Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.06 @ 19:37:45 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (531) 531 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2960 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 343/550 Matter 195/300 Energy 160/160 System Corruption 3% Temperature Warm (174) Movement Core (1000) Ox19 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (20) --- Medium Matter Pod (100) Terrain Scanner Improved Terrain Scan Processor Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Decoy Drone Bay Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Enhanced Autogun > --- INVENTORY -------- Medium Matter Pod Terrain Scanner Improved Terrain Scan Processor Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Decoy Drone Bay Assault Rifle Enhanced Autogun [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 27 | 6 2 1 2 8 2 6 Power 4 | 1 . 1 . . 1 1 Engine 2 | 1 . . . . 1 . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . 1 3 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 2 . . 1 3 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 . 1 2 . 3 Device 4 | . 1 . 1 1 . 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 7 | 2 . . . 3 . 2 Energy Gun 2 | . . . . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 14 | . . . . 7 1 6 Power 2 | . . . . . 1 1 Propulsion 6 | . . . . 3 . 3 Utility 2 | . . . . 1 . 1 Weapon 4 | . . . . 3 . 1 Highest Loss Streak 7 | . . . . 7 1 2 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 8 14 14 12 10 10 Power . | . 1 1 2 1 . . Propulsion . | 1 1 1 . . . . Utility 7 | . 4 10 10 8 8 8 Weapon 1 | . 1 2 2 1 2 2 Tool/Special . | . . . . . . . Unused Backups 9 | . 2 . . . . 7 Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 7 | . 1 . . . . 6 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 100 100 99 80 89 76 Engine 5 | . 14 6 . . 8 6 Core 6 | . . 7 11 11 9 2 Wheel 26 | . 28 28 33 24 36 22 Device 16 | . 14 14 21 19 18 13 Storage 11 | . 14 14 11 11 9 9 Protection 1 | . . . . . . 4 Energy Gun 4 | . . . . 7 9 9 Ballistic Gun 14 | . 28 28 22 6 . 3 Launcher 1 | . . . . . . 4 Peak Build Rating 19 | 6 11 14 16 17 18 19 Average Rating 13 | 5 9 12 15 15 17 14 On Entrance 11 | . 6 11 14 16 16 15 Naked Turns . | . . . . . . . Heaviest Build 60 | 12 48 50 51 57 53 60 Greatest Support 58 | 20 20 20 30 48 58 58 Greatest Overweight (x) 18 | . 2 2 1 18 . 3 Average Overweight (x) 1 | . . 2 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 20 Most Carried 19 | 6 13 17 16 19 16 16 Average Carried 13 | 2 8 14 15 16 15 12 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 17 | 6 13 17 16 17 16 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 823 | 308 32 140 62 107 . 174 Remotely . | . . . . . . . Salvage Created 744 | 106 44 12 149 212 . 221 Parts 60 | 13 6 2 13 11 . 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 17 | . 3 1 4 3 . 6 Guns 14 | . 3 1 4 3 . 3 AOE 3 | . . . . . . 3 Classes Destroyed 6 | 1 1 . 1 2 . 1 Worker 3 | . . . . 1 . 2 Tunneler 5 | 5 . . . . . . Recycler 2 | . . . . 2 . . Swarmer 9 | . 3 1 2 3 . . Grunt 4 | . . . . . . 4 Sentry 4 | . . . 2 . . 2 Best Kill Streak 4 | 4 3 1 3 3 . 3 Combat Bots Only 3 | . 3 1 3 3 . 2 Max Kills in Single Turn 2 | 1 2 1 1 2 . 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 152 | . 4 4 8 36 3 97 Missed 36 | . . 1 3 5 1 26 Hits 116 | . 4 3 5 31 2 71 Projectile 116 | . 4 3 5 31 2 71 AOE 27 | . . . . 27 . . Critical Strikes 3 | . 1 . . . . 2 Damage Taken 1882 | . 23 21 43 899 16 880 Core 467 | . 4 8 15 233 . 207 Absorbed by Shields . | . . . . . . . Ignored by Resistances 526 | . 8 8 13 246 5 246 Regen/Repaired (Parts) 33 | . . . . . . 33 Core Remaining (%) 77 | 100 . 95 . 38 . . Volleys Fired 71 | 8 3 4 7 17 3 29 Largest 2 | 2 2 2 2 2 1 2 Hottest 98 | 40 40 40 40 85 65 98 Shots Fired 126 | 16 6 8 14 27 3 52 Gun 115 | 16 6 8 14 26 3 42 Cannon . | . . . . . . . Launcher 11 | . . . . 1 . 10 Special . | . . . . . . . Kinetic 80 | 16 6 8 14 17 . 19 Thermal 35 | . . . . 9 3 23 Explosive 11 | . . . . 1 . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 8 12 3 6 9 4 20 Robot Miss Streak 3 | 1 1 1 1 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 87 | 10 4 6 7 17 3 40 Core Hits 51 | 5 3 2 6 13 . 22 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 1 . . Burn 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1593 | 125 45 72 88 300 51 912 Guns 1060 | 125 45 72 88 205 51 474 Cannons . | . . . . . . . Explosions 514 | . . . . 95 . 419 Melee . | . . . . . . . Ramming 19 | . . . . . . 19 Kinetic 634 | 125 45 72 88 114 . 190 Thermal 426 | . . . . 91 51 284 Explosive 514 | . . . . 95 . 419 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 1 . 3 Average Corruption 1 | . . . 1 1 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 2 3 . 1 Message Errors 2 | . . . . 1 . 1 Matter Fused 1 | . . . . 1 . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . . . . . 9 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 494 | . . . 