Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 19:20:35 Player: star Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (5914) 5914 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1322) 1322 TOTAL SCORE: 13221 Bonus ------- High Alert Combat Kills 1022 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 94/100 System Corruption 14% Temperature Cool (4) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (8) ------ Improved Melee Analysis Suite Improved Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Surge Thruster Field Propulsion Drive Advanced Cooling System Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Modified TNC Makeshift Salvage Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Particle Charger Layered Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Medium Treads Advanced Heat Sink Large Matter Pod Structural Scanner Heavy EM Shotgun Precision Shock Rifle Rocket Array Impact Mace [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Armored Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Modified TNC Hackware Improved System Shield Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 6 | . . . . . 2 1 . . 2 1 Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 173 | 8 17 . . 3 42 33 5 3 21 41 Power 15 | 1 3 . . 1 4 . . . 1 5 Engine 7 | 1 2 . . . 2 . . . 1 1 Core 7 | . 1 . . 1 2 . . . . 3 Reactor 1 | . . . . . . . . . . 1 Propulsion 43 | 4 6 . . . 8 5 . 1 4 15 Treads 20 | . 2 . . . 7 5 . 1 4 1 Leg 8 | 2 . . . . . . . . . 6 Wheel 7 | 2 4 . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . . . . . . . . 8 Utility 40 | 1 5 . . 1 12 5 2 . 4 10 Device 16 | . 1 . . . 6 3 . . 1 5 Storage 7 | 1 3 . . . 1 . . . . 2 Processor 6 | . . . . . 1 . 1 . 2 2 Hackware 1 | . . . . . . . . . . 1 Protection 10 | . 1 . . 1 4 2 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 75 | 2 3 . . 1 18 23 3 2 12 11 Energy Gun 13 | . . . . . 4 3 1 . 2 3 Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 35 | 2 3 . . 1 9 11 . 1 6 2 Ballistic Cannon 3 | . . . . . . 3 . . . . Launcher 14 | . . . . . 3 2 1 1 2 5 Special Weapon . | . . . . . . . . . . . Impact Weapon 9 | . . . . . 1 4 1 . 2 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 4 4 . . 2 2 Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 10 | . . . . . . . . . . 10 Parts Lost 47 | . 3 . . 1 3 1 1 1 3 34 Power 6 | . 1 . . 1 1 . . . . 3 Propulsion 16 | . . . . . 1 1 . 1 1 12 Utility 13 | . . . . . 1 . 1 . 1 10 Weapon 12 | . 2 . . . . . . . 1 9 Highest Loss Streak 16 | . 2 . . 1 3 1 1 1 2 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 100 99 99 95 100 100 95 53 Engine 4 | . 6 . . . 2 7 7 7 6 1 Core 3 | . 6 14 14 13 6 . . . . . Treads 20 | . 13 . . . 23 26 30 30 24 6 Wheel 4 | . 14 28 28 28 3 . . . . . Flight 1 | . . . . . . . . . . 9 Device 8 | . . 14 14 . 11 11 7 7 10 4 Storage 8 | . 14 14 14 14 9 7 7 7 6 1 Processor 8 | . . . . . 7 7 14 15 20 10 Protection 8 | . 12 . . 14 7 10 7 7 5 1 Energy Gun 3 | . . . . . 5 3 7 7 5 2 Ballistic Gun 17 | . 27 28 28 28 19 17 13 15 12 3 Peak Build Rating 76 | 6 9 9 10 14 37 52 50 50 66 76 Average Rating 36 | 4 7 9 9 11 30 44 49 48 54 45 On Entrance 27 | . 6 9 9 10 14 34 50 50 49 66 Naked Turns 16 | . . . . . . . . . . 16 Heaviest Build 71 | 11 20 19 19 21 66 71 68 48 55 48 Greatest Support 112 | 32 40 26 26 26 70 112 76 76 104 104 Greatest Overweight (x) 3 | . . . . . 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 10 10 10 10 15 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 6 Most Carried 10 | 3 10 8 9 10 10 10 10 9 10 10 Average Carried 8 | 1 7 8 8 9 9 9 9 8 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 8 8 9 10 10 10 9 8 10 3 Class Distribution -------------------- 35% | Skirmisher 32% | Mutant 20% | Tank 5% | Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 4801 | 225 381 . . 156 1145 1121 586 54 618 515 Remotely . | . . . . . . . . . . . Salvage Created 6089 | . 423 . . 112 1362 1294 370 100 998 1430 Parts 296 | . 