Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.07 @ 02:18:35 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (202) 1010 Value Destroyed (8130) 8130 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (7438) 7438 TOTAL SCORE: 25718 Bonus ------- High Alert Combat Kills 1091 Follower Combat Kills 2163 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Friendly Fire -16 Cogmind --------- Core Integrity 1600/1600 Matter 271/300 Energy 365/370 System Corruption 5% Temperature Cool (12) Movement Hovering (126) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Combat Airjet Combat Airjet Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY (12) ----- Experimental Heat Sink Large Storage Unit Deep Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Improved Reaction Control System Cloak of Protection Experimental Hacking Suite System Shield PSU Rigger > --- WEAPON (3) ------- Gamma Rifle Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY (15) --- Antigrav Array Advanced Heat Sink Energy Well (350) Advanced Sensor Array Advanced Target Analyzer Relay Coupler [NC] (22) Relay Coupler [Swarmer] (20) Relay Coupler [Hunter] (13) Gamma Bomb Array Advanced Datajack Advanced Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Deep Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Improved Reaction Control System Cloak of Protection Improved Propulsion Shielding Experimental Hacking Suite System Shield PSU Rigger > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Antigrav Array Advanced Heat Sink Energy Well Advanced Sensor Array Advanced Target Analyzer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Gamma Bomb Array Advanced Datajack Advanced Remote Datajack Heavy Mace [Rating: 172] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . . 4 . . 2 2 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . . 1 . Propulsion 5 | . . . . . 1 . . . . 2 . . 1 . . 1 . Utility 10 | . . . . . 3 . . . . 1 . . 1 1 2 . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . Parts Attached 142 | 6 8 4 2 5 11 16 4 . 4 16 11 27 2 3 5 14 4 Power 17 | 1 . 1 . . . 2 . . . 1 2 3 1 . 1 3 2 Engine 7 | 1 . 1 . . . 2 . . . 1 . 2 . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . 2 1 . . 1 3 2 Propulsion 32 | 2 . 1 . 2 4 3 1 . 1 3 4 8 . 1 . 2 . Treads 24 | 2 . 1 . 2 4 3 1 . 1 3 4 3 . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . 5 . 1 . 2 . Flight . | . . . . . . . . . . . . . . . . . . Utility 50 | 1 2 1 1 1 6 4 2 . 1 7 1 11 1 2 3 6 . Device 17 | . . . 1 . 1 1 1 . 1 1 1 5 1 1 . 3 . Storage 5 | 1 1 . . 1 . . . . . . . 1 . . 1 . . Processor 6 | . 1 . . . 2 . . . . 1 . 1 . . 1 . . Hackware 7 | . . . . . . 1 . . . 1 . 2 . . 1 2 . Protection 15 | . . 1 . . 3 2 1 . . 4 . 2 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 6 1 1 2 1 7 1 . 2 5 4 5 . . 1 3 2 Energy Gun 19 | 1 4 . . 1 . 2 1 . 1 2 2 2 . . . 3 . Energy Cannon 7 | . . . . . . 1 . . . 2 2 1 . . . . 1 Ballistic Gun 5 | 1 1 . . . . 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . 1 . . . 1 . . 2 . . . . . Special Weapon 3 | . . 1 . 1 . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . 1 . . . . 1 . . Unidentified Prototypes 4 | . . . . . . 3 . . 1 . . . . . . . . Parts Lost 23 | . . 1 . . . 3 1 . . . 1 11 . . . 5 1 Power 2 | . . 1 . . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . . 1 . . . . 1 5 . . . . . Utility 8 | . . . . . . 1 1 . . . . 4 . . . 1 1 Weapon 6 | . . . . . . 1 . . . . . 1 . . . 4 . Highest Loss Streak 4 | . . 1 . . . 1 1 . . . 1 4 . . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 12 14 14 15 18 19 19 19 19 19 19 18 9 9 8 13 13 Power . | . 1 . . . . . 1 2 1 . 1 . . . . 1 2 Propulsion 1 | 2 3 3 2 2 1 1 1 1 . . . 1 . . 1 1 1 Utility 8 | . 1 3 4 5 9 9 8 7 10 11 11 10 4 5 4 7 6 Weapon 5 | . 5 7 7 5 5 6 7 7 6 5 5 4 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 7 . . . . 5 . 1 4 7 2 2 . 2 . 4 7 Power 4 | . 1 . . . . . . . 2 . . . . . . 1 . Propulsion 6 | . 4 . . . . . . . . . . . . . . 1 1 Utility 21 | . . . . . . 2 . 1 2 4 2 2 . 1 . 2 5 Weapon 9 | . 2 . . . . 3 . . . 3 . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 97 100 100 100 95 98 100 100 100 93 97 87 91 93 94 94 93 Engine 8 | . 14 14 14 14 9 9 9 9 9 10 9 2 5 5 1 2 . Reactor 2 | . . . . . . . . . . . 3 10 . . 2 7 12 Treads 22 | . 28 28 28 28 27 27 27 27 27 29 31 19 . . . . . Hover 3 | . . . . . . . . . . . . 1 26 25 23 25 24 Device 11 | . . . 5 14 14 16 11 9 9 6 6 10 17 24 23 19 24 Storage 8 | . 14 14 14 14 9 9 9 9 9 6 6 6 5 5 4 4 4 Processor 8 | . 