Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 15:39:23 Player: luckinvolved Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (77) 385 Value Destroyed (2661) 2661 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1045) 1045 TOTAL SCORE: 11711 Bonus ------- High Alert Combat Kills 45 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 57% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Transport Network Coupler Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Reaction Control System Improved Cloaking Device > --- WEAPON ----------- Advanced KE Penetrator Force Lance > --- INVENTORY -------- Light Quantum Reactor Compact Matter Pod Improved Remote Datajack [Rating: 125] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Armor Integrity Analyzer Device Structural Scanner Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Light Armor Plating Weapon Force Lance Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Blade Saw Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 2 2 2 . 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . 1 1 1 . 1 . . . 1 . . 1 Utility 10 | . . . 2 1 1 1 . . 2 . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 159 | 6 2 1 12 20 20 6 11 6 8 9 1 2 19 6 30 Power 30 | 1 . 1 2 3 4 . 2 1 . 1 . . 4 3 8 Engine 11 | 1 . 1 2 2 2 . 1 1 . . . . . . 1 Core 6 | . . . . 1 2 . 1 . . . . . 2 . . Reactor 13 | . . . . . . . . . . 1 . . 2 3 7 Propulsion 55 | 2 . . 2 7 5 3 3 2 2 4 . . 14 1 10 Treads 10 | 2 . . 2 6 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 19 | . . . . . . 1 . . . . . . 7 1 10 Flight 26 | . . . . 1 5 2 3 2 2 4 . . 7 . . Utility 50 | 1 1 . 5 5 8 2 4 3 4 1 1 2 1 2 10 Device 27 | . 1 . 2 1 5 2 3 1 4 1 . . . 1 6 Storage 8 | 1 . . 1 1 3 . . . . . 1 . . . 1 Processor 11 | . . . 2 2 . . 1 2 . . . 1 1 . 2 Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 3 | . . . . 1 . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 1 . 3 5 3 1 2 . 2 3 . . . . 2 Energy Gun 7 | 2 1 . 3 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . 1 . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . Launcher 4 | . . . . 3 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 2 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . 1 . . 1 1 . . . . 1 Parts Lost 69 | . 1 . 3 5 . . 6 . . 2 . . 13 8 31 Power 11 | . 1 . . . . . 1 . . . . . 4 2 3 Propulsion 28 | . . . 2 3 . . 3 . . 1 . . 6 2 11 Utility 26 | . . . . 1 . . 2 . . 1 . . 3 4 15 Weapon 4 | . . . 1 1 . . . . . . . . . . 2 Highest Loss Streak 18 | . 1 . 3 1 . . 6 . . 2 . . 10 8 18 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 92 100 95 91 95 99 90 91 94 89 89 82 78 72 46 Engine 4 | . 13 14 11 6 . . . 1 5 3 . . . . . Core 2 | . . . . 2 6 6 4 5 5 5 5 4 1 . . Reactor 1 | . . . . . . . . . . 1 5 4 3 8 5 Treads 9 | . 28 28 20 19 5 . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 8 21 13 Flight 8 | . . . . . 22 32 28 29 26 25 21 19 12 . . Device 18 | . 7 14 24 17 18 26 20 17 31 30 26 23 19 15 8 Storage 5 | . 14 14 11 9 4 6 6 3 . . 5 4 3 . . Processor 13 | . . . 5 17 15 13 15 18 15 15 15 15 18 17 14 Energy Gun 8 | . 28 28 22 15 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 5 5 10 9 9 8 2 Naked Turns 123 | . . . . . . . . . . . . . . . 123 Heaviest Build 54 | 12 14 12 25 36 37 23 23 25 31 36 36 36 45 53 54 Greatest Support 107 | 40 40 40 40 60 60 29 31 33 42 42 36 36 84 70 107 Greatest Overweight (x) 3 | 3 . . 1 1 1 . 1 . 1 . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 10 7 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 6 10 12 15 4 5 5 5 5 3 3 4 3 4 Average Carried 5 | 4 7 6 7 9 6 3 3 4 3 3 3 3 3 2 2 Final Capacity 15 | 8 8 8 10 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 6 7 6 10 12 5 4 3 5 4 4 3 3 4 2 . Class Distribution -------------------- 31% | Scavenger-Mutant 31% | Mutant 12% | Infiltrator-Sprinter 9% | Scavenger-Ninja 5% | Infiltrator-Ninja 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -3/Research Scavenger-Gladiator | -3/DSF Infiltrator-Ninja | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Matter Collected 1986 | 251 129 . 115 300 323 . 131 60 . 262 . 10 60 67 278 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3107 | 88 143 . 478 849 340 . 115 60 . 209 . 41 124 67 593 Parts 153 | 4 11 . 23 43 1 . 8 7 . 5 . 2 13 6 30 Haulers Intercepted 3 | . . . 1 . 1 . . . . . . . . . 1 Recyclers Shooed 2 | 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 20 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 51 | . 3 . 9 19 3 . 3 . . 3 . . 4 1 6 Melee 16 | . . . . . 1 . 2 . . 3 . . 4 1 5 Guns 24 | . 3 . 9 12 . . . . . . . . . . . AOE 6 | . . . . 6 . . . . . . . . . . . Classes Destroyed 16 | 3 3 . 4 1 3 . 2 . . . . . . . . Worker 6 | 1 . . . 2 . . . . . . . . . . 3 Builder 3 | . 1 . . 1 . . . . . . . . . . 1 Tunneler 2 | 1 . . . 1 . . . . . . . . . . . Hauler 3 | . . . 1 . 1 . . . . . . . . . 1 Recycler 4 | 1 . . 1 . 1 . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 6 | . 1 . 2 . . . . 2 . . . 1 . . . Swarmer 4 | . . . 4 . . . . . . . . . . . . Cutter 6 | . . . . . . . 2 . . . . . 4 . . Grunt 25 | . 3 . 2 13 1 . . . . 2 . . . . 4 Brawler 2 | . . . 1 1 . . . . . . . . . . . Sentry 7 | . . . 2 4 1 . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . Programmer 5 | . . . . . 1 . . . . 1 . . . 1 2 Best Kill Streak 8 | 3 3 . 5 8 3 . 2 1 . 2 . 1 2 1 2 Combat Bots Only 4 | . 2 . 4 3 1 . 2 . . 2 . . 2 1 2 Max Kills in Single Turn 2 | 1 1 . 2 2 1 . 1 1 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 547 | . 36 . 54 101 64 . 45 3 2 31 8 . 50 53 100 Missed 188 | . 8 . 16 29 33 . 24 . . 14 5 . 21 15 23 Damage Taken 9242 | . 321 . 424 1309 285 . 445 . 45 326 75 . 1042 988 3982 Core 2812 | . 32 . 59 260 82 . 124 . . 29 23 . 363 223 1617 Absorbed by Shields 58 | . . . . . 5 . 12 . . . . . 41 . . Core Remaining (%) 84 | 100 . 87 85 52 88 . 85 100 . . 95 . 72 84 . Volleys Fired 126 | 5 16 . 37 63 . . . . . 2 . . . . 3 Largest 2 | 2 2 . 2 2 . . . . . 1 . . . . 1 Hottest 112 | 80 90 . 112 112 . . . . . . . . . . 7 Shots Fired 248 | 10 32 . 74 126 1 . . . . 2 . . . . 3 Gun 232 | 10 32 . 74 116 . . . . . . . . . . . Cannon 1 | . . . . . 1 . . . . . . . . . . Launcher 10 | . . . . 10 . . . . . . . . . . . Special 5 | . . . . . . . . . . 2 . . . . 3 Kinetic 6 | . . . . 5 1 . . . . . . . . . . Thermal 227 | 10 32 . 74 111 . . . . . . . . . . . Explosive 10 | . . . . 10 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 7 9 . 13 21 . . . . . 1 . . . . 2 Robot Miss Streak 5 | 1 2 . 3 5 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Shots Hit Robots 246 | 9 21 . 51 81 16 . 5 8 1 11 . 1 6 6 30 Core Hits 105 | 4 8 . 18 47 1 . 2 4 . 4 . 1 4 1 11 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 . 1 . . . . . . . . Critical Strikes 35 | . 2 . 7 8 3 . 1 . . 3 . . 1 2 8 Burn 17 | . 2 . 7 8 . . . . . . . . . . . Smash 4 | . . . . . 3 . 1 . . . . . . . . Impale 14 | . . . . . . . . . . 3 . . 1 2 8 Melee Attacks 140 | . . . . . 21 . 