Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.08 @ 23:12:56 Player: RomanTheEvil Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (2242) 2242 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2264) 2264 TOTAL SCORE: 10801 Bonus ------- Pacifist 200 High Alert Combat Kills 28 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 536 Cogmind --------- Core Integrity 580/1150 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -4/Warlord Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY (8) ------ Advanced Visual Processing Unit Transport Network Coupler 0b10 Decoder Chip [Generic] Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (5) ---- Advanced Cryofiber Web Trap Scanner 0b10 Decoder Chip [Generic] Makeshift Transmission Jammer Vortex Rifle (35) Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Visual Processing Unit Transport Network Coupler 0b10 Decoder Chip [Generic] Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON ----------- Vortex Rifle Vortex Cannon Vortex Lance > --- INVENTORY -------- Advanced Cryofiber Web Trap Scanner 0b10 Decoder Chip [Generic] Makeshift Transmission Jammer Vortex Rifle [Rating: 94] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Advanced Visual Processing Unit Device Trap Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Medium Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 . 2 2 . 2 2 2 . . . Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 3 | . . . 2 . . . . . . 1 . . . Utility 6 | . . . . . 1 1 . 2 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 89 | 3 4 6 6 4 19 2 . 13 9 6 4 . 13 Power 17 | 1 . 3 2 1 3 . . 3 . 2 1 . 1 Engine 9 | 1 . 3 2 1 1 . . . . . 1 . . Core 5 | . . . . . 2 . . 1 . 2 . . . Reactor 3 | . . . . . . . . 2 . . . . 1 Propulsion 26 | 2 . 3 2 . 5 . . 4 3 2 . . 5 Treads . | . . . . . . . . . . . . . . Leg 17 | 2 . 1 . . 5 . . 4 . . . . 5 Wheel 4 | . . 2 2 . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . Flight 3 | . . . . . . . . . 1 2 . . . Utility 17 | . 2 . . 1 4 1 . 3 1 1 1 . 3 Device 4 | . . . . . 1 . . . 1 1 1 . . Storage 4 | . 1 . . 1 2 . . . . . . . . Processor 6 | . 1 . . . 1 1 . . . . . . 3 Hackware 2 | . . . . . . . . 2 . . . . . Protection 1 | . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | . 2 . 2 2 7 1 . 3 5 1 2 . 4 Energy Gun 8 | . 1 . 2 . 1 . . 1 1 . . . 2 Energy Cannon 2 | . . . . . 1 . . . . . . . 1 Ballistic Gun 8 | . 1 . . 1 3 1 . . 2 . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . 1 . . Launcher 4 | . . . . . . . . 2 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 4 | . . . . . 2 . . . 1 1 . . . Unidentified Prototypes 9 | . . . 1 . 1 . . . . . . . 7 Parts Lost 52 | . . 7 9 . 2 . . 14 7 . 4 2 7 Power 16 | . . 3 3 . 1 . . 3 2 . 1 1 2 Propulsion 18 | . . 2 4 . . . . 6 2 . 1 1 2 Utility 4 | . . . . . . . . 1 1 . 1 . 1 Weapon 14 | . . 2 2 . 1 . . 4 2 . 1 . 2 Highest Loss Streak 9 | . . 6 9 . 2 . . 4 4 . 2 2 6 To Critical Strikes 4 | . . 2 . . . . . . 2 . . . . Average Slot Usage (%) 54 | . 61 70 55 28 85 94 92 69 53 36 27 18 40 Engine 4 | . 14 11 9 3 4 7 7 . . . . 3 6 Core 3 | . . . . . 11 7 7 4 . 8 5 . . Leg 10 | . 28 18 . . 26 30 30 19 6 . . . 1 Wheel 1 | . . 1 37 . . . . . . . . . . Hover 1 | . . . . . . . . . 2 5 . . 6 Device 1 | . . . . . 5 7 . . 