Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.03 @ 11:44:56 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3599) 3599 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 6835 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Improved Signal Interpreter Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Medium Storage Unit Improved Signal Interpreter Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Assault Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Improved Carbon-fiber Leg Improved Heat Sink Enhanced Optical Array Enhanced Optical Array Hacking Suite Hacking Suite System Shield EMP Blaster Grenade Launcher [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . 2 2 1 Weapon 1 | . . . . . 1 Parts Attached 110 | 1 2 . 24 41 42 Power 16 | 1 . . 3 8 4 Engine 13 | 1 . . 3 6 3 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 16 | . 1 . 4 6 5 Treads 4 | . . . 4 . . Leg 11 | . 1 . . 6 4 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 34 | . 1 . 6 13 14 Device 11 | . . . 2 4 5 Storage 3 | . . . 1 2 . Processor 9 | . 1 . 1 2 5 Hackware 4 | . . . . 1 3 Protection 7 | . . . 2 4 1 Artifact . | . . . . . . Weapon 44 | . . . 11 14 19 Energy Gun 16 | . . . 3 9 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | . . . 5 1 6 Ballistic Cannon 3 | . . . . . 3 Launcher 10 | . . . 3 3 4 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 64 | . . . 11 24 29 Power 9 | . . . 1 4 4 Propulsion 15 | . . . 4 5 6 Utility 17 | . . . . 9 8 Weapon 23 | . . . 6 6 11 Highest Loss Streak 8 | . . . 5 8 7 Average Slot Usage (%) 89 | . 84 85 85 90 92 Engine 7 | . 14 14 11 6 5 Treads 3 | . . . 16 1 . Leg 12 | . 26 28 2 14 12 Device 6 | . . . 7 8 7 Storage 13 | . 14 14 11 15 12 Processor 15 | . . . 7 17 19 Hackware 1 | . . . . . 3 Protection 7 | . . . 9 8 7 Energy Gun 8 | . 14 14 5 12 7 Ballistic Gun 5 | . 14 14 11 1 4 Ballistic Cannon 2 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 46 | 13 13 13 21 38 46 Greatest Support 40 | 20 20 20 40 40 38 Greatest Overweight (x) 5 | . . . 1 4 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 10 10 Average Capacity 8 | 6 6 6 6 8 9 Most Carried 10 | 6 6 6 6 10 10 Average Carried 7 | 6 6 6 4 7 7 Final Capacity 10 | 6 6 6 6 10 4 Final Carried 9 | 6 6 6 6 9 . Class Distribution -------------------- 55% | Scavenger-Mutant 19% | Scavenger-Gunner 12% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2206 | 210 66 30 569 376 955 Remotely . | . . . . . . Salvage Created 4139 | . 255 44 779 1458 1603 Parts 243 | . 22 6 55 82 78 Haulers Intercepted 6 | . 1 . . 2 3 Recyclers Shooed 5 | . . . 1 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 77 | . 6 3 20 21 27 Melee 2 | . . . . . 2 Guns 44 | . 6 3 14 14 7 Cannons 11 | . . . . . 11 AOE 19 | . . . 6 6 7 Classes Destroyed 13 | . 4 . 5 3 1 Worker 11 | . . . . 4 7 Builder 6 | . 2 . . 2 2 Tunneler 1 | . . . 1 . . Hauler 6 | . 1 . . 2 3 Recycler 6 | . . . 2 2 2 Watcher 6 | . . . 2 1 3 Swarmer 14 | . 3 3 5 . 3 Grunt 44 | . 3 . 11 14 16 Brawler 1 | . . . . 1 . Duelist 2 | . . . 1 . 1 Sentry 8 | . . . 3 4 1 Hunter 4 | . . . . 2 2 Programmer 4 | . . . . . 4 Best Kill Streak 7 | . 7 3 6 5 7 Combat Bots Only 5 | . 3 3 4 5 4 Max Kills in Single Turn 4 | . 1 1 2 4 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 7426 | . 197 68 1481 2286 3394 Core 1363 | . 25 23 252 353 710 Absorbed by Shields 78 | . . . . . 78 Core Remaining (%) 63 | 100 . 80 37 35 . Volleys Fired 324 | . 22 5 89 97 111 Largest 3 | . 2 2 2 2 3 Hottest 179 | . 70 70 80 126 179 Shots Fired 591 | . 44 10 131 164 242 Gun 452 | . 44 10 115 155 128 Cannon 107 | . . . . . 107 Launcher 32 | . . . 16 9 7 Special . | . . . . . . Kinetic 271 | . 22 5 77 24 143 Thermal 251 | . 22 5 38 131 55 Explosive 17 | . . . 16 . 1 Electromagnetic 52 | . . . . 9 43 Robot Hit Streak 27 | . 8 1 18 27 21 Robot Miss Streak 5 | . 1 3 4 4 5 Penetration Max 1 | . . . . . 1 Secondary Targets 11 | . 2 1 3 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 393 | . 32 3 87 111 160 Core Hits 211 | . 14 3 47 55 92 Critical Hits 7 | . . . . . 