Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 21:45:33 Player: poison Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (537) 537 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3422 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 458/550 Matter 46/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Large Matter Pod > --- WEAPON (2) ------- Shock Bomb Launcher Missile Launcher > --- INVENTORY (10) --- Light Ion Engine Large Storage Unit Terrain Scan Processor Sensor Drone Bay (20/20) Medium Laser Light Assault Rifle Missile Launcher Datajack Mining Claw Longsword +1 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Matter Pod Hardened Medium Armor Plating > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Light Ion Engine Large Storage Unit Terrain Scan Processor Sensor Drone Bay Medium Laser Light Assault Rifle Shock Bomb Launcher Datajack Mining Claw Longsword +1 [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 24 | 6 2 5 . 3 8 Power 4 | 1 . 2 . 1 . Engine 4 | 1 . 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads 3 | 2 . . . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 1 . 1 3 Device 3 | . . . . 1 2 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 9 | 2 . 2 . 1 4 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 5 | . 1 . . . 4 Power 2 | . 1 . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 4 | . 1 . . . 4 To Critical Strikes . | . . . . . . Average Backups 5 | . 1 4 5 7 9 Power . | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . 1 2 2 2 Weapon 2 | . . 1 2 3 4 Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 91 98 100 100 78 Engine 13 | . 14 13 14 14 7 Treads 27 | . 28 28 28 28 20 Storage 15 | . 20 16 14 14 16 Protection 12 | . . 10 14 14 9 Energy Gun 9 | . 14 9 14 2 3 Ballistic Gun 13 | . 14 14 14 14 3 Launcher 4 | . . 4 . 11 11 Peak Build Rating 22 | 6 7 7 8 15 22 Average Rating 8 | 4 6 6 7 8 16 On Entrance 6 | . 6 6 7 8 9 Avg Prop Armor Cover (%) 11 | . . . . 11 . Naked Turns . | . . . . . . Heaviest Build 37 | 11 19 22 17 18 37 Greatest Support 62 | 40 40 40 40 40 62 Greatest Overweight (x) 3 | 3 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | . 4 7 6 9 10 Average Carried 5 | . 1 4 5 7 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | . 2 5 6 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 488 | . 78 215 50 115 30 Remotely . | . . . . . . Salvage Created 516 | . 78 116 . 86 236 Parts 30 | . 4 12 . 5 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 2 5 . 4 6 Guns 5 | . 2 3 . . . AOE 12 | . . 2 . 4 6 Classes Destroyed 5 | . 1 1 . 1 2 Builder 2 | . . . . . 2 Recycler 2 | . . . . 1 1 Swarmer 7 | . . 3 . 4 . Grunt 9 | . 2 2 . . 5 Sentry 1 | . . . . . 1 Best Kill Streak 9 | . 2 3 . 4 9 Combat Bots Only 6 | . 2 3 . 4 6 Max Kills in Single Turn 2 | . 1 1 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 152 | . 28 19 . 14 91 Missed 45 | . 7 5 . 2 31 Hits 107 | . 21 14 . 12 60 Projectile 107 | . 21 14 . 12 60 Critical Strikes 2 | . . . . . 2 Part Disruptions 1 | . . . . 1 . Damage Taken 1430 | . 252 115 . 169 894 Core 220 | . 83 19 . 26 92 Absorbed by Shields . | . . . . . . Redirected to Shielding 8 | . . 3 . 5 . Core Remaining (%) 74 | 100 . . . 48 . Volleys Fired 32 | . 8 11 . 3 10 Largest 2 | . 2 2 . 2 2 Hottest 72 | . 70 70 . 50 72 Shots Fired 63 | . 16 22 . 6 19 Gun 39 | . 16 20 . 3 . Cannon . | . . . . . . Launcher 24 | . . 2 . 3 19 Special . | . . . . . . Kinetic 22 | . 8 11 . 3 . Thermal 17 | . 8 9 . . . Explosive 20 | . . 2 . 3 15 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 8 | . 8 6 . . 5 Robot Miss Streak 2 | . 1 2 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 35 | . 12 15 . . 8 Core Hits 46 | . 5 8 . 8 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1788 | . 117 302 . 277 1092 Guns 254 | . 117 137 . . . Cannons . | . . . . . . Explosions 1502 | . . 139 . 271 1092 Melee . | . . . . . . Ramming 32 | . . 26 . 6 . Kinetic 118 | . 56 62 . . . Thermal 136 | . 61 75 . . . Explosive 1303 | . . 139 . 271 893 Electromagnetic 199 | . . . . . 199 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles . | . . . . . . Explosions 13 | . . . . . 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . . . 33 . Shots 1 | . . . . 1 . Rammed 7 | . . 5 . 2 . Targets Rammed 8 | . . 5 . 3 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 180 | . 180 150 . 10 7 Average Temperature 80 | . 100 77 . 7 7 Received Heat Transfer 498 | . 141 15 . . 342 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 481 | . 185 296 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 196 | . 40 62 . 101 196 Initial . | . . . . . . Average 10 | . 10 6 . 9 29 Influence Increases 517 | . 50 132 . 109 226 Destroy 0b10 Robot/C 340 | . 40 100 . 80 120 Destroy 0b10 Robot/NC 20 | . . . . 5 15 Destroy Leader 70 | . 10 20 . 10 30 Destroy Structure 72 | . . 12 . 14 46 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 371 | . 50 132 . 109 80 Time Decay 321 | . 40 132 . 109 40 Lost Part 50 | . 10 . . . 40 Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 6 5 . 8 12 Peak Tracking Total 8 | . 5 3 . 4 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 2 . 5 1 1 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 54 | . 