Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.15 @ 23:21:12 Player: Tuja Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (250) 1250 Value Destroyed (15561) 15561 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (2740) 2740 TOTAL SCORE: 28591 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 796 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1450 Matter 216/300 Energy 99/100 System Corruption 61% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Myomer Leg Experimental EM Shield Gamma Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Experimental Melee Analysis Suite Improved Actuator Array Centrium Medium Armor Plating Light Regenerative Plating Heavy Regenerative Plating Improved Focal Shield System Mapper Ghost Barrier > --- WEAPON ----------- KE Penetrator Graviton Cannon Core Stripper Force Lance Experimental Jetlance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Advanced Target Analyzer Experimental Weapon Shielding Centrium Heavy Armor Plating Thermal Barrier Experimental EM Shield Advanced Hacking Suite Mini Drone Bay Gamma Rifle Improved Grenade Launcher Advanced Remote Datajack Plasma Cutter Experimental Jetlance [Rating: 199] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Actuator Array Storage Large Storage Unit Processor Machine Analyzer Hackware System Mapper Protection Improved Weapon Shielding Weapon Power Sword Energy Gun Heavy Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Graviton Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Slots Evolved 16 | . . 2 . . . 6 . 2 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . . . Utility 9 | . . 2 . . . 2 . 2 2 . . . . . . 1 . . . . Weapon 4 | . . . . . . 2 . . . . . . . . . . . 2 . . Parts Attached 185 | 6 3 10 5 4 1 12 21 16 7 2 1 4 . 8 10 2 14 3 30 26 Power 20 | 1 . . 1 . . . 2 2 1 . . . . 3 . 1 2 . 4 3 Engine 6 | 1 . . 1 . . . 1 1 1 . . . . 1 . . . . . . Core 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Reactor 11 | . . . . . . . . 1 . . . . . . . 1 2 . 4 3 Propulsion 45 | 2 2 . 3 1 1 5 7 1 2 1 . 1 . . 3 . 3 1 5 7 Treads 7 | . 2 . 3 1 1 . . . . . . . . . . . . . . . Leg 35 | . . . . . . 4 7 1 2 1 . 1 . . 3 . 3 1 5 7 Wheel 3 | 2 . . . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 82 | 1 1 6 1 3 . 4 7 8 3 1 1 3 . 4 5 1 6 1 15 11 Device 36 | . 1 2 1 1 . 2 1 1 1 1 1 1 . 2 3 1 2 1 10 4 Storage 7 | 1 . 1 . 1 . 2 . . . . . . . . . . 1 . . 1 Processor 11 | . . 1 . . . . 2 2 1 . . . . . 1 . 1 . 1 2 Hackware 6 | . . . . . . . . 2 1 . . 1 . . 1 . . . 1 . Protection 22 | . . 2 . 1 . . 4 3 . . . 1 . 2 . . 2 . 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 4 . . . 3 5 5 1 . . . . 1 2 . 3 1 6 5 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 3 | . . 1 . . . . 1 . . . . . . . . . . . 1 . Ballistic Gun 4 | 1 . 1 . . . . . . . . . . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Impact Weapon 7 | . . 1 . . . 3 . 2 . . . . . . . . . 1 . . Slashing Weapon 11 | . . . . . . . 3 3 1 . . . . 1 2 . . . 1 . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 2 . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 . . . . 1 . . . . . 5 2 . 2 1 10 6 Parts Lost 97 | . . 2 3 3 . . 3 4 6 . 3 . . 6 6 . 10 2 14 35 Power 11 | . . . . . . . . 1 1 . . . . 2 . . 2 . 3 2 Propulsion 20 | . . . 2 1 . . . . 3 . 1 . . . 1 . 3 . 1 8 Utility 44 | . . 1 1 2 . . 2 3 1 . 2 . . 2 3 . 5 2 7 13 Weapon 22 | . . 1 . . . . 1 . 1 . . . . 2 2 . . . 3 12 Highest Loss Streak 9 | . . 1 2 3 . . 1 2 6 . 3 . . 5 5 . 4 1 4 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 2 7 9 14 12 17 12 13 12 11 11 13 10 12 14 12 12 14 13 12 12 Power 1 | . 1 1 1 2 2 2 1 1 . . . . . . . . . 1 1 1 Propulsion 1 | 1 4 5 3 2 2 1 1 1 1 1 2 1 2 2 2 1 1 1 1 . Utility 4 | . . . 4 2 5 4 3 3 3 4 5 3 3 5 6 5 5 5 4 5 Weapon 4 | . 1 2 6 6 6 4 5 5 4 5 5 5 6 6 2 3 5 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 4 5 . . 3 3 8 4 1 . . . . 2 . 2 2 . 4 5 Power 7 | . . 1 . . 1 . 2 . . . . . . . . . . . 2 1 Propulsion 11 | . 2 2 . . . . 2 1 . . . . . 2 . . . . 1 1 Utility 14 | . . . . . 1 2 3 1 1 . . . . . . 1 1 . 1 3 Weapon 10 | . 2 2 . . 1 1 1 1 . . . . . . . 1 1 . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 98 95 98 100 98 98 92 75 92 93 99 100 97 93 99 98 92 87 78 Engine 4 | . 14 11 11 11 11 6 5 4 2 5 5 5 5 4 . . . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . 4 4 8 6 5 Treads 5 | . 21 22 18 21 22 5 . . . . . . . . . . . . . . Leg 13 | . . . . . . 16 26 23 17 21 20 21 21 21 18 18 18 16 9 10 Device 11 | . 6 9 10 10 11 16 7 4 2 8 10 14 15 14 10 13 15 10 18 12 Storage 7 | . 14 11 11 11 11 8 12 5 5 5 5 5 5 5 5 4 5 8 5 4 Processor 10 | . . 10 11 11 11 6 6 16 10 15 15 15 15 14 12 14 10 8 6 8 Hackware 5 | . . . . . . . . 4 5 10 10 10 10 9 9 9 9 8 8 6 Protection 7 | . . 11 11 10 11 6 10 5 8 5 4 4 5 5 9 8 8 7 5 8 Energy Cannon 2 | . . 5 11 11 11 . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 11 10 11 11 . . . . . . . . . . . . . 1 2 Impact Weapon 4 | . . . . . . 25 15 11 10 5 7 10 10 8 . . . . . . Slashing Weapon 6 | . . . . . . . 