Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.09 @ 16:52:41 Player: TheDishwasher Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (174) 870 Value Destroyed (7334) 7334 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3127) 3127 TOTAL SCORE: 17591 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 408 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 500/500 System Corruption 6% Temperature Hot (287) Movement Treading (163) Location -4/Garrison Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Reinforced Fission Core > --- PROPULSION (5) --- Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY (6) ------ Advanced Cryofiber Web Structural Scanner Improved Target Analyzer > --- WEAPON (5) ------- Backup Laser III Railgun > --- INVENTORY (5) ---- Micro Fission Core Relay Coupler [Grunt] (43) Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Target Analyzer Matter Filter Transmission Jammer Improved Thermal Shield > --- WEAPON ----------- Heavy Tesla Rifle Long-range Proton Cannon Heavy Plasma Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Improved Treads Power Amplifier Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Particle Charger Reaction Control System Improved Reaction Control System Improved Medium Armor Plating Hacking Suite Relay Coupler [Grunt] High-powered Shock Rifle Heavy Tesla Rifle Gauss Rifle Coil Gun Improved Remote Datajack [Rating: 113] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [Specialist] Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Backup Laser III Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Special Weapon Improved Plasma Cutter Slashing Weapon Segregator Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . 2 . . . 2 2 . 2 2 . . . 2 . Power 2 | . . . . . . . 1 . . . . . . 1 . Propulsion 3 | . . 2 . . . . . . . 1 . . . . . Utility 4 | . . . . . . 1 1 . 1 . . . . 1 . Weapon 3 | . . . . . . 1 . . 1 1 . . . . . Parts Attached 228 | 8 1 17 1 5 1 13 2 18 10 2 7 38 32 58 15 Power 45 | 1 . 3 . . . 1 1 3 2 . 2 7 7 14 4 Engine 13 | 1 . 3 . . . . . . 2 . . 1 2 3 1 Core 24 | . . . . . . 1 1 3 . . 2 6 5 4 2 Reactor 8 | . . . . . . . . . . . . . . 7 1 Propulsion 69 | 3 . 7 1 . 1 4 . 7 1 1 2 11 13 14 4 Treads 19 | . . . . . . . . . . . . 1 7 7 4 Leg 37 | . . 1 1 . 1 3 . 7 1 1 2 10 6 4 . Wheel 10 | 3 . 6 . . . 1 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . . . . . 1 . Utility 37 | 2 . 1 . 2 . 2 1 1 3 . 1 8 2 10 4 Device 29 | . . 1 . 2 . 2 . . 2 . 1 7 2 9 3 Storage 3 | 2 . . . . . . . . 1 . . . . . . Processor 3 | . . . . . . . 1 1 . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 1 | . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 77 | 2 1 6 . 3 . 6 . 7 4 1 2 12 10 20 3 Energy Gun 32 | 1 . 5 . . . 5 . 2 3 1 1 1 5 7 1 Energy Cannon 10 | . . . . 3 . . . . . . . 3 2 2 . Ballistic Gun 25 | 1 1 1 . . . 1 . 4 1 . 1 5 . 8 2 Ballistic Cannon 5 | . . . . . . . . 1 . . . 1 1 2 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 2 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 3 . . . . 3 1 1 1 . 1 . Parts Lost 100 | . . 9 1 . . 1 . 11 . . . 25 14 25 14 Power 21 | . . 3 . . . . . 3 . . . 4 3 5 3 Propulsion 30 | . . 5 1 . . . . 4 . . . 10 4 6 . Utility 20 | . . . . . . 1 . 1 . . . 6 1 6 5 Weapon 29 | . . 1 . . . . . 3 . . . 5 6 8 6 Highest Loss Streak 10 | . . 4 1 . . 