Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.12 @ 15:12:07 Player: Sabazin Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (74) 370 Value Destroyed (2337) 2337 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 9527 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 532/850 Matter 271/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Encrypted Comm Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Improved Heat Sink Weapon Mount AWS/Gauss Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Battery Encrypted Comm Array Weapon Mount Transmission Jammer Improved Weapon Shielding Hacking Suite System Restoration Module > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Improved Heat Sink Improved Reaction Control System Cloaking Device AWS/Gauss [Rating: 70] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Battery Device Transmission Jammer Storage Large Battery Processor Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Ballistic Gun AWS/Gauss Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 9 | . 1 . . . 4 2 . 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 1 . 1 . . . . Utility 5 | . 1 . . . 2 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 58 | 10 12 1 2 . 5 1 7 13 4 1 . 2 Power 8 | 2 . . . . 1 . 2 3 . . . . Engine 4 | 2 . . . . . . 1 1 . . . . Core 2 | . . . . . 1 . 1 . . . . . Reactor 2 | . . . . . . . . 2 . . . . Propulsion 19 | 4 8 . . . 2 1 . 3 1 . . . Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel 6 | 2 4 . . . . . . . . . . . Hover 11 | . 4 . . . 2 1 . 3 1 . . . Flight . | . . . . . . . . . . . . . Utility 22 | 2 4 . 1 . 2 . 5 4 3 1 . . Device 11 | . 2 . . . 1 . 2 3 3 . . . Storage 3 | 1 1 . 1 . . . . . . . . . Processor 2 | 1 1 . . . . . . . . . . . Hackware 3 | . . . . . 1 . 2 . . . . . Protection 3 | . . . . . . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 9 | 2 . 1 1 . . . . 3 . . . 2 Energy Gun 5 | 2 . . . . . . . 3 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | . . . 1 . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . 1 4 . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . 1 Parts Lost 21 | . . 1 . . . . 4 2 3 . . 11 Power . | . . . . . . . . . . . . . Propulsion 8 | . . . . . . . 2 2 . . . 4 Utility 9 | . . 1 . . . . 2 . 2 . . 4 Weapon 4 | . . . . . . . . . 1 . . 3 Highest Loss Streak 10 | . . 1 . . . . 4 2 2 . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 5 6 4 5 5 3 1 4 4 3 3 4 3 Power . | . . . . . . . . . . . . . Propulsion . | 3 4 2 2 2 1 . . . . . . . Utility 2 | . . 1 2 2 . . 3 3 2 2 3 2 Weapon . | . . 1 1 1 1 1 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | 1 2 . . . . . . 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . Utility 6 | . . . . . . . . 2 2 . . 2 Weapon 1 | 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 88 95 91 87 79 84 78 93 87 86 81 85 Engine 5 | . 12 12 12 12 8 7 7 3 . . . . Reactor 6 | . . . . . . . . 8 12 12 12 11 Hover 23 | . 7 25 25 25 25 28 21 28 22 25 25 22 Device 19 | . 4 20 12 12 14 14 7 16 26 30 25 28 Storage 6 | . 9 . 7 12 7 7 7 6 6 6 6 5 Processor 4 | . 12 12 12 12 8 7 3 . . . . . Hackware 5 | . . . . . 5 7 17 13 6 6 6 5 Protection 1 | . . . . . . . . 4 3 . . . Energy Gun 8 | . 25 22 18 . . . . 8 9 6 6 . Ballistic Gun 3 | . . . 3 12 8 7 7 1 . . . 10 Peak Build Rating 70 | 7 9 9 22 22 27 34 55 68 70 67 62 65 Average Rating 42 | 6 7 7 11 22 26 31 38 62 66 66 62 60 On Entrance 32 | . 7 8 7 22 22 27 34 41 66 67 62 62 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 19 19 9 17 17 18 25 31 47 47 44 38 41 Greatest Support 42 | 20 20 12 12 12 18 27 27 42 39 39 39 39 Greatest Overweight (x) 6 | 2 6 . 