2 . . . . Storage 5 | . 10 12 . 8 9 7 7 6 3 . . . . Processor 9 | . 3 12 . . 8 15 15 13 11 10 10 10 15 Energy Gun 3 | . 2 6 7 . . 7 7 6 4 . . . 5 Energy Cannon 1 | . . . . . 2 7 7 2 . . . . 1 Ballistic Gun 4 | . 2 6 . 9 10 2 7 . 3 . . . . Ballistic Cannon 1 | . . . . 7 2 . . . . . . . . Naked Turns 168 | . . 25 3 140 . . . . . . . . . Heaviest Build 106 | 3 12 12 6 15 106 34 32 57 44 13 14 10 42 Greatest Support 70 | 20 20 20 42 3 56 56 56 67 35 28 26 13 70 Greatest Overweight (x) 4 | . . 2 . 4 4 . . 1 3 . . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 5 8 25 8 8 8 8 5 5 5 5 Average Capacity 6 | 5 7 7 5 7 8 8 8 8 6 5 5 5 5 Most Carried 9 | 5 5 4 4 4 9 6 8 8 5 5 5 5 5 Average Carried 4 | 3 3 2 2 2 5 5 7 5 3 3 4 5 4 Final Capacity 8 | 5 8 5 5 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 2 4 1 3 7 5 8 3 4 4 5 5 5 Class Distribution -------------------- 74% | Mutant 17% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Matter Collected 1565 | 210 . 115 34 65 332 . . 267 20 . 138 235 149 Remotely . | . . . . . . . . . . . . . . Salvage Created 2144 | . . 58 388 103 567 . . 611 92 . 136 . 189 Parts 74 | . . . 20 3 20 . . 22 3 . 5 . 1 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 13 1 . Prevented 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 52 | . . 4 10 . 10 . . 14 5 . 5 . 4 Guns 20 | . . 4 7 . 6 . . 2 1 . . . . Cannons 9 | . . . . . 4 . . 1 . . . . 4 AOE 22 | . . . 3 . . . . 10 4 . 5 . . Classes Destroyed 12 | . . 1 4 2 2 . . 3 . . . . . Worker 3 | . . . . 1 . . . 2 . . . . . Builder 1 | . . . . . . . . 1 . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 2 | . . . . 1 1 . . . . . . . . Swarmer 12 | . . . 4 . . . . . 5 . 3 . . Grunt 23 | . . . 4 . 6 . . 8 . . 1 . 4 Brawler 1 | . . . . . . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 4 | . . . 1 . 3 . . . . . . . . Hunter 6 | . . . . . 1 . . 4 . . 1 . . Programmer 1 | . . . . . . . . 1 . . . . . Assembled 4 | . . 4 . . . . . . . . . . . Best Kill Streak 7 | . . 3 5 1 5 . . 7 5 . 5 . 4 Combat Bots Only 5 | . . 3 5 . 3 . . 5 5 . 5 . 4 Max Kills in Single Turn 5 | . . 1 2 1 1 . . 2 5 . 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . 2 4 . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Damage Taken 6523 | . . 791 658 . 518 . 91 1545 998 21 658 147 1096 Core 1611 | . . 206 202 . 107 . . 163 363 21 248 62 239 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 17 . 49 80 . 100 80 63 . . . . Volleys Fired 129 | . 1 9 33 7 31 . . 33 2 . 7 . 6 Largest 3 | . 2 2 1 2 2 . . 3 3 . 1 . 2 Hottest 157 | . 70 70 45 62 85 . . 157 138 . 36 . 90 Shots Fired 223 | . 2 18 33 8 60 . . 79 5 . 7 . 11 Gun 143 | . 2 18 33 7 36 . . 38 4 . . . 5 Cannon 50 | . . . . 1 24 . . 19 . . . . 6 Launcher 30 | . . . . . . . . 22 1 . 7 . . Special . | . . . . . . . . . . . . . . Kinetic 75 | . 1 9 . 8 51 . . 4 2 . . . . Thermal 81 | . 1 9 7 . 9 . . 53 2 . . . . Explosive 30 | . . . . . . . . 22 1 . 7 . . Electromagnetic 26 | . . . 26 . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . 11 Robot Hit Streak 44 | . . 16 44 4 16 . . 19 1 . 4 . 9 Robot Miss Streak 4 | . 2 3 1 1 4 . . 3 2 . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 186 | . . 16 32 7 48 . . 61 1 5 8 . 8 Core Hits 129 | . . 10 20 2 26 . . 50 5 . 11 . 