11 . . . 8 9 9 9 9 13 13 11 11 6 9 8 8 Hackware 1 | . . . . . . . . . . . 6 3 . . 3 5 8 Protection 9 | . . 13 8 . 9 9 15 18 18 12 6 5 5 5 4 4 3 Energy Gun 13 | . 15 27 20 27 18 9 14 18 17 12 6 . 5 9 9 7 4 Energy Cannon 2 | . . . . . . . . . . . 4 12 4 5 3 2 3 Ballistic Gun 1 | . 12 . . . . 7 2 . . . . . . . . . . Peak Build Rating 172 | 6 11 10 13 20 29 36 35 33 40 54 93 93 98 102 111 155 172 Average Rating 49 | 5 8 9 10 13 24 29 33 33 34 48 64 84 89 100 109 136 164 On Entrance 49 | . 6 10 10 13 13 29 32 33 33 36 54 93 80 95 101 111 147 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 31 32 32 52 69 67 60 59 59 79 98 107 62 64 80 97 105 Greatest Support 160 | 40 40 40 40 40 60 60 60 60 63 113 160 160 77 80 80 98 98 Greatest Overweight (x) 2 | . . . . 1 1 1 . . . . . 2 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 10 10 15 15 15 Average Capacity 18 | 7 14 15 15 16 20 20 20 20 20 20 20 19 10 10 10 15 15 Most Carried 20 | 6 15 15 15 17 20 20 20 20 20 20 20 20 10 10 10 15 15 Average Carried 17 | 3 12 14 14 15 18 19 19 19 19 19 19 18 9 9 8 14 14 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 10 10 10 15 15 15 Final Carried 20 | 6 15 13 15 17 20 20 20 19 20 20 19 10 10 10 10 13 13 Class Distribution -------------------- 48% | Scavenger-Mutant 34% | Mutant 6% | Scavenger-Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Matter Collected 3432 | 242 198 99 . 140 167 541 89 . 165 175 226 644 40 . 179 401 126 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8703 | 62 306 256 . . 508 1461 528 154 252 315 519 2590 45 . 179 1365 163 Parts 399 | 6 15 14 . . 34 78 22 7 7 8 24 102 3 . 6 57 16 Haulers Intercepted 11 | . 1 . . . 2 6 . . . . . . . . 1 1 . Recyclers Shooed 8 | . 1 . . . . 4 . . . 1 . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 154 | . 8 8 . . 14 24 11 3 4 6 11 51 . . . 12 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . Guns 59 | . 4 4 . . 6 17 10 2 3 4 9 . . . . . . Cannons 32 | . . . . . . . . . . 1 . 25 . . . 4 2 AOE 42 | . 4 4 . . 8 5 . . 1 . . 17 . . . 3 . Classes Destroyed 23 | 1 5 1 . . 4 2 1 . 5 . . 4 . . . . . Worker 11 | . 2 . . . 1 2 . . . . . 3 1 . . 1 1 Builder 5 | . . 1 . . . . . . . . . 1 . . . 3 . Tunneler 4 | 3 . . . . . . . . . . . 1 . . . . . Hauler 12 | . 1 . . . 2 6 . . . . . . . . 2 1 . Recycler 6 | . . . . . . 2 . . . . . 2 . . . 2 . Mechanic 2 | . . . . . 1 . . . . . . 1 . . . . . Operator 3 | . 1 . . . . . . . . . . 1 1 . . . . Watcher 5 | . . . . . 1 2 . . . . . . . . . 2 . Swarmer 36 | . 3 3 . . 8 4 2 . . . 3 9 . . . 4 . Saboteur 2 | . . . . . . . . . . . . 2 . . . . . Grunt 55 | . 5 5 . . 4 9 6 . . 2 3 20 . . . 1 . Brawler 3 | . . . . . . 1 . . . 2 . . . . . . . Duelist 3 | . . . . . . . 1 . . . . 2 . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . Sentry 27 | . . . . . 1 10 2 3 . 1 4 4 . . . 2 . Specialist 1 | . . . . . . . . . . . . 1 . . . . . Hunter 8 | . . . . . 1 . . . . 1 1 4 . . . 1 . Programmer 14 | . . . . . . . . . . . . 8 . . . 4 2 Bolteater 1 | . . . . . . . . . 1 . . . . . . . . Explorer 1 | . . . . . . . . . 1 . . . . . . . . Ranger 2 | . . . . . . . . . 2 . . . . . . . . Scientist 1 | . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 6 4 . . 5 8 6 1 3 1 4 11 2 . 1 8 3 Combat Bots Only 10 | . 5 3 . . 4 5 6 1 2 1 4 10 . . . 3 2 Max Kills in Single Turn 8 | 1 2 2 . . 5 5 1 1 1 1 1 8 1 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 2 . . 4 2 . . 1 . . 7 . . . 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Hostile Shots Fired 853 | . 20 28 . 3 29 154 22 6 21 39 83 336 2 4 5 91 10 Missed 297 | . 8 5 . 1 14 47 4 . 6 16 39 108 . 2 2 43 2 Damage Taken 8157 | . 114 299 . 30 172 1378 265 85 180 374 476 3050 43 40 79 1300 272 Core 881 | . 45 57 . . 10 91 9 . 21 76 20 337 21 . . 194 . Absorbed by Shields 521 | . . . . . . 281 25 . . . . 215 . . . . . Reduced by Siege Mode 32 | . . . . . . . . . . . . 32 . . . . . Redirected to Shielding 160 | . . 18 . . . . . . . . . . . . . 75 67 Ignored by Resistances 58 | . . . . . 5 53 . . . . . . . . . . . Regen/Repaired (Parts) 412 | . . . . . 52 102 . . . 235 . . 23 . . . . Core Remaining (%) 85 | 100 . . . 59 . . . . 76 . . 49 97 100 100 86 100 Volleys Fired 496 | 7 20 18 . 4 18 84 27 8 19 32 19 111 27 13 16 63 10 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 2 2 1 1 2 3 1 Hottest 226 | 60 90 100 . 90 90 90 122 122 122 141 160 226 113 113 113 225 120 Shots Fired 817 | 14 36 31 . 7 32 161 50 16 34 63 36 188 27 13 17 82 10 Gun 496 | 14 32 27 . 