9 10 9 10 10 10 10 10 20 19 16 12 7 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 8 12 11 Peak Build Rating 199 | 6 7 19 23 22 25 52 68 88 98 101 101 98 98 107 123 133 138 163 197 199 Average Rating 94 | 4 6 14 20 20 22 47 60 80 82 96 100 96 98 99 115 130 131 140 176 167 On Entrance 75 | . 6 7 19 22 20 24 52 68 85 89 101 80 98 98 106 118 133 138 139 192 Avg Prop Armor Cover (%) 21 | . . . . . . 22 . . . . . . . 17 . . . . 15 . Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . 46 Heaviest Build 143 | 13 14 38 43 60 60 69 58 79 88 77 77 65 65 65 70 81 116 114 143 142 Greatest Support 120 | 20 40 40 40 40 40 61 91 91 85 93 93 93 93 93 105 105 112 120 120 120 Greatest Overweight (x) 4 | . . . 2 1 1 4 . . 4 . . . . 2 . . 1 1 3 3 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 8 10 15 19 20 16 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 6 8 15 15 15 20 20 15 15 15 15 15 12 12 15 15 15 15 15 15 15 Average Carried 14 | 2 7 9 14 12 17 13 14 14 12 13 14 10 12 14 12 13 14 14 14 13 Final Capacity 20 | 8 8 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 19 | 6 8 15 15 12 19 15 15 15 13 15 13 12 12 15 12 15 15 15 15 5 Class Distribution -------------------- 54% | Hacker-Gladiator 15% | Commander-Mutant 12% | Scavenger-Gladiator 9% | Mutant 5% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Waste Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Warlord Hacker-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Quarantine Hacker-Gladiator | -2/Research Hacker-Gladiator | -2/Testing Hacker-Gladiator | -2/Protoforge Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Matter Collected 3518 | 177 85 334 259 121 . 140 235 190 47 60 35 53 5 116 192 . 368 55 503 543 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14570 | . 125 644 887 94 . 334 1125 1585 255 . 592 . . . 619 . 1468 202 2458 4182 Parts 687 | . 8 35 63 11 . 7 40 61 8 . 13 . . . 24 . 90 7 132 188 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . . 23 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 228 | . 3 18 26 3 . 8 15 27 4 . 9 . . . 10 . 21 2 28 54 Melee 160 | . . . . . . 5 14 24 2 . 5 . . . 10 . 21 2 27 50 Guns 13 | . 3 7 3 . . . . . . . . . . . . . . . . . Cannons 26 | . . 7 15 3 . . . . . . . . . . . . . . 1 . AOE 11 | . . 4 7 . . . . . . . . . . . . . . . . . Classes Destroyed 20 | . 1 4 4 1 . 1 1 2 1 . . . . . 1 . 1 . 3 . Worker 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Builder 6 | . . 1 . . . . 3 . . . . . . . . . . 1 1 . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . Drone 6 | . . . . . . . . . . . . . . . 1 . . . . 5 Watcher 8 | . . . . . . . . 1 . . 2 . . . . . 1 . 1 3 Swarmer 16 | . . 4 3 . . 3 . 2 . . . . . . . . 1 . 3 . Grunt 98 | . 3 11 18 . . 2 7 19 . . 4 . . . 8 . 7 . 7 12 Brawler 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . Duelist 4 | . . . 1 . . . . . . . . . . . 1 . 1 . . 1 Protector 4 | . . . 2 2 . . . . . . . . . . . . . . . . Sentry 17 | . . 2 1 . . 1 5 . 1 . 1 . . . . . . . 2 4 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . Hunter 22 | . . . . . . 2 3 4 2 . . . . . . . . 2 3 6 Programmer 39 | . . . . . . . . 2 . . 4 . . . . . 10 . 11 12 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . Hotshot 6 | . . . . . . . . . . . . . . . . . . . . 6 Immortal 6 | . . . . . . . . . . . . . . . . . . . . 6 Alpha 7 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 19 | . 3 6 19 1 . 3 3 5 2 . 3 . . . 5 . 6 2 6 6 Combat Bots Only 16 | . 3 6 16 1 . 3 3 5 2 . 3 . . . 5 . 6 2 6 6 Max Kills in Single Turn 4 | . 1 4 4 1 . 1 1 2 1 . 1 . . . 1 . 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 4 . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . 1 1 2 1 . 1 . . . 1 . 2 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Hostile Shots Fired 2226 | . 7 100 115 16 . 54 129 147 103 . 50 . . 11 82 16 201 44 383 768 Missed 660 | . 2 36 44 . . 19 39 60 14 . 17 . . 6 18 9 42 18 166 170 Deflected 3 | . . . . . . . . . . . . . . . . . . . . 3 Hits 1566 | . 5 64 71 16 . 35 90 87 89 . 33 . . 5 64 7 159 26 217 598 Melee 51 | . . 1 . . . . . . . . . . . . 3 . 4 . . 43 Projectile 1515 | . 5 63 71 16 . 35 90 87 89 . 33 . . 5 61 7 155 26 217 555 AOE 14 | . . . . 11 . . . . . . 1 . . 2 . . . . . . Critical Strikes 89 | . . 1 . . . 1 . 5 3 . 2 . . . 2 . 11 . 10 54 Actively Blocked 1 | . . 1 . . . . . . . . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 1 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 23718 | . 40 527 626 379 . 240 1089 1183 1686 . 517 . . 951 947 98 1999 433 3424 9579 Core 2570 | . 8 67 102 99 . 42 107 47 136 . 46 . . 169 94 51 140 70 250 1142 Absorbed by Shields 4343 | . . 96 38 6 . 90 62 . . . . . . 80 103 35 680 . 783 2370 Redirected to Shielding 473 | . . 38 92 11 . 14 12 . . . . . . . . . . . . 306 Ignored by Resistances 9293 | . 12 181 201 107 . 97 279 322 461 . 147 . . 126 311 35 754 124 1608 4528 Regen/Repaired (Parts) 2695 | . . . . . . . 154 150 . . . . . 188 . . 136 . 921 1146 Core Remaining (%) 78 | 100 96 . . . 33 . 82 95 . . . . . . 61 . 85 . . . Volleys Fired 141 | . 5 46 35 16 . . 10 . . . . . . . . . 4 . 8 17 Largest 3 | . 2 2 2 2 . . 1 . . . . . . . . . 1 . 2 3 Hottest 166 | . 60 83 96 83 . . 90 . . . . . . . . . 