Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 21:34:29 Player: lyrabold Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (46) 230 Value Destroyed (1593) 1593 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1012) 1012 TOTAL SCORE: 10155 Bonus ------- Pacifist 200 High Alert Combat Kills 312 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 142/300 Energy 71/100 System Corruption 2% Temperature Cool (0) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (11) -- Impulse Thruster Array > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Transmission Jammer Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Experimental Core Analyzer Precision Energy Filter Improved Transmission Jammer Advanced ECM Suite Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Proton Missile Launcher Heavy Proton Missile Launcher > --- INVENTORY -------- Particle Reactor Impulse Thruster Array Improved Transmission Jammer Hardcell Cannon [Rating: 153] Favorites ----------- Power Nuclear Core Engine Backup Power I Power Core Nuclear Core Reactor Particle Reactor Propulsion Impulse Thruster Array Treads Light Treads Flight Unit Impulse Thruster Array Utility System Shield Device Improved Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Proton Missile Launcher Ballistic Cannon Hardcell Cannon Launcher Heavy Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Slots Evolved 18 | . . 2 2 2 . . 4 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 9 | . . 1 1 1 . . 2 1 . 1 . 1 1 Utility 9 | . . 1 1 1 . . 2 1 . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 60 | 2 2 3 10 7 1 1 4 1 5 9 2 7 6 Power 7 | . . . 1 1 . 1 . . 1 1 . 1 1 Engine . | . . . . . . . . . . . . . . Core 3 | . . . 1 1 . 1 . . . . . . . Reactor 4 | . . . . . . . . . 1 1 . 1 1 Propulsion 23 | 2 . 1 6 2 . . . . 4 2 . 3 3 Treads 3 | 2 . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 20 | . . . 6 2 . . . . 4 2 . 3 3 Utility 22 | . 2 1 3 2 1 . 3 1 . 6 . 2 1 Device 5 | . 1 . . . . . 1 . . 2 . 1 . Storage 1 | . . . . . . . . . . 1 . . . Processor 8 | . 1 1 . 1 1 . 1 1 . 1 . 1 . Hackware 4 | . . . 2 . . . . . . 1 . . 1 Protection 4 | . . . 1 1 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 8 | . . 1 . 2 . . 1 . . . 2 1 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 7 | . . 1 . 2 . . 1 . . . 2 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . . 1 3 . Parts Lost 39 | . . 4 . 2 2 . 7 . 2 2 . 3 17 Power 4 | . . . . . . . 1 . . 1 . . 2 Propulsion 16 | . . 2 . 1 2 . 1 . 1 1 . . 8 Utility 14 | . . 1 . 1 . . 4 . 1 . . 2 5 Weapon 5 | . . 1 . . . . 1 . . . . 1 2 Highest Loss Streak 13 | . . 4 . 2 2 . 7 . 2 1 . 3 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 52 | . 46 37 47 85 84 69 56 31 19 38 58 61 35 Core 1 | . . . . 6 7 7 3 . . . . . . Reactor 1 | . . . . . . . . . 1 3 4 4 2 Treads 2 | . 28 20 3 . . . . . . . . . . Flight 19 | . . . 17 35 31 23 15 10 10 18 23 25 17 Device 3 | . 10 4 . . . . 3 . . 6 9 9 3 Processor 9 | . 7 12 14 12 15 15 17 15 7 4 4 6 8 Hackware 5 | . . . 8 15 15 15 9 5 1 . 4 4 . Protection 2 | . . . 3 7 7 7 4 . . 1 4 2 . Launcher 2 | . . . . 5 5 . . . . . 6 7 3 Naked Turns 9 | . . . . . . . . . 9 . . . . Heaviest Build 65 | . 1 1 10 17 17 14 13 . 12 56 60 65 47 Greatest Support 79 | 3 3 3 19 25 25 15 15 10 64 72 72 79 78 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 15 5 5 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 12 5 5 5 Most Carried 7 | . 2 5 5 5 5 5 4 2 5 7 5 5 5 Average Carried 4 | . 