Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 23:08:08 Player: SunShine214 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (233) 1165 Value Destroyed (7471) 7471 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 14535 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 301 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 95/100 System Corruption 22% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Plasma Sword Plasma Sword > --- INVENTORY (5) ---- Quantum Capacitor Improved Weapon Shielding Precision Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flying Gyrokinetic-NPT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Energy Phase Construct/C Ballistic Penetrator Construct/G Plasma Sword > --- INVENTORY -------- Cold Fusion Reactor Gyrokinetic Inverter Linear Gravjet Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Heat Sink Medium Storage Unit Compact Matter Pod Improved Weapon Shielding Layered Light Armor Plating Advanced Hardlight Generator Hacking Suite Improved Remote Datajack Improved Plasma Cutter [Rating: 93] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Airjet Flight Unit Constructs Utility Hacking Suite Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 2 . . 4 . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . 2 . . . . Utility 6 | . . 2 1 . . 2 . . . 1 Weapon 2 | . . . . . . . . . 2 . Parts Attached 100 | 7 3 26 11 9 2 8 2 11 13 8 Power 9 | 1 1 2 1 1 . . . 1 2 . Engine 7 | 1 1 2 1 1 . . . 1 . . Core 1 | . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 23 | 2 1 8 7 1 . . . . . 4 Treads 15 | 2 1 4 7 1 . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . Hover 3 | . . 3 . . . . . . . . Flight 3 | . . 1 . . . . . . . 2 Utility 39 | 2 1 7 1 3 1 5 2 10 5 2 Device 12 | 1 . 2 1 . 1 1 . 3 1 2 Storage 8 | 1 1 2 . 1 . . . 2 1 . Processor 5 | . . 1 . 1 . 3 . . . . Hackware 8 | . . 1 . . . 1 1 2 3 . Protection 6 | . . 1 . 1 . . 1 3 . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 . 9 2 4 1 3 . . 6 2 Energy Gun 9 | 1 . 6 2 . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 2 | 1 . 1 . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . Launcher 3 | . . 2 . . . . . . . 1 Special Weapon 3 | . . . . 1 . 1 . . 1 . Impact Weapon 2 | . . . . 1 . 1 . . . . Slashing Weapon 7 | . . . . . 1 1 . . 4 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 4 1 1 1 2 . . 2 1 Parts Lost 47 | . 1 9 1 2 . . 2 5 9 18 Power 6 | . . . 1 . . . . 1 2 2 Propulsion 12 | . 1 3 . . . . . . 2 6 Utility 17 | . . 2 . 1 . . 1 4 1 8 Weapon 12 | . . 4 . 1 . . 1 . 4 2 Highest Loss Streak 8 | . 1 4 1 2 . . 2 2 3 8 To Critical Strikes 2 | . . . . . . . 1 . 1 . Average Backups 13 | . 3 14 18 19 17 15 11 6 9 12 Power . | . . . . . . . . . . . Propulsion 5 | . . 6 10 12 10 1 1 . 1 . Utility 4 | . . 3 3 3 3 9 6 1 4 5 Weapon 2 | . 1 3 4 3 2 3 2 2 . 3 Tool/Special . | . . . . . . . . . . . Unused Backups 57 | . 1 10 2 3 9 5 9 3 8 7 Power 1 | . . 1 . . . . . . . . Propulsion 26 | . . 5 2 2 9 2 2 . 4 . Utility 19 | . . 2 . 1 . 3 7 1 2 3 Weapon 9 | . 1 2 . . . . . 1 2 3 Tool/Special 2 | . . . . . . . . 1 . 1 Average Slot Usage (%) 79 | . 99 92 99 97 86 65 61 62 61 51 Engine 6 | . 14 11 9 9 8 . . 4 3 . Treads 12 | . 27 20 27 27 18 1 . 1 . . Device 9 | . 14 10 17 8 3 8 6 10 11 7 Storage 8 | . 14 11 9 9 9 6 3 5 5 4 Processor 6 | . . 1 9 15 14 9 10 4 . . Hackware 10 | . . 9 9 9 9 12 12 11 15 8 Protection 2 | . . 4 . . 5 . 2 3 1 . Energy Gun 5 | . 14 16 16 1 . 1 . 2 1 2 Energy Cannon 1 | . . . . . . . . 3 3 2 Ballistic Gun 2 | . 14 1 . . . 2 6 3 1 . Ballistic Cannon 3 | . . . . 15 11 1 . 