10 . 93 166 Shots Fired 254 | . 10 89 69 32 . . 10 . . . . . . . . . 4 . 12 28 Gun 137 | . 10 61 30 16 . . . . . . . . . . . . . . 7 13 Cannon 104 | . . 27 35 16 . . 10 . . . . . . . . . . . 3 13 Launcher 7 | . . 1 4 . . . . . . . . . . . . . . . . 2 Special 6 | . . . . . . . . . . . . . . . . . 4 . 2 . Kinetic 129 | . 5 46 30 16 . . . . . . . . . . . . . . 6 26 Thermal 92 | . . 27 35 16 . . 10 . . . . . . . . . . . 4 . Explosive 7 | . . 1 4 . . . . . . . . . . . . . . . . 2 Electromagnetic 20 | . 5 15 . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 8 28 35 14 . . . . . . . . . . . . 12 . 24 11 Robot Miss Streak 3 | . . 2 1 3 . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 995 | . 8 64 50 26 . 20 68 83 28 . 35 . . . 39 . 138 7 177 252 Core Hits 386 | . 5 25 42 7 . 5 18 36 5 . 9 . . . 18 . 45 5 63 103 Critical Kills 8 | . . . 1 . . 2 1 1 . . 2 . . . . . . . . 1 Critical Parts Destroyed 22 | . . . 1 . . . 2 7 3 . 9 . . . . . . . . . Critical Strikes 169 | . . . 2 . . 3 8 14 7 . 11 . . . 7 . 22 1 28 66 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 Smash 31 | . . . . . . 3 4 8 5 . 11 . . . . . . . . . Sever 50 | . . . . . . . 4 6 2 . . . . . 7 . 22 . 7 2 Impale 84 | . . . . . . . . . . . . . . . . . . 1 21 62 Melee Attacks 1011 | . . 1 . . . 27 82 99 31 . 48 . . . 47 8 170 16 214 268 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . 9 Impact 139 | . . 1 . . . 27 31 32 18 . 30 . . . . . . . . . Slashing 425 | . . . . . . . 51 67 13 . 18 . . . 47 8 151 6 57 7 Piercing 438 | . . . . . . . . . . . . . . . . . 19 10 157 252 Sneak Attacks 38 | . . . . . . 1 5 2 1 . 6 . . . . . 1 1 4 17 Combat Hostiles 12 | . . . . . . 1 . 1 . . 4 . . . . . 1 . . 5 Follow-up Attacks 331 | . . . . . . 6 20 21 12 . 12 . . . 17 . 72 3 93 75 Damage Inflicted 41237 | . 96 1440 1791 583 . 979 3083 3696 1149 . 1880 . . . 1578 . 5375 370 7611 11606 Guns 1480 | . 96 540 232 229 . . . . . . . . . . . . . . 214 169 Cannons 2290 | . . 479 764 349 . . . . . . . . . . . . . . 194 504 Explosions 1291 | . . 421 793 . . . . . . . . . . . . . . . . 77 Melee 36167 | . . . . . . 979 3081 3696 1149 . 1880 . . . 1578 . 5375 370 7203 10856 Ramming 9 | . . . 2 5 . . 2 . . . . . . . . . . . . . Kinetic 2061 | . 26 403 232 229 . . . . . . . . . . . . . . 274 897 Thermal 1726 | . . 479 764 349 . . . . . . . . . . . . . . 134 . Explosive 1291 | . . 421 793 . . . . . . . . . . . . . . . . 77 Electromagnetic 207 | . 70 137 . . . . . . . . . . . . . . . . . . Impact 5412 | . . . . . . 979 1030 1215 723 . 1465 . . . . . . . . . Slashing 13454 | . . . . . . . 2051 2481 426 . 415 . . . 1578 . 4548 70 1684 201 Piercing 17077 | . . . . . . . . . . . . . . . . . 827 300 5519 10431 Highest Corruption 61 | . . 1 3 4 . . . 1 . . 2 2 2 9 9 . 7 . 14 61 Average Corruption 12 | . . 1 2 3 . . . 1 . . 1 2 2 7 9 . 5 . 9 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 269 | . . 8 4 15 . . . 1 . . . 5 3 6 24 . 18 . 51 134 Message Errors 57 | . . 2 . 3 . . . . . . . 1 . 2 10 . 4 . 12 23 Matter Fused 62 | . . 2 3 3 . . . . . . . 2 1 2 5 . 8 . 11 25 Heat Flow Errors 29 | . . . 1 2 . . . . . . . 1 1 2 2 . 2 . 5 13 Energy Discharges 32 | . . 1 . 3 . . . . . . . . 1 . 3 . 1 . 7 16 Parts Rejected 4 | . . 1 . . . . . . . . . . . . 1 . . . . 2 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 33 | . . . . 2 . . . 1 . . . . . . 2 . 1 . 10 17 Data Loss (major) 11 | . . . . 1 . . . . . . . 1 . . 1 . 1 . 2 5 Misfires 12 | . . 1 . . . . . . . . . . . . . . . . 1 10 Alerts 8 | . . . . 1 . . . . . . . . . . . . 1 . 1 5 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . 14 Weapon Failures 4 | . . 1 . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3656 | . . 24 13 51 . 219 439 456 108 . 669 . . . 33 . 174 . 321 1149 Projectiles 93 | . . 13 13 51 . . . . . . . . . . . . . . 12 4 Explosions 11 | . . 11 . . . . . . . . . . . . . . . . . . Melee 3552 | . . . . . . 219 439 456 108 . 669 . . . 33 . 174 . 309 1145 Knockbacks 20 | . . . . . . 3 . 7 . . 7 . . . . . . . 2 1 Impact 16 | . . . . . . 3 . 6 . . 7 . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . 2 1 Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 58 | . . 58 . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 64 124 247 260 . . 328 20 301 . . 245 156 269 189 . 205 . 307 269 Average Temperature 78 | . 34 47 66 66 . . 180 9 143 . . 124 89 132 81 . 87 . 126 52 Received Heat Transfer 4469 | . 30 179 378 . . 77 235 540 712 . 9 . . 12 277 12 309 9 642 1048 Effects 4 | . . . . . . . 3 . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . 16 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 3 1 3 2 . 4 . . . . . . . . . Combat Hostiles 13 | . . . . . . 3 1 3 2 . 4 . . . . . . . . . Parts Fried 23 | . . . . . . 6 2 5 2 . 8 . . . . . . . . . Impact Corruptions 56 | . . . . . . 8 9 14 4 . 21 . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 3 . . . 1 . . . . . . . . . . . 2 . Heat Transferred 2590 | . . 777 1194 490 . . . . . . . . . . . . . . 129 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped 40 | . . . . . . . . . . . . . . . . . . . . 