Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 23:24:13 Player: XDRM Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (76) 380 Value Destroyed (1829) 1829 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2032) 2032 TOTAL SCORE: 12261 Bonus ------- High Alert Combat Kills 32 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 37/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Quantum Reactor Tesla Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Hacking Suite Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Tesla Rifle SGEMP Prototype [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Advanced Medium Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Tesla Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . . 4 . . 2 . 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . 1 . 1 . . . 2 Utility 11 | . . . 1 . 1 . . 3 . . 1 . 1 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 97 | 7 5 5 12 7 10 2 . 7 . . 6 1 3 11 9 1 11 Power 14 | 1 . 1 1 1 1 . . 2 . . 2 . . 2 1 . 2 Engine 4 | 1 . 1 1 1 . . . . . . . . . . . . . Core 5 | . . . . . 1 . . 2 . . 2 . . . . . . Reactor 5 | . . . . . . . . . . . . . . 2 1 . 2 Propulsion 32 | 3 2 3 4 2 4 . . . . . 1 . 1 4 4 . 4 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel 5 | 3 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 26 | . . 3 4 2 4 . . . . . 1 . 1 4 4 . 3 Utility 34 | 2 1 . 3 1 4 . . 5 . . 3 1 2 5 2 1 4 Device 12 | 1 . . . 1 1 . . . . . . . 1 3 2 . 3 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 6 | . 1 . 1 . 2 . . 1 . . . . 1 . . . . Hackware 11 | . . . 1 . . . . 3 . . 3 1 . 1 . 1 1 Protection 4 | . . . 1 . 1 . . 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 17 | 1 2 1 4 3 1 2 . . . . . . . . 2 . 1 Energy Gun 3 | . 1 . . 1 . . . . . . . . . . 1 . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 1 1 . . . . . . . . 1 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 1 . 1 . . . . . . 1 1 . Parts Lost 53 | . 2 . 5 7 1 . . 1 . . . 2 . 17 . 3 15 Power 6 | . . . 1 2 . . . 1 . . . . . 2 . . . Propulsion 21 | . . . 3 2 . . . . . . . 1 . 7 . 1 7 Utility 20 | . . . 1 2 . . . . . . . 1 . 7 . 1 8 Weapon 6 | . 2 . . 1 1 . . . . . . . . 1 . 1 . Highest Loss Streak 8 | . 1 . 2 3 1 . . 1 . . . 1 . 7 . 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 3 | 3 6 4 3 4 3 4 5 4 4 4 3 3 2 3 2 2 2 Power . | . 1 . . . . . . . 1 1 1 1 1 . . 1 1 Propulsion 1 | 2 3 2 2 1 . 1 1 1 1 1 1 1 1 1 1 1 . Utility . | . . 1 . . 2 3 3 2 2 2 1 . . . . . . Weapon . | . 1 1 1 2 . . 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 1 1 1 . 3 . . . . . 2 . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . . . . Utility 5 | . . . . . 3 . . . . . 2 . . . . . . Weapon 3 | . 1 . 1 . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 90 90 75 90 90 90 90 76 90 93 98 100 92 78 45 57 41 Engine 2 | . 14 14 6 9 . . . . . . . . . . . . . Core 5 | . . . . . 8 9 9 6 6 6 10 11 10 6 . . . Wheel 2 | . 28 19 . . . . . . . . . . . . . . . Flight 24 | . . 8 30 32 35 36 36 26 26 26 29 29 25 21 17 21 11 Device 6 | . 1 . . 7 17 18 18 11 6 6 5 3 3 10 4 8 6 Storage 1 | . 14 8 . . . . . . . . . . . . . . . Processor 7 | . 12 14 14 12 9 9 9 12 13 13 5 5 5 4 4 4 2 Hackware 17 | . . . . 9 . . . 5 20 20 30 36 36 27 13 14 16 Protection 1 | . . . 2 . 5 9 9 6 6 6 2 . . . . . . Energy Gun 1 | . . 14 . 3 . . . . . . . . . . . 4 . Ballistic Gun 1 | . 13 . 6 . . . . . . . . . . . . . . Launcher 3 | . 4 . . 