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 10 | . . 1 . . . . . 5 1 . . . 3 Burn 6 | . . 1 . . . . . 5 . . . . . Destroy 1 | . . . . . . . . . 1 . . . . Sunder 3 | . . . . . . . . . . . . . 3 Melee Attacks 8 | . . . . . . . . . . 6 2 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 4 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5809 | . . 215 703 114 933 . . 2489 246 . 526 . 583 Guns 2265 | . . 208 553 95 527 . . 565 58 . . . 259 Cannons 1071 | . . . . 19 406 . . 322 . . . . 324 Explosions 2455 | . . . 142 . . . . 1602 185 . 526 . . Melee . | . . . . . . . . . . . . . . Ramming 18 | . . 7 8 . . . . . 3 . . . . Kinetic 1049 | . . 108 . 114 726 . . 80 21 . . . . Thermal 1355 | . . 100 204 . 207 . . 807 37 . . . . Explosive 2313 | . . . . . . . . 1602 185 . 526 . . Electromagnetic 491 | . . . 491 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 583 | . . . . . . . . . . . . . 583 Highest Corruption 2 | . . . . . . . . . . . . 2 2 Average Corruption 2 | . . . . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 25 | . . . . . . . . 6 2 . 17 . . Projectiles . | . . . . . . . . . . . . . . Explosions 25 | . . . . . . . . 6 2 . 17 . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . 2 4 . . . . 124 20 . 15 . . Shots 7 | . . . . . . . . 5 1 . 1 . . Rammed 9 | . . 6 3 . . . . . . . . . . Targets Rammed 10 | . . 6 3 . . . . . 1 . . . . Kicked 1 | . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 364 | . 9 83 57 . 312 . . 364 72 . . . 261 Average Temperature 103 | . 6 30 15 . 112 . . 140 32 . . . 124 Received Heat Transfer 1562 | . . 40 276 . 288 . . 300 54 . 81 30 493 Effects 4 | . . . . . 1 . . 3 . . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . . Interference 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 5 | . . . . . . . . 5 . . . . . Heat Transferred 3001 | . . 370 300 . 333 . . 1924 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Peak Influence 447 | . 30 45 362 104 217 69 59 447 220 196 . . . Initial 126 | . . 9 14 99 . 62 44 26 126 88 . . . Average 111 | . 3 8 188 51 115 68 49 246 157 128 . . . Maximum Alert Level 2 | . . . 1 . 1 . . 2 1 . . . . Low Security (%) 79 | 100 100 100 58 100 79 100 100 26 72 100 . . . Level 1 18 | . . . 41 . 20 . . 58 27 . . . . Level 2 2 | . . . . . . . . 14 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 5 . 1 1 1 5 3 2 . . . Investigation 10 | . . . 4 . 1 1 . 1 2 1 . . . Extermination 2 | . . . . . . . . 1 1 . . . . Reinforcement 6 | . . . 1 . . . 1 3 . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Distress Signals 5 | . . . 1 . 4 . . . . . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . Times Spotted 147 | . 2 19 20 . 16 . 4 20 15 4 28 7 12 Peak Tracking Total 12 | . 2 9 7 . 4 . 3 5 10 2 11 6 12 Tactical Retreats 16 | . . 4 1 . 1 . 1 1 1 . 5 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Traps Triggered 3 | . . . . . 1 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . . 36 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 17 | . . . . . 3 . . . . . . 3 11 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Machines Disabled 7 | . . . 3 . . . . 3 . . . . 1 Max in Single Turn 2 | . . . 2 . . . . 2 . . . . 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Machines Accessed 30 | . 