6 30 155 50 16 30 59 35 4 . . 2 33 3 Cannon 282 | . . . . . . . . . . 4 . 171 27 13 15 45 7 Launcher 33 | . 4 3 . . 2 6 . . 1 . . 13 . . . 4 . Special 6 | . . 1 . 1 . . . . 3 . 1 . . . . . . Kinetic 92 | 7 16 . . . . 66 3 . . . . . . . . . . Thermal 528 | 7 . 1 . . . 51 47 16 30 63 35 171 27 13 15 45 7 Explosive 20 | . 4 3 . . 2 6 . . 1 . . 4 . . . . . Electromagnetic 172 | . 16 27 . 6 30 38 . . . . . 13 . . 2 37 3 Robot Hit Streak 54 | 7 13 8 . 8 16 24 36 52 54 22 13 23 9 . 7 11 7 Robot Miss Streak 6 | 2 2 3 . 1 2 2 1 . 2 5 5 4 . . 1 6 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 . . 1 2 . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 1 . . . . . . . Shots Hit Robots 594 | 10 25 21 4 6 25 135 41 16 22 54 31 118 11 . 14 56 5 Core Hits 388 | 3 22 17 . . 35 64 20 6 14 29 24 114 2 . 4 31 3 Critical Kills 6 | 1 . . . . . . . . . . . 5 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 21 | 1 . . . . . 3 1 3 2 5 . 5 . . . 1 . Burn 14 | . . . . . . 3 1 3 2 5 . . . . . . . Meltdown 5 | . . . . . . . . . . . . 5 . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 58 | . . . 4 1 . 3 5 . . 1 12 3 3 . 3 22 1 Impact 43 | . . . . . . 3 5 . . . 12 . . . . 22 1 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 4 1 . . . . . 1 . 3 3 . 3 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20820 | 115 694 643 . 55 854 2999 751 295 453 1098 716 8301 322 . 414 2874 236 Guns 7073 | 115 330 283 . 55 381 2097 751 295 330 1018 658 51 . . 35 596 78 Cannons 5980 | . . . . . . . . . . 80 . 4162 322 . 350 908 158 Explosions 6896 | . 349 348 . . 418 882 . . 123 . . 4020 . . 29 727 . Melee 701 | . . . . . . . . . . . 58 . . . . 643 . Ramming 170 | . 15 12 . . 55 20 . . . . . 68 . . . . . Kinetic 1044 | 73 165 . . . . 759 47 . . . . . . . . . . Thermal 10459 | 42 . 96 . . 29 798 704 295 330 1098 658 4363 322 . 379 1187 158 Explosive 4703 | . 349 252 . . 389 882 . . 123 . . 2708 . . . . . Electromagnetic 3743 | . 165 283 . 55 381 540 . . . . . 1162 . . 35 1044 78 Impact 701 | . . . . . . . . . . . 58 . . . . 643 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 . . 3 . . . 2 5 Average Corruption 2 | . . . . . . . . . 1 . . 2 . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . 2 . . 14 . . . 4 5 Message Errors 10 | . . . . . . . . . . . . 3 . . . 3 4 Matter Fused 7 | . . . . . . . . . 1 . . 6 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . 2 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 651 | . 4 6 . . . 6 . . . . 13 338 10 . . 274 . Projectiles 250 | . . . . . . . . . . . . 188 10 . . 52 . Explosions 212 | . 4 6 . . . 6 . . . . . 150 . . . 46 . Melee 189 | . . . . . . . . . . . 13 . . . . 176 . Knockbacks 6 | . 1 1 . . 1 . . . . . 1 . . . . 2 . Impact 6 | . 1 1 . . 1 . . . . . 1 . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . . 50 . . 20 40 . . . . . 212 . . . 51 . Shots 14 | . . 2 . . 1 3 . . . . . 6 . . . 2 . Rammed 23 | . 4 3 . . 6 5 . . . . 1 4 . . . . . Targets Rammed 29 | . 4 3 . . 7 8 . . . . 1 6 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . 1 3 . . . . . 2 . . . . . Highest Temperature 413 | . 102 299 . 60 5 267 78 48 60 170 141 413 144 24 . 314 . Average Temperature 67 | . 41 109 . 27 3 96 29 23 21 43 42 98 52 12 . 53 . Received Heat Transfer 1897 | . 33 114 . 9 45 530 99 27 73 126 48 694 . 9 9 81 . Effects 11 | . . 1 . . . 1 . . . . . 9 . . . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . 1 . . . 1 . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . . 5 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 . . . . . Total Turns 48 | . . . . . . . . . . . . 48 . . . . . Longest Duration 31 | . . . . . . . . . . . . 31 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Robots Corrupted 13 | . . . . . . 2 . . . . 1 2 . . . 8 . Combat Hostiles 10 | . . . . . . 2 . . . . 1 2 . . . 5 . Parts Fried 31 | . . . . . . 4 . . . . . 8 . . . 19 . Impact Corruptions 7 | . . . . . . . . . . . 1 . . . . 6 . Robots Melted 10 | . . . . . . . 1 1 . 1 1 6 . . . . . Combat Hostiles 10 | . . . . . . . 1 1 . 1 1 6 . . . . . Parts Melted 34 | . . . . . 1 2 4 3 3 4 2 12 . . . 3 . Heat Transferred 15524 | 100 . 100 . . 50 1887 1517 814 913 2593 1500 4357 296 . 383 903 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 1 . . 1 . . . . . . 2 . . 1 4 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Maximum Alert Level 4 | . . . . . 1 1 4 2 . 3 4 3 2 . . 1 . Low Security (%) 55 | 100 100 100 . 100 96 78 9 . . 18 . 11 . 100 100 95 100 Level 1 12 | . . . . . 