1 . 5 . . . 10 6 7 9 To Critical Strikes 2 | . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 94 | . 100 89 99 90 88 98 100 86 98 100 99 92 92 96 89 Engine 4 | . 14 9 11 11 11 2 . . 10 11 3 . . 6 2 Core 5 | . . . . . . 6 15 11 2 . 7 10 8 3 4 Reactor 1 | . . . . . . . . . . . . . . 4 7 Treads 4 | . . . . . . . . . . . . . 7 12 14 Leg 19 | . . 2 19 22 23 33 30 26 26 29 29 24 19 10 3 Wheel 4 | . 28 33 24 22 20 2 . . . . . . . . . Device 13 | . . 1 11 10 11 17 15 7 12 11 11 13 15 18 20 Storage 6 | . 28 20 11 11 11 9 7 7 6 5 5 5 5 5 2 Processor 5 | . . . . . . . 7 11 13 11 11 7 6 5 5 Energy Gun 8 | . 14 15 11 2 . 15 15 10 8 17 17 3 6 7 17 Energy Cannon 2 | . . . . 8 11 1 . . . . . 2 6 3 . Ballistic Gun 8 | . 14 6 11 2 . 9 7 7 17 11 10 13 2 6 6 Ballistic Cannon 2 | . . . . . . . . 2 . . . 3 2 5 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 124 | 16 16 20 15 29 29 34 27 30 77 82 98 105 100 124 93 Greatest Support 167 | 26 20 52 36 20 30 40 40 80 92 112 112 112 136 137 167 Greatest Overweight (x) 4 | . . 1 1 1 1 1 . 1 . . . 2 4 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 8 8 8 8 8 8 12 20 20 20 20 20 12 Most Carried 20 | 8 8 8 8 8 8 8 8 8 15 20 20 20 20 20 20 Average Carried 14 | 5 7 6 7 7 7 7 6 7 9 15 19 18 18 19 11 Final Capacity 20 | 8 8 8 8 8 8 8 8 8 20 20 20 20 20 20 5 Final Carried 20 | 8 8 6 8 8 8 8 8 8 15 20 20 20 20 18 3 Class Distribution -------------------- 45% | Scavenger-Skirmisher 31% | Skirmisher 19% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Garrison Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Matter Collected 5144 | 306 50 217 17 . 60 227 . 282 136 28 110 1316 570 1547 278 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7401 | 147 126 502 74 . 135 345 . 406 149 113 19 2367 595 2012 411 Parts 403 | 10 12 32 4 . 9 22 . 25 3 3 . 127 36 106 14 Haulers Intercepted 5 | . . . . . . 1 . . 1 1 . 1 . 1 . Recyclers Shooed 6 | . . 1 . . . . . . 1 . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 120 | . 6 13 2 . 4 6 . 10 1 . . 33 11 28 6 Guns 75 | . 6 13 2 . . 6 . 8 1 . . 18 6 10 5 Cannons 30 | . . . . . . . . 2 . . . 7 4 17 . AOE 8 | . . . . . 4 . . . . . . 3 1 . . Classes Destroyed 18 | 2 2 4 . . 1 1 . 3 . . . 3 2 . . Worker 9 | . . 1 . . . . . . . . . 4 . 4 . Builder 17 | . . . . . . . . . . . . 8 . 9 . Tunneler 5 | 3 . . . . . . . . . . . 2 . . . Hauler 5 | . . . . . . 1 . . 1 1 . 1 . 1 . Recycler 6 | 1 . 1 . . . . . . . . . 3 . 1 . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 11 | . 1 . . . . 1 . . . . . 5 . 4 . Swarmer 27 | . 6 5 . . 1 1 . 4 . . . 5 . 4 1 Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 31 | . . 6 2 . 2 1 . 2 1 . . 8 5 2 2 Brawler 5 | . . . . . 1 . . . . . . 4 . . . Duelist 3 | . . . . . . . . . . . . 1 2 . . Sentry 10 | . . 2 . . . 4 . . . . . 2 . 2 . Specialist 2 | . . . . . . . . 2 . . . . . . . Hunter 21 | . . . . . . . . 1 . . . 7 2 9 2 Programmer 16 | . . . . . . . . . . . . 6 . 10 . Heavy 2 | . . . . . . . . 1 . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 Best Kill Streak 11 | 2 3 5 2 . 3 3 . 4 2 1 . 11 3 6 3 Combat Bots Only 7 | . 3 5 2 . 3 3 . 4 1 . . 7 3 4 3 Max Kills in Single Turn 3 | 1 1 1 1 . 3 1 . 1 1 1 . 3 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . 2 1 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Damage Taken 15677 | . 