Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 20:35:32 Player: LYMPH NODE JONES Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (115) 575 Value Destroyed (2592) 2592 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 4959 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 74/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Targeting Computer Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Shield Generator Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Aluminum Leg Improved Shield Generator Grenade Launcher Mini Grenade Launcher Missile Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 62 | 6 5 20 31 Power 9 | 1 1 4 3 Engine 7 | 1 1 4 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 17 | 2 1 7 7 Treads 3 | . . 3 . Leg 14 | 2 1 4 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 2 6 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor 4 | . . 2 2 Hackware 3 | . 1 . 2 Protection . | . . . . Artifact . | . . . . Weapon 26 | 2 2 7 15 Energy Gun 5 | 2 . 1 2 Energy Cannon . | . . . . Ballistic Gun 16 | . 2 5 9 Ballistic Cannon 1 | . . 1 . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 2 2 20 Power 3 | . . . 3 Propulsion 6 | . 1 2 3 Utility 2 | . . . 2 Weapon 13 | . 1 . 12 Highest Loss Streak 9 | . 1 1 9 To Critical Strikes . | . . . . Average Backups 5 | 1 4 4 6 Power . | . 1 . . Propulsion . | . . . 2 Utility . | . . 1 1 Weapon 3 | . 3 3 2 Tool/Special . | . . . . Unused Backups 7 | . . 2 5 Power . | . . . . Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 90 96 89 Engine 9 | . 14 10 3 Core 1 | . . . 3 Treads 3 | . . 7 . Leg 17 | . 27 11 16 Storage 5 | . 14 1 4 Processor 15 | . . 18 24 Hackware 3 | . 5 1 4 Energy Gun 3 | . 9 1 1 Ballistic Gun 30 | . 18 41 26 Launcher 1 | . . . 3 Peak Build Rating 21 | 6 10 13 21 Average Rating 12 | 5 7 12 16 On Entrance 7 | . 6 10 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 14 14 17 20 Greatest Support 40 | 20 20 40 26 Greatest Overweight (x) 3 | 2 1 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 7 8 5 6 Most Carried 8 | 2 7 6 8 Average Carried 5 | 1 4 4 6 Final Capacity 8 | 8 8 5 8 Final Carried 7 | 2 7 5 5 Class Distribution -------------------- 48% | Scavenger-Gunner 28% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1819 | 181 187 776 675 Remotely . | . . . . Salvage Created 3661 | . 363 1743 1555 Parts 214 | . 28 103 83 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 6 | . 2 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 65 | . 9 26 30 Guns 51 | . 5 23 23 Cannons 3 | . . 3 . AOE 11 | . 4 . 7 Classes Destroyed 11 | . 6 4 1 Worker 12 | . . 10 2 Builder 11 | . 1 5 5 Hauler 4 | . . 3 1 Recycler 12 | . 1 6 5 Mechanic 1 | . 1 . . Operator 5 | . 2 2 1 Watcher 5 | . . 4 1 Swarmer 23 | . 7 10 6 Grunt 34 | . 2 13 19 Sentry 6 | . . 3 3 Specialist 2 | . . . 2 Best Kill Streak 10 | . 4 10 9 Combat Bots Only 9 | . 4 4 9 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 367 | . 54 94 219 Missed 110 | . 14 26 70 Hits 257 | . 40 68 149 Projectile 257 | . 40 68 149 Critical Strikes 5 | . . . 5 Damage Taken 3726 | . 431 969 2326 Core 961 | . 111 254 596 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 55 36 . Volleys Fired 257 | . 46 102 109 Largest 4 | . 2 4 4 Hottest 130 | . 80 120 130 Shots Fired 833 | . 91 407 335 Gun 809 | . 91 400 318 Cannon 7 | . . 7 . Launcher 17 | . . . 17 Special . | . . . . Kinetic 747 | . 66 392 289 Thermal 44 | . . 15 29 Explosive 17 | . . . 17 Electromagnetic 25 | . 25 . . Robot Hit Streak 28 | . 5 18 28 Robot Miss Streak 5 | . 5 5 4 Penetration Max . | . . . . Secondary Targets 14 | . 1 7 6 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 507 | . 51 231 225 Core Hits 232 | . 23 101 108 Critical Kills 4 | . . 3 1 Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 8 | . . 6 2 Destroy 7 | . . 5 2 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7112 | . 701 2390 4021 Guns 4864 | . 492 2254 2118 Cannons 86 | . . 86 . Explosions 2160 | . 207 50 1903 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 4417 | . 314 2226 1877 Thermal 562 | . 207 114 241 Explosive 1953 | . . 50 1903 Electromagnetic 178 | . 178 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 168 | . 20 25 123 Projectiles . | . . . . Explosions 168 | . 20 25 123 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 319 | . 56 261 2 Shots 6 | . 2 3 1 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 470 | . 120 470 267 Average Temperature 69 | . 40 80 61 Received Heat Transfer 1389 | . 78 294 1017 Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1125 | . 