3 21 24 32 . 3 . 24 23 . . 4 . Level 2 21 | . . . . . . . 38 67 . 75 22 31 76 . . . . Level 3 8 | . . . . . . . 25 . . 2 33 32 . . . . . Level 4 2 | . . . . . . . 2 . . . 43 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1131 | 5 137 137 . 46 209 364 1101 547 . 760 1131 1040 505 133 28 207 129 Initial 593 | . . 41 . . . 65 124 495 . . 527 593 501 133 23 9 100 Average 293 | 1 18 46 . 3 77 129 557 438 . 468 914 574 434 83 11 88 92 Influence Increases 7786 | 15 270 229 . 46 436 1058 1187 178 . 1206 674 1538 62 52 40 655 140 Destroy 0b10 Robot/C 4120 | . 160 160 . 40 280 580 600 80 . 520 420 1000 . . . 240 40 Destroy 0b10 Robot/NC 275 | 15 20 5 . . 25 75 . . . 25 . 45 10 . 5 45 5 Destroy Leader 722 | . 32 20 . . 56 166 30 . . 120 30 190 . . 2 56 20 Allied During Kill 366 | . . . . 6 3 76 112 4 . 86 79 . . . . . . Successful Hack 370 | . 38 6 . . 24 30 14 4 . 78 . 46 15 8 . 44 63 Select Force Hacks 120 | . . . . . 30 . . 90 . . . . . . . . . Disable Machine 420 | . . . . . . 45 . . . 180 . 135 15 15 . 30 . Anti-Garrison Action 600 | . . . . . . . 350 . . 150 100 . . . . . . Destroy Structure 553 | . 20 23 . . 18 71 36 . . 47 30 107 22 14 18 135 12 Lose Combat Pursuer 240 | . . 15 . . . 15 45 . . . 15 15 . 15 15 105 . Influence Decreases 5006 | 15 163 211 . 46 280 931 210 380 . 452 70 1107 290 140 45 496 170 Time Decay 3421 | 15 163 201 . 46 280 601 . 380 . 392 . 562 140 140 45 296 160 Lost Part 230 | . . 10 . . . 30 10 . . . 10 110 . . . 50 10 Lost Ally 330 | . . . . . . . 200 . . 60 60 10 . . . . . Purge Threat 1025 | . . . . . . 300 . . . . . 425 150 . . 150 . Squads Dispatched 29 | . 1 . . . 1 2 . . . 7 . 12 1 . . 4 1 Investigation 9 | . . . . . 1 2 . . . 2 . 3 . . . . 1 Extermination 8 | . . . . . . . . . . 2 . 3 1 . . 2 . Reinforcement 5 | . 1 . . . . . . . . . . 2 . . . 2 . Assault 3 | . . . . . . . . . . 2 . 1 . . . . . Garrison 4 | . . . . . . . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Distress Signals 11 | . . . . . 2 3 . . . . . 4 . . . 2 . Communications Jammed 14 | . . . . . . . . . . . . . . . 1 8 5 Distress Signals 14 | . . . . . . . . . . . . . . . 1 8 5 Times Spotted 268 | . 11 9 . 2 25 33 22 3 15 20 21 66 2 4 2 26 7 Peak Tracking Total 11 | . 5 3 . 2 4 8 4 1 5 4 5 11 2 3 1 9 3 Tactical Retreats 10 | . . 1 . . . 1 1 . . . 1 1 . 1 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Traps Triggered 15 | . . . . . . 2 1 . . . . 9 . 2 . 1 . Indirectly 4 | . . . . . . . . . . . . 4 . . . . . Trap Hack Attempts 5 | . . . . . 5 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Objects Rigged 6 | . . . . . . . . . 2 1 . . . . . . 3 Exploded 5 | . . . . . . . . . 2 . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Machines Disabled 37 | . . . . . . 3 2 . 5 13 1 9 1 1 . 2 . Max in Single Turn 4 | . . . . . . 1 1 . . . 1 4 1 1 . 1 . Garrison Access 4 | . . . . . . . . . . 1 . . . 1 . 1 1 Garrison Relay 3 | . . . . . . . 2 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Machines Accessed 80 | . 4 1 2 . 5 13 3 10 . 7 1 11 7 4 . 7 5 Terminals 51 | . 4 1 . . 3 10 3 6 . 2 1 6 5 2 . 4 4 Fabricators 4 | . . . . . . . . . . 2 . 2 . . . . . Repair Stations 7 | . . . . . 1 2 . . . 1 . 1 2 . . . . Recycling Units 6 | . . . . . . . . 4 . . . . . 1 . 1 . Scanalyzers 4 | . . . . . 1 . . . . . . 2 . . . 1 . Garrison Access 6 | . . . . . . 1 . . . 2 . . . 1 . 1 1 Total Hacks 214 | . 8 3 2 . 18 40 10 26 . 15 3 40 17 8 . 14 10 Successful 109 | . 5 2 2 . 13 15 1 10 . 12 . 25 8 3 . 8 5 Failed 105 | . 3 1 . . 5 25 9 16 . 3 3 15 9 5 . 6 5 Catastrophic 28 | . . . . . 1 6 3 2 . 2 . 5 3 1 . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 95 | . 7 3 1 . 10 23 2 15 . 4 . 12 9 2 . 5 2 Terminals 143 | . 8 3 . . 9 34 10 22 . 5 3 16 11 4 . 10 8 Fabricators 8 | . . . . . . . . . . 3 . 5 . . . . . Repair Stations 19 | . . . . . 3 3 . . . 4 . 3 6 . . . . Recycling Units 7 | . . . . . . . . 4 . . . . . 2 . 1 . Scanalyzers 23 | . . . . . 6 . . . . . . 16 . . . 1 . Garrison Access 12 | . . . . . . 3 . . . 3 . . . 2 . 2 2 Terminal Hacks 37 | . 3 2 2 . 3 8 1 4 . 2 . 4 3 1 . 2 2 Record 1 | . . . 1 . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . . . 3 . . 3 . . . . . . . . . Prototype ID Bank 8 | . . 2 . . . 4 . 1 . 1 . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . 1 . . 1 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . . . . 2 . . . . . 1 1 . . 1 . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . 3 . . . . . Load Schematic 2 | . . . . . . . . . . 1 . 