1 2 4 4 5 5 2 2 3 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 5 5 5 2 2 5 4 5 5 3 Class Distribution -------------------- 33% | Mutant 25% | Hacker-Sprinter 16% | Sprinter 14% | Infiltrator-Sprinter 3% | Infiltrator-Mutant 3% | Commander-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Commander-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Infiltrator-Sprinter | -3/Armory Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Matter Collected 653 | 171 . 13 . 280 . . . . . 106 . 24 59 Remotely . | . . . . . . . . . . . . . . Salvage Created 1162 | . . 249 . 392 . . 26 . . . . 108 387 Parts 60 | . . 9 . 25 . . 1 . . . . 9 16 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Combat Hostiles Destroyed 33 | . . 11 . 7 . . 1 . . . . 5 9 Melee 2 | . . 2 . . . . . . . . . . . AOE 31 | . . 9 . 7 . . 1 . . . . 5 9 Classes Destroyed 10 | . . 3 . 5 . . 1 . . . . . 1 Worker 4 | . . . . 2 . . . . . . . . 2 Builder 2 | . . . . 1 . . . . . . . . 1 Tunneler 2 | . . . . 2 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . . Watcher 2 | . . . . 2 . . . . . . . . . Swarmer 19 | . . 5 . 3 . . . . . . . 5 6 Cutter 1 | . . . . . . . 1 . . . . . . Grunt 12 | . . 6 . 4 . . . . . . . . 2 Brawler 1 | . . . . . . . . . . . . . 1 Best Kill Streak 16 | . . 11 . 16 . . 1 . . . . 5 6 Combat Bots Only 10 | . . 10 . 7 . . 1 . . . . 5 6 Max Kills in Single Turn 11 | . . 5 . 11 . . 1 . . . . 5 6 Gunslinging . | . . . . . . . . . . . . . . Exploded 7 | . . 4 . 7 . . 1 . . . . 5 6 Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Damage Taken 7598 | . . 619 271 293 183 . 771 . 812 555 362 658 3074 Core 2881 | . . 175 86 62 37 . 196 . 597 82 . 43 1603 Absorbed by Shields 100 | . . . . . . . . . 100 . . . . Core Remaining (%) 82 | 100 100 56 84 . . 85 80 . 48 . 93 97 . Volleys Fired 15 | . . 3 . 6 . . 1 . . . . 1 4 Largest 2 | . . 1 . 1 . . 1 . . . . 2 2 Hottest 92 | . . 30 . 30 . . 30 . . . . 92 92 Shots Fired 19 | . . 3 . 6 . . 1 . . . . 2 7 Gun . | . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . 1 Launcher 18 | . . 3 . 6 . . 1 . . . . 2 6 Special . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Thermal . | . . . . . . . . . . . . . . Explosive 14 | . . 3 . 6 . . 1 . . . . 1 3 Electromagnetic 4 | . . . . . . . . . . . . 1 3 Robot Hit Streak 3 | . . 2 . 3 . . 1 . . . . 3 2 Robot Miss Streak 1 | . . . . 1 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 10 | . . 2 . 1 . . 1 . . . . 2 4 Core Hits 75 | . . 15 . 19 . . 5 . 1 . . 7 28 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5447 | . . 682 . 1608 . . 119 . 3 . . 599 2436 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 5362 | . . 614 . 1596 . . 119 . . . . 599 2434 Melee . | . . . . . . . . . . . . . . Ramming 85 | . . 68 . 12 . . . . 3 . . . 2 Kinetic . | . . . . . . . . . . . . . . Thermal 1396 | . . . . 1318 . . . . . . . . 78 Explosive 3296 | . . 614 . 74 . . 119 . . . . 489 2000 Electromagnetic 670 | . . . . 204 . . . . . . . 110 356 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . 2 . . . . 1 . . . . 2 2 Average Corruption 1 | . . 2 . . . . 1 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . 1 . . . . 3 3 Message Errors 1 | . . . . . . . 1 . . . . . . Matter Fused 4 | . . . . . . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 535 | . . 34 . 267 . . . . . . . 19 215 Projectiles . | . . . . . . . . . . . . . . Explosions 535 | . . 34 . 267 . . . . . . . 19 215 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . 61 . 6 . . . . 1 . . . 168 Shots 4 | . . 1 . . . . . . . . . . 3 Rammed 15 | . . 12 . 1 . . . . 1 . . . 1 Targets Rammed 15 | . . 12 . 1 . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 242 | . . . . 27 13 . . . . 53 222 210 242 Average Temperature 77 | . . . . 13 7 . . . . 