Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.12 @ 18:57:55 Player: Leif Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (32) 160 Value Destroyed (1180) 1180 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 11080 Bonus ------- Pacifist 200 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1600 Matter 203/300 Energy 52/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Diametric Drive Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Targeting Computer > --- WEAPON ----------- Tesla Rifle Heavy Disruptor Cannon Improved Datajack > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array [Rating: 129] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Targeting Computer Device Advanced Heat Sink Processor Targeting Computer Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Slots Evolved 19 | . 1 . 2 2 . . 4 2 2 2 . . . 2 2 . . Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . . . 2 . . . . 2 2 2 . . . . . . . Utility 8 | . . . . 2 . . 2 . . . . . . 2 2 . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . Parts Attached 71 | 7 1 . 3 1 16 . . 4 6 4 8 . 5 2 6 . 8 Power 11 | 1 1 . . 1 2 . . . . . 3 . 1 1 . . 1 Engine 3 | 1 1 . . . 1 . . . . . . . . . . . . Core 4 | . . . . 1 1 . . . . . 2 . . . . . . Reactor 4 | . . . . . . . . . . . 1 . 1 1 . . 1 Propulsion 34 | 2 . . 3 . 7 . . 2 4 2 4 . 4 . 3 . 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | 2 . . 3 . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . 5 . . 2 4 2 4 . 4 . 3 . 3 Utility 13 | 2 . . . . 3 . . 2 2 2 1 . . . 1 . . Device 5 | . . . . . . . . 1 2 1 1 . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 7 | 1 . . . . 3 . . 1 . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 1 | 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . . . 4 . . . . . . . . 1 2 . 4 Energy Gun 5 | 2 . . . . 2 . . . . . . . . . 1 . . Energy Cannon 5 | . . . . . . . . . . . . . . . 1 . 4 Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . . . . . . . Parts Lost 42 | . . . 1 2 5 . . . . 5 7 . 4 . . 3 15 Power 7 | . . . . 1 1 . . . . 2 1 . . . . . 2 Propulsion 23 | . . . . . 3 . . . . 1 4 . 4 . . 2 9 Utility 8 | . . . . 1 . . . . . 2 2 . . . . . 3 Weapon 4 | . . . 1 . 1 . . . . . . . . . . 1 1 Highest Loss Streak 11 | . . . 1 2 2 . . . . 4 7 . 4 . . 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 3 | 2 3 2 2 2 3 5 5 3 4 3 5 4 3 2 2 3 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 3 3 1 2 1 1 1 2 2 1 2 . Utility . | . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Weapon . | . 1 1 1 1 . . . . . . 2 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . 1 . . . . . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 2 . . 1 . . . . . Utility 1 | . . . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 85 100 96 75 64 100 75 80 85 79 59 63 63 47 54 56 19 Engine 5 | . 14 25 20 10 1 8 6 5 5 . . . . . . . . Core 3 | . . . . 5 6 8 6 5 5 3 . 4 1 . . . . Reactor 1 | . . . . . . . . . . . . 4 6 8 7 7 2 Leg 9 | . 23 25 36 33 16 . . . . . . . . . . . . Flight 22 | . . . . . 12 33 25 32 39 41 40 40 40 25 29 29 9 Processor 16 | . 12 12 10 8 15 33 25 22 25 22 17 9 9 8 9 11 5 Protection 2 | . 12 12 10 8 . . . . . . . . . . . . . Energy Gun 7 | . 23 25 19 8 7 8 6 5 5 3 . . . . . . . Ballistic Gun 2 | . . . . . 3 8 6 5 5 3 . . . . . . . Peak Build Rating 129 | 7 8 8 12 13 25 25 25 37 62 73 80 74 95 74 129 112 95 Average Rating 39 | 5 6 8 11 12 14 25 25 34 56 67 60 72 81 71 110 111 41 On Entrance 42 | . 7 8 8 11 11 25 25 25 35 62 59 72 74 69 74 112 95 Avg Prop Armor Cover (%) 24 | . . . . . . . . . . 33 28 . . . . . 15 Naked Turns 22 | . . . . . . . . . . . . . . . . . 22 Heaviest Build 35 | 7 12 12 12 14 14 14 14 16 21 21 29 27 31 35 35 35 34 Greatest Support 76 | 20 20 20 46 46 47 20 20 30 46 60 60 54 68 42 76 76 61 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 2 4 3 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 3 | 2 2 2 2 2 3 5 5 3 4 3 5 4 5 4 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 2 2 2 3 5 5 5 3 5 5 5 5 5 4 5 5 . Class Distribution -------------------- 48% | Hacker-Mutant 47% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Garrison Scavenger-Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Garrison Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Matter Collected 1017 | 197 73 40 30 . 