1 . . . . . Build 3 | . . . . . . . . . . 1 . 2 . . . . . Repair Station Hacks 12 | . . . . . 2 2 . . . 4 . . 4 . . . . Scan Component 6 | . . . . . 1 1 . . . 2 . . 2 . . . . Repair 6 | . . . . . 1 1 . . . 2 . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 5 . . . . . . 13 . . . 1 . Insert Component 10 | . . . . . 3 . . . . . . 6 . . . 1 . Analyze 9 | . . . . . 2 . . . . . . 7 . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . 1 . . . 2 . 2 2 Unlock Access 2 | . . . . . . 1 . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . 1 1 Coupler Status 3 | . . . . . . . . . . . . . . 1 . 1 1 Unauthorized Hacks 28 | . 2 . . . 3 4 . 6 . 3 . 5 1 . . 3 1 Terminals 20 | . 2 . . . 2 2 . 3 . 2 . 4 1 . . 3 1 Assimilate 2 | . . . . . . . . . . . . 2 . . . . . Botnet 15 | . 2 . . . 1 1 . 3 . 2 . 1 1 . . 3 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . . . . 1 . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . Tunnel 3 | . . . . . . . . 3 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . 1 . . . . . . . Broadcast 1 | . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . . . Intercept 1 | . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 4 1 . . 4 11 3 7 . 7 1 11 6 3 . 6 4 Full Trace Events 13 | . . . . . . 2 3 2 . 1 1 3 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 10 . . . . 6 1 15 1 1 . . . Parts Built 3 | . . . . . . . . . . 1 . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . 42 . 64 . . . . . Total Part Build Rating 20 | . . . . . . . . . . 4 . 16 . . . . . Parts Repaired 6 | . . . . . 1 1 . . . 2 . . 2 . . . . Time 292 | . . . . . 26 51 . . . 70 . . 145 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 . . . . . . 6 . . . . . Part Schematics Acquired 8 | . . . . . 2 . . . . . . 6 . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked 9 | . . . 4 1 . . . . . 1 . 1 . . 2 . . Non-combat 6 | . . . 3 . . . . . . . . 1 . . 2 . . Combat 3 | . . . 1 1 . . . . . 1 . . . . . . . Robot Hacks Applied 12 | . . . 4 1 . . . . . 1 . 3 . . 3 . . parse_system 6 | . . . 4 1 . . . . . 1 . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . purge_threat 2 | . . . . . . . . . . . . 2 . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 19 | . . . . . . . 10 . . 1 4 . . 1 . . 3 Machine Destruction 19 | . . . . . . . 10 . . 1 4 . . 1 . . 3 Attached 2 | . . . . . . . . . . . . 1 . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Total Allies 26 | . . . . 4 . 10 2 . 3 2 1 2 1 . 1 . . Largest Group 11 | . . . . 4 3 11 11 2 4 3 3 1 1 . 1 . . Highest-Rated Group 298 | . . . . 85 69 218 218 76 298 252 166 26 65 . 23 . . Highest-Rated Ally 191 | . . . . 45 45 45 45 45 191 191 85 26 65 . 23 . . Total Orders 32 | . . . . 5 2 4 7 2 1 8 1 1 . . 1 . . STAY 16 | . . . . 2 1 2 2 1 1 4 1 1 . . 1 . . ROAM 2 | . . . . . . . 2 . . . . . . . . . . FOLLOW 14 | . . . . 3 1 2 3 1 . 4 . . . . . . . Ally Attacks 371 | . . . . 15 9 18 98 10 89 89 43 . . . . . . Total Damage 10780 | . . . . 182 113 656 1707 148 2500 4047 1427 . . . . . . Kills 84 | . . . . 2 . 8 20 1 18 25 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . 1 . . . . 3 . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Active Infowar (turns) 3656 | . . . 217 534 655 . . . . . 1 67 280 297 103 1165 337 Optics 1605 | . . . . . . . . . . . . . . . 103 1165 337 Sensors 1334 | . . . . . . . . . . . . . . 211 103 974 46 Structural 2051 | . . . . . . . . . . . 1 . 262 297 103 1051 337 Seismic 1406 | . . . 217 534 655 . . . . . . . . . . . . Cloaking 349 | . . . . . . . . . . . . . 18 . . 20 311 Jamming 2029 | . . . . . . . . . . . . 67 227 297 103 999 336 Robot Analysis Total 9 | . 3 . . . 3 . . 3 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Turns Passed 15324 | 124 804 844 539 534 1097 1937 1229 888 1751 1034 684 1677 280 297 103 1165 337 Spaces Moved 8313 | 56 391 453 290 279 510 714 633 536 1023 495 321 747 343 346 72 843 261 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 6372 | 53 391 453 290 279 510 714 633 536 1023 495 321 674 . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1938 | . . . . . . . . . . . . 73 343 346 72 843 261 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 160 160 160 160 156 59 58 58 63 60 60 Average Speed 144 | 154 160 160 160 178 185 203 162 160 160 160 158 150 58 60 63 60 101 Slowest Speed 243 | 160 160 160 160 240 243 243 163 160 160 160 160 232 59 121 63 63 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 67 93 70 56 35 93 52 98 55 14 49 19 9 15 3 27 6 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 1 . . . 