200 333 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 57 | 100 100 49 31 Level 1 29 | . . 42 38 Level 2 12 | . . 7 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 637 | . 175 469 637 Initial 194 | . . . 194 Average 205 | . 74 221 305 Influence Increases 2409 | . 335 985 1089 Destroy 0b10 Robot/C 1300 | . 180 520 600 Destroy 0b10 Robot/NC 250 | . 25 150 75 Destroy Leader 298 | . 40 114 144 Successful Hack 17 | . 10 2 5 Disable Machine 345 | . 60 120 165 Destroy Structure 154 | . 5 64 85 Lose Combat Pursuer 45 | . 15 15 15 Influence Decreases 1772 | . 335 524 913 Entered New Map 267 | . . . 267 Time Decay 1265 | . 315 504 446 Lost Part 240 | . 20 20 200 Squads Dispatched 16 | . 1 3 12 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 8 | . 1 1 6 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . . 3 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 98 | . 24 34 40 Peak Tracking Total 7 | . 6 4 7 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 23 | . 4 8 11 Max in Single Turn 2 | . 1 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 8 11 3 Successful 19 | . 7 9 3 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 8 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 12 | . 7 2 3 Record 5 | . 3 2 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . . . 1 Assault Status 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 7 . Insert Component 1 | . . 1 . Retrieve Study 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 4 | . 1 2 1 Used 1 | . . . 1 Hacking Detections 5 | . 3 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 6 | . . 6 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3476 | 76 891 1402 1107 Spaces Moved 1952 | 59 598 708 587 Core 14 | 12 . 1 1 Treads 213 | . . 213 . Legs 1725 | 47 598 494 586 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 130 | 110 120 146 121 Slowest Speed 200 | 150 190 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 67 51 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 189 | . 4 73 112 Melee . | . . . . Projectile . | . . . . AOE 189 | . 4 73 112 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2421 | 66 688 877 790 Wait 94 | . 30 24 40 Move 1949 | 58 597 707 587 Hop . | . . . . Pick Up 20 | 2 7 5 6 Fast Attach 47 | 6 2 16 23 Attach 13 | . 3 4 6 Detach 2 | . 1 . 1 Swap 4 | . . . 4 Drop 34 | . 1 19 14 Fire 257 | . 46 102 109 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Met a group of wandering Federalists 89 | -10/Materials | Discovered new exit (range 16) 135 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 546 | -10/Materials | Discovered new exit (range 8) 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Weapon x2 1243 | -9/Materials | Discovered new exit (range 12) 1506 | -9/Materials | Build established: Scavenger-Gunner 1714 | -9/Materials | Discovered new exit (range 16) 1969 | -9/Materials | Discovered new exit (range 16) 2261 | -9/Materials | Core integrity fell below 50% 2370 | -9/Materials | Entered another Materials area 2370 | -8/Materials | Evolved 2 slots: Utility x2 2761 | -8/Materials | Garrison activated, responded to threat 2876 | -8/Materials | Lost 9 parts (1p1n2u5w) 2885 | -8/Materials | Garrison activated, responded to threat 3040 | -8/Materials | Garrison activated, responded to threat 3337 | -8/Materials | Core integrity fell below 50% 3457 | -8/Materials | Core integrity fell below 20% 3477 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03448_ Aluminum Leg destroyed. 03450_ X-57 Shotgunner destroyed. 03450_ Terminal disabled. 03452_ Lgt. Assault Rifle+ destroyed. 03453_ G-47 Trooper destroyed. 03453_ Atomic Centrifuge disabled. 03454_ Slug penetrates Wall. 03456_ Penetrated by Slug. 03456_ Knocked back. 03462_ Triggered Alarm Trap. 03462_ An alarm sounds. 03462_ ALERT: Alarm triggered, dispatching investigation squad. 03465_ S-10 Pest destroyed. 03470_ Switching to secondary target: H-61 Shepherd. 03472_ Grenade Launcher+ destroyed. 03472_ Lgt. Assault Rifle+ destroyed. 03476_ S-10 Pest destroyed. 03476_ Terminal disabled. 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""???????????????????????????? | | ??????????????????" ?"???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 17 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Ghost 'Em Challenges ------------ None Game ------ Seed GravmagFlyingHumpback Manual? 0 Play Time 00:46:46 Cumulative 10.0 hours Start 2026.01.03 @ 19:16:24 End 2026.01.03 @ 20:35:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 787a91e0-4633-4ffd-8385-cf4ca2d41c89