1 1 . Slashing Weapon 2 | . . . . . 6 2 1 . 5 7 Peak Build Rating 93 | 7 7 23 32 33 48 78 75 79 93 93 Average Rating 45 | 5 6 17 27 30 36 66 69 73 78 72 On Entrance 39 | . 7 7 23 32 31 42 75 60 75 81 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 20 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 14 19 59 62 64 61 56 54 45 67 50 Greatest Support 77 | 40 40 40 69 69 66 77 33 44 62 60 Greatest Overweight (x) 10 | . . 2 1 . 1 1 1 1 10 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 10 15 15 Average Capacity 15 | 7 8 17 20 20 20 20 12 9 12 13 Most Carried 20 | 1 6 20 20 20 20 20 20 10 15 15 Average Carried 13 | . 3 14 18 19 17 17 12 7 9 12 Final Capacity 20 | 8 10 20 20 20 20 20 5 10 15 5 Final Carried 20 | 1 5 20 20 20 12 20 5 8 15 5 Scrap Engine Consumption 177 | . . . . . 31 47 3 32 54 10 Constructs Created 11 | . . . . . 2 1 . 2 4 2 Constructs Modified 60 | . . . . . 11 20 . 13 11 5 Class Distribution -------------------- 29% | Hacker-Construct 25% | Mutant 15% | Scavenger-Mutant 12% | Commander-Mutant 8% | Commander-Construct 5% | Hacker-Mutant 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Waste Hacker-Construct | -6/Factory Hacker-Construct | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Matter Collected 3490 | 291 85 571 376 657 279 255 . 481 378 117 Remotely . | . . . . . . . . . . . Salvage Created 9475 | 173 515 1343 968 731 1542 1137 . 954 1492 620 Parts 440 | 8 40 77 49 29 51 40 . 51 74 21 Haulers Intercepted 17 | . 2 6 1 6 . 1 . . 1 . Recyclers Shooed 13 | . . 2 2 1 7 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Combat Hostiles Destroyed 146 | . 15 23 27 14 7 13 . 18 19 10 Melee 20 | . . . . . 3 1 . . 8 8 Guns 49 | . 11 8 11 . . 6 . 11 2 . Cannons 35 | . . . . 14 4 4 . 5 8 . AOE 34 | . 4 14 15 . . . . . 1 . Classes Destroyed 17 | 3 6 2 2 1 3 . . . . . Worker 14 | 1 1 7 1 . . 1 . 3 . . Builder 7 | . 2 3 . . 1 . . 1 . . Tunneler 6 | 4 1 . . . . 1 . . . . Hauler 17 | . 2 6 1 6 . 1 . . 1 . Recycler 28 | 1 . 2 3 2 16 2 . . 2 . Mechanic 1 | . . . . 1 . . . . . . Operator 8 | . 1 1 . . . 3 . 2 1 . Watcher 6 | . 2 3 1 . . . . . . . Swarmer 22 | . 8 3 8 2 . . . . 1 . Grunt 59 | . 7 13 9 7 . 6 . 10 6 1 Brawler 6 | . . . 2 1 . 1 . 1 . 1 Duelist 3 | . . 1 1 . . . . . . 1 Protector 1 | . . . . . 1 . . . . . Sentry 25 | . . 6 6 4 2 2 . 3 2 . Hunter 4 | . . . 1 . . 1 . . 2 . Programmer 23 | . . . . . 1 3 . 4 8 7 Scrapper 3 | . . . . . 3 . . . . . Best Kill Streak 24 | 3 9 13 24 6 5 5 . 2 3 4 Combat Bots Only 20 | . 5 8 20 5 2 4 . 2 3 4 Max Kills in Single Turn 7 | 1 7 4 3 2 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 4 2 2 . . . . . 1 . Melee 1 | . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Hostile Shots Fired 1129 | . 79 114 109 62 16 131 9 210 260 139 Missed 362 | . 21 39 34 16 2 52 1 78 96 23 Hits 767 | . 58 75 75 46 14 79 8 132 164 116 Melee 34 | . . . . . . . 8 4 . 22 Projectile 733 | . 58 75 75 46 14 79 . 128 164 94 AOE 3 | . . . . . . . . 2 1 . Critical Strikes 48 | . . 5 3 4 1 3 5 4 12 11 Actively Blocked 1 | . . . . . . . 1 . . . Part Disruptions 2 | . . . . . . . . . 1 1 Damage Taken 13404 | . 582 1113 914 560 312 1272 299 1813 3514 3025 Core 2540 | . 160 137 177 62 62 179 . 213 392 1158 Absorbed by Shields 354 | . . . 159 118 38 39 . . . . Redirected to Shielding 158 | . . . . . . . 49 24 85 . Regen/Repaired (Parts) 2729 | . . . . . . 716 . 1097 746 170 Core Remaining (%) 59 | 100 36 65 . . 45 . . 53 60 . Volleys Fired 549 | 21 63 108 57 55 24 69 . 76 67 9 Largest 2 | 2 2 2 2 2 2 1 . 2 2 2 Hottest 238 | 70 70 112 112 74 74 46 . 