Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 16:26:27 Player: Conwew Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (3974) 3974 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1498) 1498 TOTAL SCORE: 10957 Bonus ------- Follower Combat Kills 740 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 96/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced System Restoration Module Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Targeting Computer Target Analyzer Zionite Heavy Carapace Hardlight Generator > --- WEAPON ----------- Heavy Laser Heavy Laser Enhanced Gauss Cannon > --- INVENTORY -------- Weapon Cycler [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Heat Sink Storage Energy Well Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . 1 . . . Utility 5 | . . . 2 1 . . . . . . . 2 Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 107 | 5 3 1 20 8 4 5 . 2 7 13 14 25 Power 20 | 1 . . 2 1 1 1 . . 1 4 4 5 Engine 5 | 1 . . . . . . . . 1 1 . 2 Core 14 | . . . 2 1 1 1 . . . 3 4 2 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 28 | 2 2 . 6 3 1 2 . 1 3 2 1 5 Treads 3 | . . . . . . . . . . . . 3 Leg 23 | 2 2 . 6 3 1 2 . 1 3 2 1 . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . 1 Utility 32 | . 1 . 6 2 1 1 . . 2 4 5 10 Device 14 | . 1 . 2 1 1 1 . . . 2 2 4 Storage 3 | . . . . . . . . . 1 1 . 1 Processor 5 | . . . . . . . . . . . 3 2 Hackware 2 | . . . 2 . . . . . . . . . Protection 8 | . . . 2 1 . . . . 1 1 . 3 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 . 1 6 2 1 1 . 1 1 3 4 5 Energy Gun 20 | 1 . . 4 1 1 1 . 1 1 2 4 4 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . . . 1 . 1 Launcher 3 | . . 1 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . 1 5 Parts Lost 43 | . . 6 . . . . . 3 . 8 14 12 Power 6 | . . 1 . . . . . . . 2 2 1 Propulsion 12 | . . 2 . . . . . 1 . 1 4 4 Utility 13 | . . . . . . . . 1 . 3 3 6 Weapon 12 | . . 3 . . . . . 1 . 2 5 1 Highest Loss Streak 11 | . . 5 . . . . . 2 . 5 11 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . 2 3 4 4 5 4 4 3 4 2 4 1 Power . | . . . . . . . . . . . . . Propulsion . | . 1 2 . . 1 1 1 1 1 . . . Utility 1 | . . 1 4 2 1 1 1 1 1 . 2 . Weapon 1 | . . . . 1 3 2 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 8 | . . . 2 4 . . . . . . 1 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . . 2 4 . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 79 55 86 98 100 99 100 92 91 93 93 48 Engine 1 | . 14 7 . . . . . . . 4 . 3 Core 6 | . . . 8 7 7 6 7 7 6 7 12 3 Leg 20 | . 28 20 24 22 23 23 23 22 25 25 22 . Device 13 | . 8 14 8 15 15 15 15 15 13 17 19 9 Processor 2 | . . . . . . . . . . . 8 12 Hackware 10 | . . . 15 15 15 15 15 15 13 8 4 . Protection 4 | . . . 7 7 7 7 7 . 3 4 . 2 Energy Gun 20 | . 14 7 11 23 23 27 30 30 26 23 22 2 Ballistic Gun 1 | . 14 6 . . . . . . . . . . Ballistic Cannon 1 | . . . 5 . . . . . . 1 2 3 Launcher 1 | . . . 4 5 7 2 . . . . . . Peak Build Rating 71 | 5 6 6 35 47 49 48 48 48 55 55 64 71 Average Rating 41 | 3 5 3 24 42 47 47 48 43 50 51 56 40 On Entrance 30 | . 5 6 1 34 47 48 48 48 44 55 51 11 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . 5 . 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 8 9 9 26 33 35 33 31 31 40 49 36 55 Greatest Support 70 | 20 20 20 39 50 50 53 53 55 70 70 70 60 Greatest Overweight (x) 3 | . . . . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 5 5 5 5 4 5 5 5 5 5 Average Carried 3 | . 