231 6 . 20 . 82 121 5 7 101 90 . 14 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1412 | . . . 467 . 683 60 . . . 160 . . . . . . 42 Parts 72 | . . . 20 . 41 2 . . . 7 . . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Combat Hostiles Destroyed 26 | . . . 7 . 14 1 . . . 3 . . . . . . 1 Guns 21 | . . . 3 . 14 1 . . . 3 . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . 1 AOE 3 | . . . 3 . . . . . . . . . . . . . . Classes Destroyed 9 | . . . 6 . 2 . . . . . . . . . . . 1 Worker 1 | . . . 1 . . . . . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . . . . . . Swarmer 4 | . . . . . 2 . . . . 2 . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . 1 Grunt 8 | . . . 6 . 2 . . . . . . . . . . . . Sentry 12 | . . . 1 . 9 1 . . . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . . . 6 . 3 1 . . . 2 . . . . . . 1 Combat Bots Only 4 | . . . 4 . 3 1 . . . 2 . . . . . . 1 Max Kills in Single Turn 3 | . . . 3 . 2 1 . . . 1 . . . . . . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Hostile Shots Fired 701 | . 6 . 87 12 109 3 . . . 60 68 . 34 . 23 50 249 Missed 276 | . 3 . 33 4 38 1 . . . 17 29 . 15 . 13 22 101 Hits 425 | . 3 . 54 8 71 2 . . . 43 39 . 19 . 10 28 148 Melee 23 | . . . . . . . . . . . . . . . . . 23 Projectile 402 | . 3 . 54 8 71 2 . . . 43 39 . 19 . 10 28 125 AOE 2 | . . . . . . . . . . . . . . . . . 2 Critical Strikes 25 | . . . 1 . 3 . . . . 1 . . 1 . . 2 17 Damage Taken 5414 | . 15 . 419 74 719 16 . . . 557 475 . 249 . 114 356 2420 Core 2228 | . 15 . 72 . 253 . . . . 153 95 . 38 . 28 129 1445 Absorbed by Shields 66 | . . . . . . . . . . 35 31 . . . . . . Redirected to Shielding 30 | . . . 23 7 . . . . . . . . . . . . . Ignored by Resistances 3258 | . 10 . 267 45 443 11 . . . 349 303 . 150 . 66 212 1402 Core Remaining (%) 89 | 100 . 94 82 . . 54 100 100 100 . . . 78 100 . . . Volleys Fired 102 | . . . 34 . 43 2 . . 1 20 . . . . . . 2 Largest 2 | . . . 2 . 2 2 . . 1 2 . . . . . . 1 Hottest 94 | . . . 80 . 90 79 . . 23 79 . . . . . . 94 Shots Fired 163 | . . . 46 . 70 4 . . 1 40 . . . . . . 2 Gun 162 | . . . 46 . 70 4 . . 1 40 . . . . . . 1 Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . . 27 2 . . 1 20 . . . . . . . Thermal 77 | . . . 12 . 43 2 . . . 20 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 36 | . . . 34 . . . . . . . . . . . . . 2 Robot Hit Streak 34 | . . . 34 . 28 6 . . 7 20 . . . . . . 10 Robot Miss Streak 1 | . . . 1 . 1 . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . . . . . . . Shots Hit Robots 152 | . . . 44 . 63 3 . . 1 36 . . . 1 1 2 1 Core Hits 70 | . . . 22 . 30 2 . . . 15 . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . 1 . 1 . . . . 1 . . . . . . . Burn 2 | . . . . . 1 . . . . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . . . 1 1 2 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2389 | . . . 934 3 829 42 . . 12 534 . . . . . . 35 Guns 1946 | . . . 529 . 829 42 . . 12 534 . . . . . . . Cannons 35 | . . . . . . . . . . . . . . . . . 35 Explosions 405 | . . . 405 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 3 | . . . . 3 . . . . . . . . . . . . . Kinetic 654 | . . . . . 356 13 . . 12 273 . . . . . . . Thermal 1291 | . . . 528 . 473 29 . . . 261 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 441 | . . . 406 . . . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 . . . 1 1 1 3 . . . 2 Average Corruption 1 | . . . . . 1 1 . . . 1 1 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . 1 . . . . 1 5 . 3 . . . . Message Errors 4 | . . . . . . . . . . . 3 . 1 . . . . Matter Fused 1 | . . . . . . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . Energy Discharges 4 | . . . . . 1 . . . . 1 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . 17 . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . . . . . 1 Kicked 1 | . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . . . 344 . 157 75 . 64 329 352 369 108 370 . 132 142 . Average Temperature 96 | . . . 121 . 57 31 . 27 99 99 149 53 206 . 48 75 . Received Heat Transfer 1042 | . . . 294 63 378 9 . . . 47 179 . 36 . 9 18 9 Effects 14 | . . . 3 . . . . . 1 4 . . 6 . . . . Shutdowns 2 | . . . 1 . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Interference 8 | . . . 1 . . . . . 1 3 . . 3 . . . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 1 . . . . . . . . . . . Heat Transferred 2999 | . . . 825 . 1360 74 . . . 740 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 152 | . . . 152 26 81 20 1 . 30 105 62 3 39 3 . 96 40 Initial 62 | . . . . 26 . 6 1 . . . 62 3 9 3 . . 38 Average 18 | . . . 68 7 20 1 . . 2 10 57 1 15 . . 16 16 Influence Increases 1313 | . . . 234 . 428 20 . . 45 267 10 18 40 . . 116 135 Destroy 0b10 Robot/C 515 | . . . 140 . 280 20 . . . 60 . . . . . . 15 Destroy 0b10 Robot/NC 30 | . . . 25 . 5 . . . . . . . . . . . . Destroy Leader 174 | . . . 42 . 122 . . . . 10 . . . . . . . Successful Hack 53 | . . . . . 5 . . . . 2 10 18 10 . . 8 . Destroy Structure 13 | . . . 12 . 1 . . . . . . . . . . . . Partial Spotted 102 | . . . . . . . . . 15 60 . . 15 . . 12 . Lose Combat Pursuer 426 | . . . 15 . 15 . . . 30 135 . . 15 . . 96 120 Influence Decreases 1288 | . . . 145 89 406 37 5 . 45 160 107 10 49 9 . 30 196 Entered New Map 198 | . . . . 63 . 16 4 . . . 45 7 9 6 . . 48 Time Decay 830 | . . . 135 26 376 21 1 . 45 120 . 3 . 3 . . 100 Lost Part 260 | . . . 10 . 30 . . . . 40 62 . 40 . . 30 48 Squads Dispatched 6 | . . . . . 1 . . . . 2 . . . 1 . . 2 Investigation 1 | . . . . . . . . . . . . . . 1 . . . Extermination 3 | . . . . . . . . . . 2 . . . . . . 1 Reinforcement 2 | . . . . . 1 . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Distress Signals 5 | . . . 1 1 2 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 147 | . 3 . 18 7 19 1 . . 3 16 8 . 6 1 12 24 29 Peak Tracking Total 23 | . 3 . 8 9 4 1 . . 2 9 8 . 9 1 12 23 12 Tactical Retreats 14 | . . . 1 . 1 . . . 1 3 . . 1 . . 1 6 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Traps Triggered 14 | . 1 . . . 5 . . . . 1 3 . 2 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Machines Accessed 10 | . . . . . 3 . . . . 1 1 1 1 1 1 1 . Terminals 6 | . . . . . 2 . . . . . 1 . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . 1 . . 1 . . Total Hacks 19 | . . . . . 7 . . . . 1 2 1 1 3 2 2 . Successful 14 | . . . . . 5 . . . . 1 1 1 1 2 2 1 . Failed 5 | . . . . . 2 . . . . . 1 . . 1 . 1 . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 12 | . . . . . 4 . . . . . 2 . 1 3 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . 1 . . 2 . . Terminal Hacks 7 | . . . . . 2 . . . . . 1 . 1 2 . 1 . Record 1 | . . . . . . . . . . . . . . 1 . . . Open Door 2 | . . . . . 2 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . 1 . . 2 . . Unlock Access 3 | . . . . . . . . . . 1 . 1 . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 2 . . . . 1 1 1 . 1 1 1 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Used RIF Installer 2 | . . . . . . . . . . . . . 1 . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 1 . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . Combat 1 | . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 1 1 . parse_system 1 | . . . . . . . . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Active Infowar (turns) 1510 | . . . . . . . . 11 299 389 334 34 117 90 85 81 70 Optics 1510 | . . . . . . . . 11 299 389 334 34 117 90 85 81 70 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Turns Passed 3386 | 68 122 189 234 93 767 187 22 69 299 389 334 34 120 90 85 81 203 Spaces Moved 4192 | 53 93 140 111 74 855 135 75 200 469 436 149 77 199 278 161 237 450 Core 105 | 16 . . . . 1 . . . . . . . . . . . 88 Treads . | . . . . . . . . . . . . . . . . . . Legs 758 | 37 93 140 111 74 303 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3329 | . . . . . 