7 15 3 18 5 2 8 15 46 Impact 23 | . . . . . 21 . 2 . . . . . . . . Slashing 21 | . . . . . . . 5 15 1 . . . . . . Piercing 96 | . . . . . . . . . 2 18 5 2 8 15 46 Sneak Attacks 12 | . . . . . 3 . . 1 1 . . 1 . . 6 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks 7 | . . . . . . . 1 3 . 1 . . 1 1 . Damage Inflicted 7612 | 100 269 . 768 2263 887 . 229 178 78 581 . 97 259 291 1612 Guns 2317 | 100 269 . 768 1180 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1083 | . . . . 1083 . . . . . . . . . . . Melee 4212 | . . . . . 887 . 229 178 78 581 . 97 259 291 1612 Ramming . | . . . . . . . . . . . . . . . . Kinetic 27 | . . . . 27 . . . . . . . . . . . Thermal 2290 | 100 269 . 768 1153 . . . . . . . . . . . Explosive 1083 | . . . . 1083 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 945 | . . . . . 887 . 58 . . . . . . . . Slashing 349 | . . . . . . . 171 178 . . . . . . . Piercing 2918 | . . . . . . . . . 78 581 . 97 259 291 1612 Highest Corruption 57 | . . . . . 1 . . . . 2 2 . . 7 57 Average Corruption 17 | . . . . . 1 . . . . 1 2 . . 4 34 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . . . . 3 . . . . . 1 . . 1 17 Message Errors 8 | . . . . . 1 . . . . . 1 . . . 6 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 914 | . . . . 88 290 . 58 . . 171 . . 17 86 204 Projectiles . | . . . . . . . . . . . . . . . . Explosions 88 | . . . . 88 . . . . . . . . . . . Melee 826 | . . . . . 290 . 58 . . 171 . . 17 86 204 Knockbacks 5 | . . . . . 5 . . . . . . . . . . Impact 5 | . . . . . 5 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . 179 . . . . . . . . . . . Shots 6 | . . . . 6 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 302 | 54 276 . 212 254 . . . 6 302 5 4 . . 19 144 Average Temperature 55 | 23 124 . 81 65 . . . 2 133 2 4 . . 5 12 Received Heat Transfer 1332 | . 198 . 96 612 75 . 24 . 9 . 9 . 57 18 234 Effects 1 | . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 10 . 1 . . . . . . . . Impact Corruptions 17 | . . . . . 15 . 2 . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 16 | . 3 . 2 10 1 . . . . . . . . . . Heat Transferred 6792 | 225 855 . 2382 3330 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Peak Influence 532 | 15 106 37 185 532 295 39 100 201 130 . . 88 101 99 189 Initial 173 | . 9 37 14 78 173 39 27 52 98 . . 81 66 48 14 Average 114 | 2 56 37 88 258 160 39 47 117 103 . . 85 75 64 52 Maximum Alert Level 2 | . . . . 2 1 . . 1 . . . . . . . Low Security (%) 83 | 100 100 100 100 33 71 100 100 90 100 . . 100 100 100 100 Level 1 14 | . . . . 53 28 . . 9 . . . . . . . Level 2 2 | . . . . 12 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 2 4 . 1 . . . . . 4 1 4 Investigation 6 | . 1 . 1 1 2 . . . . . . . . . 1 Extermination 3 | . . . . . 1 . . . . . . . . . 2 Reinforcement 9 | . . . . 1 1 . 1 . . . . . 4 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Distress Signals 9 | . 3 . 1 3 . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 148 | . 10 . 15 27 14 1 8 9 1 14 5 . 16 9 19 Peak Tracking Total 7 | . 4 . 5 5 7 2 6 4 1 5 5 . 7 7 7 Tactical Retreats 16 | . 1 . . 1 3 1 2 . . 2 . . 2 . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 5 | . . . 1 . 1 1 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 2 | . . . . 1 . . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 26 | . 2 . 3 2 5 2 . 6 3 . . 1 . 1 1 Terminals 17 | . 2 . 2 2 3 1 . 4 1 . . 1 . . 1 Fabricators 3 | . . . . . 1 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . . 2 1 . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 51 | . 5 . 4 7 13 2 . 11 5 . . 1 . 1 2 Successful 16 | . . . 2 2 5 2 . 4 . . . 1 . . . Failed 35 | . 5 . 2 5 8 . . 7 5 . . . . 1 2 Catastrophic 14 | . 3 . 1 2 4 . . 2 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . 5 . 2 6 5 . . 2 . 1 . . . . . Terminals 34 | . 5 . 2 7 7 1 . 6 3 . . 1 . . 2 Fabricators 4 | . . . . . 2 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 2 . . . . 5 1 . . . . 1 . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . 1 2 3 1 . 3 . . . 1 . . . Record 4 | . . . . 2 . . . 2 . . . . . . . Open DSF 4 | . . . . . 1 1 . 1 . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 2 2 4 1 . 4 3 . . . . 1 1 Full Trace Events 5 | . 1 . . 1 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Turns Passed 4890 | 160 263 142 710 853 585 142 90 182 99 356 75 52 130 206 845 Spaces Moved 4734 | 85 131 89 340 354 703 214 131 480 219 548 228 159 202 279 572 Core 10 | 10 . . . . . . . . . . . . . . . Treads 1066 | 75 131 89 340 354 77 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 891 | . . . . . . . . . . . . . 40 279 572 Flight 2767 | . . . . . 626 214 131 480 219 548 228 159 162 . . Fastest Speed 18 | 50 160 160 160 160 31 27 25 21 26 26 28 28 18 47 32 Average Speed 64 | 154 160 160 165 171 46 27 30 25 26 26 28 28 32 48 63 Slowest Speed 260 | 200 160 160 240 250 170 31 108 26 95 28 28 28 260 57 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 27 | . . . . . . . . . . . . . . . 27 Exploration Rate (%) 29 | 6 26 24 25 30 22 6 83 15 9 58 38 7 95 11 16 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . Spaces Dug 16 | . . . . . . . . . 1 2 3 . . 4 6 Terrain Destroyed 75 | . . . . 59 . . . . 1 2 3 . . 4 6 Melee 16 | . . . . . . . . . 1 2 3 . . 4 6 Projectile . | . . . . . . . . . . . . . . . . AOE 59 | . . . . 59 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Res DSF Res Acc Total 6005 | 101 153 89 414 471 920 297 168 515 255 718 231 162 243 321 947 Wait 689 | . . . 2 14 131 62 . 7 19 136 . . 7 24 287 Move 4719 | 84 130 88 339 353 702 213 130 479 218 547 227 158 201 278 572 Hop . | . . . . . . . . . . . . . . . . Pick Up 54 | 6 2 . 11 10 10 2 2 5 2 2 . . 1 . 1 Fast Attach 104 | 6 2 . 7 8 11 3 8 4 5 2 . 2 18 4 24 Attach 30 | . . 1 2 3 3 3 3 2 2 3 1 . 1 2 4 Detach 13 | . 1 . 3 . 1 . 1 1 . 2 . . 1 . 3 Swap 25 | . . . 3 9 6 . . . 1 4 . . . . 2 Drop 75 | . 2 . 10 11 17 4 3 6 6 4 . 1 5 1 5 Fire 126 | 5 16 . 37 63 . . . . . 2 . . . . 3 Melee 124 | . . . . . 21 . 5 11 2 16 3 1 7 12 46 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . 18 10 16 . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Discovered new exit (range 11) 424 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 15) 557 | -10/Mines | Learned location of Storage (-7) 566 | -10/Mines | Entered Materials 566 | -9/Materials | Evolved 2 slots: Utility x2 1074 | -9/Materials | Identified exit to Materials 1144 | -9/Materials | Lost 3 parts (2n1w) 1276 | -9/Materials | Entered another Materials area 1276 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -8/Materials | Build established: Scavenger-Mutant 2061 | -8/Materials | Discovered new exit (range 15) 2128 | -8/Materials | Identified exit to Factory 2129 | -8/Materials | Entered Factory 2129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2570 | -7/Factory | Build established: Infiltrator-Sprinter 2705 | -7/Factory | Discovered new exit (range 8) 2711 | -7/Factory | Identified exit to Factory 2714 | -7/Factory | Entered another Factory area 2714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2856 | -6/Factory | Identified exit to DSF 2856 | -6/Factory | Entered DSF 2875 | -6/DSF | Additional patrols routed to DSF 2880 | -6/DSF | Discovered new exit (range 15) 2891 | -6/DSF | Identified exit to Factory 2910 | -6/DSF | Lost 6 parts (1p3n2u) 2946 | -6/DSF | Entered Factory 2946 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3127 | -5/Factory | Discovered new exit (range 8) 3128 | -5/Factory | Identified exit to Factory 3128 | -5/Factory | Entered another Factory area 3128 | -4/Factory | Evolved 2 slots: Utility x2 3203 | -4/Factory | Discovered new exit (range 13) 3227 | -4/Factory | Identified exit to Upper Caves 3227 | -4/Factory | Entered Upper Caves 3237 | -4/Upper Caves | Encountered a Warlord checkpoint 3251 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3256 | -4/Upper Caves | Found Prototype Special Weapon 3256 | -4/Upper Caves | Identified Molecular Deconstructor 3517 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 3547 | -4/Upper Caves | Learned 4 Research zone layouts 3579 | -4/Upper Caves | Discovered new exit (range 14) 3582 | -4/Upper Caves | Identified exit to Upper Caves 3583 | -4/Upper Caves | Entered another Upper Caves area 3589 | -4/Upper Caves | Learned 4 Research zone layouts 3590 | -4/Upper Caves | Spotted B-86 Titan 3655 | -4/Upper Caves | Discovered new exit (range 14) 3658 | -4/Upper Caves | Identified exit to Research 3658 | -4/Upper Caves | Entered Research 3658 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3659 | -3/Research | Identified exit to Research 3710 | -3/Research | Identified exit to DSF 3710 | -3/Research | Entered DSF 3714 | -3/DSF | Build established: Scavenger-Ninja 3734 | -3/DSF | Additional patrols routed to DSF 3759 | -3/DSF | Discovered exit to Research (range 16) 3802 | -3/DSF | Lost 10 parts (3p6n1u) 3840 | -3/DSF | Entered Research 3840 | -2/Research | Evolved 2 slots: Utility x2 3864 | -2/Research | Lost 3 parts (1p2u) 3910 | -2/Research | Spotted B-90 Cyclops 4039 | -2/Research | Discovered new exit (range 6) 4045 | -2/Research | Identified exit to Access 4046 | -2/Research | Entered Access 4046 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 4075 | -1/Access | Lost 8 parts (2p2n4u) 4378 | -1/Access | Build established: Scavenger-Mutant 4536 | -1/Access | System corruption reached 10% 4569 | -1/Access | Lost 4 parts (2n2u) 4629 | -1/Access | Crushed by falling debris 4637 | -1/Access | Crushed by falling debris 4637 | -1/Access | System corruption reached 30% 4672 | -1/Access | Crushed by falling debris 4693 | -1/Access | Crushed by falling debris 4703 | -1/Access | Crushed by falling debris 4703 | -1/Access | Lost 18 parts (8n8u2w) 4719 | -1/Access | Crushed by falling debris 4724 | -1/Access | Crushed by falling debris 4727 | -1/Access | Crushed by falling debris 4755 | -1/Access | Crushed by falling debris 4758 | -1/Access | Crushed by falling debris 4758 | -1/Access | Lost 4 parts (1p3u) 4764 | -1/Access | Crushed by falling debris 4769 | -1/Access | Crushed by falling debris 4770 | -1/Access | Crushed by falling debris 4778 | -1/Access | Crushed by falling debris 4779 | -1/Access | Crushed by falling debris 4779 | -1/Access | Core integrity fell below 50% 4783 | -1/Access | Crushed by falling debris 4786 | -1/Access | Crushed by falling debris 4793 | -1/Access | Crushed by falling debris 4822 | -1/Access | Crushed by falling debris 4824 | -1/Access | Crushed by falling debris 4836 | -1/Access | Crushed by falling debris 4850 | -1/Access | Crushed by falling debris 4871 | -1/Access | Crushed by falling debris 4871 | -1/Access | Core integrity fell below 20% 4873 | -1/Access | Crushed by falling debris 4876 | -1/Access | Crushed by falling debris 4879 | -1/Access | Crushed by falling debris 4892 | -1/Access | Crushed by falling debris 4892 | -1/Access | Smashed by cave-in Last Messages --------------- 04824_ The unstable cave ceiling collapses. 04824_ Crushed by falling debris. 04826_ System corrupted: Heat flow error (+131). 04836_ The unstable cave ceiling collapses. 04836_ Crushed by falling debris. 04845_ System corrupted: Energy discharge (-20). 04850_ The unstable cave ceiling collapses. 04850_ Crushed by falling debris. 04861_ System corrupted: IFF burst signal emitted. 04871_ The unstable cave ceiling collapses. 04871_ Crushed by falling debris. 04873_ The unstable cave ceiling collapses. 04873_ Crushed by falling debris. 04876_ The unstable cave ceiling collapses. 04876_ Crushed by falling debris. 04879_ The unstable cave ceiling collapses. 04879_ Crushed by falling debris. 04882_ RIJTSACAV>YJUI5 3VAX KBY/N2QAT 04892_ The unstable cave ceiling collapses. 04892_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? ### | | ?????????????????????????????????????????????? ## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????##! | | ???????????????????????????????????????????????##! | | ???????????????????????????????????????????????##! | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????### | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? # | | ????????? ###############??????????????????????? # | | ????????? ###############???????????????????????## | | ????????? # ###?????????????????????? | | ????????? # #### ???????????????? ? | | ????????? # %### ???????????????? ?### | | ????????? # ##@# ???????????????? #### | | ?? # # """"" #### ???????? ####??? ##?? | | ?? ######## """"" #### ???????? ####??? #### | | ?? # """"" ###""""""""""""###??? #### | | ?????? # """"" ####"" !["###?## # | | ??????## # """"" ####"" =####?## # | | ??????## + """"" ####"" *!###??## # | | ??????## # ####T ##???## # | | ????? ## # ####"" %! ##???## # | | ????? ## #################"" ! ####### # | | ????? # ################"" ####### #### | | ????? # | | ????? # | | ????? # #################################+##### | | ????? ################################## * | | ?????########?????????????????????????## | | ??????????????????????????????????????## | | ??????????????????????????????????????## | | ??????????????????????????????????????## | | ??????????????????????????????????????## | | ??????????????????????????????????????## | | ??????????????????????????????????????############ | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 45 Energy Capacity 1000 Matter Stores 424 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 66 Melee Accuracy 17 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Knowing Is Half The Battle Watch This! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed HoverAerolevSlayer Manual? 0 Play Time 01:19:10 Cumulative 26.6 hours Start 2024.04.14 @ 14:08:08 End 2024.04.14 @ 15:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 50 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccafd6bb-f88e-4acf-8d3f-5339187762f6