59 814 56 . 22 346 . 1285 69 . 89 4285 1626 4711 2315 Core 2251 | . 8 216 14 . 6 34 . 207 . . 49 314 240 621 542 Absorbed by Shields 8 | . . . . . . . . . . . . . . 8 . Core Remaining (%) 77 | 100 96 . . . 41 93 . 70 100 . . . 39 . . Volleys Fired 422 | 10 12 50 4 . 2 28 . 30 3 1 6 91 49 109 27 Largest 5 | 2 2 2 2 . 1 3 . 3 4 5 5 5 5 5 5 Hottest 367 | 60 60 106 63 . 100 158 . 176 165 220 297 324 295 367 256 Shots Fired 1330 | 17 21 99 8 . 2 61 . 74 12 5 30 299 125 452 125 Gun 1021 | 17 21 99 8 . . 60 . 62 12 5 30 212 62 308 125 Cannon 292 | . . . . . 2 1 . 12 . . . 82 51 144 . Launcher . | . . . . . . . . . . . . . . . . Special 17 | . . . . . . . . . . . . 5 12 . . Kinetic 680 | 10 12 28 4 . . 28 . 30 9 2 12 240 38 230 37 Thermal 535 | 7 9 71 4 . 2 24 . 44 3 3 18 51 69 154 76 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 115 | . . . . . . 9 . . . . . 8 18 68 12 Robot Hit Streak 34 | 6 5 30 18 . . 15 . 28 14 9 . 23 27 34 22 Robot Miss Streak 6 | 1 2 2 . . 1 6 . 3 1 . . 4 4 4 3 Penetration Max 1 | . . . . . . 1 . . . . . 1 1 1 . Secondary Targets 7 | . . 1 . . . . . 4 . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . 1 Shots Hit Robots 893 | 11 11 79 8 . . 47 . 64 9 4 . 183 78 320 79 Core Hits 349 | 5 7 31 4 . 4 15 . 21 5 1 2 93 25 110 26 Critical Kills 5 | . . . . . . . . . . 1 . 4 . . . Critical Parts Destroyed 16 | . . . . . . 1 . . . . . 11 1 3 . Critical Strikes 48 | . . 3 . . . 2 . 1 . 3 1 15 7 15 1 Burn 11 | . . 3 . . . 1 . . . 2 . . 2 3 . Meltdown 2 | . . . . . . . . . . . . 2 . . . Destroy 21 | . . . . . . 1 . . . 1 1 13 1 3 1 Blast 9 | . . . . . . . . 1 . . . . 2 6 . Corrupt 3 | . . . . . . . . . . . . . . 3 . Sever 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 7 | . . . . . . . . . . . . . 7 . . Thermal 5 | . . . . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23521 | 122 128 915 107 . 246 951 . 1167 202 87 119 7956 2315 7695 1511 Guns 14401 | 122 128 915 107 . . 878 . 864 191 87 119 4568 968 3943 1511 Cannons 6682 | . . . . . . . . 303 . . . 2009 1011 3359 . Explosions 2174 | . . . . . 246 73 . . . . . 1291 172 392 . Melee 62 | . . . . . . . . . . . . . 62 . . Ramming 12 | . . . . . . . . . 11 . . . . 1 . Kinetic 11953 | 56 74 193 65 . . 429 . 560 145 22 65 4983 698 4204 459 Thermal 9536 | 66 54 722 42 . 246 379 . 607 46 65 54 2876 1298 2186 895 Explosive 392 | . . . . . . . . . . . . . . 392 . Electromagnetic 1566 | . . . . . . 143 . . . . . 97 257 912 157 Impact . | . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . . 62 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . . . 25 25 6 6 Average Corruption 11 | . . . . . . . . . . . . 11 25 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 169 | . . . . . . . . . . . . 40 67 46 16 Message Errors 42 | . . . . . . . . . . . . 9 14 14 5 Matter Fused 34 | . . . . . . . . . . . . 7 17 7 3 Heat Flow Errors 18 | . . . . . . . . . . . . . 5 10 3 Energy Discharges 17 | . . . . . . . . . . . . 6 10 . 1 Parts Rejected 6 | . . . . . . . . . . . . 1 1 3 1 Parts Fused 3 | . . . . . . . . . . . . 2 1 . . Data Loss (minor) 14 | . . . . . . . . . . . . 2 4 7 1 Data Loss (major) 6 | . . . . . . . . . . . . 3 2 . 1 Misfires 5 | . . . . . . . . . . . . 1 2 2 . Misdirections 4 | . . . . . . . . . . . . 3 1 . . Weapon Failures 20 | . . . . . . . . . . . . 