40 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Maximum Alert Level 2 | . . 1 2 . . . . 2 1 . . . . . . 2 1 . . 1 Low Security (%) 80 | 100 100 63 24 100 . 100 100 16 18 100 100 . . . . . 87 100 100 98 Level 1 12 | . . 36 16 . . . . 52 81 . . . . . . 39 12 . . 1 Level 2 7 | . . . 58 . . . . 31 . . . . . . . 60 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 617 | . 70 284 485 119 . 124 87 502 327 74 70 . . . . 617 328 147 177 213 Initial 617 | . . 3 83 113 . . . 3 157 74 . . . . . 617 157 138 46 . Average 112 | . 22 151 344 29 . 31 24 317 247 33 14 . . . . 478 96 123 49 70 Influence Increases 8402 | . 82 533 722 156 . 314 703 1248 309 . 258 . . 87 205 615 861 67 748 1494 Destroy 0b10 Robot/C 4820 | . 60 360 540 80 . 220 460 580 80 . 180 . . 80 180 . 420 40 560 980 Destroy 0b10 Robot/NC 185 | . . 5 25 20 . 5 25 10 . . 10 . . . 5 . 5 5 20 50 Destroy Leader 848 | . 10 90 100 . . 40 60 102 20 . 54 . . . 20 . 72 10 74 196 Allied During Kill 123 | . . . 17 9 . 18 55 16 . . . . . 7 . . . . 1 . Successful Hack 377 | . 12 . 19 47 . 30 34 42 . . 10 . . . . . 53 . 36 94 Disable Machine 171 | . . 45 9 . . . 36 . 9 . . . . . . 9 9 . 45 9 Anti-Garrison Action 800 | . . . . . . . . 400 200 . . . . . . . 200 . . . Destroy Structure 148 | . . 18 12 . . 1 3 8 . . 4 . . . . 6 12 12 12 60 Advance Influence 600 | . . . . . . . . . . . . . . . . 600 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 315 | . . 15 . . . . 30 90 . . . . . . . . 90 . . 90 Influence Decreases 8397 | . 72 310 610 501 . 312 696 883 427 256 248 10 . 87 175 323 900 255 843 1489 Entered New Map 1173 | . . 7 150 232 . . 2 6 217 182 . 5 . . . 13 165 145 49 . Time Decay 5079 | . 72 283 230 215 . 202 535 567 150 74 218 5 . 13 155 200 464 90 614 992 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . Lost Part 819 | . . 20 30 15 . . 14 40 60 . 30 . . . 20 . 90 20 140 340 Lost Ally 747 | . . . 200 39 . 110 145 120 . . . . . 74 . 10 . . 40 9 Purge Threat 479 | . . . . . . . . 150 . . . . . . . . 181 . . 148 Squads Dispatched 64 | . 1 3 7 . . 3 4 7 1 . 5 . . . . 4 8 . 8 13 Investigation 26 | . 1 3 1 . . 2 3 4 1 . 2 . . . . 3 2 . 1 3 Extermination 18 | . . . . . . 1 . 1 . . 2 . . . . 1 3 . 5 5 Reinforcement 13 | . . . 2 . . . 1 1 . . 1 . . . . . 1 . 2 5 Assault 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . 1 . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Distress Signals 22 | . . 2 2 . . . 1 1 . . 1 . . 4 1 1 2 . 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 4 26 35 7 . 10 25 40 4 . 9 . . 28 12 2 30 4 36 72 Peak Tracking Total 10 | . 3 5 10 4 . 3 5 6 2 . 3 . . 10 5 2 7 2 7 8 Tactical Retreats 15 | . . 1 . . . . 1 4 . . . . . . . . 4 . . 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Traps Triggered 18 | . 1 2 3 . . . . 1 1 . . . . . . 3 1 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Disabled 21 | . . 6 1 . . . 4 . 1 . . . . 1 . 1 1 . 5 1 Max in Single Turn 3 | . . 3 . . . . 1 . 1 . . . . 1 . 1 1 . 1 1 Garrison Access 6 | . . . 1 . . . . 2 1 . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Accessed 89 | . 1 2 4 5 4 4 12 8 2 . 6 . 2 4 . 5 9 1 10 10 Terminals 52 | . 1 2 3 5 . 2 10 4 1 . 2 . . . . 1 7 . 8 6 Fabricators 5 | . . . . . . 1 . 1 . . . . . . . 1 . 1 1 . Repair Stations 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . Recycling Units 10 | . . . . . . 1 1 . . . 2 . . . . 3 . . . 3 Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . 1 1 Garrison Access 6 | . . . 1 . . . . 2 1 . 1 . . . . . 1 . . . Total Hacks 233 | . 3 7 9 20 9 9 30 17 3 . 9 . 5 13 . 9 21 3 36 30 Successful 141 | . 1 4 4 13 9 4 15 9 1 . 6 . 5 13 . 5 12 2 25 13 Failed 92 | . 2 3 5 7 . 5 15 8 2 . 3 . . . . 4 9 1 11 17 Catastrophic 11 | . . 2 1 . . . . . . . 1 . . . . . 3 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 3 6 5 15 . 5 13 15 3 . 6 . . . . 8 10 1 10 17 Terminals 156 | . 3 7 8 20 . 4 24 12 2 . 5 . . . . 2 17 . 31 21 Fabricators 10 | . . . . . . 2 . 1 . . . . . . . 2 . 3 2 . Repair Stations 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . Recycling Units 22 | . . . . . . 3 5 . . . 2 . . . . 5 . . . 7 Scanalyzers 6 | . . . . . . . . . . . 1 . . . . . . . 3 2 Garrison Access 9 | . . . 1 . . . . 3 1 . 1 . . . . . 3 . . . Terminal Hacks 93 | . . 2 3 11 9 . 12 3 . . 1 . 5 13 . . 8 . 19 7 Record 24 | . . . . . 6 . . . . . . . 4 12 . . 1 . 1 . Part Schematic 3 | . . . 1 . . . . . . . . . . . . . . . 2 . Robot Analysis 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 2 . . . . . . . . . . . 1 . Open Door 7 | . . . 1 . . . 3 . . . . . 1 1 . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . 1 1 1 . . 1 . . . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 2 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . . . . 1 . . . . . . . . 2 . . 2 Locate Traps 4 | . . . . . . . 2 . . . . . . . . . 1 . 1 . Recall Investigation 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Zone Layout 25 | . . 1 . 10 . . 2 2 . . . . . . . . . . 6 4 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . 2 . . . . . . . . . 1 . 1 1 . Network Status 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 1 1 Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access Hacks 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 39 | . 