2 3 4 4 5 4 4 3 4 2 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 5 5 5 4 4 4 5 1 3 1 Class Distribution -------------------- 58% | Scavenger-Tank 20% | Mutant 12% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Matter Collected 1627 | 220 85 10 445 70 70 57 . 40 50 150 177 253 Remotely . | . . . . . . . . . . . . . Salvage Created 3888 | . 349 . 591 355 192 352 . 154 212 370 1165 148 Parts 156 | . 20 . 27 14 7 12 . 6 10 11 39 10 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 4 . . 6 10 . 7 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Combat Hostiles Destroyed 78 | . 8 . 14 5 5 9 . 3 3 10 18 3 Guns 59 | . 8 . 5 5 5 9 . 3 2 8 13 1 Cannons 8 | . . . 6 . . . . . . . . 2 AOE 4 | . . . 2 . . . . . . . 2 . Classes Destroyed 17 | . 1 . 4 4 1 1 . 2 1 1 2 . Worker 2 | . . . . . . . . . 1 . 1 . Builder 1 | . . . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . Recycler 2 | . . . . 1 . . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . Watcher 4 | . . . 1 . . . . . . . 2 1 Swarmer 14 | . . . . . 2 3 . . . 6 3 . Grunt 39 | . 8 . 11 3 2 4 . . 2 2 6 1 Brawler 2 | . . . . . . . . . . 1 1 . Duelist 2 | . . . . 1 . . . . . . 1 . Sentry 5 | . . . 2 . 1 . . . 1 . 1 . Demolisher 1 | . . . . . . . . . . . 1 . Specialist 1 | . . . 1 . . . . . . . . . Hunter 5 | . . . . . . 1 . 1 . 1 2 . Programmer 7 | . . . . 1 . 1 . . . . 3 2 Behemoth 1 | . . . . . . . . 1 . . . . Best Kill Streak 8 | . 2 . 3 5 3 4 . 1 3 6 8 3 Combat Bots Only 7 | . 2 . 3 4 3 4 . 1 2 6 7 2 Max Kills in Single Turn 3 | . 1 . 2 2 1 1 . 1 1 1 3 1 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 2 | . . . 2 . . . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Hostile Shots Fired 664 | . 37 29 50 28 24 35 . 32 21 83 126 199 Missed 202 | . 9 6 17 12 9 11 . 5 8 27 36 62 Hits 462 | . 28 23 33 16 15 24 . 27 13 56 90 137 Melee 4 | . . . . . . . . . . . 3 1 Projectile 458 | . 28 23 33 16 15 24 . 27 13 56 87 136 AOE 5 | . . . . . . . . . . . 5 . Critical Strikes 22 | . 1 3 1 . . 2 . 1 . 3 1 10 Actively Blocked 1 | . . . . . . . . . . . . 1 Damage Taken 8072 | . 356 485 496 269 158 351 . 601 105 1043 1627 2581 Core 2078 | . 76 144 70 14 17 27 . 70 . 170 487 1003 Absorbed by Shields 192 | . . . . . . . . . . 96 . 96 Redirected to Shielding 103 | . . . . . . . . . . . . 103 Regen/Repaired (Parts) 21 | . . . 21 . . . . . . . . . Core Remaining (%) 60 | 100 . 12 87 . . . . 81 . . 22 . Volleys Fired 264 | . 25 15 50 17 7 18 . 8 5 28 51 40 Largest 4 | . 2 2 3 3 3 4 . 4 4 4 4 3 Hottest 281 | . 70 70 197 201 218 281 . 281 281 281 281 185 Shots Fired 693 | . 50 19 99 49 21 58 . 32 20 102 180 63 Gun 608 | . 50 17 54 49 21 58 . 32 20 102 173 32 Cannon 82 | . . . 44 . . . . . . . 7 31 Launcher 3 | . . 2 1 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 111 | . 25 4 44 . . . . . . . 7 31 Thermal 579 | . 25 13 54 49 21 58 . 32 20 102 173 32 Explosive 3 | . . 2 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | . 11 9 11 7 10 15 . 9 6 8 18 18 Robot Miss Streak 5 | . 4 1 3 4 1 3 . 4 2 5 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 1 . 1 2 1 . . . . 3 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . 1 1 . Shots Hit Robots 482 | . 36 15 68 32 18 39 . 19 16 65 127 47 Core Hits 194 | . 18 2 26 14 8 20 . 10 10 25 49 12 Critical Kills 4 | . . . . . . . . . . . 4 . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 36 | . 3 1 4 1 1 1 . . . 4 15 6 Burn 25 | . 3 1 3 1 1 1 . . . 4 7 4 Destroy 6 | . . . . . . . . . . . 6 . Blast 5 | . . . 1 . . . . . . . 2 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10121 | . 387 252 1618 634 333 802 . 402 301 1308 2936 1148 Guns 8004 | . 387 156 653 634 333 802 . 402 301 1308 2542 486 Cannons 1510 | . . . 