1 144 78 494 Average Temperature 149 | . . . 1 55 39 183 Received Heat Transfer 522 | . . . 9 . . 513 Effects 14 | . . . . . . 14 Shutdowns 4 | . . . . . . 4 Energy Bleed 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1073 | . . . . 296 111 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 115 | 15 70 102 107 62 6 115 Initial 28 | . . . 3 28 . . Average 29 | 2 21 32 42 8 1 58 Influence Increases 818 | 25 76 122 137 97 6 355 Destroy 0b10 Robot/C 420 | . 60 100 80 60 . 120 Destroy 0b10 Robot/NC 50 | 25 . . . 15 . 10 Destroy Leader 100 | . 10 20 30 10 . 30 Allied During Kill 2 | . . 2 . . . . Trap Triggered on 0b10 30 | . . . . . . 30 Successful Hack 24 | . 6 . 12 . 6 . Disable Machine 18 | . . . . . . 18 Destroy Structure 69 | . . . . 12 . 57 Lose Combat Pursuer 105 | . . . 15 . . 90 Influence Decreases 753 | 25 76 110 62 184 6 290 Entered New Map 68 | . . . 9 59 . . Time Decay 573 | 25 76 110 53 73 6 230 Lost Part 112 | . . . . 52 . 60 Squads Dispatched 3 | . . . . . 1 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 4 5 6 5 5 22 Peak Tracking Total 9 | . 3 3 4 2 1 9 Tactical Retreats 6 | . . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . . 3 Traps Extracted . | . . . . . . . Installed 4 | . . . . . . 4 Triggered 3 | . . . . . . 3 Most Traps Carried 4 | . . . . 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 10 | . 1 1 3 . 1 4 Terminals 7 | . 1 . 3 . 1 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 1 1 6 . 2 9 Successful 8 | . 1 1 2 . 1 3 Failed 11 | . . . 4 . 1 6 Catastrophic 2 | . . . 1 . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 1 . 6 . 2 6 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 1 2 . 1 1 Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . Surveillance Status 1 | . . . 1 . . . Assault Status 1 | . . . 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 . 1 3 Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 127 | . . 127 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 1743 | . 230 364 230 473 80 366 Terrain 1699 | . 230 364 230 473 80 322 Structural 681 | . . . . 235 80 366 Seismic 357 | . . . 229 128 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1989 | 140 230 364 230 473 80 472 Spaces Moved 1427 | 106 217 307 167 303 73 254 Core 25 | 15 . . . 10 . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1402 | 91 217 307 167 293 73 254 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 110 95 95 95 95 Average Speed 108 | 75 92 110 95 134 95 113 Slowest Speed 950 | 80 110 110 95 950 95 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 37 80 22 87 15 35 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 73 | . . . . 13 . 60 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 73 | . . . . 13 . 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1749 | 148 242 324 224 340 80 391 Wait 172 | 19 6 10 48 2 2 85 Move 1421 | 105 216 306 166 302 72 254 Hop . | . . . . . . . Pick Up 39 | 10 11 3 1 9 1 4 Fast Attach 2 | 2 . . . . . . Attach 22 | 4 1 . 2 7 2 6 Detach . | . . . . . . . Swap 5 | . 1 1 . 1 . 2 Drop 12 | . 4 . . 2 . 6 Fire 71 | 8 3 4 7 17 3 29 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . . . 4 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 374 | -10/Mines | Received a Mining Laser from a helpful Derelict 606 | -10/Mines | Found the Drone Emporium 613 | -10/Mines | Found Prototype Device 663 | -10/Mines | Discovered new exit (range 9) 735 | -10/Mines | Entered Materials 735 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 942 | -9/Materials | Discovered new exit (range 11) 965 | -9/Materials | Entered Mines 982 | -9/Mines | Learned 8 Materials zone layouts 987 | -9/Mines | Found a hidden stash of uninstalled traps 1028 | -9/Mines | Build established: Scavenger-Mutant 1066 | -9/Mines | Assembled infested the area 1077 | -9/Mines | Learned location of Storage (-8) 1114 | -9/Mines | Core integrity fell below 50% 1133 | -9/Mines | Met 8R-AWN 1142 | -9/Mines | Lost 7 parts (3n1u3w) 1326 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1432 | -9/Mines | Discovered new exit (range 5) 1438 | -9/Mines | Entered Materials 1438 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1439 | -8/Materials | Identified exit to Storage 1518 | -8/Materials | Entered Storage 1696 | -8/Storage | Repaired Lgt. Ion Engine 1820 | -8/Storage | Garrison activated, responded to threat 1990 | -8/Storage | Self-destructed Last Messages --------------- K-01 Serf cleans the Repair Station. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. W-25 Informer distress signal alerts nearby ally. Com. Wheel destroyed. W-25 Informer distress signal alerts nearby ally. 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Ion Engine | 17% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSpacefoldGravjet Manual? 0 Play Time 00:22:11 Cumulative 23.0 hours Start 2025.06.06 @ 15:15:37 End 2025.06.06 @ 19:37:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae3fcc5f-0a95-47bd-aa8b-982d4187eb89