1 2 . 2 . 2 3 6 1 . 4 . . . . 4 4 1 4 5 Terminals 20 | . 1 2 . 2 . 1 1 2 . . 2 . . . . . 2 . 3 4 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 Botnet 19 | . 1 2 . 2 . 1 1 2 . . 2 . . . . . 2 . 3 3 Fabricators 4 | . . . . . . . . 1 . . . . . . . 1 . 1 1 . Fabnet 4 | . . . . . . . . 1 . . . . . . . 1 . 1 1 . Repair Stations 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . Patch 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . Recycling Units 8 | . . . . . . 1 1 . . . 2 . . . . 3 . . . 1 Fedlink 8 | . . . . . . 1 1 . . . 2 . . . . 3 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 1 . . . . . . . 1 . . . Jam 4 | . . . . . . . . 2 1 . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 1 1 3 5 . 4 11 6 1 . 3 . . . . 2 6 1 8 10 Full Trace Events 6 | . . 1 1 . . 1 1 . . . . . . . . . . . . 2 Feedback Events 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Corruption 3 | . . 1 . . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . 2 . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 20 | . . . . . . 20 . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . 1 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . 1 . . . . 2 . . 2 . 5 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . 1 . . . . 2 . . 1 . 3 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . . . Manual 4 | . . . . . . . . . . . . . . . . . 2 . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 3 1 1 1 3 3 3 Autooverrided 6 | . . . . . . . . . 1 . . . . 2 . . . . 3 . Robots Rewired 34 | . . . . 14 . . 15 . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Total Allies 61 | . . . 12 14 . . 20 . 1 . . . 3 7 . . . . 3 1 Largest Group 14 | . . . 10 14 14 14 7 6 1 . . . 3 5 . . . . 1 1 Highest-Rated Group 269 | . . . 88 175 176 176 171 152 49 . . . 87 269 . . . . 82 26 Highest-Rated Ally 82 | . . . 31 27 27 27 31 31 49 . . . 29 64 . . . . 82 26 Total Orders 19 | . . . . . 1 2 1 . . . 2 . . 1 11 1 . . . . STAY 2 | . . . . . . 1 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . COLLECT 1 | . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . 1 . . . 7 1 . . . . RETURN 5 | . . . . . . . . . . . 1 . . . 4 . . . . . Ally Attacks 214 | . . . 43 20 . 21 73 16 6 . . . . 21 . . . . 14 . Total Damage 4121 | . . . 390 304 . 304 2081 228 136 . . . . 410 . . . . 268 . Kills 27 | . . . 3 3 . 5 9 2 . . . . . 4 . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Active Infowar (turns) 17454 | . . 661 473 803 2227 585 1263 1248 318 185 822 351 316 1352 773 414 1250 190 1871 2352 Optics 5742 | . . 661 473 803 2227 585 993 . . . . . . . . . . . . . Sensors 4882 | . . . . . . . . . 40 185 822 351 316 1227 322 308 1250 61 . . Machine Analysis 11712 | . . . . . . . 270 1248 318 185 822 351 316 1352 773 414 1250 190 1871 2352 Robot Analysis Total 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . . . . . . Drone Launches 10 | . . . . . . . . . . . 2 . . . 7 1 . . . . Drone Recoveries 9 | . . . . . . . . . . . 2 . . . 7 . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Turns Passed 17787 | 49 207 668 473 803 2227 585 1287 1248 318 185 822 351 316 1352 773 414 1250 190 1871 2398 Spaces Moved 9488 | 44 123 308 174 307 916 311 696 839 153 161 364 275 273 1001 395 327 732 128 1077 884 Core 94 | 2 . . . . . . . . . . . . . . . . . . . 92 Treads 1782 | . 77 308 174 307 916 . . . . . . . . . . . . . . . Legs 7359 | . . . . . . 146 696 839 153 161 364 275 273 1001 395 327 732 128 1077 792 Wheels 253 | 42 46 . . . . 165 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 240 120 120 112 112 112 110 112 112 112 102 106 106 107 100 50 Average Speed 140 | 78 130 160 178 220 240 139 120 117 153 112 111 112 112 115 105 109 122 109 127 157 Slowest Speed 450 | 80 160 160 320 240 240 160 120 120 450 112 112 112 112 270 110 110 180 183 330 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . 7 . . . . . . 5 . . . . . . Cave-ins Triggered 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Exploration Rate (%) 42 | 3 22 29 46 63 80 8 64 24 5 86 14 50 49 91 82 19 57 5 66 35 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . 2 . . . . . . 3 2 . 2 . . . . . Spaces Dug 41 | . . . . . . 1 11 4 . . 2 . . . . 3 6 4 4 6 Terrain Destroyed 92 | . . 29 7 . . 1 11 4 . . 2 . . . . 3 6 4 4 21 Melee 31 | . . . . . . 1 1 4 . . 2 . . . . 3 6 4 4 6 Projectile 13 | . . . . . . . 10 . . . . . . . . . . . . 3 AOE 48 | . . 29 7 . . . . . . . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Frg Total 12549 | 55 163 402 272 404 947 445 1046 1017 198 164 719 317 283 1174 708 373 955 157 1306 1444 Wait 1602 | . 21 8 53 3 16 88 84 66 13 . 323 37 11 113 256 18 111 12 49 320 Move 9467 | 43 122 307 173 306 915 310 694 838 153 160 363 274 272 1000 394 326 731 127 1075 884 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 6 6 15 1 . 11 7 10 9 4 1 2 2 . 5 5 10 7 1 12 12 Fast Attach 123 | 6 3 7 3 . . 4 8 10 3 1 . . . 8 6 8 7 4 26 19 Attach 76 | . . 2 1 3 . 8 4 3 6 . 1 3 . . 11 2 5 2 11 14 Detach 12 | . . . . . . 1 2 . 1 . . . . . 2 . . 1 4 1 Swap 53 | . . 