28 . . 5 69 68 16 6 39 65 Haulers Intercepted 8 | . . . . . 2 3 . . 3 . Recyclers Shooed 7 | . 2 . . . 1 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 3 4 . . Prevented 7 | . . . . . . . 6 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 127 | . 10 . . 3 29 25 6 3 13 38 Melee 1 | . . . . . . . . . . 1 Guns 68 | . 10 . . 3 20 21 2 1 5 6 Cannons 3 | . . . . . 2 1 . . . . AOE 52 | . . . . . 7 3 4 2 8 28 Classes Destroyed 16 | . 4 . . 1 4 3 . . . 4 Worker 5 | . . . . . 1 2 . . . 2 Builder 2 | . 1 . . . . 1 . . . . Hauler 8 | . . . . . 2 3 . . 3 . Recycler 5 | . 1 . . . 1 1 . . 1 1 Operator 2 | . . . . . . . . . . 2 Watcher 1 | . . . . . . 1 . . . . Swarmer 31 | . 3 . . . 6 11 . . 1 10 Cutter 1 | . . . . . . . . . . 1 Grunt 59 | . 7 . . 2 16 5 . 3 10 16 Brawler 5 | . . . . . 1 . . . 1 3 Duelist 4 | . . . . . . . . . . 4 Sentry 9 | . . . . . 6 3 . . . . Specialist 4 | . . . . . . . . . . 4 Hunter 3 | . . . . . . 1 2 . . . Programmer 6 | . . . . . . 5 . . 1 . Decomposer 1 | . . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . . Thug 4 | . . . . . . . 4 . . . Best Kill Streak 14 | . 3 . . 1 9 6 4 3 9 14 Combat Bots Only 12 | . 3 . . 1 8 5 4 3 9 12 Max Kills in Single Turn 7 | . 1 . . 1 3 3 2 2 3 7 Gunslinging 1 | . . . . . 1 . . . . . Exploded 6 | . . . . . 3 1 2 2 3 6 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Hostile Shots Fired 690 | . 66 . . 21 128 108 19 7 40 301 Missed 210 | . 20 . . 7 34 25 7 4 15 98 Damage Taken 8191 | . 587 . . 243 1331 1486 147 138 530 3729 Core 1714 | . 72 . . 131 170 273 . 12 53 1003 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 42 | . 15 . . 27 . . . . . . Ignored by Resistances 265 | . . . . . . 213 43 . 9 . Core Remaining (%) 67 | 100 . . . 18 69 . . 59 93 . Volleys Fired 316 | . 45 . . 13 71 94 15 3 32 43 Largest 4 | . 2 . . 2 3 3 3 3 3 4 Hottest 140 | . 40 . . 40 114 123 105 125 125 140 Shots Fired 738 | . 90 . . 26 169 229 41 9 89 85 Gun 689 | . 90 . . 26 156 220 39 8 85 65 Cannon 14 | . . . . . 7 7 . . . . Launcher 35 | . . . . . 6 2 2 1 4 20 Special . | . . . . . . . . . . . Kinetic 581 | . 90 . . 26 126 196 25 5 66 47 Thermal 35 | . . . . . 31 4 . . . . Explosive 29 | . . . . . . 2 2 1 4 20 Electromagnetic 93 | . . . . . 12 27 14 3 19 18 Robot Hit Streak 20 | . 15 . . 6 19 11 4 4 20 19 Robot Miss Streak 6 | . 4 . . 3 5 6 2 . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 1 . . 1 3 . . . 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 1 Shots Hit Robots 488 | . 61 . . 17 112 132 23 3 66 74 Core Hits 385 | . 22 . . 8 77 64 26 11 66 111 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 6 | . . . . . 4 1 . . . 1 Burn 4 | . . . . . 4 . . . . . Blast 1 | . . . . . . 1 . . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 27 | . . . . . 2 3 2 . 3 17 Impact 27 | . . . . . 2 3 2 . 3 17 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16086 | . 797 . . 175 2502 2841 880 325 2673 5893 Guns 7986 | . 797 . . 175 1793 2311 394 53 1346 1117 Cannons 235 | . . . . . 103 132 . . . . Explosions 7271 | . . . . . 595 394 486 272 1322 4202 Melee 574 | . . . . . . . . . . 574 Ramming 20 | . . . . . 11 4 . . 5 . Kinetic 6389 | . 797 . . 175 1346 2129 184 33 918 807 Thermal 1656 | . . . . . 456 199 . . . 1001 Explosive 5647 | . . . . . 139 227 486 272 1322 3201 Electromagnetic 1800 | . . . . . 550 282 210 20 428 310 Impact 574 | . . . . . . . . . . 574 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . 3 7 7 7 1 14 Average Corruption 5 | . . . . . 2 3 7 7 1 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 100 | . . . . . 10 23 27 6 4 30 Message Errors 25 | . . . . . 1 7 9 1 1 6 Matter Fused 19 | . . . . . 2 5 4 3 1 4 Heat Flow Errors 17 | . . . . . 2 5 2 . 1 7 Energy Discharges 10 | . . . . . 1 3 2 . . 4 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 3 | . . . . . 1 . 1 . . 1 Data Loss (minor) 9 | . . . . . 1 . 4 2 . 2 Data Loss (major) 3 | . . . . . 1 1 . . . 1 Misfires 5 | . . . . . 