3 . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . . . . . . Scrap Searched 6 | . . 1 . 1 . . . . 4 . . . . . . . . Spaces Dug 103 | . 15 7 . . 8 1 3 . . . 6 14 10 8 3 24 4 Terrain Destroyed 316 | . 21 27 . . 18 43 3 . 5 . 6 108 18 8 11 44 4 Melee 19 | . . . . . . 1 3 . . . 6 . . . . 9 . Projectile 97 | . . . . . . . . . . . . 40 18 8 6 21 4 AOE 200 | . 21 27 . . 18 42 . . 5 . . 68 . . 5 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Scr Fac Gar Fac Fac Fac Res Res Acc Total 10703 | 77 534 536 362 307 621 1020 776 551 1099 678 428 1095 392 421 112 1376 318 Wait 1274 | 3 81 54 59 3 50 151 101 7 17 97 37 144 7 42 15 382 24 Move 8295 | 55 390 452 289 278 509 713 631 535 1022 494 320 747 342 345 71 842 260 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 128 | 6 16 . 4 6 10 12 2 . 13 13 6 14 3 5 . 12 6 Fast Attach 64 | 6 4 1 . . 1 6 1 . . 8 5 15 1 8 1 6 1 Attach 37 | . . 1 . . 5 5 1 . . 2 1 9 2 2 2 5 2 Detach 16 | . 3 1 . . 1 1 . . . . . 4 . 1 1 4 . Swap 170 | . 6 5 4 9 10 19 6 . 14 11 13 28 6 . 3 29 7 Drop 123 | . 10 1 2 6 5 18 2 1 12 19 12 14 1 5 . 11 4 Fire 496 | 7 20 18 . 4 18 84 27 8 19 32 19 111 27 13 16 63 10 Melee 58 | . . . 4 1 . 3 5 . . 1 12 3 3 . 3 22 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 28 | . 4 3 . . 7 8 . . . . 1 5 . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . Trap 11 | . . . . . 5 . . . 2 1 . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 7 exits: Fac x4 / [*Low x2] / Gar) -6/Garrison -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Discovered new exit (range 8) 897 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Entered Mines 995 | -10/Mines | Met a Derelict bent on vengeance 1042 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1042 | -10/Mines | Discovered new exit (range 5) 1051 | -10/Mines | Discovered new exit (range 11) 1162 | -10/Mines | Learned Materials stockpile data 1448 | -10/Mines | Excavation squad dispatched 1448 | -10/Mines | A large section of the Mines collapsed 1479 | -10/Mines | Discovered new exit (range 12) 1698 | -10/Mines | Learned Materials non-interactive machine intel 1773 | -10/Mines | Entered Exiles 1812 | -10/Exiles | Met 8R-AWN 1844 | -10/Exiles | Met EX-HEX 1903 | -10/Exiles | Met EX-DEC 2012 | -10/Exiles | Met EX-BIN 2036 | -10/Exiles | Aligned with FarCom system 2038 | -10/Exiles | Given EX-Vault access code 2075 | -10/Exiles | Opened EX-Vault 2088 | -10/Exiles | Found PSU Rigger 2092 | -10/Exiles | Found Field Lobotomy Kit 2097 | -10/Exiles | Found Cloak of Protection 2130 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2148 | -10/Exiles | Exiles lab attacked by MAIN.C 2182 | -10/Exiles | Learned location of Zion (-7) 2229 | -10/Exiles | Discovered new exit (range 14) 2312 | -10/Exiles | Stole three prototypes: Cloak of Protection, PSU Rigger, Field Lobotomy Kit 2312 | -10/Exiles | Entered Mines 2313 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2316 | -9/Mines | Assimilated YI-UF0 with FLK Orb 2378 | -9/Mines | Learned location of Storage (-8) 2422 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2738 | -9/Mines | Discovered new exit (range 10) 2846 | -9/Mines | Entered Materials 2846 | -8/Materials | Accompanied by 3 allies (YI-UF0) 2846 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2848 | -8/Materials | Loaded intel: 35 non-interactive machine locations 2984 | -8/Materials | Discovered new exit (range 5) 3157 | -8/Materials | Build established: Scavenger-Mutant 3238 | -8/Materials | Repaired Lgt. Treads 3498 | -8/Materials | Build established: Mutant 3943 | -8/Materials | Entered Storage 3943 | -8/Storage | Accompanied by 1 ally (YI-UF0) 3945 | -8/Storage | FarCom data flow suspended 4366 | -8/Storage | Identified exit to Garrison 5113 | -8/Storage | Build established: Scavenger-Mutant 5137 | -8/Storage | Discovered new exit (range 16) 5672 | -8/Storage | Repaired Hvy. Ion Engine 5817 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5880 | -8/Storage | Entered Garrison 5880 | -8/Garrison | Accompanied by 11 allies (YI-UF0) 5902 | -8/Garrison | Triggered checkpoint 6021 | -8/Garrison | Lost 3 allies 6117 | -8/Garrison | Build established: Commander-Mutant 6154 | -8/Garrison | Lost 4 allies 6292 | -8/Garrison | Triggered checkpoint 6477 | -8/Garrison | Discovered new exit (range 10) 6495 | -8/Garrison | Build established: Mutant 6529 | -8/Garrison | Triggered checkpoint 6666 | -8/Garrison | Triggered