Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 01:15:11 Player: Cinder Result: Destroyed by FJ-0ET(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1520) 1520 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3315 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 278/280 System Corruption 0% Temperature Cool (12) Movement Rolling (130) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Armored Scrap Engine Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY (25) --- Improved Ion Engine Wheel Wheel Heat Sink Huge Storage Unit Medium Battery (150) Medium Battery (150) SUBCON Basin (Empty) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Heat Sink Huge Storage Unit > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Heat Sink Huge Storage Unit Medium Battery Medium Battery SUBCON Basin [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Wheel Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 49 | 7 9 18 11 4 Power 7 | 1 2 3 1 . Engine 7 | 1 2 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 3 3 2 2 Treads . | . . . . . Leg . | . . . . . Wheel 12 | 2 3 3 2 2 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 2 8 4 1 Device 7 | 1 1 3 1 1 Storage 4 | 1 1 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 3 3 . Artifact . | . . . . . Weapon 13 | 2 2 4 4 1 Energy Gun 6 | 2 . 1 3 . Energy Cannon 3 | . . 2 . 1 Ballistic Gun 4 | . 2 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 3 3 1 Parts Lost 23 | . 7 7 6 3 Power 3 | . 2 . . 1 Propulsion 10 | . 3 3 2 2 Utility 6 | . . 3 3 . Weapon 4 | . 2 1 1 . Highest Loss Streak 4 | . 3 3 4 3 To Critical Strikes . | . . . . . Average Backups 13 | 1 5 14 24 16 Power 1 | . 1 1 2 1 Propulsion 2 | . 2 2 3 3 Utility 3 | . . 3 7 6 Weapon 5 | . . 6 11 5 Tool/Special . | . . . . . Unused Backups 29 | . . 5 7 17 Power 3 | . . 1 1 1 Propulsion 2 | . . . . 2 Utility 9 | . . 2 1 6 Weapon 15 | . . 2 5 8 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 94 95 97 95 Engine 11 | . 13 11 11 10 Wheel 23 | . 27 21 21 22 Device 17 | . 14 19 17 14 Storage 11 | . 14 11 11 11 Protection 8 | . . 9 13 14 Energy Gun 9 | . 14 5 11 11 Energy Cannon 5 | . . 5 11 11 Ballistic Gun 7 | . 9 10 . . Peak Build Rating 51 | 7 7 21 20 51 Average Rating 14 | 5 6 14 19 31 On Entrance 10 | . 7 7 20 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 104 | 13 29 104 104 102 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 6 | . 1 5 6 3 Average Overweight (x) 2 | . . 2 3 3 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 18 | 7 10 19 25 25 Most Carried 25 | 4 7 25 25 25 Average Carried 14 | 1 5 14 24 23 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 4 6 25 25 22 Scrap Engine Consumption 6 | . . . . 6 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1131 | 270 122 569 90 80 Remotely . | . . . . . Salvage Created 2246 | 56 541 872 707 70 Parts 146 | 6 33 67 36 4 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 4 | 1 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 51 | . 16 20 14 1 Guns 41 | . 16 18 7 . Cannons 9 | . . 2 6 1 AOE 1 | . . . 1 . Classes Destroyed 9 | 1 3 3 1 1 Worker 6 | . 2 2 2 . Tunneler 5 | 3 2 . . . Hauler 2 | . . 2 . . Recycler 2 | . . 1 1 . Watcher 1 | . . . 1 . Swarmer 18 | . 6 9 3 . Grunt 22 | . 10 5 7 . Sentry 10 | . . 6 4 . Scrapper 1 | . . . . 1 Best Kill Streak 10 | 3 3 4 10 1 Combat Bots Only 5 | . 3 4 5 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 285 | . 81 87 67 50 Missed 79 | . 17 29 19 14 Hits 206 | . 64 58 48 36 Projectile 206 | . 64 58 48 36 Critical Strikes 4 | . 1 . . 3 Part Disruptions 1 | . . 1 . . Damage Taken 2773 | . 660 764 612 737 Core 639 | . 230 131 69 209 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 44 | . . . 44 . Core Remaining (%) 54 | 100 8 . . . Volleys Fired 178 | 7 71 64 34 2 Largest 2 | 2 2 2 2 2 Hottest 124 | 100 100 113 113 124 Shots Fired 325 | 14 120 120 67 4 Gun 269 | 14 120 100 33 2 Cannon 56 | . . 20 34 2 Launcher . | . . . . . Special . | . . . . . Kinetic 124 | . 44 80 . . Thermal 148 | 14 76 20 34 4 Explosive . | . . . . . Electromagnetic 53 | . . 20 33 . Robot Hit Streak 15 | 12 12 15 12 8 Robot Miss Streak 6 | . 4 6 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 230 | 12 79 83 54 2 Core Hits 108 | 4 33 41 28 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 3 4 . . . Burn 6 | 3 3 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3365 | 150 861 1089 1226 39 Guns 2459 | 150 861 845 585 18 Cannons 680 | . . 210 449 21 Explosions 226 | . . 34 192 . Melee . | . . . . . Ramming . | . . . . . Kinetic 838 | . 250 588 . . Thermal 1685 | 150 611 244 641 39 Explosive . | . . . . . Electromagnetic 842 | . . 257 585 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . 19 . Projectiles 9 | . . . 9 . Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . . 24 70 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | 234 231 7 135 126 Average Temperature 63 | 131 60 3 42 54 Received Heat Transfer 1131 | . 270 204 180 477 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | 3 2 . 3 1 Heat Transferred 4298 | 666 2035 420 1127 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 2 3 . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 73 | 100 75 74 50 100 Level 1 26 | . 24 25 49 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 306 | 10 289 238 306 105 Initial 118 | . . 