5 5 9 9 6 6 6 4 5 5 1 . . . Slashing Weapon 3 | . . . . 5 8 . . . 3 6 5 5 5 4 . . . Peak Build Rating 106 | 8 10 12 17 26 42 45 42 60 60 58 71 70 75 91 85 85 106 Average Rating 51 | 5 8 10 11 20 36 41 42 52 58 58 68 67 71 76 73 81 63 On Entrance 42 | . 8 8 11 17 20 39 42 42 57 58 58 70 59 75 53 81 75 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 15 14 12 12 20 20 20 20 20 20 25 23 23 28 34 34 49 Greatest Support 58 | 26 20 20 12 12 20 20 20 20 20 20 26 26 32 39 44 40 58 Greatest Overweight (x) 2 | . . 2 . . . . . . . . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 3 | 3 6 4 3 4 3 4 5 4 4 4 3 4 2 3 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 2 3 4 5 5 5 4 4 5 3 5 2 5 5 5 Class Distribution -------------------- 23% | Wizard-Sprinter 19% | Hacker-Sprinter 16% | Scavenger-Mutant 9% | Mutant 7% | Sprinter 5% | Hacker-Scout 5% | Hacker-Mutant 4% | Wizard-Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Extension Wizard-Sprinter | -4/Factory Wizard-Ninja | -3/Research Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Matter Collected 2032 | 348 195 50 318 90 120 176 198 163 51 69 . 7 . 173 65 4 5 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1968 | 210 384 221 615 53 120 62 . 103 . . . . . 32 168 . . Parts 144 | 21 25 14 40 9 8 7 . 3 . . . . . 3 14 . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 6 | 1 . 1 3 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Combat Hostiles Destroyed 46 | . 10 3 11 9 . 3 . 4 . . . . . 1 5 . . Melee 2 | . . . 1 . . . . . . . . . . 1 . . . Guns 16 | . 4 3 7 2 . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . AOE 25 | . 6 . . 7 . 3 . 4 . . . . . . 5 . . Classes Destroyed 13 | 3 5 . 3 . 1 . . . . . . . . 1 . . . Worker 5 | 2 . . . . . 1 . . . . . . . . 2 . . Builder 2 | . 1 . . . . . . . . . . . . . 1 . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . Recycler 6 | 1 . 2 2 . . . . . . . . . . . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . Watcher 6 | . 2 . 2 . 1 . . . . . . . . . 1 . . Swarmer 26 | . 3 3 3 9 . . . 3 . . . . . . 5 . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . Grunt 15 | . 7 . 5 . . 2 . 1 . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . Best Kill Streak 10 | 4 4 5 3 3 2 4 . 3 . . . . . 1 10 . . Combat Bots Only 5 | . 4 3 3 3 . 3 . 3 . . . . . 1 5 . . Max Kills in Single Turn 4 | 1 2 1 2 3 1 2 . 2 . . . . . 1 4 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 . 1 . 2 . . . . . . 3 . . Melee 1 | . . . 1 . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Hostile Shots Fired 641 | . 39 22 68 15 17 . . 24 20 . 8 27 17 127 10 49 198 Missed 304 | . 5 2 29 5 5 . . 14 20 . 5 15 12 65 2 26 99 Hits 337 | . 34 20 39 10 12 . . 10 . . 3 12 5 62 8 23 99 Melee 5 | . . . 2 . . . . . . . . . . 3 . . . Projectile 332 | . 34 20 37 10 12 . . 10 . . 3 12 5 59 8 23 99 AOE 2 | . . . . . . . . . . . . . . 2 . . . Critical Strikes 15 | . . . . . . . . . . . . . 1 7 . 2 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 7387 | . 366 155 527 428 182 . . 454 . . 60 201 115 1546 289 450 2614 Core 3302 | . 62 25 199 60 33 . . 238 . . . 57 45 644 91 231 1617 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 7 | . . . . . . . . 7 . . . . . . . . . Ignored by Resistances 21 | . . . . . . . . . . . . . . . . 21 . Regen/Repaired (Parts) 117 | . . . . . . . . . . . 80 . 37 . . . . Core Remaining (%) 75 | 100 . 65 . 35 . . 94 . . 72 . 94 96 50 . 77 . Volleys Fired 202 | 26 41 17 70 12 3 6 11 7 . . . . . . 