1 1 . 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 9 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 9 10 5 5 5 5 2 5 5 5 5 5 5 Average Carried 4 | 5 5 4 5 5 3 1 4 4 4 4 5 4 Final Capacity 10 | 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 4 5 5 5 3 2 5 5 4 5 5 5 Class Distribution -------------------- 90% | Hacker-Mutant 9% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Matter Collected 894 | 299 70 . . 127 80 . 90 175 33 20 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3261 | 327 314 . . 92 462 . 509 505 969 15 . 68 Parts 155 | 27 16 . . 2 27 . 28 19 30 . . 6 Haulers Intercepted 3 | . 2 . . . . . . 1 . . . . Recyclers Shooed 5 | . . . . . 2 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 46 | . 5 . . 2 7 . 8 3 17 1 . 3 Guns 37 | . 5 . . 2 7 . 8 2 10 . . 3 AOE 1 | . . . . . . . . . 1 . . . Classes Destroyed 17 | 3 5 . . . 4 . 2 1 1 1 . . Worker 3 | 2 . . . . . . . 1 . . . . Tunneler 9 | 9 . . . . . . . . . . . . Hauler 3 | . 2 . . . . . . 1 . . . . Recycler 2 | 1 . . . . . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 4 | . . . . . 2 . . 2 . . . . Watcher 6 | . 3 . . . 2 . . 1 . . . . Swarmer 9 | . 4 . . . . . . . 2 . . 3 Grunt 12 | . 1 . . 2 2 . 4 . 3 . . . Brawler 2 | . . . . . 1 . . . 1 . . . Duelist 3 | . . . . . . . 1 . 2 . . . Sentry 8 | . . . . . 3 . . 2 3 . . . Hunter 3 | . . . . . 1 . 2 . . . . . Programmer 1 | . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . 1 . . . Butcher 3 | . . . . . . . . . 3 . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | 7 3 . . 2 9 . 3 2 6 1 . 3 Combat Bots Only 7 | . 2 . . 2 7 . 3 1 6 1 . 3 Max Kills in Single Turn 2 | 1 2 . . 1 1 . 1 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 269 | . 20 . . 3 12 . 20 76 41 . . 97 Missed 91 | . 4 . . . 5 . 5 32 9 . . 36 Hits 178 | . 16 . . 3 7 . 15 44 32 . . 61 Melee 5 | . . . . . . . . . 5 . . . Projectile 173 | . 16 . . 3 7 . 15 44 27 . . 61 Critical Strikes 4 | . . . . . . . 1 1 . . . 2 Actively Blocked 1 | . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . . . 1 . . 1 Actively Blocked 1 | . . . . . . . . . 1 . . . Damage Taken 1878 | . 121 . . 20 64 . 289 299 463 . . 622 Core 362 | . 16 . . . . . 28 31 71 . . 216 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 158 | . . . . . . . . 60 98 . . . Ignored by Resistances 1140 | . 75 . . 12 39 . 165 195 271 . . 383 Regen/Repaired (Parts) 55 | . . . . . . . . 55 . . . . Core Remaining (%) 97 | 100 . . . 93 100 . 96 . . . . . Volleys Fired 127 | 15 24 11 . . . . . 28 37 6 . 6 Largest 2 | 2 2 1 . . . . . 2 2 1 . 1 Hottest 120 | 100 100 100 . . . . . 120 120 60 . 60 Shots Fired 298 | 30 48 11 . 6 33 . 40 47 71 6 . 6 Gun 287 | 30 48 . . 6 33 . 40 47 71 6 . 6 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 11 | . . 11 . . . . . . . . . . Kinetic 87 | . . . . 6 33 . 40 3 . . . 5 Thermal 95 | 30 48 11 . . . . . 6 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 116 | . . . . . . . . 38 71 6 . 1 Robot Hit Streak 55 | 14 19 . . 5 30 . 55 31 52 16 . 22 Robot Miss Streak 2 | 1 2 . . 1 1 . 1 1 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . . . 1 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . Autonomous 83 | . . . . 6 33 . 40 4 . . . . Shots Hit Robots 252 | 22 35 . . 5 32 . 38 43 65 6 . 6 Core Hits 109 | 13 16 . . 2 12 . 19 17 26 . . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 14 | 4 7 . . . 1 . . . 1 1 . . Burn 11 | 4 7 . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Corrupt 2 | . . . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5652 | 273 439 . . 189 937 . 989 895 1712 125 . 93 Guns 5348 | 273 439 . . 189 937 . 989 823 1480 125 . 93 Cannons . | . . . . . . . . . . . . . Explosions 304 | . . . . . . . . 72 232 . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2301 | . . . . 189 937 . 989 115 . . . 71 Thermal 1173 | 273 439 . . . . . . 229 232 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 2178 | . . . . . . . . 551 1480 125 . 22 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . . . 1 . . . 2 Average Corruption 1 | . 1 1 1 1 . . . 1 . . . 1 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . 1 5 . . . . . 3 . . . 7 Message Errors 2 | . . 2 . . . . . . . . . . Matter Fused 6 | . . 1 . . . . . 2 . . . 3 Energy Discharges 2 | . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . 1 . . . . . . . . . 1 Data Loss (major) 2 | . 1 1 . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 12 | . . . . . . . . . 12 . . . Projectiles . | . . . . . . . . . . . . . Explosions 12 | . . . . . . . . . 12 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . . 39 19 . . . Shots 2 | . . . . . . . . 1 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 343 | 156 343 138 . . . . . 216 158 . . 5 Average Temperature 66 | 42 102 57 . . . . . 68 51 . . 3 Received Heat Transfer 581 | . 96 . . 18 18 . 36 72 191 . . 150 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Robots Corrupted 9 | . . . . . . . . 2 6 1 . . Combat Hostiles 7 | . . . . . . . . 1 5 1 . . Parts Fried 14 | . . . . . . . . 5 9 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | 3 5 . . . . . . . . . . . Heat Transferred 3445 | 1110 1813 . . . . . . 272 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 3 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 . 100 100 100 91 100 . . . . Level 1 1 | . . . . . . . 8 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 204 | 10 88 9 . 51 185 . 204 79 . . . . Initial 79 | . . 9 . . 9 . . 79 . . . . Average 20 | 2 30 . . 2 45 . 71 13 . . . . Influence Increases 1303 | 60 201 5 . 53 246 . 205 173 290 . . 70 Destroy 0b10 Robot/C 780 | . 100 . . 40 140 . 160 60 220 . . 60 Destroy 0b10 Robot/NC 140 | 60 30 . . . 20 . . 30 . . . . Destroy Leader 188 | . 30 . . 10 54 . 40 34 10 . . 10 Successful Hack 67 | . 11 . . 2 13 . . 41 . . . . Disable Machine 16 | . . . . . 8 . 4 4 . . . . Destroy Structure 22 | . . 5 . 1 11 . 1 4 . . . . Lose Combat Pursuer 90 | . 30 . . . . . . . 60 . . . Influence Decreases 1303 | 60 165 41 . 17 282 . 1 370 297 . . 70 Entered New Map 183 | . . 27 . . 27 . . 125 4 . . . Time Decay 929 | 60 165 14 . 17 105 . . 245 263 . . 60 Lost Part 41 | . . . . . . . 1 . 30 . . 10 Purge Threat 150 | . . . . . 150 . . . . . . . Squads Dispatched 5 | . . . . . 1 . 1 2 . . . 1 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 3 | . . . . . 1 . 1 1 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Distress Signals 4 | . 2 . . . 2 . . . . . . . Communications Jammed 4 | . . . . . . . . 1 . . . 3 Distress Signals 4 | . . . . . . . . 1 . . . 3 Times Spotted 79 | . 11 . . 2 10 . 8 8 19 1 . 20 Peak Tracking Total 16 | . 5 . . 2 5 . 3 1 6 1 . 16 Tactical Retreats 4 | . 2 . . . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 2 | . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 5 | . . . . . 2 . 1 1 1 . . . Max in Single Turn 1 | . . . . . 1 . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 29 | . 4 . 5 1 5 1 . 7 1 1 4 . Terminals 14 | . 3 . . 1 4 1 . 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 142 | . 12 . 50 3 22 1 . 23 1 1 29 . Successful 127 | . 11 . 50 2 19 1 . 