checkpoint 6774 | -8/Garrison | Rescued a captive Derelict 6786 | -8/Garrison | Rescued a captive Derelict 6844 | -8/Garrison | Triggered checkpoint 6844 | -8/Garrison | Discovered new exit (range 52) 6844 | -8/Garrison | Discovered new exit (range 23) 6844 | -8/Garrison | Discovered new exit (range 32) 6914 | -8/Garrison | Garrison Relay disabled 6977 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7093 | -8/Garrison | Build established: Scavenger-Mutant 7109 | -8/Garrison | Entered Recycling 7109 | -8/Recycling | Accompanied by 2 allies (YI-UF0) 7417 | -8/Recycling | Discovered new exit (range 15) 7951 | -8/Recycling | Scanned before Scraplab entrance 7975 | -8/Recycling | Entered Scraplab 7992 | -8/Recycling | Discovered new exit (range 4) 7997 | -8/Recycling | Entered Scraptown 7997 | -8/Scraptown | Accompanied by 2 allies (YI-UF0) 8411 | -8/Scraptown | Discovered new exit (range 11) 8497 | -8/Scraptown | Visited Cyclists 8512 | -8/Scraptown | Visited CPS Storage 8542 | -8/Scraptown | Visited Junk Repository 8614 | -8/Scraptown | Visited Fellowship of the Rings 8638 | -8/Scraptown | Visited TADAMA 8652 | -8/Scraptown | Visited Supply Room 8680 | -8/Scraptown | Visited Assassins FH 8732 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9541 | -8/Scraptown | Turned away by UFD registrar 9547 | -8/Scraptown | Assimilated Triborg with FLK Orb 9548 | -8/Scraptown | Attacked by Scraptown defenders 9550 | -8/Scraptown | Assimilated 7X-XOS(j) with FLK Orb 9578 | -8/Scraptown | Assimilated 0R-N0A(E) with FLK Orb 9748 | -8/Scraptown | Entered Factory 9748 | -6/Factory | Accompanied by 3 allies (Triborg) 9748 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9830 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 10199 | -6/Factory | Repaired Imp. Light Armor Plating 10235 | -6/Factory | Repaired Imp. Treads 10386 | -6/Factory | Discovered new exit (range 8) 10448 | -6/Factory | First assault squad dispatched 10508 | -6/Factory | Identified exit to Factory 10567 | -6/Factory | Discovered new exit (range 3) 10637 | -6/Factory | Identified exit to Garrison 10719 | -6/Factory | Fabricated Deep Structural Scanner (x1) 10749 | -6/Factory | Garrison activated, responded to threat 10782 | -6/Factory | Entered Garrison 10782 | -6/Garrison | Accompanied by 2 allies 10937 | -6/Garrison | Garrison Relay disabled 10998 | -6/Garrison | Triggered checkpoint 11054 | -6/Garrison | Spotted B-75 Beast 11058 | -6/Garrison | Assimilated B-75 Beast with FLK Orb 11092 | -6/Garrison | Triggered checkpoint 11202 | -6/Garrison | Lost 3 allies 11301 | -6/Garrison | Found Gamma Bomb Array 11428 | -6/Garrison | Discovered new exit (range 11) 11442 | -6/Garrison | Installed Relay Interface Framework 11466 | -6/Garrison | Entered Factory 12073 | -6/Factory | Lost 3 parts (2n1u) 12371 | -6/Factory | Cargo convoy interrupted 12416 | -6/Factory | Destroyed 10 combat bots 12439 | -6/Factory | Garrison activated, responded to threat 12477 | -6/Factory | Lost 4 parts (1n2u1w) 12498 | -6/Factory | Destroyed 7 combat bots 12516 | -6/Factory | First assault squad dispatched 12624 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 12629 | -6/Factory | Destroyed 10 combat bots 12753 | -6/Factory | Core integrity fell below 50% 12937 | -6/Factory | Fabricated Cmb. Antigrav System? 13138 | -6/Factory | Discovered exit to Factory (range 3) 13143 | -6/Factory | Entered another Factory area 13143 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13253 | -5/Factory | Repaired Broken Cmb. Antigrav System? 13283 | -5/Factory | Identified exit to Upper Caves 13283 | -5/Factory | Identified exit to Extension 13322 | -5/Factory | Repaired Adv. Heat Sink? 13358 | -5/Factory | Identified exit to Factory 13423 | -5/Factory | Entered another Factory area 13423 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13534 | -4/Factory | Identified exit to Research 13720 | -4/Factory | Entered Research 13720 | -3/Research | Evolved 2 slots: Utility x2 13733 | -3/Research | Discovered new exit (range 16) 13804 | -3/Research | Build established: Scavenger-Scout 13804 | -3/Research | Identified exit to Research 13823 | -3/Research | Entered another Research area 13823 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 14265 | -2/Research | Found Prototype Hackware 14300 | -2/Research | Identified Exp. Hacking Suite 14313 | -2/Research | Spotted B-90 Cyclops 14622 | -2/Research | Spotted B-90 Cyclops 14936 | -2/Research | Discovered new exit (range 17) 14983 | -2/Research | Identified exit to Access 14988 | -2/Research | Entered Access 14988 | -1/Access | Evolved 2 slots: Utility x2 15001 | -1/Access | Lost 3 parts (1u2w) 15047 | -1/Access | Identified exit to Surface 15325 | *** | Escaped! Last Messages --------------- 15264_ Rigged Graviton Reactor with PSU Rigger. 