7 1 1 Largest 2 | 1 1 1 2 1 1 1 1 1 . . . . . . 1 1 1 Hottest 112 | 20 40 40 112 100 36 43 43 43 . . . . . . 65 65 49 Shots Fired 209 | 26 41 17 77 12 3 6 11 7 . . . . . . 7 1 1 Gun 145 | 26 36 17 61 3 . . . . . . . . . . 1 1 . Cannon 16 | . . . 16 . . . . . . . . . . . . . . Launcher 46 | . 5 . . 7 3 6 11 7 . . . . . . 6 . 1 Special 2 | . . . . 2 . . . . . . . . . . . . . Kinetic 125 | 26 35 . 61 3 . . . . . . . . . . . . . Thermal 20 | . 1 17 . 2 . . . . . . . . . . . . . Explosive 46 | . 5 . . 7 3 6 11 7 . . . . . . 6 . 1 Electromagnetic 18 | . . . 16 . . . . . . . . . . . 1 1 . Robot Hit Streak 14 | 5 14 3 8 2 5 7 . . . . . . . . 2 . . Robot Miss Streak 4 | 2 2 3 4 3 . 1 . 1 . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 131 | 18 28 10 55 2 12 3 . . . . . . . 1 2 . . Core Hits 101 | 9 20 6 22 9 3 10 . 6 . . . . . 1 14 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 103 | . . 7 7 34 17 . . . . . 2 3 12 21 . . . Impact 9 | . . 7 2 . . . . . . . . . . . . . . Slashing 94 | . . . 5 34 17 . . . . . 2 3 12 21 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . 2 1 . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5256 | 215 657 277 1128 426 569 507 . 356 . . . . . 29 1064 . 28 Guns 1237 | 215 317 92 585 28 . . . . . . . . . . . . . Cannons 242 | . . . 242 . . . . . . . . . . . . . . Explosions 2877 | . 340 . 47 398 137 507 . 356 . . . . . . 1064 . 28 Melee 900 | . . 185 254 . 432 . . . . . . . . 29 . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1134 | 215 306 . 585 28 . . . . . . . . . . . . . Thermal 315 | . 11 92 47 76 . . . 89 . . . . . . . . . Explosive 2665 | . 340 . . 322 137 507 . 267 . . . . . . 1064 . 28 Electromagnetic 242 | . . . 242 . . . . . . . . . . . . . . Impact 244 | . . 185 59 . . . . . . . . . . . . . . Slashing 656 | . . . 195 . 432 . . . . . . . . 29 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 2 17 . . . . . . . . . 8 . . 26 Average Corruption 5 | . . . 1 4 . . . . . . . . . 2 . . 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 35 | . . . 1 7 . . . . . . . . . 13 . . 14 Message Errors 6 | . . . . 2 . . . . . . . . . 2 . . 2 Matter Fused 6 | . . . . 2 . . . . . . . . . 2 . . 2 Heat Flow Errors 3 | . . . . 1 . . . . . . . . . 1 . . 1 Energy Discharges 4 | . . . 1 . . . . . . . . . . 1 . . 2 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . 3 . . 2 Data Loss (major) 3 | . . . . 1 . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . . . . . 2 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 416 | . 16 51 83 22 25 44 . 4 . . . . . . 171 . . Projectiles 17 | . . . 17 . . . . . . . . . . . . . . Explosions 257 | . 16 . . 22 . 44 . 4 . . . . . . 171 . . Melee 142 | . . 51 66 . 25 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 596 | . . . . 158 . . . 289 . . . . . . 111 . 38 Shots 11 | . . . . 4 . . . 4 . . . . . . 2 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 1 16 92 262 17 40 72 24 . . 55 30 6 244 8 13 216 Average Temperature 25 | . 1 8 28 99 8 17 42 12 . . 15 12 4 118 6 11 86 Received Heat Transfer 441 | . 129 . 138 6 36 . . 9 . . . 12 9 30 . 18 54 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Fried 3 | . . 2 1 . . . . . . . . . . . . . . Impact Corruptions 3 | . . 1 2 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 475 | . 25 200 50 100 . . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . . . . . . . . 4 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Maximum Alert Level 2 | . 1 . . 1 . 1 . 2 . . . . . 1 2 1 . Low Security (%) 88 | 100 90 100 100 47 100 79 100 58 . . 100 100 100 98 53 5 100 Level 1 9 | . 9 . . 52 . 20 . 8 . . . . . 1 7 94 . Level 2 2 | . . . . . . . . 33 . . . . . . 38 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 599 | 15 214 87 176 383 139 218 84 599 . . 196 73 50 247 485 267 151 Initial 267 | . . 57 24 65 104 43 84 21 . . 196 73 . 23 131 267 140 Average 96 | 1 128 47 113 209 111 131 66 257 . . 77 36 11 41 276 231 86 Influence Increases 4304 | 40 314 85 374 491 160 195 56 678 90 . 246 21 189 603 404 97 261 Destroy 0b10 Robot/C 940 | . 200 60 220 200 . 60 . 80 . . . . . 20 100 . . Destroy 0b10 Robot/NC 150 | 40 20 15 30 . 15 5 . . . . . . . . 25 . . Destroy Leader 166 | . 34 10 54 30 6 10 . 10 . . . . . . 12 . . Successful Hack 250 | . . . 21 . 42 12 24 46 . . 32 . 6 48 12 7 . Select Force Hacks 100 | . . . . . . . . . . . . . . 100 . . . Disable Machine 435 | . 15 . 15 60 30 30 15 195 . . . . 15 15 45 . . Destroy Structure 628 | . 30 . 4 66 22 48 17 122 . . 4 6 18 30 210 . 51 Partial Spotted 240 | . . . 15 15 45 15 . 45 . . . 15 60 30 . . . Lose Combat Pursuer 1395 | . 15 . 15 120 . 15 . 180 90 . 210 . 90 360 . 90 210 Influence Decreases 4233 | 40 165 172 268 391 324 81 224 129 302 74 409 171 144 414 163 338 424 Entered New Map 1538 | . . 92 38 103 164 61 134 29 222 74 117 77 . 22 103 208 94 Time Decay 2162 | 40 145 80 180 198 130 20 90 90 70 . 292 84 134 269 60 100 180 Lost Part 449 | . 20 . 50 70 10 . . 10 . . . 10 . 99 . 30 150 Lost Ally 84 | . . . . 20 20 . . . 10 . . . 10 24 . . . Squads Dispatched 33 | . 1 . 3 . 3 . . 2 . . 4 . 2 11 . 4 3 Investigation 18 | . 1 . . . 3 . . 1 . . 3 . 1 5 . 3 1 Extermination 8 | . . . . . . . . . . . 1 . 1 3 . 1 2 Reinforcement 7 | . . . 3 . . . . 1 . . . . . 3 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Distress Signals 12 | . 2 . 1 . . 2 . . . . 1 . 3 2 . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 Times Spotted 234 | . 18 3 22 13 13 5 . 17 14 . 11 4 13 48 6 14 33 Peak Tracking Total 13 | . 5 3 5 6 10 4 . 8 11 . 9 5 12 13 6 8 12 Tactical Retreats 36 | . 1 . 1 3 . 1 . 4 1 . 5 . 3 9 . 2 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Traps Triggered 4 | . 1 . 2 . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Machines Disabled 29 | . 1 . 1 4 2 2 1 13 . . . . 1 1 3 . . Max in Single Turn 6 | . 1 . 1 3 1 1 1 6 . . . . 1 1 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . 4 . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Machines Accessed 66 | . . . 3 . 6 4 9 7 . . 10 1 3 12 3 5 3 Terminals 49 | . . . 3 . 6 4 6 6 . . 5 1 2 8 3 3 2 Fabricators 9 | . . . . . . . . 1 . . 3 . . 3 . 1 1 Repair Stations 2 | . . . . . . . . . . . 1 . 1 . . . . Recycling Units 4 | . . . . . . . 3 . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Total Hacks 229 | . . . 7 . 24 8 18 26 . . 43 4 13 51 11 13 11 Successful 115 | . . . 4 . 15 2 12 10 . . 23 1 7 26 5 5 5 Failed 114 | . . . 3 . 9 6 6 16 . . 20 3 6 25 6 8 6 Catastrophic 17 | . . . 1 . . 2 . 1 . . 2 . 1 3 1 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 172 | . . . 7 . 24 5 16 20 . . 29 . 9 36 11 10 5 Terminals 188 | . . . 7 . 24 8 14 23 . . 31 4 11 38 11 10 7 Fabricators 22 | . . . . . . . . 3 . . 7 . . 6 . 2 4 Repair Stations 4 | . . . . . . . . . . . 2 . 2 . . . . Recycling Units 11 | . . . . . . . 4 . . . . . . 