145 238 97 Shots Fired 949 | 42 125 176 114 110 38 69 . 141 116 18 Gun 554 | 42 125 152 94 . . 45 . 72 15 9 Cannon 345 | . . . . 106 38 23 . 69 100 9 Launcher 48 | . . 24 20 4 . . . . . . Special 2 | . . . . . . 1 . . 1 . Kinetic 400 | 21 63 33 . 106 38 20 . 72 38 9 Thermal 469 | 21 62 119 90 . . 48 . 66 54 9 Explosive 48 | . . 24 20 4 . . . . . . Electromagnetic 30 | . . . 4 . . . . 3 23 . Robot Hit Streak 17 | 8 7 16 17 15 10 9 . 12 12 10 Robot Miss Streak 6 | 2 6 5 5 4 2 3 . 5 6 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 688 | 30 72 110 71 68 46 60 . 84 90 57 Core Hits 339 | 9 34 65 65 33 21 24 . 36 38 14 Critical Kills 5 | . 1 . . . . 1 . 1 . 2 Critical Parts Destroyed 4 | . . . . . . 4 . . . . Critical Strikes 42 | 2 7 4 5 1 2 5 . 1 3 12 Burn 17 | 2 6 4 5 . . . . . . . Meltdown 3 | . . . . . . . . 1 . 2 Destroy 1 | . 1 . . . . . . . . . Blast 1 | . . . . 1 . . . . . . Smash 5 | . . . . . . 5 . . . . Sever 15 | . . . . . 2 . . . 3 10 Melee Attacks 176 | . . . . 1 44 18 . . 49 64 Impact 16 | . . . . 1 . 15 . . . . Slashing 160 | . . . . . 44 3 . . 49 64 Piercing . | . . . . . . . . . . . Sneak Attacks 31 | . . . . . 20 7 . . 3 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 13 | . . . . . . . . . 6 7 Damage Inflicted 21732 | 313 1409 3070 2745 1945 1990 2160 . 2892 3206 2002 Guns 6040 | 313 785 1431 1108 . . 710 . 1316 268 109 Cannons 5758 | . . . . 1687 459 485 . 1534 1447 146 Explosions 4157 | . 617 1590 1626 240 . . . . 84 . Melee 5650 | . . . . . 1531 965 . . 1407 1747 Ramming 127 | . 7 49 11 18 . . . 42 . . Kinetic 5045 | 110 296 264 . 1687 459 242 . 1432 446 109 Thermal 6838 | 203 1106 1167 1036 . . 953 . 1337 890 146 Explosive 3540 | . . 1590 1626 240 . . . . 84 . Electromagnetic 532 | . . . 72 . . . . 81 379 . Impact 901 | . . . . . . 901 . . . . Slashing 4749 | . . . . . 1531 64 . . 1407 1747 Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . 2 . . . 3 20 25 21 22 Average Corruption 10 | . . 1 . . . 1 12 22 11 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 175 | . . 8 . . . 9 6 83 58 11 Message Errors 35 | . . 1 . . . . 3 14 14 3 Matter Fused 28 | . . 3 . . . 4 1 11 7 2 Heat Flow Errors 22 | . . 1 . . . . 1 12 6 2 Energy Discharges 24 | . . . . . . . . 11 11 2 Parts Rejected 4 | . . . . . . . . 2 2 . Data Loss (minor) 25 | . . 2 . . . 2 1 12 6 2 Data Loss (major) 8 | . . . . . . 2 . 5 1 . Misfires 1 | . . 1 . . . . . . . . Alerts 8 | . . . . . . 1 . 2 5 . Misdirections 4 | . . . . . . . . 4 . . Weapon Failures 16 | . . . . . . . . 10 6 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1491 | . 258 59 56 . 327 456 . 23 187 125 Projectiles 162 | . . . . . 60 . . 23 79 . Explosions 392 | . 258 59 56 . . . . . 19 . Melee 937 | . . . . . 267 456 . . 89 125 Knockbacks 11 | . . . . 1 . 4 . 1 5 . Impact 4 | . . . . . . 4 . . . . Kinetic 7 | . . . . 1 . . . 1 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 276 | . 44 138 38 . . . . . 56 . Shots 13 | . 1 9 2 . . . . . 1 . Rammed 17 | . 1 7 1 3 . . . 5 . . Targets Rammed 19 | . 1 8 1 3 . . . 6 . . Kicked . | . . . . . . . . . . . Crushed 2 | . . 1 . . . . . 1 . . Highest Temperature 388 | 170 236 207 10 48 25 16 224 388 354 252 Average Temperature 90 | 59 72 67 8 13 5 7 113 133 102 99 Received Heat Transfer 2877 | . 180 450 304 310 181 340 . 561 396 155 Effects 6 | . . . . . . . . 5 1 . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . . . . . . 2 1 . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 8 | . . . . . . 8 . . . . Impact Corruptions 13 | . . . . . . 13 . . . . Robots Melted 8 | . . 2 1 . . 1 . 2 . 2 Combat Hostiles 7 | . . 