proximity Caves | Spotter reported a threat 24352 | -5/Proximity Caves | Spotter reported a threat 25221 | -5/Proximity Caves | Discovered new exit (range 9) 26470 | -5/Proximity Caves | Entered Factory 26470 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26471 | -5/Factory | Identified exit to Factory 26474 | -5/Factory | Loaded intel: 52 interactive machine locations 26770 | -5/Factory | Search patrols dispatched 26870 | -5/Factory | Destroyed 7 combat bots 26936 | -5/Factory | Discovered new exit (range 13) 26993 | -5/Factory | Identified exit to Upper Caves 27002 | -5/Factory | Entered Upper Caves 27029 | -5/Upper Caves | Learned Factory interactive machine intel 28218 | -5/Upper Caves | Learned location of Warlord (-4) 28218 | -5/Upper Caves | Spotted B-75 Beast 28245 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 28257 | -5/Upper Caves | Destroyed B-75 Beast 28565 | -5/Upper Caves | Build established: Golem 28931 | -5/Upper Caves | Discovered new exit (range 15) 28950 | -5/Upper Caves | Encountered a Warlord checkpoint 28957 | -5/Upper Caves | Identified exit to Upper Caves 29311 | -5/Upper Caves | Entered another Upper Caves area 29452 | -5/Upper Caves | Discovered exit to Factory (range 5) 29673 | -5/Upper Caves | Encountered a Warlord checkpoint 30008 | -5/Upper Caves | Learned Factory stockpile data 30345 | -5/Upper Caves | Discovered new exit (range 8) 30360 | -5/Upper Caves | Identified exit to Zhirov 31344 | -5/Upper Caves | Entered Zhirov 31344 | -5/Zhirov | Discovered new exit (range 3) 31377 | -5/Zhirov | Met Zhirov 31418 | -5/Zhirov | Learned location of Testing (-3) 31418 | -5/Zhirov | Learned location of Command (-1) 31429 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31464 | -5/Zhirov | Found Alien Artifact 31464 | -5/Zhirov | Identified Integrated Dissipator 31464 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31488 | -5/Zhirov | Found Alien Artifact 31616 | -5/Zhirov | Identified exit to Proximity Caves 31722 | -5/Zhirov | Entered Proximity Caves 31848 | -4/Proximity Caves | Learned Research garrison access intel 32200 | -4/Proximity Caves | Spotter reported a threat 32871 | -4/Proximity Caves | Learned location of 1 exit from Research 32900 | -4/Proximity Caves | Discovered exit to Factory (range 14) 33204 | -4/Proximity Caves | Learned Research terminal intel 33790 | -4/Proximity Caves | Entered Factory 33790 | -4/Factory | Evolved 2 slots: Propulsion x2 33792 | -4/Factory | Loaded intel: 54 interactive machine locations 33805 | -4/Factory | Discovered new exit (range 10) 33828 | -4/Factory | Identified exit to Research 33914 | -4/Factory | Identified exit to Upper Caves 33914 | -4/Factory | Identified exit to Extension 33914 | -4/Factory | Identified exit to Armory 34018 | -4/Factory | Lost 4 parts (1n3u) 34032 | -4/Factory | Destroyed 11 combat bots 34509 | -4/Factory | Sucked down chute 34509 | -4/Factory | Entered Waste 34524 | -4/Waste | EMP discharged 34535 | -4/Waste | Spotted C-40 Crusher 34544 | -4/Waste | Destroyed C-40 Crusher 34559 | -4/Waste | Spotted C-40 Crusher 34570 | -4/Waste | Destroyed C-40 Crusher 34597 | -4/Waste | Destroyed C-40 Crusher 34608 | -4/Waste | Spotted C-40 Crusher 34620 | -4/Waste | Destroyed C-40 Crusher 34624 | -4/Waste | EMP discharged 34625 | -4/Waste | Found Damper Plating 34628 | -4/Waste | Spotted C-40 Crusher 34640 | -4/Waste | Destroyed C-40 Crusher 34667 | -4/Waste | Spotted C-40 Crusher 34691 | -4/Waste | Destroyed C-40 Crusher 34696 | -4/Waste | Found Damper Plating 34724 | -4/Waste | EMP discharged 34724 | -4/Waste | System corruption reached 10% 34729 | -4/Waste | Discovered new exit (range 15) 34759 | -4/Waste | Identified exit to Factory 34761 | -4/Waste | Entered Factory 34829 | -4/Factory | Garrison activated, responded to threat 34926 | -4/Factory | Build established: Mutant 35072 | -4/Factory | Entered Upper Caves 35379 | -4/Upper Caves | Learned Research terminal intel 35425 | -4/Upper Caves | Build established: Golem 36000 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36055 | -4/Upper Caves | Destroyed 