Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.28 @ 13:08:59 Player: ILikeMonsters1890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1359) 1359 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3630 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Mace Mace > --- INVENTORY (10) --- Cooled Ion Engine Cooled Ion Engine Small Storage Unit Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Transport Network Coupler Melee Analysis Suite > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Small Storage Unit Mini Grenade Launcher Mace Mace [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Mace Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 52 | 12 5 13 12 10 Power 9 | 1 . 3 3 2 Engine 8 | 1 . 3 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 6 2 4 3 2 Treads . | . . . . . Leg . | . . . . . Wheel 17 | 6 2 4 3 2 Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 1 2 4 4 Device 6 | 2 . . 2 2 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 12 | 2 2 4 2 2 Energy Gun 1 | . 1 . . . Energy Cannon 4 | . . 4 . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . . . 2 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . . 1 3 14 Power 3 | . . 1 1 1 Propulsion 6 | . . . 1 5 Utility 7 | . . . 1 6 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . 1 3 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 100 100 99 72 Engine 10 | . 14 11 11 7 Wheel 26 | . 28 33 32 15 Device 9 | . 14 11 10 5 Storage 11 | . 14 11 11 9 Processor 3 | . . . . 12 Protection 7 | . . 11 11 6 Energy Cannon 10 | . . 21 19 . Ballistic Gun 5 | . 26 1 . . Impact Weapon 5 | . . . 2 16 Naked Turns . | . . . . . Heaviest Build 29 | 14 19 29 29 28 Greatest Support 40 | 32 20 30 30 40 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 8 10 10 10 9 Average Carried 8 | 4 9 9 9 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 10 10 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 878 | 377 146 114 144 97 Remotely . | . . . . . Salvage Created 1723 | 165 132 282 571 573 Parts 90 | 18 6 23 31 12 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 40 | . 2 8 10 20 Melee 9 | . . . . 9 Guns 2 | . 2 . . . Cannons 18 | . . 8 10 . Classes Destroyed 10 | 3 2 3 2 . Worker 2 | 2 . . . . Tunneler 4 | 4 . . . . Hauler 4 | . 1 . 3 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 14 | . . 3 1 10 Grunt 16 | . 2 3 4 7 Duelist 1 | . . . 1 . Sentry 9 | . . 2 4 3 Best Kill Streak 6 | 3 2 3 4 6 Combat Bots Only 6 | . 2 3 4 6 Max Kills in Single Turn 2 | 2 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2676 | . 165 442 361 1708 Core 761 | . 44 65 93 559 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 113 | . . . 113 . Core Remaining (%) 80 | 100 82 . 60 . Volleys Fired 80 | 16 22 18 24 . Largest 2 | 2 2 2 2 . Hottest 150 | 40 40 136 150 . Shots Fired 159 | 32 45 36 46 . Gun 77 | 32 45 . . . Cannon 82 | . . 36 46 . Launcher . | . . . . . Special . | . . . . . Kinetic 77 | 32 45 . . . Thermal 82 | . . 36 46 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 9 9 6 13 . Robot Miss Streak 4 | 3 2 4 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 139 | 18 23 15 25 58 Core Hits 47 | 10 8 9 14 6 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 9 | . . . . 9 Critical Strikes 11 | . . . . 11 Smash 11 | . . . . 11 Melee Attacks 77 | . . . . 77 Impact 77 | . . . . 77 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 12 | . . . . 12 Damage Inflicted 3235 | 205 235 316 654 1825 Guns 440 | 205 235 . . . Cannons 970 | . . 316 654 . Explosions . | . . . . . Melee 1825 | . . . . 1825 Ramming . | . . . . . Kinetic 440 | 205 235 . . . Thermal 970 | . . 316 654 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1825 | . . . . 1825 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 2 . 7 . Average Corruption 3 | . 1 . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 1 . 14 . Message Errors 3 | . . . 3 . Matter Fused 5 | . . . 5 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 398 | . . 1 . 397 Projectiles 1 | . . 1 . . Explosions . | . . . . . Melee 397 | . . . . 397 Knockbacks 6 | . . . . 6 Impact 5 | . . . . 5 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 6 215 216 1 Average Temperature 76 | . 6 92 70 1 Received Heat Transfer 900 | . 90 90 99 621 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 12 | . . . . 12 Impact Corruptions 25 | . . . . 25 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1517 | . . 555 962 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 474 | 35 149 375 336 474 Initial 84 | . 22 62 73 84 Average 162 | 14 78 143 162 300 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 72 | 100 100 83 76 27 Level 1 20 | . . 16 23 45 Level 2 6 | . . . . 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 5 | . . 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 8 10 18 32 Peak Tracking Total 7 | . 