1 1 . . 1 . 2 . 2 Parts Melted 32 | 2 1 9 5 . . 4 . 5 1 5 Heat Transferred 12455 | 740 2337 2995 2627 . . 1825 . 1783 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Maximum Alert Level 2 | . 1 1 2 1 . . . 1 1 . Low Security (%) 67 | 100 51 30 25 56 100 100 100 62 51 100 Level 1 30 | . 48 69 25 43 . . . 37 48 . Level 2 2 | . . . 48 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 579 | 10 306 397 579 326 125 135 38 286 302 146 Initial 176 | . . 92 124 176 120 128 38 . 140 146 Average 140 | 1 136 232 348 210 53 60 12 114 190 41 Influence Increases 5916 | 30 582 884 787 504 577 616 . 698 973 265 Destroy 0b10 Robot/C 3020 | . 300 460 540 280 220 280 . 360 380 200 Destroy 0b10 Robot/NC 450 | 30 45 110 30 45 100 40 . 30 20 . Destroy Leader 726 | . 58 138 134 72 . 92 . 100 92 40 Allied During Kill 134 | . . . . . 123 11 . . . . Successful Hack 171 | . 10 21 7 . 10 14 . 60 39 10 Disable Machine 600 | . 135 45 30 45 120 60 . 60 105 . Destroy Structure 355 | . 34 95 46 62 4 4 . 28 82 . Advance Influence 100 | . . . . . . 100 . . . . Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 345 | . . 15 . . . 15 . 60 240 15 Influence Decreases 5857 | 30 362 808 666 611 819 574 110 412 960 505 Entered New Map 1142 | . . 128 172 241 190 40 72 . 146 153 Time Decay 3851 | 30 352 560 334 350 589 446 30 380 574 206 Lost Part 396 | . 10 80 10 20 . . 8 32 90 146 Lost Ally 128 | . . . . . 40 88 . . . . Purge Threat 340 | . . 40 150 . . . . . 150 . Squads Dispatched 37 | . 3 2 2 1 . 9 . 7 11 2 Investigation 9 | . 1 . 1 1 . . . 2 4 . Extermination 12 | . . . . . . 4 . 3 4 1 Reinforcement 16 | . 2 2 1 . . 5 . 2 3 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Distress Signals 14 | . 3 3 3 1 . . . 1 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 233 | . 19 34 35 20 11 24 4 27 44 15 Peak Tracking Total 8 | . 4 4 8 4 3 6 4 5 8 4 Tactical Retreats 16 | . . 1 . . . 1 . 3 10 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Traps Triggered 18 | . . 2 1 . . 4 . 2 8 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Machines Disabled 40 | . 9 3 2 3 8 4 . 4 7 . Max in Single Turn 9 | . 9 1 1 1 1 1 . 1 2 . Garrison Access 3 | . . . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Machines Accessed 60 | . 4 7 3 4 14 6 . 10 11 1 Terminals 32 | . 4 5 3 4 5 3 . 3 5 . Fabricators 4 | . . . . . . 1 . 1 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . . . . . 8 2 . 2 1 . Scanalyzers 7 | . . 2 . . . . . 2 2 1 Garrison Access 3 | . . . . . . . . 2 1 . Total Hacks 132 | . 15 14 7 6 29 10 . 20 30 1 Successful 61 | . 2 8 3 3 17 5 . 9 13 1 Failed 69 | . 13 6 4 3 11 5 . 11 16 . Catastrophic 9 | . 2 . 1 1 1 3 . . 1 . Database Lockouts 2 | . . . . . 1 . . . 1 . Manual 21 | . . 2 3 1 2 1 . 3 9 . Terminals 79 | . 15 10 7 6 13 6 . 7 15 . Fabricators 10 | . . . . . . 2 . 2 6 . Repair Stations . | . . . . . . . . . . . Recycling Units 21 | . . . . . 14 2 . 3 2 . Scanalyzers 16 | . . 4 . . . . . 5 6 1 Garrison Access 4 | . . . . . . . . 3 1 . Terminal Hacks 32 | . 2 6 3 3 7 2 . 2 7 . Part Schematic 4 | . . . . . 2 1 . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 4 | . . 1 . . 2 . . . 1 . Open Door 2 | . . . . 2 . . . . . . Level Access Points 2 | . . . . . . 1 . . 1 . Branch Access Points 3 | . . 1 1 1 . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . Unreport Threat 4 | . . 2 1 . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . . Reinforcement Status 2 | . 1 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 2 | . . . . . . . . 1 1 . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks 6 | . . . . . . 1 . 