6 10 3 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 623 | . . . . . . 23 . . . . . 357 7 236 . Projectiles 351 | . . . . . . . . . . . . 195 7 149 . Explosions 272 | . . . . . . 23 . . . . . 162 . 87 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . . . . . 1 . . . 11 5 13 . Impact . | . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . 1 . . . 10 5 13 . Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 123 | . . . . . . . . . . . . 88 35 . . Shots 3 | . . . . . . . . . . . . 2 1 . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . 1 . . . . 1 . Kicked 1 | . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 987 | . . 382 15 . 1 215 . 502 80 99 183 324 444 730 987 Average Temperature 148 | . . 143 9 . 1 64 . 122 42 57 94 66 140 193 287 Received Heat Transfer 2244 | . . 414 60 . 9 117 . 90 9 . . 594 528 135 288 Effects 94 | . . 2 . . . . . 1 . . . 2 6 64 19 Shutdowns 31 | . . 1 . . . . . . . . . . 1 24 5 Energy Bleed 12 | . . . . . . . . 1 . . . . . 10 1 Interference 25 | . . . . . . . . . . . . 2 5 13 5 Matter Decay 3 | . . 1 . . . . . . . . . . . 2 . Short Circuit 5 | . . . . . . . . . . . . . . 4 1 Damage (minor) 5 | . . . . . . . . . . . . . . 3 2 Damage (major) 9 | . . . . . . . . . . . . . . 7 2 Damage (core) 4 | . . . . . . . . . . . . . . 1 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . 2 2 2 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . 5 . 1 1 Combat Hostiles 7 | . . . . . . . . . . . . 5 . 1 1 Parts Melted 23 | . . 3 . . 1 . . . . . . 5 1 6 7 Heat Transferred 17044 | 150 125 2199 100 . 240 894 . 1406 100 272 74 3148 1968 4754 1614 Parts Sabotaged 7 | . . . . . . . . . . . . . 7 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Peak Influence 756 | 20 217 368 176 . 154 195 . 219 129 46 671 756 688 335 249 Initial 393 | . 11 78 121 . . 50 . . 99 . 27 304 393 303 92 Average 233 | 8 103 245 164 . 21 79 . 122 67 5 306 401 579 137 185 Maximum Alert Level 3 | . 1 1 . . . . . 1 . . 2 3 2 1 1 Low Security (%) 54 | 100 75 34 100 . 100 100 100 71 100 100 46 10 . 71 39 Level 1 24 | . 24 65 . . . . . 28 . . 22 36 20 28 60 Level 2 20 | . . . . . . . . . . . 31 49 79 . . Level 3 . | . . . . . . . . . . . . 3 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . Squads Dispatched 30 | . . 1 . . . 2 . 2 1 . . 12 . 12 . Investigation 1 | . . . . . . 1 . . . . . . . . . Extermination 11 | . . . . . . . . . 1 . . 3 . 7 . Reinforcement 12 | . . 1 . . . 1 . 2 . . . 4 . 4 . Assault 2 | . . . . . . . . . . . . 2 . . . Garrison 4 | . . . . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Distress Signals 9 | . . 2 . . . 2 . . 1 . . 2 . 2 . Communications Jammed 19 | . . . . . . . . . . . . . . 19 . Distress Signals 8 | . . . . . . . . . . . . . . 8 . Times Spotted 215 | . 7 25 2 . 8 19 . 13 1 . . 63 16 45 16 Peak Tracking Total 10 | . 3 9 2 . 4 8 . 4 3 . . 10 5 4 10 Tactical Retreats 16 | . 1 2 1 . . 1 . 3 1 . . 3 1 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Traps Triggered 9 | . . . . . . . . . 1 . 3 . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Machines Disabled 32 | . . . . . . 2 . 1 . . 1 11 1 16 . Max in Single Turn 8 | . . . . . . 1 . 1 . . 1 5 1 8 . Garrison Relay 2 | . . . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Machines Accessed 36 | . 5 4 . . 1 5 1 . . 2 3 9 . 6 . Terminals 22 | . 4 4 . . 1 3 1 . . 