2 . 50 1 1 Successful 52 | . 1 . 50 1 . Failed 2 | . 1 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 52 | . 1 . 50 1 . Record 49 | . . . 49 . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 9 | . . . . . 9 Sensors 9 | . . . . . 9 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5073 | 62 212 1308 2043 1069 379 Spaces Moved 3061 | 37 113 783 1276 655 197 Core 20 | 20 . . . . . Treads 3041 | 17 113 783 1276 655 197 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 Average Speed 159 | 145 160 160 160 160 161 Slowest Speed 225 | 200 160 160 160 160 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 24 86 94 86 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 120 | . . 17 . 14 89 Melee . | . . . . . . Projectile . | . . . . . . AOE 120 | . . 17 . 14 89 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3165 | 42 130 814 1278 668 233 Wait 9 | . 3 . . . 6 Move 3056 | 36 112 782 1275 654 197 Hop . | . . . . . . Pick Up 12 | . 4 2 1 1 4 Fast Attach 13 | 6 . 2 . . 5 Attach 3 | . 1 . . 1 1 Detach 2 | . . 1 . 1 . Swap 15 | . 1 4 . 4 6 Drop 8 | . 1 2 . 1 4 Fire 32 | . 8 11 . 3 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . . 5 . 3 . Escape Stasis . | . . . . . . Rewire 7 | . . 5 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 11) 275 | -10/Materials | Entered Mines 299 | -10/Mines | Met a Derelict bent on vengeance 305 | -10/Mines | Build established: Mutant 557 | -10/Mines | Learned Materials emergency access door positions 583 | -10/Mines | Discovered new exit (range 12) 1092 | -10/Mines | Learned Materials emergency access door positions 1180 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1181 | -10/Mines | Discovered new exit (range 5) 1242 | -10/Mines | Discovered new exit (range 5) 1583 | -10/Mines | Entered Exiles 1584 | -10/Exiles | Identified exit to Mines 1703 | -10/Exiles | Met 8R-AWN 1756 | -10/Exiles | Met EX-HEX 1857 | -10/Exiles | Met EX-BIN 2113 | -10/Exiles | Met EX-DEC 2126 | -10/Exiles | Learned location of Zion (-7) 2456 | -10/Exiles | Visited The Gauntlet 3355 | -10/Exiles | Aligned with FarCom system 3357 | -10/Exiles | Given EX-Vault access code 3405 | -10/Exiles | Opened EX-Vault 3425 | -10/Exiles | Found Longsword +1 3462 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3626 | -10/Exiles | Left Exiles lab with Longsword +1 3626 | -10/Exiles | Entered Mines 3650 | -9/Mines | Found the Drone Emporium 3666 | -9/Mines | Found Prototype Device 3668 | -9/Mines | Identified Sensor Drone Bay 4343 | -9/Mines | Learned Materials emergency access door positions 4596 | -9/Mines | Core integrity fell below 50% 4682 | -9/Mines | Discovered new exit (range 6) 4695 | -9/Mines | Entered Materials 4695 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4993 | -8/Materials | Garrison activated, responded to threat 5074 | -8/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. G-47 Trooper destroyed. Lgt. Ion Engine destroyed. G-47 Trooper destroyed. Y-45 Defender destroyed. Critical hit (Burn: +37). The unstable cave ceiling collapses. Acquired 30 matter. The unstable cave ceiling collapses. Critical hit (Burn: +37). The unstable cave ceiling collapses. Lgt. Treads destroyed. The unstable cave ceiling collapses. Lgt. Treads destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????# w#???? !???????? | | ?????????????????????????????# ?? ?? !|??????? | | ????????????????????????????? ?? ? ??????? | | ????????????????????????????? ??? ? ??????? | | ????????????????????????????? ??? # ????????? | | ???????????????????????????## ?? ? # ?????????? | | ?????????????????????????### ####?## ??????????? | | ????????????????????????## # # # ###????????#### | | ????????????????????????# ## ##???????# " | | ???????????????####?????# ## # ###?????#"G" | | ???????????????# ##### # # #######" " | | ???????????????# r ^ ! | | ???????????????# " @ [% ] | | ???????????????# u YYr %r !^ | | ???????????????# ###### # # ### | | ???????????????## ???????# = #?# ] | | ??????????????????????????## [ #?#^ | | ??????????????????????????# # ##?# | | ??????????????????????????# ##??# | | ?????????????????g????????## ##??# | | ???????????????????????????## =! #???# | | ????????????????????????????# =! #???# ##### | | ????????????????????????????# = ! #???# # | | ????????????????????????????# #???# # !" | | ????????????????????????????############## # " | | ?????????????????????????????# # # ] " | | ?????????????????????????????# # # | | ?????????????????????????????# # # " | | ?????????????????????????????# """ """ + # " | | ?????????????????????????????# """"""""" # # " | | ?????????????????????????????# """"" # # | | ?????????????????????????????# # ##### | | ?????????????????????????????############# #???? | | ??????????????????????????????????######## ##### | | ??????????????????????????????????# # # | | ??????????????????????????????????# + +]] | | ??????????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Librarian Sixth Sense Tourist Challenges ------------ None Game ------ Seed GuidedMiniSuit Manual? 0 Play Time 00:30:44 Cumulative 3.5 hours Start 2026.09.10 @ 21:02:24 End 2026.09.10 @ 21:45:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af9658b3-8c40-4ae4-b7a1-511ebf6cdc97