718 . . . . . . . 138 654 Explosions 599 | . . 96 247 . . . . . . . 256 . Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . 8 Kinetic 1702 | . 173 19 718 . . . . . . . 138 654 Thermal 7812 | . 214 137 653 634 333 802 . 402 301 1308 2542 486 Explosive 599 | . . 96 247 . . . . . . . 256 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 1 . . . 16 9 Average Corruption 3 | . . . . . . 1 1 . . . 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . . . 4 . . . . 6 18 Message Errors 3 | . . . . . . . . . . . 1 2 Matter Fused 5 | . . . . . . 1 . . . . 1 3 Heat Flow Errors 3 | . . . . . . . . . . . 1 2 Energy Discharges 4 | . . . . . . . . . . . 1 3 Parts Rejected 2 | . . . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . 1 . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 . . . . 1 3 Data Loss (major) 2 | . . . . . . 1 . . . . . 1 Alerts 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 66 | . . . 7 . . . . . . . 50 9 Projectiles 16 | . . . 7 . . . . . . . . 9 Explosions 50 | . . . . . . . . . . . 50 . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . . . 9 . . . . . . . 4 5 Impact . | . . . . . . . . . . . . . Kinetic 18 | . . . 9 . . . . . . . 4 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 484 | . 150 . 274 206 138 210 . 201 155 416 322 484 Average Temperature 101 | . 39 . 66 87 53 75 . 85 78 134 113 173 Received Heat Transfer 1906 | . 219 6 243 108 48 126 . 101 33 174 264 584 Effects 17 | . . . 1 . . . . . . 5 2 9 Shutdowns 3 | . . . . . . . . . . 1 . 2 Energy Bleed 2 | . . . 1 . . . . . . 1 . . Interference 8 | . . . . . . . . . . 3 2 3 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . . . . . 1 2 3 . Combat Hostiles 7 | . . . 1 . . . . . 1 2 3 . Parts Melted 23 | . . . 2 2 1 2 . 3 1 3 9 . Heat Transferred 17759 | . 851 481 1702 1332 741 1710 . 793 644 2993 5254 1258 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Maximum Alert Level 2 | . . . . . . . . . . 1 1 2 Low Security (%) 90 | 100 100 . 100 100 . . . . 100 35 90 90 Level 1 8 | . . . . . . . . . . 64 9 2 Level 2 1 | . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 492 | . 70 . 196 81 . . . . 82 382 271 492 Initial 200 | . . . . 81 . . . . . 46 200 104 Average 93 | . 19 . 90 18 . . . . 12 265 134 125 Influence Increases 3416 | . 180 . 430 142 115 265 . 168 132 496 545 943 Destroy 0b10 Robot/C 1920 | . 160 . 280 100 100 180 . 80 80 340 360 240 Destroy 0b10 Robot/NC 85 | . . . 10 10 . . . 10 5 . 25 25 Destroy Leader 382 | . 20 . 54 20 . 40 . 30 20 40 94 64 Allied During Kill 149 | . . . . . . . . 48 27 52 . 22 Successful Hack 14 | . . . 2 12 . . . . . . . . Disable Machine 390 | . . . 15 . . . . . . 15 15 345 Destroy Structure 176 | . . . 24 . . . . . . 19 21 112 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 285 | . . . 45 . 15 45 . . . 30 15 135 Influence Decreases 2967 | . 180 . 250 322 113 230 37 168 66 180 714 707 Entered New Map 449 | . . . . 99 . 2 37 . . 20 182 109 Time Decay 1998 | . 180 . 250 223 113 228 . 148 66 . 392 398 Lost Part 360 | . . . . . . . . 20 . 80 140 120 Lost Ally 160 | . . . . . . . . . . 80 . 80 Squads Dispatched 14 | . . . 4 1 . . . . 1 . 5 3 Investigation 1 | . . . . . . . . . 1 . . . Extermination 5 | . . . . 1 . . . . . . 2 2 Reinforcement 6 | . . . 4 . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Distress Signals 12 | . 1 . 3 . . . . . . . 6 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 165 | . 12 2 25 9 5 12 . 5 6 21 31 37 Peak Tracking Total 8 | . 3 2 4 4 3 6 . 2 3 5 6 8 Tactical Retreats 16 | . . . 2 . 1 2 . . . 