1 3 4 . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . 1 . 2 . Recycling Units 5 | . 1 . . . . 1 . . . . . 2 . 1 . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . 1 . 1 . 1 . Total Hacks 94 | . 15 14 . . 4 18 4 . . 3 3 24 . 9 . Successful 66 | . 13 13 . . 3 14 1 . . 2 3 14 . 3 . Failed 28 | . 2 1 . . 1 4 3 . . 1 . 10 . 6 . Catastrophic 2 | . . . . . . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . Terminals 66 | . 13 14 . . 4 12 4 . . 2 3 13 . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 8 | . . . . . . . . . . . . 4 . 4 . Recycling Units 9 | . 2 . . . . 2 . . . . . 4 . 1 . Scanalyzers 5 | . . . . . . 4 . . . . . 1 . . . Garrison Access 5 | . . . . . . . . . . 1 . 2 . 2 . Terminal Hacks 50 | . 11 13 . . 3 10 1 . . 1 3 8 . . . Record 19 | . 5 5 . . 3 2 . . . 1 . 3 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . 1 . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . . Alert Level 5 | . 1 2 . . . 2 . . . . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . . 1 . . . 1 . . . . . . . . . Maintenance Status 2 | . . 1 . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 1 . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 6 | . 2 . . . . 2 . . . . . 2 . . . Process 1 | . 1 . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . 1 . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 . 2 . 2 . Unlock Access 3 | . . . . . . . . . . 1 . 1 . 1 . Coupler Status 2 | . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 4 . . 1 4 1 . . 2 3 6 . 4 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 57 | . 57 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . . . 1 . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . 4 . 5 . . Machine Destruction 9 | . . . . . . . . . . . 4 . 5 . . Attached 1 | . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 4 . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Total Allies 13 | . . . 3 . . . . . . . 8 . . . 2 Largest Group 4 | . . . 3 3 3 3 . . . . 4 4 . . 2 Highest-Rated Group 240 | . . . 40 40 40 40 . . . . 240 240 . . 233 Highest-Rated Ally 148 | . . . 16 16 16 16 . . . . 80 80 . . 148 Total Orders 5 | . . . . . . . . . . . . 1 . . 4 ROAM 3 | . . . . . . . . . . . . 1 . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 82 | . . . . . 9 19 . . . . 24 15 . . 15 Total Damage 2120 | . . . . . 91 159 . . . . 581 621 . . 668 Kills 15 | . . . . . 2 1 . . . . 4 3 . . 5 Allies Corrupted 2 | . . . . . . . . . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Turns Passed 12981 | 141 245 388 255 847 514 903 103 332 837 217 1348 2216 1171 2885 579 Spaces Moved 7065 | 103 248 209 199 503 281 518 83 159 657 171 1052 1052 483 1088 259 Core 3 | 3 . . . . . . . . . . . . . . . Treads 967 | . . . . . . . . . . . . . 73 684 210 Legs 5498 | . . 22 141 503 281 518 83 159 657 171 1052 1052 410 400 49 Wheels 593 | 100 248 187 58 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 86 80 120 120 120 120 120 120 120 120 120 120 120 163 Average Speed 148 | 85 80 100 110 165 177 128 120 127 120 120 120 170 189 193 169 Slowest Speed 400 | 100 80 190 190 190 190 190 120 190 120 120 120 265 400 385 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 5 48 12 38 90 59 40 2 90 14 7 95 30 51 19 33 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . . . . Terrain Destroyed 402 | . . . . . 