118 79 105 Average 138 | 1 142 149 178 51 Influence Increases 1681 | 15 599 606 457 4 Destroy 0b10 Robot/C 1000 | . 320 400 280 . Destroy 0b10 Robot/NC 80 | 15 20 25 20 . Destroy Leader 256 | . 70 114 72 . Successful Hack 77 | . 23 39 11 4 Select Force Hacks 60 | . 60 . . . Disable Machine 30 | . . . 30 . Destroy Structure 28 | . 1 13 14 . Lose Combat Pursuer 150 | . 105 15 30 . Influence Decreases 1681 | 15 318 697 377 274 Entered New Map 439 | . . 163 111 165 Time Decay 1013 | 15 248 464 206 80 Lost Part 229 | . 70 70 60 29 Squads Dispatched 12 | . 7 3 2 . Investigation 7 | . 4 1 2 . Extermination . | . . . . . Reinforcement 5 | . 3 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 6 | . 3 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 28 28 18 8 Peak Tracking Total 6 | . 5 6 6 5 Tactical Retreats 8 | . 4 1 2 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 4 | . 1 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 29 | . 8 10 7 4 Terminals 21 | . 5 8 6 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 74 | . 18 28 14 14 Successful 39 | . 9 12 6 12 Failed 33 | . 8 15 8 2 Catastrophic 8 | . 2 4 2 . Database Lockouts 2 | . 1 1 . . Manual 53 | . 18 18 12 5 Terminals 56 | . 14 24 13 5 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 4 | . 3 1 . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 19 | . 3 2 4 10 Record 7 | . . . . 7 Part Schematic 1 | . 1 . . . Robot Analysis 4 | . . 1 2 1 Open Door 1 | . . . 1 . Branch Access Points 2 | . . 1 1 . Security Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 6 7 2 2 Terminals 12 | . 3 6 1 2 Botnet 12 | . 3 6 1 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Patch 2 | . 1 . 1 . Recycling Units 3 | . 2 1 . . Reject 1 | . . 1 . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 9 4 2 Full Trace Events 5 | . 1 3 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 208 | 6 121 81 . . Seismic 208 | 6 121 81 . . Robot Analysis Total 4 | . . 1 2 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 2527 | 83 610 1170 437 227 Spaces Moved 1564 | 46 427 745 200 146 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1563 | 45 427 745 200 146 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 85 130 130 Average Speed 109 | 79 85 110 145 139 Slowest Speed 190 | 80 95 145 190 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 85 61 39 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . 9 14 . Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . 9 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 2072 | 74 561 982 281 174 Wait 175 | 11 46 103 13 2 Move 1560 | 45 426 744 199 146 Hop . | . . . . . Pick Up 53 | 4 8 30 10 1 Fast Attach 30 | 7 1 13 8 1 Attach 18 | . 6 5 4 3 Detach 5 | . . 5 . . Swap 9 | . 2 4 2 1 Drop 44 | . 1 14 11 18 Fire 178 | 7 71 64 34 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage -9/Recycling History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Central database locked down 234 | -10/Materials | Discovered new exit (range 3) 258 | -10/Materials | Lost 3 parts (1p1n1w) 311 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 13) 359 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Core integrity fell below 50% 552 | -10/Materials | Discovered new exit (range 7) 590 | -10/Materials | Core integrity fell below 20% 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 1012 | -9/Materials | Build established: Scavenger-Mutant 1217 | -9/Materials | Discovered new exit (range 6) 1218 | -9/Materials | Lost 3 parts (2n1u) 1234 | -9/Materials | Central database locked down 1522 | -9/Materials | Discovered new exit (range 6) 1667 | -9/Materials | Discovered new exit (range 16) 1723 | -9/Materials | Identified exit to Mines 1723 | -9/Materials | Identified exit to Storage 1864 | -9/Materials | Entered Storage 1966 | -9/Storage | Identified exit to Recycling 2137 | -9/Storage | Lost 4 parts (1n2u1w) 2298 | -9/Storage | Used back door to open Recycling access 2301 | -9/Storage | Entered Recycling 2373 | -9/Recycling | Scanned before Scraplab entrance 2393 | -9/Recycling | Entered Scraplab 2420 | -9/Recycling | Found SUBCON Basin 2444 | -9/Recycling | Angered Scraplab inhabitants 2445 | -9/Recycling | Found Prototype Device 2445 | -9/Recycling | Identified Scrap Engine 2448 | -9/Recycling | Core integrity fell below 50% 2461 | -9/Recycling | Core integrity fell below 20% 2511 | -9/Recycling | Lost 3 parts (1p2n) 2528 | -9/Recycling | Destroyed by FJ-0ET(j) with Overtuned Pulse Rifle Last Messages --------------- 02452_ Critical hit (Burn: +50). 02453_ Scrap Engine consumes Imp. EM Shotgun. 02453_ 3S-7Y8(j) overheating. 02453_ Com. Wheel destroyed. 02455_ 3S-7Y8(j) overheating. 02459_ 3S-7Y8(j) heat spikes uncontrollably. 02459_ 3S-7Y8(j) overheating. 02460_ Ovr. Pulse Rifle melted. 02460_ ND-OV0(j) destroyed. 02463_ Acquired 20 matter. 02467_ Scrap Engine consumes Ovr. Titanium Leg. 02467_ Critical hit (Burn: +50). 02472_ The wall retracts into the floor. 02480_ Hvy. Ion Engine destroyed. 02497_ Scrap Engine envelopes itself in armor. [Achievement: Not So Scrappy] 02500_ Transport Mainframe disabled. 02524_ P-60 Hacker springs to life. 02525_ G-34 Mercenary springs to life. 02525_ D-53 Grenadier springs to life. 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