2 1 8 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Traps Triggered 2 | . . . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Machines Disabled 26 | . . . 1 . . . . . . 1 1 23 Max in Single Turn 1 | . . . 1 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Machines Accessed 14 | . 1 . 3 5 . 1 . . 1 . 2 1 Terminals 5 | . 1 . 1 3 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 1 Repair Stations 2 | . . . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 25 | . 3 . 7 8 . 1 . . 2 . 3 1 Successful 13 | . 1 . 6 3 . 1 . . 1 . 1 . Failed 10 | . 2 . . 4 . . . . 1 . 2 1 Catastrophic 2 | . . . . 1 . . . . . . 1 . Database Lockouts 2 | . . . 1 1 . . . . . . . . Manual 21 | . 3 . 1 4 . . . . 2 . 6 5 Terminals 9 | . 3 . 2 4 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 1 Repair Stations 3 | . . . 2 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . 3 3 . . . . . . 2 . Garrison Access 2 | . . . . . . . . . 2 . . . Terminal Hacks 3 | . . . 1 1 . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 2 . . . . . . 1 . Retrieve Study 5 | . . . 2 2 . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 4 . . . . 1 . 2 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 2 . . . . . . 1 . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Total Allies 12 | . 1 . . . . . 4 . . 2 1 4 Largest Group 4 | . 1 1 . . . . 4 4 4 2 1 2 Highest-Rated Group 170 | . 10 10 . . . . 157 157 157 142 29 170 Highest-Rated Ally 85 | . 10 10 . . . . 40 40 40 80 29 85 Zionite Dispatches 3 | . . . . . . . . . . . 1 2 Heavy 2 | . . . . . . . . . . . . 2 Offense Resupply 1 | . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . 1 . Ally Attacks 80 | . . . . . . . . 14 4 39 . 23 Total Damage 3434 | . . . . . . . . 241 69 951 . 2173 Kills 24 | . . . . . . . . 3 1 7 . 13 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Active Infowar (turns) 1542 | . . . . . 8 . . . . . 886 648 Optics 1288 | . . . . . . . . . . . 886 402 Terrain 246 | . . . . . . . . . . . . 246 Traps 715 | . . . . . . . . . . . 715 . ECM 8 | . . . . . 8 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Turns Passed 8150 | 45 561 244 693 852 415 613 1496 431 460 461 926 953 Spaces Moved 5754 | 33 361 213 393 635 301 431 1168 287 337 267 562 766 Core 375 | 2 . 71 3 . . . . . . . 15 284 Treads 305 | . . . . . . . . . . . . 305 Legs 4897 | 31 361 142 390 635 301 431 1168 287 337 267 547 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 177 | . . . . . . . . . . . . 177 Fastest Speed 45 | 50 120 50 50 103 123 120 123 123 122 115 50 45 Average Speed 117 | 115 120 96 115 117 123 122 123 125 124 118 110 104 Slowest Speed 240 | 120 120 120 123 123 123 123 123 126 126 123 180 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 58 11 39 18 50 62 89 42 10 33 21 23 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 8 | . . . . . . . 2 . . . 6 . Known Exits Taken 2 | . . . . 1 . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 5 | . . . . . 3 1 . 1 . . . . Spaces Dug 3 | . . . 3 . . . . . . . . . Terrain Destroyed 71 | . . 16 25 . . . . . . . 17 13 Melee . | . . . . . . . . . . . . . Projectile 19 | . . . 6 . . . . . . . . 13 AOE 52 | . . 16 19 . . . . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Fac Total 6629 | 37 443 232 538 705 330 471 1227 334 362 338 744 868 Wait 398 | . 49 3 57 29 13 13 60 34 8 21 98 13 Move 5742 | 32 360 212 392 634 300 430 1167 286 336 266 561 766 Hop . | . . . . . . . . . . . . . Pick Up 31 | . 4 1 6 5 . . . 2 2 1 7 3 Fast Attach 75 | 5 1 . 15 6 3 3 . . 4 9 8 21 Attach 24 | . . 1 3 1 . 1 . 