24 16 . . 2 . 3 230 36 88 3 Melee . | . . . . . . . . . . . . . . . . Projectile 149 | . . . . . 2 1 . . 2 . 3 103 9 26 3 AOE 252 | . . . . . 22 15 . . . . . 127 27 61 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Gar Fac Gar Total 8552 | 136 274 293 227 520 291 705 86 224 702 180 1124 1256 606 1593 335 Wait 528 | . 7 2 19 . 4 131 . 4 5 . 10 32 5 297 12 Move 7050 | 102 247 208 198 502 280 517 82 158 656 170 1051 1051 482 1087 259 Hop . | . . . . . . . . . . . . . . . . Pick Up 137 | 12 3 11 4 5 2 5 2 5 17 7 4 26 13 15 6 Fast Attach 101 | 7 1 3 . 1 . 6 . 12 2 . 2 13 18 32 4 Attach 96 | . . 12 1 4 . 4 2 4 5 2 . 22 13 17 10 Detach 4 | . . . . 1 . 1 . . 1 . . . . . 1 Swap 31 | 1 . 2 . . 1 3 . 2 3 . 5 3 1 9 1 Drop 115 | 4 4 5 1 7 2 10 . 9 9 . 10 15 8 24 7 Fire 422 | 10 12 50 4 . 2 28 . 30 3 1 6 91 49 109 27 Melee 7 | . . . . . . . . . . . . . 7 . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . Escape Stasis 12 | . . . . . . . . . . . . . 10 2 . Rewire 47 | . . . . . . . . . . . 36 3 . . 8 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: [*Min] / [Sto]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: Fac x4 / Gar) -5/Garrison -4/Factory -4/Garrison History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 142 | -11/Junkyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Identified exit to Mines 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x2 418 | -9/Materials | Discovered new exit (range 16) 510 | -9/Materials | Lost 4 parts (2p2n) 657 | -9/Materials | Core integrity fell below 50% 702 | -9/Materials | Lost 4 parts (1p3n) 767 | -9/Materials | Discovered new exit (range 9) 775 | -9/Materials | Entered Mines 782 | -9/Mines | Build established: Scavenger-Mutant 874 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 930 | -9/Mines | Learned location of Zion (-7) 1009 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1010 | -9/Mines | Discovered new exit (range 5) 1030 | -9/Mines | Entered Exiles 1030 | -9/Exiles | Accompanied by 3 allies 1059 | -9/Exiles | Discovered new exit (range 15) 1084 | -9/Exiles | Met 8R-AWN 1112 | -9/Exiles | Met EX-HEX 1161 | -9/Exiles | Met EX-BIN 1184 | -9/Exiles | Aligned with FarCom system 1185 | -9/Exiles | Given EX-Vault access code 1221 | -9/Exiles | Opened EX-Vault 1229 | -9/Exiles | Found Prototype Energy Cannon 1235 | -9/Exiles | Identified YOLO Cannon 1236 | -9/Exiles | Found Prototype Energy Cannon 1238 | -9/Exiles | Identified Gui. Plasma Cannon 1243 | -9/Exiles | Found Prototype Device 1244 | -9/Exiles | Identified Chronowheel 1244 | -9/Exiles | Activated Chronowheel 1301 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1366 | -9/Exiles | Met EX-DEC 1487 | -9/Exiles | Visited The Gauntlet 1799 | -9/Exiles | Discovered new exit (range 12) 1877 | -9/Exiles | Left Exiles lab with YOLO Cannon 1877 | -9/Exiles | Entered Mines 1877 | -8/Mines | Accompanied by 3 allies 2378 | -8/Mines | Discovered new exit (range 7) 2391 | -8/Mines | Entered Materials 2391 | -8/Materials | Accompanied by 3 allies 2391 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2801 | -8/Materials | Discovered new exit (range 14) 2854 | -8/Materials | Build established: Scavenger-Skirmisher 3282 | -8/Materials | Discovered new exit (range 8) 3294 | -8/Materials | Entered Factory 3294 