Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.01 @ 13:20:08 Player: SURFACESEEKER Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1212) 1212 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 2671 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (210) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- Katana > --- INVENTORY (16) --- Cooled Ion Engine High-capacity Storage Unit Medium Matter Pod (100) Improved Terrain Scanner Seismic Analyzer Small Laser Particle Gun Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Improved EM Shotgun Katana > --- INVENTORY -------- Cooled Ion Engine High-capacity Storage Unit Medium Matter Pod Improved Terrain Scanner Seismic Analyzer Small Laser Particle Gun Particle Gun Light Assault Rifle [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 42 | 8 3 28 3 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 6 2 Treads 1 | . . 1 . Leg 10 | 2 2 4 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 6 | 2 1 3 . Device 3 | 1 . 2 . Storage 2 | . 1 1 . Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 3 . 15 1 Energy Gun 6 | 1 . 5 . Energy Cannon 7 | . . 7 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 14 | . . 11 3 Power 2 | . . 2 . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 9 | . . 7 2 Highest Loss Streak 3 | . . 3 2 Average Slot Usage (%) 94 | . 100 91 98 Engine 10 | . 14 9 11 Treads 1 | . . 1 . Leg 18 | . 28 15 21 Device 10 | . 11 10 11 Storage 18 | . 2 22 22 Processor 11 | . 14 11 11 Energy Gun 7 | . 14 5 11 Energy Cannon 6 | . . 9 . Ballistic Gun 5 | . 14 3 . Slashing Weapon 2 | . . 1 9 Naked Turns . | . . . . Heaviest Build 52 | 10 25 52 46 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 17 | 2 1 17 3 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 16 | 4 10 16 16 Average Capacity 13 | 4 5 16 16 Most Carried 12 | 4 5 12 12 Average Carried 7 | 2 4 8 9 Final Capacity 16 | 4 10 16 16 Final Carried 10 | 4 5 10 9 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 921 | 301 99 491 30 Remotely . | . . . . Salvage Created 1887 | 102 265 1410 110 Parts 124 | 12 24 81 7 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 36 | . 7 27 2 Melee 2 | . . 2 . Guns 21 | . 7 12 2 Cannons 12 | . . 12 . AOE 1 | . . 1 . Classes Destroyed 13 | 1 4 8 . Worker 2 | . . 2 . Builder 2 | . . 2 . Tunneler 4 | 4 . . . Hauler 3 | . . 3 . Recycler 2 | . . 2 . Mechanic 1 | . 1 . . Operator 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 14 | . 3 11 . Grunt 14 | . 4 9 1 Brawler 1 | . . 1 . Duelist 2 | . . 1 1 Sentry 5 | . . 5 . Best Kill Streak 5 | 2 4 5 2 Combat Bots Only 4 | . 4 4 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2091 | . 170 1522 399 Core 431 | . 18 322 91 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 92 . . Volleys Fired 130 | 7 23 95 5 Largest 2 | 2 2 2 2 Hottest 126 | 60 60 126 85 Shots Fired 220 | 14 46 153 7 Gun 162 | 14 46 95 7 Cannon 58 | . . 58 . Launcher . | . . . . Special . | . . . . Kinetic 79 | 7 23 49 . Thermal 14 | . . 14 . Explosive . | . . . . Electromagnetic 127 | 7 23 90 7 Robot Hit Streak 8 | 3 4 8 4 Robot Miss Streak 8 | 1 5 8 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 136 | 8 23 101 4 Core Hits 68 | 4 12 47 5 Critical Hits 2 | . 1 . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Melee Attacks 10 | . . 9 1 Impact . | . . . . Slashing 10 | . . 9 1 Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 2933 | 137 272 2459 65 Guns 1248 | 137 272 774 65 Cannons 974 | . . 974 . Explosions 265 | . . 265 . Melee 436 | . . 436 . Ramming 10 | . . 10 . Kinetic 540 | 41 93 406 . Thermal 374 | . . 374 . Explosive . | . . . . Electromagnetic 1573 | 96 179 1233 65 Impact . | . . . . Slashing 436 | . . 436 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 120 | . . 120 . Projectiles 35 | . . 35 . Explosions 83 | . . 83 . Melee 2 | . . 2 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 151 | . . 151 . Shots 4 | . . 4 . Rammed 3 | . . 3 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 188 | . 24 188 39 Average Temperature 49 | . 13 56 26 Received Heat Transfer 432 | . 60 342 30 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 9 | . . 8 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | . . 450 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 516 | 20 245 516 249 Initial 186 | . 13 18 186 Average 237 | 9 136 293 242 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 36 | 100 62 26 7 Level 1 44 | . 37 42 92 Level 2 19 | . . 30 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 10 40 4 Peak Tracking Total 6 | . 2 6 2 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 9 | . 1 7 1 Max in Single Turn 4 | . 1 4 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 5 9 4 Successful 8 | . 2 4 2 Failed 10 | . 3 5 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 11 | . 3 4 4 Terminals 15 | . 5 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 2 2 Terminals 6 | . 2 2 2 Track 4 | . 1 2 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 75 | . . . 75 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2400 | 188 410 1498 304 Spaces Moved 1056 | 129 248 503 176 Core 54 | 39 . 15 . Treads 65 | . . 65 . Legs 932 | 90 248 418 176 Wheels . | . . . . Hover . | . . . . Flight 5 | . . 5 . Fastest Speed 50 | 50 120 150 150 Average Speed 166 | 114 126 203 151 Slowest Speed 900 | 150 150 900 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 35 46 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug 1 | . . . 1 Terrain Destroyed 90 | . . 89 1 Melee 1 | . . . 1 Projectile . | . . . . AOE 89 | . . 89 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1458 | 154 299 799 206 Wait 162 | . 20 125 17 Move 1053 | 128 247 502 176 Hop . | . . . . Pick Up 42 | 11 2 27 2 Fast Attach 1 | . 1 . . Attach 30 | 7 . 20 3 Detach . | . . . . Swap 11 | 1 2 8 . Drop 15 | . 4 9 2 Fire 130 | 7 23 95 5 Melee 10 | . . 9 1 Ram . | . . . . Kick 1 | . . 1 . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Utility x2 903 | -9/Materials | Build established: Scavenger-Mutant 1229 | -9/Materials | Lost 3 parts (1n1u1w) 1396 | -9/Materials | Lost 3 parts (1p2w) 1458 | -9/Materials | Core integrity fell below 50% 1499 | -9/Materials | Build established: Mutant 1623 | -9/Materials | Lost 3 parts (3w) 1878 | -9/Materials | Discovered new exit (range 16) 2026 | -9/Materials | Core integrity fell below 20% 2097 | -9/Materials | Entered Mines 2174 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2216 | -9/Mines | Learned location of Zion (-6) 2350 | -9/Mines | Assembled infested the area 2389 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2401 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- mining laser when you travel the depths." 02385_ A9-QU9(g): "They are crazy." 02386_ A9-QU9(g): "Everyone knows a good old rocket launcher goes a long way." 02387_ A9-QU9(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 02388_ A9-QU9(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 02388_ The unstable cave ceiling collapses. 02389_ A9-QU9(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 02389_ A9-QU9(g) slips back into the shadows. 02392_ U-05 Engineer lays Concrete. 02392_ Aluminum Leg destroyed. 02392_ U-05 Engineer lays Concrete. 02393_ U-05 Engineer builds a Wall. 02393_ U-05 Engineer lays Concrete. 02394_ Imp. EM Shotgun destroyed. 02394_ U-05 Engineer lays Concrete. 02397_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????"? 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