7 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . 3 . . . . . . Terminal Hacks 29 | . . . 1 . 4 1 1 1 . . 8 1 2 5 1 2 2 Record 6 | . . . . . . . . . . . 2 . 1 1 . . 2 Part Schematic 2 | . . . . . 2 . . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . 1 1 . . . . . Level Access Points 3 | . . . . . . . . . . . 1 . . 1 . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . Machine Index 2 | . . . . . . . . . . . 1 . . 1 . . . Terminal Index 8 | . . . 1 . 1 . 1 1 . . 1 . 1 1 1 . . Fabricator Index 2 | . . . . . 1 . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . 6 . . 2 . 2 2 Load Schematic 6 | . . . . . . . . . . . 3 . . 1 . 1 1 Build 6 | . . . . . . . . . . . 3 . . 1 . 1 1 Repair Station Hacks 4 | . . . . . . . . . . . 2 . 2 . . . . Scan Component 2 | . . . . . . . . . . . 1 . 1 . . . . Repair 2 | . . . . . . . . . . . 1 . 1 . . . . Recycling Unit Hacks 8 | . . . . . . . 2 . . . . . . 6 . . . Recycle Component 2 | . . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . 1 . . . Report Inventory 4 | . . . . . . . 2 . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 61 | . . . 3 . 11 1 9 9 . . 6 . 3 13 4 1 1 Terminals 57 | . . . 3 . 11 1 7 9 . . 6 . 3 11 4 1 1 Track 1 | . . . . . . . . . . . . . . . 1 . . Assimilate 12 | . . . . . 4 . . 2 . . 1 . 1 4 . . . Botnet 40 | . . . 3 . 6 1 6 6 . . 4 . 2 7 3 1 1 Operators 4 | . . . . . 1 . 1 1 . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Overload 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . Monitor 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . . . 2 . 5 4 5 7 . . 7 1 2 10 3 5 2 Full Trace Events 15 | . . . . . 3 . . 1 . . 3 . 1 3 . 3 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . 3 . . 1 . 1 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 389 | . . . . . . . . . . . 219 . . 73 . 73 24 Total Part Build Rating 18 | . . . . . . . . . . . 9 . . 3 . 3 3 Parts Repaired 2 | . . . . . . . . . . . 1 . 1 . . . . Time 140 | . . . . . . . . . . . 80 . 60 . . . . Parts Recycled 2 | . . . . . . . . . . . . . . 2 . . . Recycled Matter 50 | . . . . . . . . . . . . . . 50 . . . Retrieved Matter 50 | . . . . . . . . . . . . . . 50 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Total Allies 9 | . . . . 1 2 . . 1 . . 1 . 1 3 . . . Largest Group 2 | . . . . 1 2 . . 1 1 . 1 . 1 2 . . . Highest-Rated Group 52 | . . . . 31 20 . . 26 26 . 26 . 26 52 . . . Highest-Rated Ally 45 | . . . . 31 10 . . 26 26 . 26 . 26 45 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . . . . . . . . Total Damage 83 | . . . . 83 . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Active Infowar (turns) 4732 | 54 331 179 375 404 277 58 183 199 156 8 943 143 390 582 16 209 225 Optics 898 | . . . 116 325 . . . 197 156 8 96 . . . . . . Sensors 3562 | . . . . 298 277 58 183 199 156 8 943 143 390 471 16 209 211 Terrain 83 | 54 29 . . . . . . . . . . . . . . . . Traps 548 | . . . . . . . . . . . . . . 548 . . . T.N.C. 30 | . . . . . 30 . . . . . . . . . . . . Machine Analysis 961 | . 302 179 375 105 . . . . . . . . . . . . . Cloaking 362 | . . . . . . . . . . . . . . 362 . . . Jamming 140 | . . . . . . . . . . . . . . . . . 140 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Turns Passed 5504 | 179 331 179 375 404 277 58 183 199 156 8 943 199 576 723 127 209 378 Spaces Moved 9863 | 131 167 174 421 770 562 159 608 635 522 30 1228 464 841 1473 296 417 965 Core 172 | 2 . 1 . . . . . . . . . . . 3 . . 166 Treads 4 | . . . . . . . . . . . . . . . . . 