5 3 1 1 1 15 4 . 2 3 1 . 3 2 1 4 1 5 1 Drop 125 | . 6 11 2 1 4 9 22 19 1 . 2 . . 6 6 4 4 1 23 4 Fire 141 | . 5 46 35 16 . . 10 . . . . . . . . . 4 . 8 17 Melee 564 | . . 1 . . . 17 52 68 17 . 25 . . . 26 4 82 8 92 172 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Rewire 231 | . . . . 73 . . 127 . . . . . . 31 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . 16 . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 4) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 525 | -9/Materials | Discovered new exit (range 19) 616 | -9/Materials | Identified exit to Mines 616 | -9/Materials | Identified exit to Storage 925 | -9/Materials | Entered Storage 1010 | -9/Storage | Met a pair of Derelict thieves 1043 | -9/Storage | Garrison activated, responded to threat 1144 | -9/Storage | Destroyed 16 combat bots 1239 | -9/Storage | Identified exit to Recycling 1325 | -9/Storage | First assault squad dispatched 1331 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1341 | -9/Storage | Used back door to open Recycling access 1398 | -9/Storage | Entered Recycling 1398 | -9/Recycling | Accompanied by 2 allies 1429 | -9/Recycling | Lost 6 allies 1604 | -9/Recycling | Core integrity fell below 50% 1640 | -9/Recycling | Lost 3 parts (1n2u) 1971 | -9/Recycling | Build established: Commander-Mutant 2101 | -9/Recycling | Discovered new exit (range 12) 2142 | -9/Recycling | Scanned before Scraplab entrance 2175 | -9/Recycling | Entered Scraplab 2195 | -9/Recycling | Discovered new exit (range 2) 2201 | -9/Recycling | Entered Scraptown 2201 | -9/Scraptown | Accompanied by 14 allies 2201 | -9/Scraptown | System corruption cleaned by C-Scrubber 2555 | -9/Scraptown | Discovered new exit (range 11) 2944 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2956 | -9/Scraptown | Visited The Evicted 2978 | -9/Scraptown | Visited Fellowship of the Rings 3023 | -9/Scraptown | Visited TADAMA 3057 | -9/Scraptown | Visited UFD Registry 3057 | -9/Scraptown | Registered with UFD as "Scrapskull" 3098 | -9/Scraptown | Visited Comm Corps 3146 | -9/Scraptown | Visited Junk Repository 3296 | -9/Scraptown | Visited Abandonware Association 3325 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 3325 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 3380 | -9/Scraptown | Visited Science Guys 3457 | -9/Scraptown | Visited Analyses Database 3730 | -9/Scraptown | Visited Supply Room 3784 | -9/Scraptown | Visited Botcube Research 3796 | -9/Scraptown | Found Botcube 3855 | -9/Scraptown | Visited Observation Area 3877 | -9/Scraptown | Visited Curators Association 3963 | -9/Scraptown | Visited Research Penetration Think Tank 4026 | -9/Scraptown | Visited Scrapoid Research Area 4284 | -9/Scraptown | Met Optimus 4284 | -9/Scraptown | Accepted into 0bPrime 4421 | -9/Scraptown | Discovered new exit (range 3) 4428 | -9/Scraptown | Entered Factory 4428 | -6/Factory | Accompanied by 14 allies 4428 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 4645 | -6/Factory | Loaded intel: 8 recycling unit locations 4668 | -6/Factory | Lost 4 allies 4733 | -6/Factory | Build established: Commander-Gladiator 4832 | -6/Factory | Fabricated Plasma Cutter (x2) 4873 | -6/Factory | Lost 9 allies 4889 | -6/Factory | Discovered new exit (range 8) 5013 | -6/Factory | Entered Extension 5021 | -6/Extension | Disrupted transfer network 5101 | -6/Extension | Build established: Scavenger-Gladiator 5380 | -6/Extension | Loaded intel: 1 recycling unit location 5380 | -6/Extension | Learned location of Protoforge (-2) 5592 | -6/Extension | Build established: Commander-Gladiator 5673 | -6/Extension | Rescued a captive Derelict 5797 | -6/Extension | Crushed by falling debris 5834 | -6/Extension | Rescued a captive Derelict 5908 | -6/Extension | Build established: Scavenger-Gladiator 6018 | -6/Extension | Rescued a captive Derelict 6111 | -6/Extension | Identified exit to Cetus 6187 | -6/Extension | Lost 4 allies 6233 | -6/Extension | Rescued a captive Derelict 6240 | -6/Extension | Rescued a captive Derelict 6259 | -6/Extension | Discovered new exit (range 10) 6300 | -6/Extension | Entered Factory 6300 | -5/Factory | Accompanied by 6 allies 6300 | -5/Factory | Evolved 2 slots: Utility x2 6325 | -5/Factory | Found Hvy. Insulated Plating 6467 | -5/Factory | Lost 3 allies 6543 | -5/Factory | Lost 3 allies 6999 | -5/Factory | Discovered new exit (range 11) 7064 | -5/Factory | Discovered new exit (range 16) 7425 | -5/Factory | Build established: Hacker-Gladiator 7500 | -5/Factory | First assault squad dispatched 7548 | -5/Factory | Entered another Factory area 7548 | -4/Factory | Evolved 2 slots: Utility x2 7615 | -4/Factory | Spotted B-86 Titan 7650 | -4/Factory | Local machine network offline 7685 | -4/Factory | Destroyed B-86 Titan 7696 | -4/Factory | Lost 6 parts (1p3n1u1w) 7866 | -4/Factory | Sucked down chute 7866 | -4/Factory | Entered Waste 7866 | -4/Waste | The area was eerily silent 8003 | -4/Waste | Discovered new exit (range 16) 8026 | -4/Waste | Found Adv. Force Booster 8050 | -4/Waste | Identified exit to Factory 8051 | -4/Waste | Entered Factory 8472 | -4/Factory | Loaded intel: 8 recycling unit locations 8790 | -4/Factory | Discovered new exit (range 12) 8867 | -4/Factory | Spotted B-86 Titan 8872 | -4/Factory | Identified exit to Upper Caves 8873 | -4/Factory | Entered Upper Caves 8895 | -4/Upper Caves | Lost 3 parts (1n2u) 9205 | -4/Upper Caves | Discovered new exit (range 12) 9223 | -4/Upper Caves | Identified exit to Upper Caves 9224 | -4/Upper Caves | Entered another Upper Caves area 9368 | -4/Upper Caves | Learned Research non-interactive machine intel 9398 | -4/Upper Caves | Entered an active Warlord outpost 9405 | -4/Upper Caves | A Commander dispatched an escort 9406 | -4/Upper Caves | Learned Factory trap positions 9406 | -4/Upper Caves | Learned Research emergency access door positions 9406 | -4/Upper Caves | Learned Factory terminal intel 9524 | -4/Upper Caves | Discovered new exit (range 6) 9528 | -4/Upper Caves | Identified exit to Warlord 9540 | -4/Upper Caves | Entered Warlord 9540 | -4/Warlord | Accompanied by 3 allies 9541 | -4/Warlord | Commander's escort returned to base 9541 | -4/Warlord | Commander's escort returned to base 9541 | -4/Warlord | Commander's escort returned to base 9579 | -4/Warlord | System corruption cleaned by Quarantine Array 9881 | -4/Warlord | Rebuked by Warlord 9902 | -4/Warlord | Warlord's base attacked by MAIN.C 10252 | -4/Warlord | Warlord forces counterattacked 10334 | -4/Warlord | Found Prototype Hackware 10407 | -4/Warlord | Found Prototype Device 10407 | -4/Warlord | Identified System Purifier 10414 | -4/Warlord | Found Prototype Device 10414 | -4/Warlord | Identified Exp. Phase Shifter 10577 | -4/Warlord | Warlord base infiltrated, sounded retreat 10698 | -4/Warlord | Lost 3 allies 10737 | -4/Warlord | Lost 12 allies 10752 | -4/Warlord | Spotted Executioner 10754 | -4/Warlord | Spotted Striker 10766 | -4/Warlord | Crushed by falling debris 10768 | -4/Warlord | Crushed by falling debris 10789 | -4/Warlord | Discovered new exit (range 12) 10794 | -4/Warlord | Lost 5 allies 10799 | -4/Warlord | Lost 5 parts (1p2u2w) 10867 | -4/Warlord | Spotted Executioner 10891 | -4/Warlord | Identified exit to Proximity Caves 10892 | -4/Warlord | Entered Proximity Caves 10893 | -3/Proximity Caves | Identified System Mapper 10979 | -3/Proximity Caves | Spotter reported a threat 11272 | -3/Proximity Caves | Lost 5 parts (1n2u2w) 11440 | -3/Proximity Caves | Spotter reported a threat 11606 | -3/Proximity Caves | Spotter reported a threat 11648 | -3/Proximity Caves | Discovered new exit (range 16) 11659 | -3/Proximity Caves | Spotter reported a threat 11663 | -3/Proximity Caves | Identified exit to Research 11665 | -3/Proximity Caves | Entered Research 11665 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11667 | -3/Research | Loaded intel: 76 non-interactive machine locations 11771 | -3/Research | Loaded intel: 5 recycling unit locations 11915 | -3/Research | Search patrols dispatched 12042 | -3/Research | Found Adv. Powered Armor 12045 | -3/Research | Found Adv. Powered Armor 12062 | -3/Research | Spotted B-86 Titan 12063 | -3/Research | Discovered new exit (range 16) 12078 | -3/Research | Identified exit to Quarantine 12079 | -3/Research | Entered Quarantine 12083 | -3/Quarantine | Identified exit to Research 12788 | -3/Quarantine | Lost 4 parts (1p2n1u) 13004 | -3/Quarantine | Garrison activated, responded to threat 13047 | -3/Quarantine | Spotted Alpha 7 13107 | -3/Quarantine | Destroyed Alpha 7 13113 | -3/Quarantine | Found Prototype Processor 13113 | -3/Quarantine | Identified Exp. Target Analyzer 13137 | -3/Quarantine | Lost 3 parts (1p1n1u) 13322 | -3/Quarantine | Found Alien Impact Weapon 13329 | -3/Quarantine | Entered Research 13329 | -2/Research | Evolved 2 slots: Weapon x2 13329 | -2/Research | Identified Core Stripper 13330 | -2/Research | Identified exit to Testing 13514 | -2/Research | Discovered exit to Testing (range 5) 13519 | -2/Research | Entered Testing 13719 | -2/Testing | Spotted Striker 13779 | -2/Testing | Found Prototype Leg 13779 | -2/Testing | Identified Myomer Exoskeleton 13870 | -2/Testing | Found Prototype Energy Cannon 13870 | -2/Testing | Identified Hpw. Disruptor Cannon 13989 | -2/Testing | Found Prototype Hackware 13989 | -2/Testing | Identified Ghost Barrier 14047 | -2/Testing | Lost 4 parts (1p2u1w) 14096 | -2/Testing | Found Lgt. Regenerative Plating 14101 | -2/Testing | Found Prototype Protection 14138 | -2/Testing | Discovered new exit (range 9) 14193 | -2/Testing | Identified exit to Access 14584 | -2/Testing | System corruption reached 10% 14695 | -2/Testing | Spotted Fortress 14714 | -2/Testing | Identified Hvy. Regenerative Plating 14772 | -2/Testing | Lost 3 parts (3u) 14811 | -2/Testing | Destroyed Fortress 14816 | -2/Testing | Found Prototype Device 14816 | -2/Testing | Identified Exp. EM Shield 14819 | -2/Testing | Found Prototype Device 14819 | -2/Testing | Identified Exp. Force Field 14825 | -2/Testing | Found Vortex Chain Reactor 14832 | -2/Testing | Found Thermal Barrier 14842 | -2/Testing | Found Prototype Protection 14842 | -2/Testing | Identified Centrium Heavy