13 1 1 29 . Failed 15 | . 1 . . 1 3 . . 10 . . . . Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 45 | . 10 . . 3 14 1 . 17 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . Scanalyzers 8 | . . . . . 8 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 115 | . 10 . 50 2 11 1 . 10 1 1 29 . Record 66 | . 4 . 49 . 2 . . . . . 11 . Part Schematic 14 | . . . . . . . . 1 . . 13 . Robot Schematic 2 | . . . . . . . . . . . 2 . Robot Analysis 1 | . . . . . . . . 1 . . . . Prototype ID Bank 9 | . 1 . . . 2 . . 3 . . 3 . Open Door 2 | . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . 1 . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 2 . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 2 . . 2 . . . . Used 2 | . . . . . 2 . . . . . . . Hacking Detections 15 | . 2 . . 1 4 1 . 7 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 4 . . 1 . . 13 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 19 | . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 44 | . . . . . . . . 9 9 9 9 8 Total Orders 6 | . . . . . . . . . 5 1 . . STAY 1 | . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . 2 1 . . RETURN 2 | . . . . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Active Infowar (turns) 4800 | . 58 334 596 513 15 . 328 690 1201 552 45 468 Sensors 1516 | . 58 334 596 513 15 . . . . . . . Cloaking 1491 | . . . . . . . . . 426 552 45 468 Jamming 3282 | . . . . . . . 328 690 1201 552 45 466 Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 3 . . Drone Launches 4 | . . . . . . . . . 2 2 . . Drone Recoveries 2 | . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Turns Passed 5665 | 297 295 334 596 513 215 70 366 690 1201 552 45 491 Spaces Moved 4991 | 166 224 509 894 225 260 71 291 736 732 571 93 219 Core 73 | 22 5 . . . . . . . . . . 46 Treads . | . . . . . . . . . . . . . Legs 106 | 106 . . . . . . . . . . . . Wheels 182 | 38 144 . . . . . . . . . . . Hover 4630 | . 75 509 894 225 260 71 291 736 732 571 93 173 Flight . | . . . . . . . . . . . . . Fastest Speed 44 | 50 56 56 56 116 52 48 48 44 48 48 48 48 Average Speed 79 | 106 78 56 65 116 52 91 105 74 100 86 48 78 Slowest Speed 350 | 150 350 56 116 116 52 108 112 112 102 100 48 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 7 54 82 94 51 27 3 95 19 98 74 72 35 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . 1 1 1 . Known Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 6 | . . . . 1 . . . . 2 3 . . Spaces Dug 11 | . . 11 . . . . . . . . . . Terrain Destroyed 54 | . . 11 . 2 12 . 3 5 21 . . . Melee . | . . . . . . . . . . . . . Projectile 28 | . . 11 . 2 12 . 3 . . . . . AOE 26 | . . . . . . . . 5 21 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total 6432 | 255 297 524 906 477 342 74 351 832 1123 625 92 534 Wait 1136 | 45 12 . 7 253 63 . 40 37 336 44 . 299 Move 4979 | 165 223 508 893 224 259 70 290 735 731 570 92 219 Hop . | . . . . . . . . . . . . . Pick Up 50 | 17 11 1 . . 5 1 7 2 4 2 . . Fast Attach 21 | . . . 2 . . . 3 13 1 . . 2 Attach 30 | 7 5 1 . . 7 2 4 . 2 . . 2 Detach 9 | . 1 1 . . 3 . . 1 . . . 3 Swap 24 | 3 9 2 . . 1 1 1 4 2 1 . . Drop 46 | 3 12 . 2 . 4 . 5 12 3 2 . 3 Fire 127 | 15 24 11 . . . . . 28 37 6 . 6 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 10 | . . . 2 . . . 1 . 