1 4 . Load Schematic 2 | . . . . . . . . . 2 . Build 4 | . . . . . . 1 . 1 2 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 14 | . . . . . 10 2 . 2 . . Retrieve Components 14 | . . . . . 10 2 . 2 . . Scanalyzer 6 | . . 2 . . . . . 2 1 1 Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Retrieve Study 4 | . . 2 . . . . . . 1 1 Garrison Access Hacks 3 | . . . . . . . . 2 1 . Seal Access 3 | . . . . . . . . 2 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 4 3 3 2 9 4 . 7 9 1 Full Trace Events 8 | . 1 . . 1 2 . . 1 3 . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 1 . 2 . . Parts Built 6 | . . . . . . 2 . 2 2 . Authchips . | . . . . . . . . . . . Time 176 | . . . . . . 58 . 58 60 . Total Part Build Rating 34 | . . . . . . 14 . 14 6 . Part Studies Acquired 4 | . . 2 . . . . . . 1 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 50 | . . . . . 27 13 . 10 . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . 1 . Non-combat 2 | . . . . . . 1 . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . 1 . no_distress 2 | . . . . . . 1 . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 16 | . . . . . 16 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Total Allies 16 | . . . . . 16 . . . . . Largest Group 12 | . . . . . 12 12 . . . . Highest-Rated Group 215 | . . . . . 215 215 . . . . Highest-Rated Ally 27 | . . . . . 27 27 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 73 | . . . . . 54 19 . . . . Total Damage 1060 | . . . . . 813 247 . . . . Kills 13 | . . . . . 11 2 . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Active Infowar (turns) 7000 | 22 926 512 749 788 1483 1365 141 1014 . . Optics 5844 | . . 304 749 788 1483 1365 141 1014 . . Seismic 1156 | 22 926 208 . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Turns Passed 13431 | 164 926 2380 749 788 2659 1731 141 1455 1759 679 Spaces Moved 7017 | 60 448 906 315 323 981 1130 112 817 1746 179 Core 18 | 1 . . . . . . . . 4 13 Treads 3513 | 59 448 834 315 323 869 267 . 219 179 . Legs 998 | . . . . . . 31 . . 845 122 Wheels 825 | . . . . . 112 561 112 40 . . Hover 1060 | . . 72 . . . 227 . . 718 43 Flight 603 | . . . . . . 44 . 558 . 1 Fastest Speed 50 | 50 160 116 160 160 157 103 103 86 52 52 Average Speed 134 | 158 160 200 172 162 170 125 120 124 69 152 Slowest Speed 550 | 160 160 240 200 163 273 196 142 164 550 277 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 92 67 38 47 97 23 82 28 44 5 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 10 | . . . . . . 3 . . 7 . Terrain Destroyed 359 | . 37 103 81 62 4 4 . 25 43 . Melee 8 | . . . . . . 3 . . 5 . Projectile 59 | . . . . 15 4 1 . 25 14 . AOE 292 | . 37 103 81 47 . . . . 24 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Total 9817 | 88 545 1292 408 460 1872 1338 116 1103 2112 483 Wait 1564 | . 22 183 14 33 642 91 . 170 191 218 Move 7008 | 59 447 905 314 322 980 1130 111 816 1745 179 Hop . | . . . . . . . . . . . Pick Up 111 | 1 6 34 3 12 5 13 1 11 25 . Fast Attach 33 | 7 . 7 . . 1 1 3 7 3 4 Attach 31 | . 1 5 3 2 . 1 . 3 10 6 Detach 17 | . . 1 . . 4 . . 1 6 5 Swap 64 | . 2 19 10 12 3 9 . 3 5 1 Drop 102 | . 3 22 6 12 20 6 1 10 17 5 Fire 549 | 21 63 108 57 55 24 69 . 76 67 9 Melee 162 | . . . . 1 44 18 . . 43 56 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . 1 8 1 3 . . . 6 . . Escape Stasis . | . . . . . . . . . . . Rewire 149 | . . . . . 