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3308 | -7/Factory | Identified exit to DSF 3397 | -7/Factory | Entered DSF 3417 | -7/DSF | Additional patrols routed to DSF 3467 | -7/DSF | Lost 3 parts (1p2n) 3586 | -7/DSF | Lost 5 parts (1n1u3w) 3591 | -7/DSF | Found Prototype Device 3643 | -7/DSF | Sterilization system engaged 3663 | -7/DSF | Ambient heat levels rising (+10) 3678 | -7/DSF | Ambient heat levels rising (+10) 3693 | -7/DSF | Ambient heat levels rising (+10) 3705 | -7/DSF | Discovered new exit (range 15) 3708 | -7/DSF | Ambient heat levels rising (+10) 3723 | -7/DSF | Ambient heat levels rising (+10) 3729 | -7/DSF | Entered Factory 3729 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3884 | -6/Factory | Discovered new exit (range 4) 4233 | -6/Factory | Build established: Skirmisher 4553 | -6/Factory | Discovered new exit (range 4) 4566 | -6/Factory | Entered another Factory area 4566 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4762 | -5/Factory | Identified exit to Garrison 4783 | -5/Factory | Entered Garrison 4783 | -5/Garrison | Discovered recently destroyed garrison 4795 | -5/Garrison | Rescued a captive Derelict 4796 | -5/Garrison | Rescued a captive Derelict 4926 | -5/Garrison | Discovered new exit (range 13) 5029 | -5/Garrison | Installed Relay Interface Framework 5233 | -5/Garrison | Discovered new exit (range 9) 5334 | -5/Garrison | Learned Factory security intel 5478 | -5/Garrison | Discovered new exit (range 9) 5538 | -5/Garrison | P-80 Master assimilated allied H2-FNT(g) 5592 | -5/Garrison | Garrison Relay disabled 5656 | -5/Garrison | Found embedded Infiltrators 6131 | -5/Garrison | Entered Factory 6131 | -5/Factory | Accompanied by 4 allies 7109 | -5/Factory | Cargo convoy interrupted 7159 | -5/Factory | Crushed by falling debris 7172 | -5/Factory | Destroyed 7 combat bots 7260 | -5/Factory | Identified exit to Factory 7631 | -5/Factory | First assault squad dispatched 7831 | -5/Factory | System corruption reached 10% 7887 | -5/Factory | Lost 10 parts (2p2n3u3w) 7897 | -5/Factory | Garrison activated, responded to threat 8074 | -5/Factory | Lost 5 parts (2n2u1w) 8186 | -5/Factory | Identified exit to Garrison 8347 | -5/Factory | Entered Garrison 8363 | -5/Garrison | Build established: Scavenger-Skirmisher 8396 | -5/Garrison | Triggered checkpoint 8501 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 8560 | -5/Garrison | Spotted B-75 Beast 8637 | -5/Garrison | Garrison Relay disabled 8691 | -5/Garrison | Lost 3 parts (1p1u1w) 8721 | -5/Garrison | Destroyed B-75 Beast 8828 | -5/Garrison | Triggered checkpoint 8838 | -5/Garrison | Triggered checkpoint 8892 | -5/Garrison | Lost 6 parts (2n4w) 8907 | -5/Garrison | Triggered checkpoint 8919 | -5/Garrison | Core integrity fell below 50% 9390 | -5/Garrison | Discovered exit to Factory (range 13) 9459 | -5/Garrison | Found Hvy. Reflective Plating 9518 | -5/Garrison | Entered Factory 9518 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10301 | -4/Factory | Lost 7 parts (1p2n1u3w) 11575 | -4/Factory | Lost 3 parts (2u1w) 11747 | -4/Factory | Lost 3 parts (1n1u1w) 12287 | -4/Factory | Core integrity fell below 50% 12296 | -4/Factory | Garrison activated, responded to threat 12314 | -4/Factory | Lost 3 parts (1p1u1w) 12401 | -4/Factory | Identified exit to Garrison 12403 | -4/Factory | Entered Garrison 12457 | -4/Garrison | Rewired B-90 Cyclops 12485 | -4/Garrison | Rewired B-75 Beast 12604 | -4/Garrison | Triggered checkpoint 12662 | -4/Garrison | Spotted B-86 Titan 12678 | -4/Garrison | Destroyed B-86 Titan 12698 | -4/Garrison | Core integrity fell below 20% 12720 | -4/Garrison | Lost 5 parts (1p2u2w) 12982 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- System corrupted: Railgun jammed. Imp. Reaction Control System destroyed. Slug penetrates G-67 Veteran. Slug penetrates Reinforced Barrier. Slug penetrates Wall. G-67 Veteran destroyed. Switching to secondary target: G-67 Veteran. Slug penetrates Wall. Wall collapses. Slug penetrates G-67 Veteran. Slug penetrates Wall. Wave Gun destroyed. Penetrated by Slug. Hpw. Shotgun destroyed. Penetrated by Slug. Imp. Heat Sink destroyed. Slug penetrates Reinforced Barrier. Penetrated by Slug. Slug penetrates Reinforced Barrier. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????####???????## | | ?????????????????????????????# #??""""""""?????# | | ?????????????????????????????# #?"""!!!!"""????# | | ?????????????????????????????# ##"" ""#???# | | ?????????????????????????????# ##"! !"#???## | | ?????????????????????????????# ##"! !"#????? | | ?????????????????????????????# ##"! !"#????? | | ?????????????????????????????# ##"! !"#????? | | ?????????????????????????????# ##"! !"#????? | | ?????????????????????????????# #??! !??????? | | ?????????????????????????????# #??? ???????? | | ?????????????????????????????#% ###### #????????? | | ?????????????????????????????#"!!##]## ########## | | ?????????????????????????????#! =| ! | | ?????????????????????????????#!!!!== | | ?????????????????????????????#! *################# | | ?????????????????????????????# ^*=#??????????????? | | ?????????????????????????????# *=##??????????????? | | ?????????????????????????????#!=##???????????????? | | ?????????????????????????????# #????????????????? | | ???????????????????????#######= #????????????????? | | ????????????Y??????????# ##%%#????????????????? | | ??????????????????## ## ##%[##???????????????? | | ??????????????????# @ %%* #???????????????? | | ??????????? ; = g *= #???????????????? | | ?????????????######=%gg % #???????????????? | | ??????????????????# ! ##=! [;;h #???????????????? | | ??????????????????# ??#%=*%##%= #???????????????? | | ????????????????? ?? [* % * h C??????????????? | | ????????????????# ? %#?????????????? | | ????????????????# ? C#?????????????? | | ??????????????????" C#?????????????? | | ??????????????????# ## ## ###?????????????? | | ??????????????????# ?# #? #???????????????? | | ?????????????????? ?? ^? ???????????????? | | ?????????????????? ? g ? ???????????????? | | ??????????????????? ?? gg ? #???????????????? | | ???????????????????????# #? ##???????????????? | | ???????????????????????? ?? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 47 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 55 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Infiltrator Oh No You Don't! Total Silence Challenges ------------ None Game ------ Seed RecoilCouplerNanovents Manual? 0 Play Time 02:53:38 Cumulative 71.3 hours Start 2023.08.09 @ 13:56:43 End 2023.08.09 @ 16:52:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f0b5833-3224-4880-9c18-68d02e195bbb