1 1 2 . 1 . Alerts 1 | . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . 2 . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 411 | . . . . . 15 58 . . . 338 Projectiles 5 | . . . . . . 5 . . . . Explosions 203 | . . . . . 15 53 . . . 135 Melee 203 | . . . . . . . . . . 203 Knockbacks 7 | . . . . . . 1 . . . 6 Impact 6 | . . . . . . . . . . 6 Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 822 | . . . . . 85 388 . 81 24 244 Shots 27 | . . . . . 6 10 . 4 1 6 Rammed 3 | . . . . . 1 1 . . 1 . Targets Rammed 3 | . . . . . 1 1 . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 866 | . 19 . . 30 416 866 267 142 455 377 Average Temperature 126 | . 6 . . 10 126 156 110 64 131 121 Received Heat Transfer 2149 | . 303 . . 108 585 129 18 27 153 826 Effects 36 | . . . . . 10 23 2 . . 1 Shutdowns 5 | . . . . . 1 3 . . . 1 Energy Bleed 3 | . . . . . 2 1 . . . . Interference 14 | . . . . . 4 8 2 . . . Matter Decay 4 | . . . . . . 4 . . . . Short Circuit 3 | . . . . . 1 2 . . . . Damage (minor) 3 | . . . . . 2 1 . . . . Damage (major) 3 | . . . . . . 3 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Fried 9 | . . . . . . . 3 . 4 2 Impact Corruptions 8 | . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . 6 . . . . . Heat Transferred 2282 | . . . . . 1258 224 . . . 800 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 1572 | . 219 7 . 55 1003 780 . . 473 1572 Initial 415 | . . 7 . . 21 415 . . 210 87 Average 355 | . 89 7 . 46 413 391 . . 351 647 Maximum Alert Level 4 | . 1 . . . 3 3 . . 2 4 Low Security (%) 29 | 100 85 100 . 100 33 . . . 1 23 Level 1 30 | . 14 . . . 16 53 . . 59 4 Level 2 29 | . . . . . 26 41 . . 39 41 Level 3 8 | . . . . . 23 4 . . . 16 Level 4 1 | . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 1 . . 1 5 8 . . 5 8 Investigation 3 | . 1 . . 1 1 . . . . . Extermination 5 | . . . . . . 4 . . 1 . Reinforcement 11 | . . . . . 1 4 . . 1 5 Assault 1 | . . . . . . . . . . 1 Garrison 8 | . . . . . 3 . . . 3 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 11 | . 1 . . . 5 3 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 208 | . 20 . . 3 48 39 6 3 14 75 Peak Tracking Total 11 | . 4 . . 2 11 5 4 3 8 11 Tactical Retreats 24 | . 2 . . . 7 3 . . . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 4 | . 1 . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 21 | . . . . . 5 5 . . . 11 Max in Single Turn 5 | . . . . . 1 2 . . . 5 Garrison Access 2 | . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 25 | . 8 . 3 1 7 5 . . . 1 Terminals 15 | . 7 . . . 4 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 60 | . 28 . 3 1 15 10 . . . 3 Successful 33 | . 16 . 3 1 8 3 . . . 2 Failed 27 | . 12 . . . 7 7 . . . 1 Catastrophic 3 | . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 27 . 1 . 13 5 . . . . Terminals 44 | . 25 . . . 11 8 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 3 . . . 2 . . . . 3 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 13 | . 4 . 3 1 3 2 . . . . Record 2 | . . . 2 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 17 | . 12 . . . 4 1 . . . . Terminals 14 | . 11 . . . 2 1 . . . . Track 1 | . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 6 | . 4 . . . 2 . . . . . Operators 1 | . 1 . . . . . . . . . Skim 5 | . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Monitor 1 | . . . . . 1 . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 16 | . 8 . . . 3 4 . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . 2 . . 3 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 7663 | 65 971 37 212 361 1359 2129 699 162 810 858 Spaces Moved 4639 | 48 690 41 232 235 622 970 408 95 430 868 Core 63 | 9 . . . . . . . . . 54 Treads 2732 | . 215 . . . 519 970 408 95 430 95 Legs 89 | 18 . . . . . . . . . 71 Wheels 1107 | 21 475 41 232 235 103 . . . . . Hover . | . . . . . . . . . . . Flight 648 | . . . . . . . . . . 