Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 16:05:01 Player: Beleaguer Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (824) 824 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 5950 Bonus ------- Follower Combat Kills 206 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Sensor Array Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Improved Transmission Jammer Improved Power Shielding Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Field Propulsion Drive > --- UTILITY ---------- Weight Redist. System Trap Scanner Advanced Sensor Array Signal Interpreter Improved Utility Shielding Improved Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Barrage Gun > --- INVENTORY -------- Improved Transmission Jammer Improved Power Shielding Lightning Gun KE Penetrator Improved Datajack [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Beam Cannon Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 2 | . . . . . . 1 1 . . . Propulsion 3 | . . . 1 . 1 . 1 . . . Utility 5 | . . . 1 . 1 1 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 83 | 10 16 4 5 2 15 8 7 1 . 15 Power 14 | 2 4 1 . 1 1 2 2 . . 1 Engine 10 | 2 2 1 . . 1 2 2 . . . Core 4 | . 2 . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 3 2 1 . 6 2 . . . 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . Hover 2 | . 2 . . . . . . . . . Flight 14 | . . 2 1 . 6 2 . . . 3 Utility 23 | 2 3 1 1 1 5 1 4 . . 5 Device 15 | 1 3 . 1 . 4 1 2 . . 3 Storage 2 | 1 . 1 . . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 2 | . . . . . . . 1 . . 1 Protection 3 | . . . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 27 | 4 6 . 3 . 3 3 1 1 . 6 Energy Gun 7 | 2 2 . . . . . 1 . . 2 Energy Cannon 2 | . 1 . . . 1 . . . . . Ballistic Gun 14 | 2 3 . 3 . 2 1 . 1 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 . . . 1 Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 24 | . 4 1 . . . . 2 . . 17 Power 6 | . 1 . . . . . 2 . . 3 Propulsion 8 | . 1 . . . . . . . . 7 Utility 5 | . . 1 . . . . . . . 4 Weapon 5 | . 2 . . . . . . . . 3 Highest Loss Streak 8 | . 2 1 . . . . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 84 74 100 98 100 85 86 86 74 Engine 9 | . 10 10 11 2 8 15 12 13 13 6 Core 1 | . 3 3 . 8 . . . . . 1 Wheel 5 | . 22 . . . . . . . . . Hover 1 | . 5 6 . . . . . . . . Flight 22 | . . 21 26 33 36 30 26 26 26 20 Device 18 | . 16 16 11 22 22 23 19 20 20 15 Storage 3 | . 11 6 11 1 . . . . . . Processor 4 | . . . . 9 9 7 6 6 6 5 Hackware 2 | . . . . . . . 5 6 6 7 Protection 1 | . . . . . 3 7 1 . . 2 Energy Gun 3 | . 8 . . . . . 3 6 6 4 Energy Cannon 5 | . 7 14 11 11 9 3 . . . . Ballistic Gun 6 | . 10 3 3 11 8 3 2 5 6 4 Special Melee Weapon 1 | . . . . . . 6 6 . . . Peak Build Rating 57 | 7 9 9 11 12 31 37 46 46 46 57 Average Rating 25 | 5 7 7 8 11 26 36 43 46 46 43 On Entrance 22 | . 7 9 8 11 12 28 37 46 46 46 Naked Turns . | . . . . . . . . . . . Heaviest Build 27 | 15 16 12 11 12 19 25 22 24 24 27 Greatest Support 31 | 26 26 12 12 12 22 24 24 24 24 31 Greatest Overweight (x) 2 | . . . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 4 3 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 5 5 5 5 4 5 5 4 Class Distribution -------------------- 36% | Scavenger-Sprinter 27% | Mutant 13% | Scavenger-Scout 11% | Scavenger-Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Matter Collected 1264 | 265 330 99 71 35 261 . . 163 . 40 Remotely . | . . . . . . . . . . . Salvage Created 1477 | 104 604 43 84 69 381 . 33 26 . 133 Parts 90 | 3 31 6 11 3 19 . 4 1 . 12 Haulers Intercepted 3 | . . . . . 3 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 28 | . 11 3 4 . 4 . . 1 . 5 Guns 18 | . 7 2 2 . 2 . . 1 . 4 Cannons 9 | . 4 1 2 . 2 . . . . . AOE 1 | . . . . . . . . . . 1 Classes Destroyed 10 | 2 6 . . . 2 . . . . . Worker 1 | . 1 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . Recycler 4 | 1 1 . . 1 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 4 | . 1 . 1 . 1 . 1 . . . Swarmer 16 | . 3 3 4 . 1 . . 1 . 4 Cutter 4 | . . . . . 3 . . . . 1 Grunt 8 | . 8 . . . . . . . . . Best Kill Streak 4 | 1 3 3 3 1 3 . 1 1 . 