7 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 3 | . . . . . 3 Melee Attacks 11 | . . . . 4 7 Impact 4 | . . . . 4 . Slashing . | . . . . . . Piercing 7 | . . . . . 7 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8821 | . 375 43 1758 2557 4088 Guns 4701 | . 375 38 1003 1773 1512 Cannons 1198 | . . . . . 1198 Explosions 2739 | . . . 753 719 1267 Melee 147 | . . . . 58 89 Ramming 36 | . . 5 2 7 22 Kinetic 2949 | . 174 26 751 280 1718 Thermal 2888 | . 201 12 252 1529 894 Explosive 1871 | . . . 753 376 742 Electromagnetic 930 | . . . . 307 623 Impact 58 | . . . . 58 . Slashing . | . . . . . . Piercing 89 | . . . . . 89 Highest Corruption 6 | . . . . 1 6 Average Corruption 2 | . . . . 1 3 Corruption Purged . | . . . . . . Effects 46 | . . . . 4 42 Message Errors 13 | . . . . 2 11 Matter Fused 10 | . . . . . 10 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Targeting Errors 7 | . . . . 1 6 Overload Shots . | . . . . . . Overflow Damage 216 | . . . 44 7 165 Projectiles 22 | . . . . . 22 Explosions 194 | . . . 44 7 143 Melee . | . . . . . . Knockbacks 15 | . . . . 1 14 Impact 1 | . . . . 1 . Kinetic 11 | . . . . . 11 Secondary 3 | . . . . . 3 Self-Inflicted Damage 666 | . . . 104 196 366 Shots 22 | . . . 4 8 10 Rammed 17 | . . . 1 1 15 Targets Rammed 20 | . . 1 1 3 15 Kicked 3 | . . 1 . 2 . Crushed . | . . . . . . Highest Temperature 345 | . 129 27 138 345 274 Average Temperature 63 | . 35 11 46 78 68 Received Heat Transfer 2394 | . 75 . 453 846 1020 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 2 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . . . 2 6 1 Heat Transferred 5857 | . 592 37 575 3158 1495 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 1 5 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 682 | . 176 138 431 417 682 Initial 187 | . . 68 53 146 187 Average 257 | . 126 102 216 266 283 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 36 | 100 100 100 34 20 36 Level 1 47 | . . . 62 70 39 Level 2 15 | . . . 3 8 24 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 1 . 2 4 14 Investigation 11 | . 1 . . 2 8 Extermination 4 | . . . . . 4 Reinforcement 6 | . . . 2 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . 2 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 9 3 27 29 42 Peak Tracking Total 6 | . 5 3 3 6 5 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 7 | . 1 . 1 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 30 | . . . 3 7 20 Max in Single Turn 4 | . . . 1 2 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 22 | . 3 . 4 5 10 Terminals 12 | . 2 . 2 4 4 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . . 1 Recycling Units 6 | . . . 2 1 3 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 57 | . 9 . 7 19 22 Successful 28 | . 4 . 6 10 8 Failed 29 | . 5 . 1 9 14 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 39 | . 7 . 5 13 14 Terminals 36 | . 7 . 5 14 10 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 2 . . . 1 Recycling Units 15 | . . . 2 5 8 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 1 3 . Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Reinforcement Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . . . 1 Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . . . . . 1 Recycling Unit Hacks 8 | . . . 1 4 3 Process 1 | . . . . 1 . Report Inventory 5 | . . . 1 2 2 Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 2 . 4 3 4 Terminals 9 | . 2 . 3 3 1 Botnet 8 | . 2 . 2 3 1 Detonate 1 | . . . 1 . . Fabricators 1 | . . . . . 1 Download 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . 1 . 2 Reject 1 | . . . 1 . . Tunnel 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 . 1 5 7 Full Trace Events 8 | . . . . 3 5 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 130 | . . . . 130 . Retrieved Matter 203 | . . . . 203 . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4965 | 3 321 36 794 1134 2677 Spaces Moved 2544 | 2 185 17 336 577 1427 Core 45 | . . . . 6 39 Treads 356 | . . . 