2 1 4 4 7 Detach 3 | . . . . . . . . . . . 1 2 Swap 20 | . 2 . 3 2 2 1 . 2 2 3 3 . Drop 71 | . 2 . 12 11 5 5 . . 4 6 11 15 Fire 264 | . 25 15 50 17 7 18 . 8 5 28 51 40 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Discovered new exit (range 14) 607 | -10/Materials | Entered Subcaves 607 | -10/Subcaves | Accompanied by 1 ally 622 | -10/Subcaves | Shifting Twisted Machinery released Humpback 690 | -10/Subcaves | Discovered new exit (range 16) 720 | -10/Subcaves | Core integrity fell below 50% 756 | -10/Subcaves | Core integrity fell below 20% 784 | -10/Subcaves | Lost 5 parts (1p1n3w) 851 | -10/Subcaves | Entered Materials 851 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1048 | -8/Materials | Repaired Heat Sink 1195 | -8/Materials | Discovered new exit (range 13) 1329 | -8/Materials | Build established: Scavenger-Tank 1354 | -8/Materials | Central database locked down 1510 | -8/Materials | Discovered new exit (range 16) 1544 | -8/Materials | Entered Factory 1544 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1565 | -7/Factory | Central database locked down 1924 | -7/Factory | Discovered new exit (range 11) 2152 | -7/Factory | Discovered new exit (range 14) 2156 | -7/Factory | Identified exit to Lower Caves 2396 | -7/Factory | Entered Lower Caves 2519 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2623 | -7/Lower Caves | Found DCF Scrap (15 items) 2796 | -7/Lower Caves | Discovered new exit (range 5) 2811 | -7/Lower Caves | Entered another Lower Caves area 2841 | -7/Lower Caves | Discovered new exit (range 6) 3393 | -7/Lower Caves | Encountered a Warlord checkpoint 3420 | -7/Lower Caves | Discovered new exit (range 3) 3424 | -7/Lower Caves | Entered Zion 3464 | -7/Zion | System corruption cleaned by Quarantine Array 3720 | -7/Zion | Met Imprinter 3738 | -7/Zion | Imprinted 3741 | -7/Zion | Declared Zion's savior 3942 | -7/Zion | Learned location of Armory (-3) 4139 | -7/Zion | Discovered new exit (range 16) 4546 | -7/Zion | Given the Hacking Drone Bay 4920 | -7/Zion | Entered Proximity Caves 4920 | -6/Proximity Caves | Accompanied by 4 allies 4935 | -6/Proximity Caves | Spotted B-75 Beast 4949 | -6/Proximity Caves | Destroyed B-75 Beast 5238 | -6/Proximity Caves | Build established: Scavenger-Gunner 5255 | -6/Proximity Caves | Discovered new exit (range 13) 5351 | -6/Proximity Caves | Entered Factory 5351 | -6/Factory | Accompanied by 4 allies 5351 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5462 | -6/Factory | Discovered new exit (range 15) 5801 | -6/Factory | Identified exit to Garrison 5811 | -6/Factory | Entered Garrison 5811 | -6/Garrison | Accompanied by 2 allies 5837 | -6/Garrison | Triggered checkpoint 5855 | -6/Garrison | Build established: Scavenger-Tank 5918 | -6/Garrison | Triggered checkpoint 5933 | -6/Garrison | Triggered checkpoint 5937 | -6/Garrison | Spotted B-75 Beast 5953 | -6/Garrison | Found embedded Infiltrators 5961 | -6/Garrison | Allies destroyed B-75 Beast 5998 | -6/Garrison | Lost 5 parts (1p1n3u) 6017 | -6/Garrison | Triggered checkpoint 6064 | -6/Garrison | Triggered checkpoint 6213 | -6/Garrison | Triggered checkpoint 6242 | -6/Garrison | Discovered new exit (range 14) 6246 | -6/Garrison | Spotted B-90 Cyclops 6272 | -6/Garrison | Entered Factory 6684 | -6/Factory | Build established: Scavenger-Skirmisher 6821 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 6822 | -6/Factory | Zion Offense Resupply teleported in 7077 | -6/Factory | Garrison activated, responded to threat 7157 | -6/Factory | Core integrity fell below 50% 7182 | -6/Factory | Destroyed 7 combat bots 7190 | -6/Factory | System corruption reached 10% 7192 | -6/Factory | Discovered new exit (range 13) 7198 | -6/Factory | Entered another Factory area 7198 | -5/Factory | Evolved 2 slots: Utility x2 7224 | -5/Factory | Lost 11 parts (2p2n3u4w) 7350 | -5/Factory | Zion Heavy squad teleported in 7392 | -5/Factory | Found Prototype Protection 7392 | -5/Factory | Identified Zio. Heavy Carapace 7619 | -5/Factory | Spotted B-75 Beast 7642 | -5/Factory | Lost 5 parts (1n3u1w) 7893 | -5/Factory | Build established: Mutant 8065 | -5/Factory | Zion Heavy squad teleported in 8105 | -5/Factory | Lost 4 parts (1p1n2u) 8113 | -5/Factory | Core integrity fell below 50% 8113 | -5/Factory | Found Prototype Protection 8113 | -5/Factory | Identified Zio. Weapon Casing 8129 | -5/Factory | Core integrity fell below 20% 8150 | -5/Factory | Discovered new exit (range 15) 8151 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Prototype Protection. Identified Zio. Weapon Casing. Acquired 28 matter. Acquired 42 matter. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. K-01 Serf collects debris. Acquired Imp. Deuterium Engine. System corrupted: Zio. Weapon Casing rejected. K-01 Serf collects debris. S-27 Virus destroyed. Dropped Imp. Deuterium Engine. K-01 Serf collects debris. Imp. Target Analyzer destroyed. Extracted 6 matter. K-01 Serf collects debris. System corrupted: Substantial component data lost. EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????# ##??#???? | | ?????????????????????# #?????? ? | | ?????????????????????# #?####### | | ?????????????????????# #?? | | ?????????????????????# #? | | ?????????############# #? | | ?????????# # | | ?????????# # | | ?????????# + | | ?????????+ # | | ?????????# # | | ?????????# ###+#######+###? | | ?????????# s # #?? | | ?????????# sss# """ """ #???###### | | ?????????# # """ """ #????????? | | ?????????# # """ """ =#????????? | | ?????????# # #????????? | | ?????????# ##############????????? | | ?????????# #?? #???????????? | | ?????????# #? #####???????? | | ?????????# #? / ????????? | | ?????????# u# #???????????? | | ?????????# # #???????????? | | ?????????# + #???????????? | | ?????????# # #???????????? | | ?????????# @ # #???????????? | | ?????????# u #?#########???????????? | | ?????????# p#?????????????????????? | | ?????????# #?????????????????????? | | ?????????# k/?????????????????????? | | ?????????# #?????????????????????? | | ?????????# k#?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ????????? #?????????????????????? | | ????????? #?????????????????????? | | ???????? < #?????????????????????? | | ???????? #?????????????????????? | | ???????# ??????????????????????? | | ?????????# ??????????????????????? | | ??????????? ??????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 49 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 1200 Power Shielding 66 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Antigrav System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Spear | -7/Zion | Archive EM Shield | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Heat Sink | 30% | -8/Materials Studied --------- Assault Cannon | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked VSS Leg | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Field Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseCompositeLayer Manual? 0 Play Time 01:06:49 Cumulative 73.3 hours Start 2026.08.10 @ 15:20:48 End 2026.08.10 @ 16:26:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78e3d751-836b-422b-8496-e2657c8b24b2