7 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 16) 298 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Evolved 1 slot: Utility x1 324 | -10/Materials | Build established: Hacker-Mutant 425 | -10/Materials | Identified exit to Mines 425 | -10/Materials | Discovered exit to Mines (range 8) 593 | -10/Materials | Entered Mines 758 | -10/Mines | Identified exit to Materials 758 | -10/Mines | Discovered exit to Materials (range 6) 802 | -10/Mines | Discovered exit to Materials (range 9) 815 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 816 | -10/Mines | Found Prototype Device 817 | -10/Mines | Identified Exp. Sensor Array 857 | -10/Mines | Learned Materials terminal intel 925 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 925 | -10/Mines | Identified exit to Exiles 925 | -10/Mines | Discovered exit to Exiles (range 5) 927 | -10/Mines | Entered Exiles 936 | -10/Exiles | Identified exit to Mines 936 | -10/Exiles | Discovered exit to Mines (range 14) 950 | -10/Exiles | Met 8R-AWN 960 | -10/Exiles | Met EX-HEX 994 | -10/Exiles | Met EX-DEC 1007 | -10/Exiles | Visited The Gauntlet 1080 | -10/Exiles | Learned location of Zion (-7) 1092 | -10/Exiles | Met EX-BIN 1142 | -10/Exiles | Discovered exit to Mines (range 14) 1336 | -10/Exiles | Aligned with FarCom system 1336 | -10/Exiles | Given EX-Vault access code 1349 | -10/Exiles | Opened EX-Vault 1355 | -10/Exiles | Found AWS/Gauss 1400 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1401 | -10/Exiles | Exiles lab attacked by MAIN.C 1523 | -10/Exiles | Left Exiles lab with AWS/Gauss 1523 | -10/Exiles | Entered Mines 1653 | -9/Mines | Assembled infested the area 1698 | -9/Mines | Learned Materials emergency access door positions 1792 | -9/Mines | Identified exit to Materials 1792 | -9/Mines | Discovered exit to Materials (range 11) 1813 | -9/Mines | Build established: Hacker-Skirmisher 2036 | -9/Mines | Entered Materials 2036 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2038 | -8/Materials | Loaded intel: 12 terminal locations 2088 | -8/Materials | Identified exit to Factory 2162 | -8/Materials | Destroyed 7 combat bots 2251 | -8/Materials | Entered Factory 2251 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2320 | -7/Factory | Identified exit to DSF 2321 | -7/Factory | Entered DSF 2332 | -7/DSF | Build established: Hacker-Mutant 2346 | -7/DSF | Found Prototype Device 2349 | -7/DSF | Additional patrols routed to DSF 2357 | -7/DSF | Identified Active Sensor Suite 2373 | -7/DSF | Lost 4 parts (2n2u) 2508 | -7/DSF | Identified exit to Factory 2508 | -7/DSF | Discovered exit to Factory (range 16) 2665 | -7/DSF | Sterilization system engaged 2685 | -7/DSF | Ambient heat levels rising (+10) 2687 | -7/DSF | Entered Factory 2687 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2763 | -6/Factory | Identified exit to Factory 2763 | -6/Factory | Discovered exit to Factory (range 6) 2826 | -6/Factory | AWS/Gauss suddenly broke down 3026 | -6/Factory | Identified exit to Lower Caves 3177 | -6/Factory | Repaired Imp. Weapon Shielding 3377 | -6/Factory | Entered Lower Caves 3389 | -6/Lower Caves | Met a Warlord Commander 3390 | -6/Lower Caves | Learned location of Warlord (-5) 3391 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3393 | -6/Lower Caves | Found Encrypted Comm Array 3559 | -6/Lower Caves | Attacked by a faux Warlord 3938 | -6/Lower Caves | Encountered a Warlord checkpoint 4141 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4153 | -6/Lower Caves | Identified exit to Lower Caves 4153 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 4214 | -6/Lower Caves | Learned Factory machine intel 4578 | -6/Lower Caves | Entered another Lower Caves area 4732 | -6/Lower Caves | Discovered exit to Factory (range 6) 5066 | -6/Lower Caves | Identified exit to Data Miner 5130 | -6/Lower Caves | Entered Data Miner 5130 | -6/Data Miner | Identified exit to Proximity Caves 5130 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 5140 | -6/Data Miner | Met Data Miner 5151 | -6/Data Miner | Learned location of Section 7 (-2) 5151 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5160 | -6/Data Miner | Received God Mode back door access code from Data Miner 5175 | -6/Data Miner | Entered Proximity Caves 5176 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 5178 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 5402 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5645 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5666 | -5/Proximity Caves | Self-destructed Last Messages --------------- 05615_ Dropped ECM Suite. 05618_ Autogun destroyed. 05632_ Imp. Gravmag System destroyed. 05638_ I-47 Archangel distress signal jammed. 05639_ Penetrated by Slug. 05639_ Autogun destroyed. 05639_ I-47 Archangel distress signal jammed. 05641_ Transmission Jammer destroyed. 05641_ Imp. Gravmag System destroyed. 05642_ Dropped Cold Fusion Reactor. 05642_ Slug penetrates Wall. 05643_ Dropped Lrg. Battery. 05643_ Cloaking Device destroyed. 05644_ S-27 Virus springs to life. 05644_ B-60 Warrior springs to life. 05645_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 05645_ G-50 Soldier springs to life. 05647_ Penetrated by Slug. 05649_ Y-72 Warden: "REQUESTING BACKUP." 05655_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | ### ##??????????????????????????????????????????? | | "# ####????????????????????????????????????????? | | "# #????????????????????????????????????????? | | "# #????????????##??????????????????????????? | | ""# ###?????????# ?????????????????????????? | | #### #?????????# ?????????????????????????? | | #?????????# #?????????????????????????? | | ### ## ##????????# #?????????????????????????? | | ##### ### #????????# #?????????????????????????? | | #?###?# #???????? #?????????????????????????? | | ##???## #????????# #?????????????????????????? | | #?### #???????## #?????????????????????????? | | ### ##??????# ##???#????????????????????? | | #?# #??????# #?? #????????????????????? | | #?# ## ##??????# #?? #????????????????????? | | #?###?# #??????## ## #????????????????????? | | #?????# #??????# # #????????????????????? | | #?????# #??????# @ #????????????????????? | | #????# #?????## #????????????????????? | | #???# #######s ####????????????????????? | | ??# ss b #???????????????????????? | | ## g #??????????????????????? | | ############ #???????????????????? | | ##??????????# ##???????????????????? | | ##???????????## ###????????????????????? | | #?????????????### ##??????????????????????? | | ???????????????## #???????????????????????? | | ? ???????????????# #???????????????????????? | | ???# ??????????????? ??????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ##????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 20 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Heat Sink | -8/Materials | Scanalyzed Hover Unit | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Imp. Weapon Cycler | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Recoil Stabilizer | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Weapon Shielding | 45% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneShadingMask Manual? 0 Play Time 01:00:36 Cumulative 108.0 hours Start 2025.05.12 @ 08:23:19 End 2025.05.12 @ 15:12:07 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 57 Rogue 2 Adventurer 0 Explorer 55 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf3a51b0-a220-4c57-a0bb-8f4b06998bc7