1 . 5 . 5 2 . 3 2 3 1 . 8 Terminals 15 | . 1 . 4 . 3 2 . 1 2 2 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Total Hacks 93 | . 9 . 18 . 18 4 . 5 4 8 1 . 26 Successful 62 | . 4 . 8 . 12 3 . 3 . 5 1 . 26 Failed 31 | . 5 . 10 . 6 1 . 2 4 3 . . . Catastrophic 9 | . . . 5 . 1 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . . . 3 . 3 2 . 4 1 . . . . Terminals 52 | . 9 . 14 . 13 4 . 3 4 5 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . . . 4 . 3 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . . . . Terminal Hacks 54 | . 4 . 7 . 9 3 . 1 . 3 1 . 26 Record 24 | . . . . . 2 1 . . . 2 . . 19 Prototype ID Bank 7 | . . . 1 . . . . . . . . . 6 Open Door 2 | . . . . . . . . . . . 1 . 1 Open DSF 2 | . . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . 2 . . . . 2 . . . Report Inventory 3 | . . . 1 . 1 . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 5 . 5 1 . 2 2 1 . . . Full Trace Events 11 | . 1 . 4 . 2 1 . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . 1 . . . . . Time 58 | . . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 4 . . . Non-combat 4 | . . . . . . . . . . 4 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . 5 . . . parse_system 1 | . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . 1 . . . find_recycling 2 | . . . . . . . . . . 2 . . . check_alert 1 | . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Turns Passed 4782 | 43 181 311 199 817 755 104 87 588 329 235 284 86 763 Spaces Moved 4430 | 45 144 244 140 504 399 88 73 304 196 482 667 208 936 Core 1110 | 28 . 46 6 504 25 . . . . . . 25 476 Treads . | . . . . . . . . . . . . . . Legs 1314 | 17 144 178 . . 374 88 73 304 101 . . . 35 Wheels 154 | . . 20 134 . . . . . . . . . . Hover 602 | . . . . . . . . . 95 82 . . 425 Flight 1250 | . . . . . . . . . . 400 667 183 . Fastest Speed 37 | 50 120 50 50 50 117 117 117 112 77 37 37 40 50 Average Speed 90 | 76 120 108 80 147 132 117 117 129 154 44 38 41 73 Slowest Speed 290 | 120 120 150 85 250 260 117 117 190 290 77 40 50 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 26 73 18 97 34 4 79 12 9 21 85 33 87 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . . 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . . . . . . . . . Spaces Dug 10 | . . . . . . . . 10 . . . . . Terrain Destroyed 239 | . . . 10 . 1 . . 163 7 . 58 . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . AOE 238 | . . . 10 . . . . 163 7 . 58 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp War Total 4994 | 53 150 272 192 571 564 89 75 425 219 501 684 207 992 Wait 204 | . . . 8 51 49 . . 69 . . . . 27 Move 4417 | 44 143 243 139 503 398 87 72 303 195 481 666 207 936 Hop . | . . . . . . . . . . . . . . Pick Up 74 | 6 2 8 3 6 24 . 2 7 6 5 1 . 4 Fast Attach 14 | 1 . . . . . . . 1 . . 2 . 10 Attach 65 | 2 4 6 6 4 11 2 . 12 8 6 2 . 2 Detach 7 | . . . . . . . 1 . 3 1 2 . . Swap 11 | . . . . . 8 . . . 1 . . . 2 Drop 19 | . . . . . 7 . . . 3 2 2 . 5 Fire 129 | . 1 9 33 7 31 . . 33 2 . 7 . 6 Melee 8 | . . . . . . . . . . 6 2 . . Ram 9 | . . 6 3 . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 36 | . . . . . 