32 76 76 124 Received Heat Transfer 732 | . . 189 99 48 36 . . . . 90 81 9 180 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1050 | . . . . 900 . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Peak Influence 1106 | . 15 401 393 1106 611 297 304 153 122 214 223 550 937 Initial 509 | . . 5 169 178 509 243 224 148 107 57 112 117 329 Average 332 | . . 181 252 719 539 280 268 148 105 97 159 289 571 Maximum Alert Level 4 | . . 2 1 4 2 1 1 . . 1 1 2 3 Low Security (%) 39 | 100 100 58 21 10 . . . 100 100 93 84 46 . Level 1 30 | . . 35 78 26 . 100 100 . . 6 15 20 11 Level 2 21 | . . 6 . 7 100 . . . . . . 33 76 Level 3 7 | . . . . 43 . . . . . . . . 12 Level 4 1 | . . . . 11 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . . 2 3 6 4 . 4 . 1 3 2 3 8 Investigation 26 | . . 2 2 4 2 . 2 . . 3 2 2 7 Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . . . 1 2 2 . 1 . 1 . . 1 . Assault 1 | . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Distress Signals 11 | . . 2 2 1 1 . 1 . . 1 . . 3 Communications Jammed 26 | . . . . . . . . . . 9 . 16 1 Distress Signals 26 | . . . . . . . . . . 9 . 16 1 Times Spotted 229 | . 3 22 31 24 18 . 17 . 3 18 22 22 49 Peak Tracking Total 28 | . 3 20 27 10 14 . 13 . 3 13 22 20 28 Tactical Retreats 21 | . . 2 2 2 1 . 1 . . 2 . 4 7 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Traps Triggered 4 | . . . . 1 . . . . 2 . . . 1 Indirectly 1 | . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Machines Disabled 25 | . . 2 . 22 . . . . . . . . 1 Max in Single Turn 14 | . . 1 . 14 . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . 1 . . . . . . . 2 . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Machines Accessed 38 | . . 2 4 6 3 3 4 1 . 3 2 2 8 Terminals 30 | . . 2 3 3 3 2 3 1 . 3 2 1 7 Fabricators 4 | . . . . 2 . . 1 . . . . 1 . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 139 | . . 10 16 19 21 8 20 3 . 8 6 4 24 Successful 52 | . . 3 7 8 10 4 11 1 . 1 3 1 3 Failed 87 | . . 7 9 11 11 4 9 2 . 7 3 3 21 Catastrophic 29 | . . 2 3 5 3 1 1 . . 2 1 3 8 Database Lockouts . | . . . . . . . . . . . . . . Manual 78 | . . 10 7 11 17 6 13 . . 2 4 2 6 Terminals 124 | . . 10 15 14 21 5 18 3 . 8 6 2 22 Fabricators 7 | . . . . 3 . . 2 . . . . 2 . Repair Stations 2 | . . . . 2 . . . . . . . . . Recycling Units 4 | . . . 1 . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 32 | . . 2 4 3 8 2 7 1 . 1 2 . 2 Robot Analysis 2 | . . . . . 2 . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Level Access Points 5 | . . . 1 . . 1 1 . . . 1 . 1 Branch Access Points 6 | . . 1 1 1 1 . 1 . . 1 . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . Terminal Index 3 | . . . . 1 1 . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Zone Layout 9 | . . . 2 . 2 1 3 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . . 1 3 4 2 1 4 . . . 1 1 . Terminals 11 | . . 1 2 2 2 . 3 . . . 1 . . Botnet 10 | . . 1 2 2 2 . 2 . . . 1 . . Disrupt 1 | . . . . . . . 1 . . . . . . Fabricators 4 | . . . . 2 . . 1 . . . . 1 . Overload 4 | . . . . 2 . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . . Tunnel 2 | . . . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . . 2 3 5 3 2 4 . . 3 2 2 8 Full Trace Events 23 | . . 2 2 2 2 1 1 . . 3 2 1 7 Feedback Events 2 | . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Total Allies 10 | . . . . . 10 . . . . . . . . Largest Group 10 | . . . . . 10 . . . . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . 24 . . . . . . . . Total Damage 303 | . . . . . 303 . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Robot Analysis Total 2 | . . . . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Turns Passed 1173 | 16 40 80 98 153 50 66 72 9 52 156 58 144 179 Spaces Moved 3075 | 25 69 103 219 490 167 212 208 21 66 370 168 432 525 Core 277 | 25 69 103 60 . . . . . 11 . . . 9 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2798 | . . . 159 490 167 212 208 21 55 370 168 432 516 Fastest Speed 19 | 50 50 50 27 25 25 30 30 34 34 32 32 23 19 Average Speed 31 | 50 50 50 35 25 27 30 31 34 38 36 32 29 28 Slowest Speed 50 | 50 50 50 50 27 30 30 34 34 50 39 32 32 50 Overloaded Moves 42 | . . . . . . . . . . . . . 42 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 80 | . . . 15 11 6 5 8 . 2 4 4 4 21 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 18 18 33 27 52 53 15 1 72 16 18 21 24 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . 1 . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 12 | . . 8 . 4 . . . . . . . . . Terrain Destroyed 169 | . . 12 . 72 . . 4 . . . . 21 60 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 169 | . . 12 . 72 . . 4 . . . . 21 60 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac DSF Res Arm Res Acc Total 3147 | 26 72 127 220 502 165 208 205 21 89 384 166 437 525 Wait 18 | . . . 2 . 2 . . . 1 6 . . 7 Move 2911 | 24 68 102 190 469 154 201 191 20 61 361 160 423 487 Hop 72 | . . . 13 10 6 5 8 . 2 4 3 4 17 Pick Up 26 | . 2 6 1 5 . . 1 . 6 3 1 . 1 Fast Attach 38 | 2 2 1 8 1 . 1 . 1 5 6 2 7 2 Attach 20 | . . 2 2 5 . . 4 . . 3 . . 4 Detach 5 | . . . 2 1 . . . . . . . . 2 Swap 2 | . . . . 1 1 . . . . . . . . Drop 17 | . . 1 2 4 1 1 . . 5 1 . 2 . Fire 15 | . . 3 . 6 . . 1 . . . . 1 4 Melee . | . . . . . . . . . . . . . . Ram 14 | . . 12 . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 17 | -11/Junkyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 6) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 69 | -9/Materials | Identified exit to Mines 129 | -9/Materials | Destroyed 10 combat bots 134 | -9/Materials | Discovered new exit (range 5) 137 | -9/Materials | Entered another Materials area 137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 150 | -8/Materials | Lost 4 parts (2n1u1w) 223 | -8/Materials | Identified exit to Factory 235 | -8/Materials | Entered Factory 235 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 325 | -7/Factory | Destroyed 7 combat bots 362 | -7/Factory | Identified exit to Storage 362 | -7/Factory | Identified exit to Lower Caves 388 | -7/Factory | Entered Storage 392 | -7/Storage | Identified exit to Recycling 397 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 437 | -7/Storage | Used back door to open Recycling access 438 | -7/Storage | Entered Recycling 478 | -7/Recycling | Identified exit to Factory 504 | -7/Recycling | Entered Factory 504 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 544 | -5/Factory | Identified exit to Upper Caves 544 | -5/Factory | Identified exit to Factory 576 | -5/Factory | Entered another Factory area 576 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 584 | -4/Factory | Identified exit to DSF 585 | -4/Factory | Entered DSF 591 | -4/DSF | Lost 7 parts (1p1n4u1w) 604 | -4/DSF | Additional patrols routed to DSF 626 | -4/DSF | Core integrity fell below 50% 631 | -4/DSF | Discovered new exit (range 16) 637 | -4/DSF | Entered Research 637 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 777 | -3/Research | Identified exit to Armory 777 | -3/Research | Identified exit to Quarantine 793 | -3/Research | Entered Armory 806 | -3/Armory | Identified exit to Research 851 | -3/Armory | Entered Research 851 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 909 | -2/Research | Found Prototype Processor 909 | -2/Research | Identified Exp. Core Analyzer 917 | -2/Research | Spotted B-90 Cyclops 944 | -2/Research | Found Fusion Bomb Launcher 958 | -2/Research | Lost 3 parts (2u1w) 992 | -2/Research | Discovered new exit (range 7) 994 | -2/Research | Identified exit to Access 995 | -2/Research | Entered Access 995 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -1/Access | Hacking Suite fried by hacking feedback 1072 | -1/Access | Lost 4 parts (1n2u1w) 1075 | -1/Access | Spotted B-99 Colossus 1120 | -1/Access | Identified exit to Surface 1149 | -1/Access | Core integrity fell below 50% 1172 | -1/Access | Core integrity fell below 20% 1174 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Investigation squad. 01128_ Impulse Thruster Array destroyed. 01135_ Connecting with Terminal... 01135_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 01143_ Cld. Impulse Thruster destroyed. 01147_ S-43 Plague destroyed. 01153_ Acquired Impulse Thruster Array. 01154_ Knocked back. 01166_ Impulse Thruster Array destroyed. 01166_ Wave Collapse Detector explodes. 01166_ Destroyed Lgt. Antimatter Reactor. 01166_ S-43 Plague destroyed. 01166_ Destroyed Xenon Bombardment Thruster. 01166_ S-43 Plague destroyed. 01170_ System corrupted: Matter fused (-9). 01171_ Exp. Core Analyzer destroyed. 01171_ Critical hit (Blast). 01171_ Knocked back. 01172_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ???????????????????????# #??????????????????????? | | ???????????????????????# #???##########?????????? | | ???????????????????#+### #?? #?????????? | | ???????????????????? #?? #?????????? | | ???????????????????? #? #?????????? | | ???????????????????##### #? #?????????? | | ???????????????????? # # #?????????? | | ????????????????????? # %# #?????????? | | ?????????????????????? += + #?????????? | | ???????????????????????#%*# #?????????? | | ???????????????????????#p # #?????????? | | ????????????????? ?????# p#? #?????????? | | ?????????????????? ????# #? #?????????? | | ?????????????????? ???# #?? #?????????? | | ??????????????? ? " ???# #??###########?????????? | | ?????????????"" """ ??# #??????????????????????? | | ?????????????"" """ ?# #??????????????????????? | | ????????????#"" " ?# #??????????????????????? | | ????????????#" # #??????????????????????? | | ????????????# # #???#######????????????? | | ????????????# ! ; ##### ###??????????? | | ?????????????????####### ## #??????????? | | ???????????????????????# ## #??????????? | | ??????????????????????## ## % #??????????? | | ??????????????????????#; ## % ##?????????? | | ??????????????????????## @## #?????????? | | ???????????????######## s % #?????????? | | ???????????????# H;ss %% #?????????? | | ?????????# g g gg %% ##?????????? | | ????????????####+###### # #??????????? | | ??????????????????????##+###### ###??????????? | | ?????????????????????????????? ???????????? | | ????????????????????????????? #?????????? | | ???????????????????????????? """""" #?????????? | | ???????????????????????????? """""" #?????????? | | ??????????????????????????? """""" #?????????? | | ?????????????????????????? ?????? #?????????? | | ?????????????????????????? ?????? ?#?????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????????#??????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Evasion (%) 65 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedTransmissionLance Manual? 0 Play Time 00:52:05 Cumulative 232.1 hours Start 2023.03.22 @ 20:46:03 End 2023.03.22 @ 21:34:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/1/2/0/0/1/0/0 Lore% 77 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 749c122a-eeb5-4916-bf72-0697412d4260