648 Fastest Speed 32 | 50 80 90 90 90 90 160 160 160 160 32 Average Speed 124 | 98 106 90 90 90 148 160 160 160 160 61 Slowest Speed 270 | 120 160 90 90 90 225 240 160 160 160 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 75 8 60 32 61 33 56 15 11 18 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . Spaces Dug 32 | . . . . . 2 3 19 . 3 5 Terrain Destroyed 373 | . . . . . 26 47 43 35 56 166 Melee 15 | . . . . . 2 3 2 . 3 5 Projectile 2 | . . . . . . 2 . . . . AOE 356 | . . . . . 24 42 41 35 53 161 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total 6049 | 61 839 40 236 361 945 1453 433 100 505 1076 Wait 791 | 3 70 . . 105 178 328 1 . 13 93 Move 4629 | 47 689 40 231 234 621 969 407 94 429 868 Hop . | . . . . . . . . . . . Pick Up 52 | 3 9 . 3 3 13 9 1 . 3 8 Fast Attach 37 | 6 2 . . 1 3 2 2 . 2 19 Attach 34 | . 2 . . . 8 2 1 1 3 17 Detach 4 | . . . . . 3 . . . . 1 Swap 102 | 2 13 . . 2 31 29 2 2 16 5 Drop 54 | . 9 . 2 3 14 16 2 . 3 5 Fire 316 | . 45 . . 13 71 94 15 3 32 43 Melee 27 | . . . . . 2 3 2 . 3 17 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . 1 1 . . 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 11) 510 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Learned 4 Subcaves zone layouts 766 | -10/Materials | Learned Storage trap positions 805 | -10/Materials | Learned Storage trap positions 833 | -10/Materials | Learned location of Mines (-9) 861 | -10/Materials | Learned Storage emergency access door positions 862 | -10/Materials | Learned location of 2 exits from Mines 872 | -10/Materials | Learned Storage trap positions 920 | -10/Materials | Learned Storage trap positions 961 | -10/Materials | Loaded intel: 18 trap records 1037 | -10/Materials | Entered Mines 1038 | -10/Mines | Identified exit to Materials 1038 | -10/Mines | Identified exit to Subcaves 1059 | -10/Mines | Discovered exit to Materials (range 6) 1069 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1069 | -10/Mines | Discovered new exit (range 6) 1074 | -10/Mines | Entered Exiles 1095 | -10/Exiles | Met 8R-AWN 1112 | -10/Exiles | Met EX-HEX 1141 | -10/Exiles | Met EX-BIN 1166 | -10/Exiles | Aligned with FarCom system 1167 | -10/Exiles | Given EX-Vault access code 1188 | -10/Exiles | Opened EX-Vault 1193 | -10/Exiles | Found Gui. Plasma Cannon 1198 | -10/Exiles | Found Modified TNC 1218 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1244 | -10/Exiles | Met EX-DEC 1250 | -10/Exiles | Learned location of Zion (-6) 1277 | -10/Exiles | Discovered new exit (range 12) 1286 | -10/Exiles | Left Exiles lab with Modified TNC 1286 | -10/Exiles | Entered Mines 1311 | -9/Mines | Core integrity fell below 50% 1332 | -9/Mines | Learned Materials emergency access door positions 1339 | -9/Mines | Assembled infested the area 1344 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1439 | -9/Mines | Core integrity fell below 20% 1487 | -9/Mines | Met a Derelict shopkeep closing up shop 1528 | -9/Mines | Identified exit to Materials 1647 | -9/Mines | Entered Materials 1647 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1871 | -8/Materials | Garrison activated, responded to threat 2119 | -8/Materials | Build established: Skirmisher 2281 | -8/Materials | Discovered new exit (range 3) 2537 | -8/Materials | Identified exit to Factory 2724 | -8/Materials | Lost 3 parts (1p1n1u) 2754 | -8/Materials | Destroyed 8 combat bots 3006 | -8/Materials | Entered Factory 3006 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -7/Factory | Build established: Tank 3709 | -7/Factory | Discovered new exit (range 11) 3953 | -7/Factory | Found Prototype Launcher 3953 | -7/Factory | Identified Rocket Array 4137 | -7/Factory | Build established: Skirmisher 4423 | -7/Factory | Discovered new exit (range 6) 5123 | -7/Factory | Discovered new exit (range 9) 5135 | -7/Factory | Entered Lower Caves 5155 | -7/Lower Caves | Identified exit to Lower Caves 5239 | -7/Lower Caves | Build established: Tank 5247 | -7/Lower Caves | Learned 12 Factory zone layouts 5650 | -7/Lower