36 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 44 | -11/Junkyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Entered Mines 304 | -10/Mines | Learned Materials terminal intel 307 | -10/Mines | Assembled infested the area 314 | -10/Mines | Build established: Mutant 435 | -10/Mines | Lost 6 parts (2p2n2w) 467 | -10/Mines | Core integrity fell below 50% 490 | -10/Mines | Released all parts (3) 525 | -10/Mines | Core integrity fell below 20% 530 | -10/Mines | Discovered new exit (range 9) 536 | -10/Mines | Entered Materials 536 | -9/Materials | Evolved 2 slots: Propulsion x2 537 | -9/Materials | Loaded intel: 12 terminal locations 654 | -9/Materials | Discovered new exit (range 12) 733 | -9/Materials | Core integrity fell below 50% 735 | -9/Materials | Entered Mines 756 | -9/Mines | Learned location of 1 exit from Materials 763 | -9/Mines | Lost 9 parts (3p4n2w) 767 | -9/Mines | Discovered new exit (range 15) 916 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1004 | -9/Mines | Discovered new exit (range 14) 1552 | -9/Mines | Entered Materials 1552 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1553 | -8/Materials | Identified exit to Factory 2307 | -8/Materials | Entered Factory 2307 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2317 | -7/Factory | Identified exit to Lower Caves 2411 | -7/Factory | Identified exit to DSF 2411 | -7/Factory | Entered DSF 2436 | -7/DSF | Additional patrols routed to DSF 2476 | -7/DSF | Discovered new exit (range 20) 2498 | -7/DSF | Entered Factory 2498 | -6/Factory | Evolved 2 slots: Utility x2 2624 | -6/Factory | Lost 4 parts (2p1n1w) 2817 | -6/Factory | Lost 4 parts (2n2w) 2985 | -6/Factory | Fabricated Lgt. Antimatter Reactor (x2) 3071 | -6/Factory | Build established: Scavenger-Mutant 3071 | -6/Factory | Discovered new exit (range 7) 3086 | -6/Factory | Entered another Factory area 3086 | -5/Factory | Evolved 2 slots: Utility x2 3318 | -5/Factory | Lost 3 parts (2n1u) 3395 | -5/Factory | Lost 4 parts (2p2w) 3404 | -5/Factory | Discovered new exit (range 14) 3415 | -5/Factory | Entered another Factory area 3415 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3420 | -4/Factory | Identified exit to DSF 3583 | -4/Factory | Build established: Mutant 3638 | -4/Factory | Discovered new exit (range 6) 3650 | -4/Factory | Entered Upper Caves 3785 | -4/Upper Caves | Encountered a Warlord checkpoint 3877 | -4/Upper Caves | Discovered new exit (range 8) 3934 | -4/Upper Caves | Entered another Upper Caves area 3998 | -4/Upper Caves | Identified exit to Warlord 4020 | -4/Upper Caves | Entered Warlord 4038 | -4/Warlord | System corruption cleaned by Quarantine Array 4144 | -4/Warlord | Met Warlord 4169 | -4/Warlord | Warlord's base attacked by MAIN.C 4519 | -4/Warlord | Warlord forces counterattacked 4527 | -4/Warlord | Found Prototype Energy Gun 4528 | -4/Warlord | Identified Vortex Rifle 4530 | -4/Warlord | Found Vortex Rifle 4537 | -4/Warlord | Found Prototype Piercing Weapon 4538 | -4/Warlord | Identified Vortex Lance 4541 | -4/Warlord | Found Prototype Energy Cannon 4542 | -4/Warlord | Identified Vortex Cannon 4679 | -4/Warlord | Spotted Striker 4685 | -4/Warlord | Found Prototype Processor 4685 | -4/Warlord | Identified Exp. Targeting Computer 4703 | -4/Warlord | Found Prototype Processor 4703 | -4/Warlord | Identified Exp. Core Analyzer 4783 | -4/Warlord | Self-destructed Last Messages --------------- 04752_ G-67 Veteran Adv. Heat Sink ripped off. 04752_ G-67 Veteran Lgt. Antimatter Reactor ripped off. 04752_ G-67 Veteran destroyed. 