4 Legs . | . . . . . . . . . . . . . . . . . . Wheels 414 | 129 167 118 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9273 | . . 55 421 770 562 159 608 635 522 30 1228 464 841 1470 296 417 795 Fastest Speed 24 | 50 80 37 34 34 26 26 26 26 26 26 24 24 25 25 27 27 27 Average Speed 30 | 83 80 67 34 34 26 26 26 26 26 26 24 24 25 27 30 27 34 Slowest Speed 150 | 90 80 150 37 37 34 26 26 26 26 26 96 24 25 100 34 34 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . 3 4 6 6 2 3 . . 3 . 1 15 1 9 13 Potential Cave-ins 29 | . . . . 28 . . . . . . . . . . . . 1 Cave-ins Triggered 3 | . . . . 2 . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 6 50 56 31 99 40 37 95 20 59 5 29 24 13 44 10 42 25 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . . . 2 . . . . 1 1 . . . . . . . Spaces Dug 248 | . . . 1 61 3 . 102 50 . . 2 3 11 15 . . . Terrain Destroyed 701 | . 32 . 4 113 25 62 121 179 . . 2 3 11 15 106 . 28 Melee 69 | . . . 1 34 3 . . . . . 2 3 11 15 . . . Projectile 2 | . . . . 2 . . . . . . . . . . . . . AOE 630 | . 32 . 3 77 22 62 121 179 . . . . . . 106 . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Res Tes Acc Total 11931 | 170 323 212 559 839 653 162 618 656 541 29 1867 546 1186 1748 325 502 995 Wait 1619 | 2 103 . 39 9 51 . 2 5 18 . 625 78 327 250 3 86 21 Move 9726 | 130 166 173 414 760 550 147 603 628 521 29 1221 463 838 1446 293 401 943 Hop 52 | . . . 3 4 5 5 2 3 . . 3 . 1 11 1 6 8 Pick Up 48 | 5 4 3 4 5 6 . . 1 . . 3 . 4 3 5 2 3 Fast Attach 60 | 6 . 3 6 4 6 2 . 6 . . 5 . 1 7 4 2 8 Attach 34 | . 2 . 5 4 1 . . 2 1 . 2 2 1 5 6 1 2 Detach 12 | . . . 2 1 1 1 . 1 . . . . 1 1 4 . . Swap 21 | 1 3 2 4 2 4 . . . 1 . 1 . 1 1 . . 1 Drop 50 | . 4 7 5 3 9 1 . 3 . . 5 . . 3 2 3 5 Fire 202 | 26 41 17 70 12 3 6 11 7 . . . . . . 7 1 1 Melee 103 | . . 7 7 34 17 . . . . . 2 3 12 21 . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 Escape Stasis 2 | . . . . 1 . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp / *Ext) -5/Extension -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 9) 431 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Entered Mines 512 | -10/Mines | Assembled infested the area 555 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 665 | -10/Mines | Learned location of Storage (-8) 680 | -10/Mines | Discovered new exit (range 5) 690 | -10/Mines | Entered Materials 690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Discovered new exit (range 18) 1065 | -9/Materials | Entered Mines 1070 | -9/Mines | Identified exit to Materials 1094 | -9/Mines | Met a Derelict bent on vengeance 1102 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1115 | -9/Mines | Build established: Scavenger-Mutant 1122 | -9/Mines | Core integrity fell below 50% 1170 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1171 | -9/Mines | Found Prototype Device 1171 | -9/Mines | Identified Exp. Sensor Array 1179 | -9/Mines | Discovered exit to Materials (range 15) 1269 | -9/Mines | Received a Mining Laser from a helpful Derelict 1390 | -9/Mines | Crushed by falling debris 1391 | -9/Mines | System corruption reached 10% 1421 | -9/Mines | Lost 3 parts (1n2u) 1433 | -9/Mines | Crushed by falling debris 1469 | -9/Mines | Entered Materials 1469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1741 | -8/Materials | Discovered new exit (range 15) 1745 | -8/Materials | Identified exit to Storage 1746 | -8/Materials | Entered Storage 