4 Combat Bots Only 4 | . 3 3 2 . 3 . . 1 . 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 315 | . 56 13 11 . 56 16 69 11 9 74 Missed 150 | . 10 5 4 . 31 6 49 11 7 27 Damage Taken 3185 | . 485 62 59 . 414 136 155 . 17 1857 Core 1404 | . 138 30 . . 120 23 32 . . 1061 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 143 | . . . . . 9 . . . . 134 Core Remaining (%) 83 | 100 . 32 . 100 78 96 . . 96 . Volleys Fired 143 | 10 50 6 11 5 37 3 2 2 . 17 Largest 2 | 1 2 2 2 2 2 2 1 2 . 2 Hottest 93 | 20 80 80 80 80 83 79 55 78 . 93 Shots Fired 259 | 10 97 12 18 10 74 6 2 4 . 26 Gun 175 | 10 76 6 7 5 37 3 2 4 . 25 Cannon 83 | . 21 6 11 5 37 3 . . . . Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 Kinetic 131 | 10 48 6 7 5 37 3 . 2 . 13 Thermal 76 | . 21 6 11 5 32 . . . . 1 Explosive . | . . . . . . . . . . . Electromagnetic 52 | . 28 . . . 5 3 2 2 . 12 Robot Hit Streak 10 | 4 7 2 3 3 10 3 1 2 . 6 Robot Miss Streak 6 | 1 6 4 3 2 3 1 1 1 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 145 | 7 50 4 8 6 52 4 1 2 . 11 Core Hits 62 | 3 21 3 5 1 18 1 1 1 . 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . . . Critical Strikes 3 | 1 1 . . . 1 . . . . . Destroy 2 | 1 . . . . 1 . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2512 | 90 750 58 130 87 873 62 36 37 . 389 Guns 1490 | 90 554 23 41 35 447 36 36 37 . 191 Cannons 819 | . 194 35 89 52 426 23 . . . . Explosions 178 | . . . . . . . . . . 178 Melee . | . . . . . . . . . . . Ramming 21 | . 2 . . . . 3 . . . 16 Kinetic 1024 | 90 276 23 41 35 447 36 . . . 76 Thermal 722 | . 194 35 89 52 348 . . . . 4 Explosive 178 | . . . . . . . . . . 178 Electromagnetic 567 | . 278 . . . 78 23 36 37 . 115 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . 1 Average Corruption 1 | . . . . . 2 . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . 1 . . . . 2 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 130 | . . . . . . . . . . 130 Projectiles . | . . . . . . . . . . . Explosions 130 | . . . . . . . . . . 130 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . 1 . . . 168 Shots 2 | . . . . . . . . . . 2 Rammed 9 | . 2 . . . . 1 . . . 6 Targets Rammed 9 | . 2 . . . . 1 . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 178 | . 178 . 1 4 143 45 32 36 . 84 Average Temperature 43 | . 60 . 1 2 29 23 16 20 . 20 Received Heat Transfer 495 | . 195 . 9 . 207 . 48 . 6 30 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 1 . . . 4 . . . . . Heat Transferred 1542 | . 407 74 185 111 740 . . . . 25 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Peak Influence 437 | 10 223 88 272 168 437 317 371 . . 291 Initial 189 | . 6 28 33 105 65 189 154 . . 166 Average 184 | 3 121 76 118 135 259 262 252 . . 192 Maximum Alert Level 2 | . 1 . 1 . 2 1 1 . . 1 Low Security (%) 60 | 100 86 100 78 100 29 3 39 . . 66 Level 1 39 | . 13 . 21 . 68 96 60 . . 33 Level 2 . | . . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 3 . . 1 4 2 2 . . 4 Investigation 5 | . 1 . . . . 2 1 . . 1 Extermination . | . . . . . . . . . . . Reinforcement 8 | . 2 . . . 3 . 1 . . 2 Assault 2 | . . . . 1 1 . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Distress Signals 2 | . . . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 19 4 16 1 39 4 9 12 1 14 Peak Tracking Total 11 | . 4 3 5 1 11 3 5 9 1 5 Tactical Retreats 23 | . . . 2 . 10 1 4 3 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Traps Triggered 3 | . 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Disabled 3 | . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Accessed 25 | . 5 . 2 . 3 5 6 . . 4 Terminals 17 | . 5 . 2 . 2 2 4 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 4 | . . . . . 1 . 2 . . 1 Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 60 | . 10 . 4 . 7 12 17 . . 10 Successful 32 | . 5 . 3 . 3 7 10 . . 4 Failed 28 | . 5 . 1 . 4 5 7 . . 6 Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 2 . . . 2 . . . Terminals 37 | . 10 . 4 . 6 3 9 . . 5 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 13 | . . . . . 1 . 8 . . 4 Scanalyzers 7 | . . . . . . 7 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 18 | . 