04754_ Backup Power III destroyed. 04755_ G-67 Veteran suffers critical hit (Sunder). 04755_ G-67 Veteran Lgt. Antimatter Reactor ripped off. 04755_ G-67 Veteran Flexi-carbon Leg ripped off. 04755_ G-67 Veteran destroyed. 04757_ Backup Power III destroyed. 04758_ Flexi-carbon Leg destroyed. 04758_ G-67 Veteran destroyed. 04759_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 04763_ Vortex Rifle destroyed. 04769_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Programmer squad, 1 Hunter squad, with prototype support. 04773_ Blast Doors breached. 04773_ Vortex Cannon destroyed. 04776_ G-67 Veteran destroyed. 04780_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | # """#?#"" !#????????????? | | + """#?#""X !#????????????? | | ^^ # ""#?#""" !#????????????? | | ################# # "" #?#### ##????????????? | | ##########??????# # #?#####+#?????????????? | | ["""""""#??????# + #?# #?????????????? | | [ / """"#??????# # ### #?????????????? | | """"#??????# + + #?????????????? | | ]""" #???#####+########### #?????????????? | | #???# #?????# #?????????????? | | " #???# ######## ##?????????????? | | """#???# # # #??????????????? | | X""""#???# # """ + #??????????????? | | """ """#???# # """ # ##?????????????? | | """""""""#???# # """ # #?????""??????? | | ##########???# # """ # ##????#""#?????? | | ????????###??# # """ # #?????#""#?????? | | ????##### #####+######## # #?????#""#?????? | | ???## #?????##+##### #?????#""#?????# | | ???# #??????# ##### #######""#####?# | | ???## #??????# ## # =%""!/=[### | | ????# ####???# ##BB #%%*""[%%"""" | | #####+##+#+## ## ##### ##BB ]!%%%"]%=%!%" | | # **%!%%%%%=%%!= | | ! / # [!g%*%%%!!*!%== | | ! / # @ =%=gg%!i%%%%//%% | | ! / # *%=x%%%%%=*%%%%[ | | ## ###### # BB =%==[%%""]%!=%"" | | ##############+###### # BB *%%%=![=""[%[%""" | | ??????????# # # !%!!#=%!%"[%%=### | | ??????????# # #### %!##;####""##%%#?? | | ??????????# # ####??#""#####?? | | ??????????# # #?????#""#?????? | | ###???????# + #?????#""#?????? | | ######??# # #?????#""#?????? | | # ]]#??# ############+####?????"??????? | | # #??# #??# #????????????? | | / #??###########??# [ #????????????? | | ### !!###############?# [ #????????????? | | #?#######""""""""""""#?# [ ! #????????????? | | #???????#" #?# #????????????? | | #???????#" ####/############???????????? | | #?#######" + ## """ #???????????? | | #?# &##"" + ## """ #???????????? | | ??# &##" + ## """ #???????????? | | ??# ##" ### ## #???????????? | | ??# ##" #?# # #???????????? | | ####+####"""""""" #?# ## #???????????? | | #??######### #?# ## #???????????? | | #?????????# #?# ## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 44 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 8 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Hehehe Challenges ------------ None Game ------ Seed AntimatterCloakSuite Manual? 0 Play Time 01:43:31 Cumulative 22.5 hours Start 2023.03.08 @ 21:26:04 End 2023.03.08 @ 23:12:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 20 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 259c887e-8d87-442f-a527-8cfaf9cf9811