15265_ U-05 Engineer lays Concrete. 15265_ Acquired Rigged Graviton Reactor. 15266_ U-05 Engineer builds a Wall. 15273_ Dropped Rigged Graviton Reactor. 15274_ System corrupted: Energy discharge (-114). 15280_ Rigged Graviton Reactor explodes. 15280_ P-80 Master destroyed. 15280_ Wave Collapse Detector explodes. 15280_ Imp. Propulsion Shielding destroyed. 15283_ The unstable cave ceiling collapses. 15286_ Acquired 26 matter. 15298_ U-05 Engineer builds a Wall. 15302_ U-05 Engineer lays Concrete. 15305_ YQ>Open(Door) Sealed Barrier opened. 15319_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####### #???????????????????????????????????? | | ????####### +???????????????????????????????????? | | ????####### #???????????????????????????????????? | | ????####### #???????????????????????????????????? | | ???? #???????????????????????????????????? | | ???? #???????????????????????????????????? | | ???? ????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ??????? +???????????????????????????????????? | | ??????? #?? ????????????????????????? | | ??????? # ######???????????????? | | ???????#### #####################???????????????? | | ???????#### #####################???????????????? | | ???????#### ####### #############???????????????? | | ???????#### """T""" """"???????????????? | | ???????#### """ """ """"???????????????? | | ???????#### """"???????????????? | | ???????#### "??????????????????? | | ???????#### "" "??????????????????? | | ???????#### @" "??????????????????? | | ???????#### "??????????????????? | | ???????#### """"???????????????? | | ???????#### """"???????????????? | | ???????#### """"???????????????? | | ???????#### ####### #############???????????????? | | ???????#### #####################???????????????? | | ?########## #####################???????????????? | | ########## ############## ???????????????? | | ########## ############????????????????????????? | | ########## ####????????????????????????????????? | | #### ## ####????????????????????????????????? | | ### ####????????????????????????????????? | | # ####????????????????????????????????? | | + ####????????????????????????????????? | | # # ####????????????????????????????????? | | # # ####????????????????????????????????? | | # ####????????????????????????????????? | | # ####????????????????????????????????? | | # ####????????????????????????????????? | | # # ####????????????????????????????????? | | # # ####????????????????????????????????? | | ########### ####????????????????????????????????? | | # ####????????????????????????????????? | | # ####????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 69 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 16 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 19 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Extracted Imp. VTOL Module | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Great Maul | -8/Materials | Extracted Imp. Flight Unit | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Deep Structural Scanner | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Coolant Network | -6/Garrison | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Cmb. Antigrav System | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Nova Cannon | -6/Factory | Scanalyzed Mak. Cloaking Device | -6/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Factory | Extrapolated Mak. ECM Suite | -4/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Deep Structural Scanner | x1 | -6/Factory Cmb. Antigrav System | x2 | -6/Factory Repaired ---------- Lgt. Treads | 62% | -8/Materials Hvy. Ion Engine | 7% | -8/Storage Imp. Light Armor Plating | 35% | -6/Factory Imp. Treads | 23% | -6/Factory Cmb. Antigrav System | 99% | -5/Factory | Broken Adv. Heat Sink | 54% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordDecoyBeam Manual? 0 Play Time 02:11:35 Cumulative 1776.2 hours Start 2025.01.06 @ 00:01:04 End 2025.01.07 @ 02:18:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1189 Rogue 1185 Adventurer 4 Explorer 0 Win Type 0 Total 226 Types 167/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cf53f78-8631-43d7-b674-daaf82ea6e9f