1803 | -8/Storage | Used back door to open Recycling access 1803 | -8/Storage | Discovered new exit (range 5) 1804 | -8/Storage | Identified exit to Recycling 1804 | -8/Storage | Entered Recycling 1876 | -8/Recycling | Build established: Sprinter 1918 | -8/Recycling | Discovered new exit (range 16) 1987 | -8/Recycling | Identified exit to Factory 1987 | -8/Recycling | Entered Factory 1987 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 2162 | -6/Factory | Discovered new exit (range 7) 2183 | -6/Factory | Identified exit to Lower Caves 2186 | -6/Factory | Entered Lower Caves 2186 | -6/Lower Caves | Accompanied by 1 ally 2231 | -6/Lower Caves | Learned Factory emergency access door positions 2260 | -6/Lower Caves | Encountered a Warlord checkpoint 2305 | -6/Lower Caves | Spotted B-75 Beast 2338 | -6/Lower Caves | Discovered new exit (range 17) 2342 | -6/Lower Caves | Identified exit to Lower Caves 2342 | -6/Lower Caves | Entered another Lower Caves area 2346 | -6/Lower Caves | Discovered new exit (range 14) 2350 | -6/Lower Caves | Identified exit to Factory 2350 | -6/Lower Caves | Entered Factory 2350 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2439 | -5/Factory | Fabricated Hacking Suite (x1) 2441 | -5/Factory | Build established: Hacker-Scout 2443 | -5/Factory | Fabricated Hacking Suite (x1) 2753 | -5/Factory | Build established: Hacker-Sprinter 2962 | -5/Factory | Repaired Prc. Rocket Launcher 3043 | -5/Factory | Fabricated Hacking Suite? 3143 | -5/Factory | Discovered new exit (range 5) 3144 | -5/Factory | Identified exit to Upper Caves 3154 | -5/Factory | Build established: Wizard-Sprinter 3219 | -5/Factory | Identified exit to Factory 3231 | -5/Factory | Discovered new exit (range 6) 3232 | -5/Factory | Identified exit to Extension 3293 | -5/Factory | Entered Extension 3395 | -5/Extension | Spotted B-75 Beast 3489 | -5/Extension | Spotted B-75 Beast 3492 | -5/Extension | Discovered exit to Factory (range 3) 3492 | -5/Extension | Entered Factory 3492 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3581 | -4/Factory | Repaired Imp. VTOL Module? 4060 | -4/Factory | Discovered new exit (range 13) 4068 | -4/Factory | Identified exit to Research 4068 | -4/Factory | Entered Research 4068 | -3/Research | Evolved 2 slots: Utility x2 4123 | -3/Research | Spotted B-86 Titan 4186 | -3/Research | Found Fusion Bomb Launcher 4544 | -3/Research | Lost 3 parts (1n2u) 4616 | -3/Research | Lost 7 parts (2p3n2u) 4683 | -3/Research | Fabricated Hacking Suite? 4751 | -3/Research | Identified exit to Armory 4751 | -3/Research | Identified exit to Quarantine 4773 | -3/Research | Identified exit to Research 4791 | -3/Research | Entered another Research area 4791 | -2/Research | Evolved 2 slots: Utility x2 4821 | -2/Research | Lost 7 parts (3n3u1w) 4873 | -2/Research | Spotted B-90 Cyclops 4916 | -2/Research | Discovered new exit (range 8) 4917 | -2/Research | Identified exit to Testing 4918 | -2/Research | Entered Testing 5048 | -2/Testing | Fabricated Hacking Suite? 5074 | -2/Testing | Spotted Striker 5075 | -2/Testing | Spotted Striker 5078 | -2/Testing | Spotted Alpha 7 5079 | -2/Testing | Stole the SGEMP Prototype 5101 | -2/Testing | Identified exit to Access 5127 | -2/Testing | Entered Access 5127 | -1/Access | Evolved 2 slots: Propulsion x2 5153 | -1/Access | Lost 3 parts (1n1u1w) 5170 | -1/Access | Build established: Hacker-Sprinter 5255 | -1/Access | Fabricated Hacking Suite? 