5 . 2 . 2 2 4 . . 3 Record 2 | . 1 . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 5 | . 2 . 1 . 1 . 1 . . . Alert Level 3 | . 2 . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . 1 . . . 1 Investigation Status 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Zone Layout 2 | . . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 1 . 6 . . 1 Recycle Component 3 | . . . . . . . 3 . . . Process 1 | . . . . . . . 1 . . . Report Inventory 2 | . . . . . 1 . 1 . . . Retrieve Components 2 | . . . . . . . 1 . . 1 Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 . 1 . 1 4 6 . . 4 Full Trace Events 4 | . . . . . . 2 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 3 | . . . . . . . 3 . . . Recycled Matter 51 | . . . . . . . 51 . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 3 . . 2 Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total Allies 4 | . . . . 4 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 63 | . . . . 63 63 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders 3 | . . . . 3 . . . . . . ROAM 1 | . . . . 1 . . . . . . FOLLOW 2 | . . . . 2 . . . . . . Ally Attacks 72 | . . . . 27 45 . . . . . Total Damage 850 | . . . . 314 536 . . . . . Kills 11 | . . . . 3 8 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Turns Passed 3825 | 94 823 243 154 174 854 258 360 326 34 505 Spaces Moved 6840 | 61 690 516 278 314 1350 718 945 981 99 888 Core 35 | 2 . . . . . . . . . 33 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 570 | 59 511 . . . . . . . . . Hover 224 | . 179 45 . . . . . . . . Flight 6011 | . . 471 278 314 1350 718 945 981 99 855 Fastest Speed 27 | 50 56 37 34 34 29 29 29 29 29 27 Average Speed 36 | 88 81 38 35 34 30 29 29 29 29 32 Slowest Speed 195 | 90 90 56 37 34 31 104 29 29 29 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 35 | . . . 1 . 29 1 2 . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 71 94 21 73 42 18 11 87 9 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 1 . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 24 | . . . . . . . . . . 24 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 24 | . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total 7842 | 89 853 546 314 370 1687 754 1026 1017 103 1083 Wait 674 | . 77 14 13 48 271 18 61 31 5 136 Move 6767 | 60 689 515 275 313 1298 715 940 980 98 884 Hop 28 | . . . 1 . 22 1 2 . . 2 Pick Up 85 | 9 12 4 5 1 23 4 9 2 . 16 Fast Attach . | . . . . . . . . . . . Attach 43 | 7 6 1 5 . 4 6 2 . . 12 Detach 8 | . . 1 2 . 1 3 . . . 1 Swap 40 | 3 10 3 . 2 11 2 5 1 . 3 Drop 45 | . 7 2 2 1 20 1 5 1 . 6 Fire 143 | 10 50 6 11 5 37 3 2 2 . 17 Melee . | . . . . . . . . . . . Ram 9 | . 2 . . . . 1 . . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 651 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Core integrity fell below 50% 918 | -10/Materials | Entered Mines 1018 | -10/Mines | Learned Materials stockpile data 1025 | -10/Mines | Discovered new exit (range 4) 1156 | -10/Mines | Discovered new exit (range 5) 1161 | -10/Mines | Entered Materials 1161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Discovered new exit (range 7) 1315 | -9/Materials | Entered Mines 1316 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1317 | -9/Mines | Learned Materials interactive machine intel 1348 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1364 | -9/Mines | Found DCF Scrap (11 items) 1462 | -9/Mines | Met a Derelict testing a Signal Generator 1463 | -9/Mines | Discovered new exit (range 14) 1464 | -9/Mines | Found Signal Generator 1489 | -9/Mines | Identified exit to Materials 1489 | -9/Mines | Entered Materials 1489 | -8/Materials | Accompanied by 3 allies 1489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1490 | -8/Materials | Loaded intel: 19 interactive machine locations 1797 | -8/Materials | Build established: Scavenger-Sprinter 2277 | -8/Materials | Build established: Scout 2337 | -8/Materials | Discovered new exit (range 16) 2342 | -8/Materials | Identified exit to Factory 2343 | -8/Materials | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2361 | -7/Factory | Discovered new exit (range 5) 2541 | -7/Factory | Discovered new exit (range 5) 2601 | -7/Factory | Identified exit to Factory 2601 | -7/Factory | Entered another Factory area 2601 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2625 | -6/Factory | Build established: Scavenger-Scout 2808 | -6/Factory | Spotted B-75 Beast 2960 | -6/Factory | Discovered new exit (range 3) 2961 | -6/Factory | Identified exit to Lower Caves 2961 | -6/Factory | Entered Lower Caves 2962 | -6/Lower Caves | Identified exit to Lower Caves 3035 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3036 | -6/Lower Caves | Build established: Scavenger-Sprinter 3043 | -6/Lower Caves | Spotted B-75 Beast 3259 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3287 | -6/Lower Caves | Entered another Lower Caves area 3316 | -6/Lower Caves | Discovered new exit (range 6) 3319 | -6/Lower Caves | Identified exit to Factory 3321 | -6/Lower Caves | Entered Factory 3321 | -5/Factory | Evolved 2 slots: Utility x2 3595 | -5/Factory | Lost 5 parts (1p2n1u1w) 3740 | -5/Factory | Garrison activated, responded to threat 3790 | -5/Factory | Core integrity fell below 50% 3814 | -5/Factory | Lost 8 parts (2p5n1w) 3823 | -5/Factory | Core integrity fell below 20% 3826 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03814_ Acquired Welding Torch. 03817_ R-10 Processor inserts Wheel into recycling unit. 03818_ Welding Torch destroyed. 03818_ Penetrated by Slug. 03819_ R-10 Processor inserts Wheel into recycling unit. 03820_ Knocked back. 03822_ R-10 Processor inserts Wheel into recycling unit. 03823_ Penetrated by Slug. 03824_ Imp. Utility Shielding destroyed. 03824_ Imp. Hacking Suite destroyed. 03824_ Knocked back. 03825_ R-10 Processor collects Imp. Datajack. 03825_ R-10 Processor inserts Tesla Rifle into recycling unit. 03826_ R-10 Processor inserts Corrupted Imp. Surge Thruster into recycling unit. 03826_ Trap Scanner destroyed. Map ----- +----------------------------------------------------+ | """"" #???????????????????????????? | | # """"" #???????????????????????????? | | # #???????????????????????????? | | = ####+#####???????????????????????????? | | | ????????????????????????????? | | % ??????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ##############" ????????????????????????????? | | #???????????????????????????????????????????? | | #############???????????????????????????????? | | " #???????????????????????????????? | | # #???????????????????????????????? | | /[[ #???????????????????????????????? | | "/!% #???????????????????????????????? | | #%=! #???????????????????????????????? | | #= #???????????????????????????????? | | # #???????????????????????????????? | | ##+##########???????????????????????????????? | | #????????????###########?????????????????? | | #????????????# """ """ #?????????????????? | | #????????????# """ """ #?????????????????? | | #????????????# """ """%#?????????????????? | | =############## H #?????????????????? | | + H @Y! %#?????????????????? | | [ "T##### RR%Rc #?????????????????? | | % ###???# """Y""" #?????????????????? | | %%""" %#?????# """"""" #?????????????????? | | ]] """" #?????###########?????????????????? | | ]] """" #?????????????????????????????????? | | ] #?????????????????????????????????? | | """" """" ????????????????????????????????? | | """" """" ????????????????????????????????? | | """" """" ???????????????????????????????? | | ? ? ??????????????????????????????? | | !???? ?? ??????????????????????????????? | | ?????#+#??######???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 320 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Power Shielding 66 Utility Shielding 66 Evasion (%) 74 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Surge Thruster | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed GravitonImprovedClaymores Manual? 0 Play Time 02:34:33 Cumulative 118.7 hours Start 2024.11.22 @ 09:09:59 End 2024.11.22 @ 16:05:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 29 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ccbc38a8-ec9f-4372-a16b-40498d321830