Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.12 @ 22:35:07 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (252) 252 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2142 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 399/550 Matter 300/300 Energy 35/100 System Corruption 0% Temperature Cool (3) Movement Hovering (42) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Heavy Ion Engine Aluminum Leg Compact Wheel Faulty Aerolev Unit Heat Sink Disposable Heat Sink Large Storage Unit Utility Shielding Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Large Storage Unit Weapon Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Wheel Aerolev Unit Heat Sink Disposable Heat Sink Large Storage Unit Utility Shielding Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Storage Small Storage Unit Protection Weapon Shielding Weapon Grenade Launcher Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 4 6 8 5 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 7 4 Treads 3 | 2 . 1 . Leg 2 | . . 2 . Wheel 5 | . . 4 1 Hover 3 | . . . 3 Flight . | . . . . Utility 4 | 1 2 . 1 Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 4 | . 3 1 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 8 | . . . 8 Average Slot Usage (%) 95 | . 91 100 87 Engine 20 | . 25 20 12 Treads 21 | . 25 26 . Leg 5 | . . 11 . Wheel 6 | . . 2 34 Storage 18 | . 17 20 16 Protection 1 | . . . 7 Energy Gun 4 | . . 6 6 Ballistic Gun 9 | . 21 3 . Launcher 6 | . 2 10 5 Naked Turns . | . . . . Heaviest Build 35 | 13 32 34 35 Greatest Support 80 | 40 40 64 80 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 8 12 12 12 Average Capacity 10 | 7 9 12 12 Most Carried 12 | 6 7 12 12 Average Carried 7 | 4 6 7 8 Final Capacity 12 | 8 12 12 12 Final Carried 11 | 6 7 10 11 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 504 | 202 68 114 120 Remotely . | . . . . Salvage Created 316 | . . 269 47 Parts 15 | . . 11 4 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 7 | . . 7 . Guns 4 | . . 4 . AOE 3 | . . 3 . Classes Destroyed 3 | . . 2 1 Worker 2 | . . 1 1 Hauler 1 | . . . 1 Grunt 7 | . . 7 . Best Kill Streak 3 | . . 3 1 Combat Bots Only 2 | . . 2 . Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 827 | . 2 139 686 Core 171 | . . 20 151 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 95 . Volleys Fired 18 | . 2 13 3 Largest 2 | . 2 2 1 Hottest 50 | . 50 50 30 Shots Fired 22 | . 4 15 3 Gun 11 | . 2 9 . Cannon . | . . . . Launcher 11 | . 2 6 3 Special . | . . . . Kinetic 4 | . 2 2 . Thermal . | . . . . Explosive 11 | . 2 6 3 Electromagnetic 7 | . . 7 . Robot Hit Streak 14 | . . 14 6 Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | . . 12 2 Core Hits 20 | . . 14 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 731 | . . 581 150 Guns 151 | . . 151 . Cannons . | . . . . Explosions 565 | . . 430 135 Melee . | . . . . Ramming 15 | . . . 15 Kinetic 14 | . . 14 . Thermal . | . . . . Explosive 565 | . . 430 135 Electromagnetic 137 | . . 137 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . 2 . 7 Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 50 | . 20 50 12 Average Temperature 15 | . 11 19 4 Received Heat Transfer 600 | . . 123 477 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 233 | . 11 233 170 Initial 70 | . . 3 70 Average 70 | . 3 117 103 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 78 100 Level 1 9 | . . 21 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 3 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 2 14 14 Peak Tracking Total 13 | . 2 4 13 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 1 6 . Successful 3 | . 1 2 . Failed 4 | . . 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 7 | . 1 6 . Terminals 7 | . 1 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Level Access Points 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 770 | 68 233 356 113 Spaces Moved 493 | 44 135 201 113 Core 14 | 14 . . . Treads 345 | 30 135 180 . Legs . | . . . . Wheels 101 | . . 21 80 Hover 33 | . . . 33 Flight . | . . . . Fastest Speed 42 | 50 160 100 42 Average Speed 137 | 127 160 153 84 Slowest Speed 160 | 160 160 160 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 32 28 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 14 | . 14 . . Terrain Destroyed 59 | . 14 28 17 Melee . | . . . . Projectile . | . . . . AOE 59 | . 14 28 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 566 | 56 148 235 127 Wait . | . . . . Move 490 | 43 134 200 113 Hop . | . . . . Pick Up 28 | 9 5 9 5 Fast Attach 2 | 1 1 . . Attach 18 | 3 4 7 4 Detach 1 | . . 1 . Swap 3 | . 1 1 1 Drop 5 | . 1 4 . Fire 18 | . 2 13 3 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 16) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Power x1 221 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x2 324 | -9/Materials | Build established: Hacker-Mutant 513 | -9/Materials | Identified exit to Materials 658 | -9/Materials | Entered another Materials area 658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -8/Materials | Self-destructed Last Messages --------------- 00752_ U-05 Engineer lays Concrete. 00753_ G-47 Trooper destroyed. 00753_ Ion Engine destroyed. 00753_ Com. Wheel destroyed. 00754_ U-05 Engineer lays Concrete. 00754_ Acquired 31 matter. 00754_ U-05 Engineer lays Concrete. 00755_ Acquired Prototype Engine. 00755_ U-05 Engineer lays Concrete. 00756_ U-05 Engineer destroyed. 00756_ U-05 Engineer lays Concrete. 00758_ Y-45 Defender destroyed. 00758_ U-05 Engineer lays Concrete. 00759_ U-05 Engineer destroyed. 00760_ W-25 Informer destroyed. 00767_ Com. Wheel destroyed. 00769_ K-01 Serf collects debris. 00769_ Slammed into K-01 Serf. 00769_ K-01 Serf destroyed. 00770_ Acquired 2 matter. 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