4 3 6 7 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 7 | . 2 . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 7 | . 6 1 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 5 | . . 2 3 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 20 | . 5 6 7 2 Terminals 16 | . 3 6 5 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 11 16 23 5 Successful 33 | . 6 6 18 3 Failed 22 | . 5 10 5 2 Catastrophic 5 | . 1 3 1 . Database Lockouts . | . . . . . Manual 12 | . 1 7 3 1 Terminals 46 | . 8 16 17 5 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 4 6 12 3 Part Schematic 1 | . . . 1 . Robot Analysis 2 | . . 1 1 . Prototype ID Bank 5 | . . . 4 1 Branch Access Points 1 | . . 1 . . Fabricator Index 1 | . . . 1 . Recycling Unit Index 1 | . . 1 . . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . . 1 Reprogram Traps 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 4 | . 2 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 4 6 7 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 65 | . . . 65 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 2 | . . 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2055 | 212 382 435 510 516 Spaces Moved 1321 | 159 292 295 372 203 Core 77 | 12 . . . 65 Treads . | . . . . . Legs . | . . . . . Wheels 1244 | 147 292 295 372 138 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 91 | 84 80 80 80 148 Slowest Speed 300 | 100 80 80 95 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 7 44 28 66 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 13 . Melee . | . . . . . Projectile 13 | . . . 13 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1927 | 207 411 459 544 306 Wait 304 | . 65 113 101 25 Move 1317 | 158 291 294 371 203 Hop . | . . . . . Pick Up 70 | 18 15 12 21 4 Fast Attach . | . . . . . Attach 23 | 7 . 3 4 9 Detach . | . . . . . Swap 29 | 5 5 10 8 1 Drop 42 | 3 13 9 15 2 Fire 80 | 16 22 18 24 . Melee 62 | . . . . 62 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 611 | -9/Materials | Identified exit to Mines 611 | -9/Materials | Identified exit to Storage 1030 | -9/Materials | Entered Storage 1121 | -9/Storage | Lost 3 parts (1p1n1u) 1224 | -9/Storage | Repaired Wheel 1254 | -9/Storage | Repaired Wheel 1400 | -9/Storage | Repaired Wheel 1526 | -9/Storage | Discovered new exit (range 15) 1540 | -9/Storage | Entered Materials 1540 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -8/Materials | Garrison activated, responded to threat 1796 | -8/Materials | Lost 6 parts (3n3u) 1923 | -8/Materials | Core integrity fell below 50% 1997 | -8/Materials | Core integrity fell below 20% 2056 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02008_ Destroyed Particle Gun. 02008_ G-47 Trooper system corrupted by crushing effect. 02010_ M-13 Machinist fits Backup Laser I on G-47 Trooper. 02011_ G-50 Soldier suffers critical hit (Smash). 02011_ Destroyed Carbon-fiber Leg. 02011_ G-50 Soldier system corrupted by crushing effect. 02011_ G-50 Soldier destroyed. 02016_ G-47 Trooper suffers critical hit (Smash). 02016_ G-47 Trooper destroyed. 02024_ Acquired Lgt. Nuclear Core. 02029_ Acquired 10 matter. 02031_ G-47 Trooper suffers critical hit (Smash). 02031_ Destroyed Aluminum Leg. 02031_ G-47 Trooper system corrupted by crushing effect. 02032_ G-47 Trooper system terminally corrupted. 02034_ Dropped Lgt. Nuclear Core. 02039_ Imp. Sensor Array destroyed. 02040_ G-47 Trooper knocked back. 02053_ Melee Analysis Suite destroyed. 02053_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????########## #?????????????????? | | ??????????????????# @g# #?????????????????? | | ??????????????????# """g# #?????????????????? | | ??????????????????# """ # ########### ??????? | | ??????????????????# """[#% "%" ?????? | | ??????????????????# *=+%% " ?#???? | | ??????????????????# !%#* #???? | | ??????????????????# %# """ #???? | | ??????????????????#!! "T" # """ #???? | | ??????????????????#! """ # """ #???? | | ????????????????############ ##??? | | ?????????????? " ?? | | ?????????????? ^%^ """ ?? | | ?????????????? " """ ??? | | ???????????????##+############### """ #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# """ #?????? | | ????????????????????????????????# """ #?????? | | ????????????????????????????????# """ #?????? | | ????????????????????????????????# ^ #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# """ #?????? | | ????????????????????????????????# """ #?????? | | ???????????????????????########## """ ####### | | ???????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Melee Accuracy 5 Item Schematics ----------------- Shock Rifle | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtySubatomicRedistributor Manual? 0 Play Time 00:28:16 Cumulative 82.3 hours Start 2022.10.28 @ 12:40:07 End 2022.10.28 @ 13:08:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 980d1fc0-e11f-47ca-9425-3c5a863814eb