149 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Discovered new exit (range 7) 641 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Discovered new exit (range 15) 727 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Discovered new exit (range 15) 1065 | -10/Materials | Derelicts attacked the area 1091 | -10/Materials | Entered another Materials area 1091 | -9/Materials | Evolved 2 slots: Utility x2 1334 | -9/Materials | Lost 4 parts (1n1u2w) 1377 | -9/Materials | Discovered new exit (range 13) 1392 | -9/Materials | Identified exit to Mines 1699 | -9/Materials | Build established: Scavenger-Mutant 1838 | -9/Materials | Destroyed 8 combat bots 2066 | -9/Materials | Discovered new exit (range 15) 3105 | -9/Materials | Build established: Mutant 3382 | -9/Materials | Discovered new exit (range 17) 3471 | -9/Materials | Entered another Materials area 3471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3550 | -8/Materials | Identified exit to Storage 3749 | -8/Materials | Discovered new exit (range 15) 3751 | -8/Materials | Build established: Scavenger-Mutant 3755 | -8/Materials | Destroyed 20 combat bots 3980 | -8/Materials | Discovered new exit (range 18) 4220 | -8/Materials | Entered Storage 4292 | -8/Storage | Build established: Mutant 4570 | -8/Storage | Identified exit to Recycling 4817 | -8/Storage | Learned location of Armory (-3) 4943 | -8/Storage | Used back door to open Recycling access 5008 | -8/Storage | Entered Recycling 5323 | -8/Recycling | Discovered new exit (range 14) 5382 | -8/Recycling | Build established: Commander-Mutant 6406 | -8/Recycling | Scanned before Scraplab entrance 6422 | -8/Recycling | Angered Scraplab inhabitants 6461 | -8/Recycling | Core integrity fell below 50% 6493 | -8/Recycling | Found Prototype Device 6493 | -8/Recycling | Identified Scrap Engine 7011 | -8/Recycling | Build established: Commander-Construct 7667 | -8/Recycling | Entered Factory 7667 | -6/Factory | Accompanied by 12 allies 7667 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7721 | -6/Factory | Identified exit to Factory 7925 | -6/Factory | Lost 9 allies 8167 | -6/Factory | Build established: Hacker-Construct 8298 | -6/Factory | Discovered new exit (range 10) 8397 | -6/Factory | Discovered new exit (range 16) 8649 | -6/Factory | Cargo convoy interrupted 8738 | -6/Factory | Identified exit to Lower Caves 8950 | -6/Factory | Fabricated Centrium Wheel (x2) 9398 | -6/Factory | Sucked down chute 9398 | -6/Factory | Entered Waste 9413 | -6/Waste | EMP discharged 9413 | -6/Waste | System corruption reached 10% 9444 | -6/Waste | Spotted C-40 Crusher 9467 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9467 | -6/Waste | Spotted C-40 Crusher 9471 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9504 | -6/Waste | Spotted C-40 Crusher 9513 | -6/Waste | EMP discharged 9517 | -6/Waste | Spotted C-40 Crusher 9520 | -6/Waste | Spotted C-40 Crusher 9522 | -6/Waste | Discovered new exit (range 14) 9523 | -6/Waste | Spotted C-40 Crusher 9528 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9539 | -6/Waste | Entered Factory 9809 | -6/Factory | Fabricated Dispersion Rifle (x2) 10517 | -6/Factory | Discovered exit to Lower Caves (range 7) 10554 | -6/Factory | Build established: Construct 10897 | -6/Factory | Build established: Hacker-Construct 10947 | -6/Factory | Discovered exit to Factory (range 12) 10994 | -6/Factory | Entered another Factory area 10994 | -5/Factory | Evolved 2 slots: Weapon x2 11152 | -5/Factory | Fabricated Hvy. Assault Cannon (x1) 11260 | -5/Factory | Discovered new exit (range 16) 11652 | -5/Factory | System corruption reached 10% 11669 | -5/Factory | Lost 3 parts (1p2w) 11815 | -5/Factory | Fabricated Hvy. Assault Cannon (x1) 11931 | -5/Factory | Discovered new exit (range 9) 11988 | -5/Factory | Identified exit to Factory 12056 | -5/Factory | Central database locked down 12389 | -5/Factory | Spotted B-75 Beast 12753 | -5/Factory | Entered another Factory area 12753 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12892 | -4/Factory | Build established: Hacker-Mutant 13063 | -4/Factory | Lost 7 parts (3n3u1w) 13203 | -4/Factory | Found Unknown Device 13203 | -4/Factory | Identified Quantum Capacitor 13315 | -4/Factory | System corruption reached 10% 13382 | -4/Factory | Core integrity fell below 50% 13425 | -4/Factory | Core integrity fell below 20% 13430 | -4/Factory | Lost 8 parts (2p2n4u) 13432 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13409_ K-01 Serf collects debris. 13409_ U-05 Engineer lays Concrete. 13410_ System corrupted: Component data lost. 13410_ U-05 Engineer lays Concrete. 13412_ K-01 Serf collects debris. 13413_ U-05 Engineer lays Concrete. 13413_ K-01 Serf collects debris. 13417_ Sneak attack on H-71 Marshal. 13418_ H-71 Marshal calls for reinforcements. 13418_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13422_ Knocked back. 13425_ Plasma Sword follow-up attack on H-71 Marshal. 13426_ T%YURIHPLH4 &&AVJ1T4 13426_ Penetrated by Slug. 13426_ Knocked back. 13431_ G-67 Veteran suffers critical hit (Burn). 13431_ Hacking Suite destroyed. 13431_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????######## ??????? ???????????????????????????? | | ???? ??????#+#??????????????????????????? | | ???? ??????# #??????????????????????????? | | ??? ??????# #??????????????????????????? | | "???"" ??????# #??????????????????????????? | | "???"" ??????# #??????????????????????????? | | """"""^ #??????# #??????????????????????????? | | """""" #??????# #??????????????????????????? | | #????### ###????????????????????????? | | """""" #????# R #######+#######??????????? | | """""" ###### ! H ????????? | | """""" ![|% @% g ????????? | | """""" ##*%!%![ gg ????????? | | ##!%[=!#######u######???????????? | | #;;;k###????????????????????????? | | ##!!|%*#????????????????????????? | | ##""=!!#????????????????????????? | | ######## !|!!#????????????????????????? | | #????? " !![%# ???????????????????????? | | #????# " *!# " ?????????????????????? | | ########+######## " # ????????????????????? | | # ]] " # ??????????????????? | | # ] " # ??????????????????? | | # """ """ """ " " "?????????????????? | | # """ """ " " " "?????????????????? | | # """ """ " " " ?????????????????? | | # " ""#######????????????????? | | # """ """ """ #"""""###??????????????????????? | | # """ """ """ ########????????????????????????? | | # """ """ """ #????????????????????????????????? | | # ? ??????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """"""""" #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Core Shielding 30 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Deuterium Engine | -8/Recycling | Hacked Lyr. Light Armor Plating | -8/Recycling | Hacked Imp. Linear Gravjet | -6/Factory | Hacked Hvy. Assault Cannon | -6/Factory | Hacked Antimatter Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -6/Factory | Preloaded Dispersion Rifle | x2 | -6/Factory | Preloaded Hvy. Assault Cannon | x1 | -5/Factory Hvy. Assault Cannon | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Plasma Cutter | -5/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed NavigationThermicTelecube Manual? 0 Play Time 01:30:24 Cumulative 245.2 hours Start 2026.09.15 @ 21:38:45 End 2026.09.15 @ 23:08:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2ed3733-3f02-4ee6-8c09-cd036296db7e