551 135 75 200 469 436 149 77 199 278 161 237 362 Fastest Speed 10 | 50 120 120 120 120 29 29 29 24 16 10 10 12 10 24 19 19 24 Average Speed 41 | 98 120 120 120 120 62 29 29 24 17 17 18 12 13 24 19 19 37 Slowest Speed 123 | 120 120 120 120 120 123 29 29 24 24 37 37 12 24 24 19 24 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 11 . . . 1 6 1 . 1 . . 5 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 28 50 14 9 84 40 3 7 19 24 34 3 37 12 9 41 21 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 12 | . . . 12 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 12 | . . . 12 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Gar Res Gar Res Acc Gar Acc Total 5646 | 68 103 161 166 78 1009 278 74 220 686 704 449 103 290 301 214 265 477 Wait 1214 | . 5 22 13 . 83 142 . 14 200 245 289 20 82 20 39 31 9 Move 4109 | 52 92 139 110 74 832 134 74 199 466 424 146 77 195 277 160 227 431 Hop 32 | . . . . . 11 . . . 1 6 1 . 1 . . 3 9 Pick Up 51 | 9 2 . 4 2 13 . . 2 7 1 . 2 . . 4 . 5 Fast Attach 22 | 1 1 . . . 5 . . . 2 1 8 . 1 . 2 . 1 Attach 47 | 6 3 . 2 . 10 . . 4 2 3 . . . 1 3 . 13 Detach 8 | . . . . . . . . . . 2 . . . . 1 . 5 Swap 12 | . . . 1 1 1 . . . 2 . . . 4 1 2 . . Drop 30 | . . . 2 1 7 . . 1 5 2 . 4 4 1 2 . 1 Fire 102 | . . . 34 . 43 2 . . 1 20 . . . . . . 2 Melee 4 | . . . . . . . . . . . . . . 1 1 2 . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . 4 . . . . . 5 . 3 . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research -3/Garrison -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Power x1 178 | -10/Materials | Identified exit to Mines 178 | -10/Materials | Discovered exit to Mines (range 12) 191 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Hacker-Mutant 331 | -10/Mines | Assembled infested the area 336 | -10/Mines | Assisted by a Guerilla fighting off Assembled 368 | -10/Mines | Identified exit to Materials 368 | -10/Mines | Discovered exit to Materials (range 11) 380 | -10/Mines | Entered Materials 380 | -9/Materials | Evolved 2 slots: Propulsion x2 596 | -9/Materials | Identified exit to Materials 596 | -9/Materials | Discovered exit to Materials (range 16) 614 | -9/Materials | Entered another Materials area 614 | -8/Materials | Evolved 2 slots: Utility x2 699 | -8/Materials | Identified exit to Storage 699 | -8/Materials | Discovered exit to Storage (range 7) 707 | -8/Materials | Entered Storage 1450 | -8/Storage | Met 01-MTF 1473 | -8/Storage | Identified exit to Recycling 1473 | -8/Storage | Discovered exit to Recycling (range 4) 1474 | -8/Storage | Entered Recycling 1474 | -8/Recycling | Accompanied by 1 ally (01-MTF) 1475 | -8/Recycling | Met a Zionite searching for Scraptown 1488 | -8/Recycling | Build established: Hacker-Sprinter 1652 | -8/Recycling | Identified exit to Factory 1652 | -8/Recycling | Discovered exit to Factory (range 16) 1661 | -8/Recycling | Entered Factory 1661 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 1682 | -6/Factory | Identified exit to Factory 1682 | -6/Factory | Discovered exit to Factory (range 3) 1683 | -6/Factory | Entered another Factory area 1683 | -5/Factory | Evolved 2 slots: Propulsion x2 1748 | -5/Factory | Identified exit to Factory 1748 | -5/Factory | Discovered exit to Factory (range 13) 1752 | -5/Factory | Entered another Factory area 1752 | -4/Factory | Evolved 2 slots: Propulsion x2 2051 | -4/Factory | Identified exit to Research 2051 | -4/Factory | Discovered exit to Research (range 4) 2051 | -4/Factory | Entered Research 2051 | -3/Research | Evolved 2 slots: Propulsion x2 2403 | -3/Research | Spotted B-86 Titan 2440 | -3/Research | Identified exit to Garrison 2440 | -3/Research | Entered Garrison 2440 | -3/Garrison | Warlord forces raided the area 2460 | -3/Garrison | Lost 4 parts (1p1n2u) 2596 | -3/Garrison | Triggered checkpoint 2604 | -3/Garrison | Triggered checkpoint 2706 | -3/Garrison | Build established: Hacker-Mutant 2767 | -3/Garrison | Identified exit to Research 2767 | -3/Garrison | Discovered exit to Research (range 13) 2774 | -3/Garrison | Entered Research 2789 | -3/Research | Lost 7 parts (1p4n2u) 2808 | -3/Research | Identified exit to Garrison 2808 | -3/Research | Entered Garrison 2827 | -3/Garrison | Spotted B-75 Beast 2841 | -3/Garrison | Spotted B-86 Titan 2878 | -3/Garrison | Triggered checkpoint 2879 | -3/Garrison | Identified exit to Research 2879 | -3/Garrison | Discovered exit to Research (range 54) 2879 | -3/Garrison | Discovered exit to Research (range 26) 2879 | -3/Garrison | Discovered exit to Research (range 37) 2907 | -3/Garrison | Installed Relay Interface Framework 2928 | -3/Garrison | Entered Research 2928 | -2/Research | Evolved 2 slots: Utility x2 2952 | -2/Research | Lost 4 parts (4n) 3016 | -2/Research | Identified exit to Access 3016 | -2/Research | Discovered exit to Access (range 10) 3018 | -2/Research | Entered Access 3018 | -1/Access | Evolved 2 slots: Utility x2 3100 | -1/Access | Spotted B-99 Colossus 3102 | -1/Access | Identified exit to Garrison 3103 | -1/Access | Entered Garrison 3107 | -1/Garrison | Expanded RIF knowledge: Threat Obfuscation 3160 | -1/Garrison | Spotted B-99 Colossus 3161 | -1/Garrison | Triggered checkpoint 3163 | -1/Garrison | Spotted B-99 Colossus 3166 | -1/Garrison | Build established: Hacker-Sprinter 3181 | -1/Garrison | Identified exit to Access 3181 | -1/Garrison | Discovered exit to Access (range 13) 3184 | -1/Garrison | Entered Access 3214 | -1/Access | Lost 3 parts (2n1w) 3234 | -1/Access | Spotted B-99 Colossus 3234 | -1/Access | Spotted B-99 Colossus 3285 | -1/Access | Lost 11 parts (2p6n2u1w) 3350 | -1/Access | Core integrity fell below 50% 3378 | -1/Access | Core integrity fell below 20% 3387 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 03357_ Field Propulsion Drive destroyed. 03357_ Knocked back. 03359_ W-44 Eye destroyed. 03360_ Slammed into C-57 Dissector. 03362_ Penetrated by Slug. 03371_ Com. HERF Cannon severed. 03374_ Quantum Reactor severed. 03374_ Com. HERF Cannon severed. 03375_ C-57 Dissector destroyed. 03375_ Com. HERF Cannon severed. 03379_ Hyperwave Decoder disabled. 03384_ Knocked back. 03384_ Penetrated by Slug. 03384_ K-01 Serf destroyed. 03385_ The unstable cave ceiling collapses. 03385_ Penetrated by Slug. 03385_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03387_ Slug penetrates R-10 Processor. 03387_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########################??????????? | | ??????????? ?????????? | | ??????????? R ?????????? | | ?????????? h h ????????? | | ?????????? uo ????????? | | ?????????? R g @ ????????? | | ?????????? c ????????? | | ?????????? lc ????????? | | ???????????############# ##########?????????? | | ??????????????# ! c #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# = #??????????????????? | | ??????????????# ""T"" % !######?????????????? | | ??????????????# """"" # #?????????????? | | ??????????????########## ## ! #?????????????? | | ???????????????????????# # #?????????????? | | ????????????????#####??# # #?????????????? | | ????????????????# ### ## #?????????????? | | ??????????????### # #?????????????? | | ????????????# " / #?????????????? | | ??????????????### ] # ! #?????????????? | | ????????????????# #### # #?????????????? | | ????????????????### ##???# #? #?????????????? | | ??????????????????#??????# #? #?????????????? | | ???????????????####+######+##?###+##?????????????? | | ???????????????# #????????????????????? | | ???????????????# ] ]#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 43 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 68 Targeting Accuracy 26 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Infiltrator Late Bloomer Not Today, Chutes You Will Be Upgraded Challenges ------------ None Game ------ Seed GreatServoMiniperforator Manual? 0 Play Time 00:41:14 Cumulative 63.5 hours Start 2025.12.12 @ 18:15:56 End 2025.12.12 @ 18:57:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 154 Rogue 146 Adventurer 0 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcbdefa3-eeec-4618-b973-0cf70d00bceb