5339 | -1/Access | Crushed by falling debris 5340 | -1/Access | System corruption reached 10% 5411 | -1/Access | Lost 8 parts (3n5u) 5452 | -1/Access | Core integrity fell below 50% 5495 | -1/Access | Core integrity fell below 20% 5500 | -1/Access | Spotted B-99 Colossus 5505 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- detected, Programmers report to Access Zone 2H. 05460_ SQ%989R5CB6OO4FQ,EXBYW8A4PN 05470_ Acquired Adv. Medium Treads. 05474_ System Shield destroyed. 05476_ System corrupted: Energy discharge (-29). 05477_ Slammed into S-43 Plague. 05480_ Dropped Adv. Medium Treads. 05492_ System corrupted: Energy discharge (-24). 05501_ Hacking Suite destroyed. 05501_ Critical hit (Blast). 05501_ Slug penetrates Wall. 05501_ Penetrated by Slug. 05501_ Slug penetrates Sealed Freight Elevator. 05501_ Penetrated by Slug. 05501_ Slug penetrates Sealed Freight Elevator. 05503_ Acquired 5 matter. 05504_ P-80 Master resets R-10 Processor, system corruption cleaned. 05505_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#+######??### | | ????????????????????????????????????? ??# | | ?????????????????????????????????????? ??# | | ????????????????????????????????????? ??# | | ??????????????????????????? ???????? ??# | | ??????????????????????????? #?????????= ??# | | ??????????????????????????? #??????????? ??# | | ??????????????????????????# #?????????####/### | | ??????????????????????????# #?????????# | | ??????????????????????????# ??????????# | | ????????????????+########## ??????????# | | ????????????????? p ############ | | ?????????????????? + # | | ???????????????????# ## # | | ?????????????????### !] ## # | | ?????????????????#BB p !! ## # ## | | ?????????????????#BB ## # #? | | ??????????# ##### ## """"?# #? | | ?????????+ p % R%## """"?# #? | | ??????????? " sss """""# #? | | ????????????????##### @"#### """""# #? | | ????????????????????#"" F""#??# """""# #? | | ????????????????????#""""""#??# """""# #? | | ????????????????????# """" #??# # #? | | ???????????????###??########??# # #? | | ???????????????# ??????????# # #? | | ???????????????# ????????# # #? | | ???????????????# ??????#! # #? | | ???????????????# ###########/### #? | | ???????????????# ] + #? | | ???????????????# # #? | | ???????????????# # #? | | ???????????????# + #? | | ???????????????# # #? | | ???????????????# ??# #? | | ???????????????# ????# #? | | ???????????????# ??????# #########+###########? | | ???????????????# ????????# #????????????????????? | | ???????????????#??????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ????????????????########### #????????????????????? | | ????????????????# # #????????????????????? | | ????????????????# # #????????????????????? | | ????????????????# # #????????????????????? | | ????????????????# = # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 74 Recoil Reduction 1 Offensive Hacking 40 Defensive Hacking 32 Item Schematics ----------------- System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -3/Research Hacking Suite | x1 | -2/Testing Hacking Suite | x1 | -1/Access Repaired ---------- Prc. Rocket Launcher | 42% | -5/Factory Imp. VTOL Module | 26% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed TeleporterGodSaw Manual? 0 Play Time 03:08:43 Cumulative 75.6 hours Start 2025.05.08 @ 20:26:09 End 2025.05.14 @ 23:24:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8674b57-d0a6-49ff-904a-a3ce9211ae0b