7 combat bots 36058 | -4/Upper Caves | Lost 3 parts (1p2u) 36337 | -4/Upper Caves | Build established: Scavenger-Golem 36383 | -4/Upper Caves | Identified exit to Upper Caves 37088 | -4/Upper Caves | Found Alien Artifact 37359 | -4/Upper Caves | Entered another Upper Caves area 37359 | -4/Upper Caves | Accompanied by 2 allies 37360 | -4/Upper Caves | Identified exit to Warlord 37454 | -4/Upper Caves | Discovered exit to Research (range 7) 38091 | -4/Upper Caves | Build established: Golem 38547 | -4/Upper Caves | Spotted B-86 Titan 38564 | -4/Upper Caves | Destroyed B-86 Titan 38911 | -4/Upper Caves | Learned 4 Research zone layouts 39439 | -4/Upper Caves | Entered Warlord 39439 | -4/Warlord | Accompanied by 1 ally 39518 | -4/Warlord | System corruption cleaned by Quarantine Array 39700 | -4/Warlord | Found Prototype Special Weapon 39701 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 39704 | -4/Warlord | Found RU-N14's Throwing Claymores v3 39873 | -4/Warlord | Learned Research trap positions 39874 | -4/Warlord | Learned 4 Armory zone layouts 39874 | -4/Warlord | Learned 4 Armory zone layouts 39874 | -4/Warlord | Learned 4 Command zone layouts 39876 | -4/Warlord | Learned Armory security intel 39876 | -4/Warlord | Learned Research fabricator intel 39876 | -4/Warlord | Learned Research recycling unit intel 39876 | -4/Warlord | Learned Research garrison access intel 40228 | -4/Warlord | Warlord's base attacked by MAIN.C 40283 | -4/Warlord | Met Warlord 40314 | -4/Warlord | Found Prototype Reactor 40314 | -4/Warlord | Identified Vortex Chain Reactor 40319 | -4/Warlord | Found Prototype Device 40320 | -4/Warlord | Identified Exp. Phase Shifter 40329 | -4/Warlord | Found Prototype Processor 40329 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 40499 | -4/Warlord | Found Prototype Energy Cannon 40499 | -4/Warlord | Identified Vortex Driver 40505 | -4/Warlord | Found Vortex Driver 40578 | -4/Warlord | Warlord forces counterattacked 40624 | -4/Warlord | Build established: Mutant 40720 | -4/Warlord | Discovered new exit (range 12) 40728 | -4/Warlord | Spotted Executioner 40728 | -4/Warlord | Spotted Executioner 40738 | -4/Warlord | Destroyed Executioner 40741 | -4/Warlord | Destroyed Executioner 40760 | -4/Warlord | Identified exit to Proximity Caves 40762 | -4/Warlord | Entered Proximity Caves 40768 | -3/Proximity Caves | Destroyed 10 combat bots 40960 | -3/Proximity Caves | Destroyed 8 combat bots 41253 | -3/Proximity Caves | Spotted B-86 Titan 41357 | -3/Proximity Caves | Destroyed B-86 Titan 42234 | -3/Proximity Caves | Build established: Golem 42241 | -3/Proximity Caves | Discovered exit to Research (range 15) 42508 | -3/Proximity Caves | Entered Research 42508 | -3/Research | Evolved 2 slots: Utility x2 42509 | -3/Research | Identified exit to Testing 42510 | -3/Research | Identified exit to Research 42512 | -3/Research | Loaded intel: 513 trap records 42513 | -3/Research | Loaded intel: 22 terminal locations 42514 | -3/Research | Loaded intel: 4 fabricator locations 42515 | -3/Research | Loaded intel: 4 recycling unit locations 42516 | -3/Research | Loaded intel: 3 garrison access locations 42734 | -3/Research | Entered Testing 42830 | -3/Testing | Found Prototype Device 42836 | -3/Testing | Found Prototype Launcher 42837 | -3/Testing | Identified Adv. Kinecellerator 42871 | -3/Testing | Found Unknown Launcher 42872 | -3/Testing | Build established: Scavenger-Mutant 42872 | -3/Testing | Identified Gamma Bomb Array 42874 | -3/Testing | Identified Tactical Quantum Warhead 43045 | -3/Testing | Lost 4 parts (4u) 43121 | -3/Testing | Lost 4 parts (3u1w) 43123 | -3/Testing | Found Prototype Ballistic Cannon 43124 | -3/Testing | Destroyed 10 combat bots 43320 | -3/Testing | System corruption reached 10% 43355 | -3/Testing | Lost 5 parts (2n3u) 43420 | -3/Testing | Identified Omega Cannon 43545 | -3/Testing | Scanned by Researcher 43574 | -3/Testing | Garrison activated, responded to threat 43620 | -3/Testing | Lost 3 parts (1p1u1w) 43850 | -3/Testing | Lost 3 parts (1p2u) 44120 | -3/Testing | Build established: Golem 44137 | -3/Testing | Found Prototype Processor 44137 | -3/Testing | Identified Exp. Target Analyzer 44164 | -3/Testing | Discovered exit to Research (range 15) 44341 | -3/Testing | Entered Research 44341 | -2/Research | Warlord forces began assault on 0b10 44341 | -2/Research | Evolved 2 slots: Propulsion x2 44342 | -2/Research | Identified exit to Quarantine 44343 | -2/Research | Loaded intel: 23 terminal locations 44344 | -2/Research | Loaded intel: 3 garrison access locations 44438 | -2/Research | Build established: Scavenger-Golem 44451 | -2/Research | Research machine network offline 44532 | -2/Research | Spotted B-90 Cyclops 44537 | -2/Research | Destroyed B-90 Cyclops 44832 | -2/Research | Borebot progress halted 44917 | -2/Research | Met up with Warlord 44985 | -2/Research | Build established: Scavenger-Mutant 44992 | -2/Research | Found Unknown Device 44994 | -2/Research | Identified Quantum Capacitor 45048 | -2/Research | Borebot progress halted 45059 | -2/Research | Discovered new exit (range 5) 45065 | -2/Research | Identified exit to Access 45109 | -2/Research | Borebot progress halted 45165 | -2/Research | Discovered exit to Quarantine (range 5) 45173 | -2/Research | Entered Quarantine 45310 | -2/Quarantine | Garrison activated, responded to threat 45554 | -2/Quarantine | Found Alien Artifact 45554 | -2/Quarantine | Identified Phase Armor 45654 | -2/Quarantine | Cryocooling Duct disabled 45669 | -2/Quarantine | Ambient heat levels rising (+20) 45669 | -2/Quarantine | Non-combat units ordered to evacuate 45737 | -2/Quarantine | Found Alien Energy Cannon 46043 | -2/Quarantine | Found Alien Artifact 46043 | -2/Quarantine | Identified Subatomic Replicator 46173 | -2/Quarantine | First assault squad dispatched 46335 | -2/Quarantine | Found Alien Impact Weapon 46419 | -2/Quarantine | Discovered exit to Access (range 15) 46823 | -2/Quarantine | Destroyed 9 combat bots 46855 | -2/Quarantine | Found Alien Artifact 46855 | -2/Quarantine | Identified Core Reset Matrix 46855 | -2/Quarantine | Identified Transdimensional Reconstructor 46855 | -2/Quarantine | Identified Core Cannon 46855 | -2/Quarantine | Identified Core Stripper 46855 | -2/Quarantine | Identified Dimensional Node Initializer 46855 | -2/Quarantine | Used Core Reset Matrix 46859 | -2/Quarantine | Detected hypermatrix surge 46859 | -2/Quarantine | Sensed 13 artifacts in vicinity 47203 | -2/Quarantine | Spotted Fortress 47213 | -2/Quarantine | Destroyed Fortress 47230 | -2/Quarantine | Found Prototype Reactor 47230 | -2/Quarantine | Identified Vortex Chain Reactor 47233 | -2/Quarantine | Found Prototype Device 47234 | -2/Quarantine | Identified Exp. EM Disruption Field 47241 | -2/Quarantine | Found Prototype Device 47241 | -2/Quarantine | Identified Exp. Force Field 47256 | -2/Quarantine | Found Prototype Protection 47256 | -2/Quarantine | Identified Centrium Heavy Armor Plating 47364 | -2/Quarantine | Discovered new exit (range 5) 47369 | -2/Quarantine | Identified exit to Section 7 47371 | -2/Quarantine | Entered Section 7 47372 | -2/Section 7 | Sensed 22 artifacts in vicinity 47405 | -2/Section 7 | Found Spacefold Activator 47621 | -2/Section 7 | First assault squad dispatched 47651 | -2/Section 7 | Found Integrated Reactor 47652 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 47675 | -2/Section 7 | Spotted S7 Guard 47699 | -2/Section 7 | Found Integrated Thermoelectric Network 47700 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 47731 | -2/Section 7 | Destroyed S7 Guard 47763 | -2/Section 7 | Destroyed 8 combat bots 47852 | -2/Section 7 | Spotted S7 Guard 47860 | -2/Section 7 | Found Core Regenerator 47869 | -2/Section 7 | Destroyed S7 Guard 47932 | -2/Section 7 | Destroyed 8 combat bots 47936 | -2/Section 7 | Lost 3 parts (1u2w) 48012 | -2/Section 7 | Destroyed 9 combat bots 48020 | -2/Section 7 | Lost 3 parts (1n2u) 48055 | -2/Section 7 | Found Integrated Mediator 48055 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 48091 | -2/Section 7 | Spotted B-90 Cyclops 48105 | -2/Section 7 | Discovered exit to Access (range 