300 56 . Legs 2130 | 2 185 17 36 515 1375 Wheels . | . . . . . . Hover 13 | . . . . . 13 Flight . | . . . . . . Fastest Speed 60 | 120 120 120 120 120 60 Average Speed 148 | 120 120 120 159 136 155 Slowest Speed 300 | 120 120 120 180 250 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 38 9 34 49 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 257 | . . . 71 74 112 Melee 1 | . . . . . 1 Projectile 2 | . . . . . 2 AOE 254 | . . . 71 74 109 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3141 | 2 240 22 463 747 1667 Wait 53 | . 27 . . . 26 Move 2539 | 1 184 16 335 576 1427 Hop . | . . . . . . Pick Up 26 | . 2 . 7 10 7 Fast Attach 53 | . 2 . 7 23 21 Attach 33 | . . . 8 11 14 Detach 13 | . 1 . 1 6 5 Swap 24 | 1 . . 9 7 7 Drop 36 | . 2 . 6 10 18 Fire 324 | . 22 5 89 97 111 Melee 11 | . . . . 4 7 Ram 14 | . . . . . 14 Kick 5 | . . 1 . 3 1 Crush 1 | . . . 1 . . Escape Stasis 9 | . . . . . 9 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Repaired Aluminum Leg 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 6) 325 | -10/Materials | Entered Mines 330 | -10/Mines | Discovered new exit (range 10) 346 | -10/Mines | Identified exit to Materials 361 | -10/Mines | Entered Materials 361 | -9/Materials | Evolved 2 slots: Utility x2 451 | -9/Materials | Lost 5 parts (1n4w) 558 | -9/Materials | Core integrity fell below 50% 682 | -9/Materials | Lost 3 parts (1n2w) 916 | -9/Materials | Build established: Scavenger-Mutant 1139 | -9/Materials | Discovered new exit (range 10) 1153 | -9/Materials | Identified exit to Materials 1155 | -9/Materials | Entered another Materials area 1155 | -8/Materials | Evolved 2 slots: Utility x2 1280 | -8/Materials | Lost 3 parts (1n1u1w) 1395 | -8/Materials | Lost 8 parts (2p2n1u3w) 1516 | -8/Materials | Lost 4 parts (1p2u1w) 1538 | -8/Materials | Core integrity fell below 50% 1571 | -8/Materials | Lost 5 parts (1p2n2u) 2181 | -8/Materials | Discovered new exit (range 16) 2261 | -8/Materials | Lost 3 parts (2u1w) 2279 | -8/Materials | Identified exit to Factory 2289 | -8/Materials | Entered Factory 2289 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2582 | -7/Factory | Build established: Scavenger-Tank 3062 | -7/Factory | Build established: Scavenger-Mutant 3258 | -7/Factory | Lost 3 parts (1p1u1w) 3622 | -7/Factory | Build established: Scavenger-Gunner 4204 | -7/Factory | Lost 3 parts (1p1n1w) 4434 | -7/Factory | Lost 7 parts (1n2u4w) 4546 | -7/Factory | Core integrity fell below 50% 4572 | -7/Factory | Core integrity fell below 20% 4596 | -7/Factory | Lost 3 parts (1p1n1u) 4656 | -7/Factory | Build established: Scavenger-Mutant 4908 | -7/Factory | Lost 4 parts (1n2u1w) 4966 | -7/Factory | Discovered new exit (range 11) 4966 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04935_ U-05 Engineer lays Concrete. 04937_ U-05 Engineer builds a Wall. 04937_ U-05 Engineer lays Concrete. 04938_ K-01 Serf collects debris. 04939_ Acquired Gravmag System. 04939_ U-05 Engineer builds a Wall. 04939_ U-05 Engineer lays Concrete. 04942_ K-01 Serf collects debris. 04943_ U-05 Engineer lays Concrete. 04944_ U-05 Engineer builds a Wall. 04945_ System corrupted: Matter fused (-7). 04945_ Acquired 39 matter. 04954_ G-47 Trooper knocked back. 04958_ Slug penetrates G-47 Trooper. 04958_ A-02 Transporter suffers critical hit. 04958_ A-02 Transporter destroyed. 04961_ Gauss Cannon destroyed. 04962_ Gravmag System destroyed. 04966_ EXIT=FOUND 04966_ Lgt. Nuclear Core destroyed. 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"?? | | ??????????????????????????????????????????? ?? | | ???????????????????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Particle Charger | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticScatterMagmablaster Manual? 0 Play Time 00:32:09 Cumulative 341.1 hours Start 2021.10.03 @ 11:15:35 End 2021.10.03 @ 11:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 59 Adventurer 61 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 63 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1436ce1-3a51-49a3-9b1b-f80fa9db31bc