Caves | Learned Factory garrison access intel 5694 | -7/Lower Caves | Ambushed by wild Derelicts 5834 | -7/Lower Caves | Entered another Lower Caves area 5974 | -7/Lower Caves | Discovered new exit (range 5) 5996 | -7/Lower Caves | Entered Factory 5996 | -6/Factory | Evolved 2 slots: Utility x2 5997 | -6/Factory | Identified exit to Extension 5998 | -6/Factory | Loaded intel: 4 garrison access locations 6069 | -6/Factory | Garrison activated, responded to threat 6103 | -6/Factory | Destroyed 9 combat bots 6672 | -6/Factory | Found Prototype Processor 6672 | -6/Factory | Identified Exp. Targeting Computer 6759 | -6/Factory | Discovered new exit (range 11) 6806 | -6/Factory | Entered another Factory area 6806 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6933 | -5/Factory | Garrison activated, responded to threat 7037 | -5/Factory | Lost 5 parts (1p1n3u) 7077 | -5/Factory | Spotted B-75 Beast 7078 | -5/Factory | System corruption reached 10% 7083 | -5/Factory | Destroyed 10 combat bots 7133 | -5/Factory | Lost 16 parts (1p6n3u6w) 7139 | -5/Factory | Released all parts (6) 7151 | -5/Factory | Core integrity fell below 50% 7345 | -5/Factory | Build established: Mutant 7534 | -5/Factory | Lost 6 parts (1p2n1u2w) 7548 | -5/Factory | Core integrity fell below 20% 7591 | -5/Factory | Lost 3 parts (3n) 7606 | -5/Factory | Destroyed 12 combat bots 7664 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07652_ U-05 Engineer lays Concrete. 07652_ C-30 ARC bursts open, deploying its payload. 07652_ S-27 Virus unfolds itself. 07652_ Impact Mace destroyed. 07652_ U-05 Engineer builds a Wall. 07652_ U-05 Engineer lays Concrete. 07654_ K-01 Serf destroyed. 07655_ U-05 Engineer builds a Wall. 07655_ U-05 Engineer lays Concrete. 07657_ U-05 Engineer builds a Wall. 07657_ K-01 Serf collects debris. 07658_ U-05 Engineer lays Concrete. 07659_ K-01 Serf collects debris. 07660_ U-05 Engineer builds a Wall. 07660_ U-05 Engineer lays Concrete. 07661_ Component Analysis Suite destroyed. 07661_ U-05 Engineer lays Concrete. 07662_ R-10 Processor collects Wheel. 07663_ U-05 Engineer lays Concrete. 07664_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????? ??????????????????????????????????? | | ????????????? ????????????????????????????????? | | ##?????????? ????????????????????????????????? | | #####+##### ???????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ""### ####+####+#####????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # [ + #????????????????????????? | | # # #???????? ??????????????? | | # # #???????? ??????????????? | | # # ###????? ???????????????? | | # #?#""" # #???? ???????????????? | | # ###;###### ##### #????????????????? | | !# #????????????????? | | ##### #????????????????? | | ????# #####????????????? | | ????# % #????????????? | | ????# u #????????????? | | ????# k u sk #????????????? | | ????# %sss % #????????????? | | ????# Ruks ! @ u #????????????? | | ????# #### ! ;;##### #????????????? | | ????# # *# ###?? #????????????? | | ????# ####"""###????? ????????????? | | ????# w #??#####???????? ????????????? | | ????# ###### #???????????????? ?????????????? | | ????# ?????# #???????????????????????????????? | | ????# ?????# #???????????????????????????????? | | ????# ?????# #???????????????????????????????? | | ???????????# "#???????????????????????????????? | | ???????????# "%#???????????????????????????????? | | ???????????# "????????????????????????????????? | | ???????????######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 6 Launcher Accuracy 30 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 4 Defensive Hacking 12 Item Schematics ----------------- Imp. Weapon Cycler | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed SupercompositeMetaPick Manual? 0 Play Time 01:33:26 Cumulative 66.5 hours Start 2024.09.01 @ 15:29:08 End 2024.09.01 @ 19:20:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6db0afd3-7edf-4a66-b1f6-22b461059256