15) 48114 | -2/Section 7 | Destroyed B-90 Cyclops 48119 | -2/Section 7 | Found Quantum Capacitor 48121 | -2/Section 7 | Core integrity fell below 50% 48161 | -2/Section 7 | Entered Access 48161 | -1/Access | Evolved 2 slots: Utility x2 48177 | -1/Access | Lost 5 parts (3p2u) 48317 | -1/Access | Spotted B-99 Colossus 48341 | -1/Access | Destroyed B-99 Colossus 48371 | -1/Access | Lost 10 parts (2p2n5u1w) 48391 | -1/Access | Found Unknown Protection 48391 | -1/Access | Identified Hvy. Insulated Plating 48411 | -1/Access | First assault squad dispatched 48712 | -1/Access | Energy Cycler disabled 48794 | -1/Access | Spotted B-99 Colossus 48794 | -1/Access | Spotted B-99 Colossus 48803 | -1/Access | Discovered new exit (range 3) 48804 | -1/Access | Identified exit to Surface 48806 | *** | Heading to fleet! Last Messages --------------- 48796_ Slug penetrates B-99 Colossus. 48797_ Knocked back. 48797_ Rnf. Quantum Reactor blasted off. 48797_ Knocked back. 48797_ Penetrated by Slug. 48797_ Adv. Cooling System destroyed. 48797_ Slug penetrates Sealed Heavy Doors. 48799_ Sealed Heavy Doors breached. 48800_ Penetrated by Slug. 48800_ Slug penetrates Reinforced Barrier. 48800_ Penetrated by Slug. 48800_ Slug penetrates Sealed Heavy Doors. 48800_ Asb. Biocell Array destroyed. 48800_ Penetrated by Slug. 48800_ Slug penetrates Sealed Heavy Doors. 48802_ Spacefolded through Sealed Heavy Doors. 48803_ EXIT=FOUND 48803_ Spacefolded through Main Access Shell. 48804_ EXIT=IDENTIFIED: SURFACE [Achievement: Master Trapper] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????## ?????????????????????????? | | ????????????????## ?????????????????????????? | | *?????????????????## ?????????????????????????? | | ????????????????## ?????????????????????????? | | ????????????????# ?????????????????????????? | | ?????????????????## ?????????????????????????? | | ??????????????????## ?????????????????????????? | | ??????????????????## """"""????????????????????? | | ???????????????????## " "????????????????????? | | ??????????????????## " @" "????????????????????? | | #??????????????????## " "" "????????????????????? | | #??????#######?????## " "? ##????????????????? | | ##############?????## """""" ##????????????????? | | ######### ##?????## ##????????????????? | | " ####???##""""""""""##????????????????? | | ###%" #########""??????????????????????????? | | ####+##### # #######"""??????"##????????????????? | | # ####" """"""""##????????????????? | | # #### ##????????????????? | | # ####% ##????????????????? | | # # ### * % ##????????????????? | | # #### ##????????????????? | | " # #### = ##????????????????? | | "" ### #### % ##????????????????? | | "" #### ####### ##????????????????? | | "" #### ######"### #####????????????????? | | "? ####"########## #####????????????????? | | ?? ## # # ???????????????????? | | ?? ## # # ???????????????????? | | ??? ## # # ???????????????????? | | ???? ## # # ???????????????????? | | ?????? ??## # # ???????????????????? | | ?????????## # # ???????????????????? | | ?????????## # # ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 211 Coolant Potential 65 Energy Generation 107 Energy Capacity 2015 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 2010 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1700 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 40 Phase Shifting 8 Evasion (%) 58 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 33 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Phase Armor Subatomic Replicator Core Reset Matrix Core Stripper Spacefold Activator Integrated Reactor Integrated Thermoelectric Network Integrated Mediator Achievements -------------- Master Trapper Challenges ------------ Trapped Game ------ Seed TrapAntimissileAutocannon Manual? 0 Play Time 07:47:01 Cumulative 520.0 hours Start 2024.01.01 @ 09:25:41 End 2024.01.01 @ 22:48:15 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 88 Adventurer 1 Explorer 6 Win Type 2 Total 41 Types 13/3/14/1/1/1/6/1/1 Lore% 93 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5544e6bd-ddb8-4524-9069-bd33bfd431b7