Armor Plating 14988 | -2/Testing | Discovered new exit (range 6) 14988 | -2/Testing | Discovered new exit (range 6) 15379 | -2/Testing | Identified exit to Protoforge 15383 | -2/Testing | Identified exit to Section 7 15390 | -2/Testing | Entered Protoforge 15491 | -2/Protoforge | Spotted Hotshot 15494 | -2/Protoforge | Spotted Hotshot 15494 | -2/Protoforge | Superfortress began startup sequence 15542 | -2/Protoforge | Destroyed Hotshot 15574 | -2/Protoforge | Destroyed Hotshot 15754 | -2/Protoforge | Discovered exit to Access (range 15) 16479 | -2/Protoforge | System corruption reached 30% 16533 | -2/Protoforge | Spotted Immortal 16535 | -2/Protoforge | Spotted Immortal 16541 | -2/Protoforge | Spotted Immortal 16542 | -2/Protoforge | Destroyed Immortal 16545 | -2/Protoforge | Destroyed Immortal 16555 | -2/Protoforge | Found Prototype Piercing Weapon 16555 | -2/Protoforge | Identified Exp. Jetlance 16576 | -2/Protoforge | Destroyed Immortal 16587 | -2/Protoforge | Found Exp. Jetlance 16601 | -2/Protoforge | Found Prototype Processor 16601 | -2/Protoforge | Identified Exp. Melee Analysis Suite 16794 | -2/Protoforge | Spotted Hotshot 16796 | -2/Protoforge | Spotted Hotshot 16830 | -2/Protoforge | Destroyed Hotshot 16846 | -2/Protoforge | Destroyed Hotshot 16977 | -2/Protoforge | Spotted Immortal 17007 | -2/Protoforge | Spotted Immortal 17037 | -2/Protoforge | Spotted Immortal 17060 | -2/Protoforge | Destroyed Immortal 17073 | -2/Protoforge | Core integrity fell below 50% 17080 | -2/Protoforge | Destroyed Immortal 17112 | -2/Protoforge | Destroyed Immortal 17142 | -2/Protoforge | Found Exp. Jetlance 17147 | -2/Protoforge | Found Prototype Device 17147 | -2/Protoforge | Identified Cep. Antimissile System 17148 | -2/Protoforge | Lost 9 parts (1p3n4u1w) 17317 | -2/Protoforge | Spotted Hotshot 17317 | -2/Protoforge | Spotted Hotshot 17320 | -2/Protoforge | Destroyed Hotshot 17338 | -2/Protoforge | Destroyed Hotshot 17483 | -2/Protoforge | Build established: Scavenger-Gladiator 17594 | -2/Protoforge | Spotted AP7-3 17594 | -2/Protoforge | Spotted AP7-3 17620 | -2/Protoforge | Destroyed AP7-3 17644 | -2/Protoforge | Destroyed AP7-3 17656 | -2/Protoforge | Spotted Overlord 17726 | -2/Protoforge | Lost 7 parts (2n2u3w) 17742 | -2/Protoforge | Released all parts (12) 17743 | -2/Protoforge | Core integrity fell below 20% 17751 | -2/Protoforge | Spotted EXE-6 17751 | -2/Protoforge | Spotted EXE-6 17754 | -2/Protoforge | Spotted SKR-2 17754 | -2/Protoforge | Spotted SKR-2 17754 | -2/Protoforge | Spotted SKR-2 17772 | -2/Protoforge | Lost 5 parts (1n1u3w) 17780 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Adequate) 17780 | -2/Protoforge | Loaded intel: 3 recycling unit locations 17788 | -2/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- be long before we can bring enough compute power to bear to take control of the Protoforge network. In the meantime our main assault force will arrive shortly with the aim of severing all physical connections to 0b10. Support from the recent Fedlink buildup seems good, we've got this! UFD!SANITIZING UFD!... Loading Protoforge recycling unit intel (x3)... 17780_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 17783_ Connecting with Recycling Unit... Feedback: System corruption (+1%). 17783_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 17785_ Machine disabled. 17785_ P-80 Master resets P-80 Master, system corruption cleaned. 17788_ Machine disabled. Map ----- +----------------------------------------------------+ | """""""""""""""??????????????????????????????????? | | """""""""""""""""????????????????????????????????? | | """"""""""""""""" ??????????????????????????????? | | """"""""""""""""" """????????????????????????????? | | """"""""""""""""" "" ??????????????????????????? | | """""""""""""""" " ????????????????????????? | | """"""""""""""" "" " ????????????????????????? | | """""""""""""" " " ??????????????????????? | | """"""""""""" " " " ?????????????????????? | | """""""""""" "" " " ?????????????????????? | | """"""""""" "" "" " "" ???????????????????? | | """""""" "" "" ??????????????????? | | "" "" "" """ "??????????????????? | | " "" "" "" """"????????????????? | | " " " " """" ???????????????? | | " """" """" " "" """ "" ???????????????? | | " "" """""""""" "" ???????????????? | | " """ " #??????????????? | | "?" 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Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Power Sword | -2/Testing | Hacked Enh. Force Lance | -2/Protoforge | Hacked Alien Tech Used ----------------- Core Stripper Achievements -------------- Junior Dev Look Less Dangerous Next Time Nope Not Immortal After All Ponder That! Super-what Now? Challenges ------------ None Game ------ Seed SystemMultitargetingBarrier Manual? 0 Play Time 03:40:30 Cumulative 148.4 hours Start 2025.11.15 @ 16:53:06 End 2025.11.15 @ 23:21:12 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 65 Adventurer 7 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 66 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa2a0552-731d-47c1-9e69-4c47458864b1