Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 19:11:05 Player: Trollpotato Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (277) 1385 Value Destroyed (8533) 8533 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (883) 883 TOTAL SCORE: 15421 Bonus ------- High Alert Combat Kills 726 Aligned with FarCom 300 Friendly Fire -143 Cogmind --------- Core Integrity 223/850 Matter 165/300 Energy 75/100 System Corruption 1% Temperature Cool (279) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (12) --- Light Angular Momentum Engine Advanced Signal Interpreter Launcher Loader Component Analysis Suite Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Lightpack 2.0 Long-range Terrain Scanner Weapon Cycler Improved Weapon Shielding Hardlight Generator > --- WEAPON ----------- Precision Shock Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Light Treads High-capacity Storage Unit Energy Well High-capacity Matter Pod Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced ECM Suite Component Analysis Suite System Backup Module Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Precision Shock Rifle Precision Shock Rifle Plasma Rifle Heavy Machine Gun Advanced Assault Cannon Shock Bomb Launcher Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Scythe [Rating: 83] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Lightpack 2.0 Device System Backup Module Storage Lightpack 2.0 Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 6 | . . . 1 . . . 1 . 2 2 Weapon 1 | . . . 1 . . . . . . . Parts Attached 234 | 6 16 4 24 10 3 2 15 42 41 71 Power 25 | 1 3 . 3 . . 1 2 4 2 9 Engine 18 | 1 3 . 3 . . 1 2 2 . 6 Core 6 | . . . . . . . . 2 2 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 48 | 2 4 . 2 3 . . 5 9 13 10 Treads 14 | . . . . . . . 1 3 5 5 Leg 10 | . . . . . . . 3 3 . 4 Wheel 24 | 2 4 . 2 3 . . 1 3 8 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 59 | 1 2 . 1 2 3 . 2 9 10 29 Device 26 | . . . 1 . . . 1 3 1 20 Storage 9 | 1 2 . . . 2 . . 1 2 1 Processor . | . . . . . . . . . . . Hackware 6 | . . . . . . . . . 5 1 Protection 18 | . . . . 2 1 . 1 5 2 7 Artifact . | . . . . . . . . . . . Weapon 102 | 2 7 4 18 5 . 1 6 20 16 23 Energy Gun 33 | 1 3 2 2 . . . 2 8 3 12 Energy Cannon 27 | . . . 4 1 . . 2 10 8 2 Ballistic Gun 17 | 1 3 . 6 2 . 1 1 . 3 . Ballistic Cannon 5 | . . . 2 . . . . . . 3 Launcher 13 | . 1 2 1 2 . . 1 . 2 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 8 | . . . 2 . . . 3 2 . 1 Parts Lost 75 | . 3 . 3 2 . 2 2 10 10 43 Power 11 | . . . . . . 1 1 1 1 7 Propulsion 14 | . 2 . 1 1 . . . 1 2 7 Utility 23 | . . . . 1 . . . 4 . 18 Weapon 27 | . 1 . 2 . . 1 1 4 7 11 Highest Loss Streak 14 | . 3 . 2 1 . 1 1 5 3 14 Average Slot Usage (%) 90 | . 96 100 99 99 90 87 87 85 88 87 Engine 5 | . 13 14 11 11 11 10 9 3 . 4 Core 2 | . . . . . . . . 5 7 . Treads 5 | . . . . . . . 2 5 3 12 Leg 3 | . . . . . . . 22 14 . 3 Wheel 12 | . 26 28 21 22 22 22 2 7 19 . Device 6 | . . . 11 . . . 6 5 1 15 Storage 17 | . 27 28 22 22 13 11 9 12 20 14 Hackware 4 | . . . . . . . . . 12 4 Protection 5 | . . . . 10 10 11 9 5 . 9 Energy Gun 9 | . 12 27 12 . . . 10 14 3 12 Energy Cannon 5 | . . . 9 5 . . 1 8 12 . Ballistic Gun 6 | . 13 . 8 18 22 21 14 3 4 . Ballistic Cannon 1 | . . . 1 . . . . . . 3 Launcher 1 | . . . . 8 11 11 . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 13 41 42 52 54 114 25 31 103 115 110 Greatest Support 84 | 32 32 32 32 32 20 20 51 60 73 84 Greatest Overweight (x) 36 | 2 11 1 3 2 5 1 8 2 4 36 Average Overweight (x) 1 | . . 1 1 1 3 1 . . 1 1 Largest Inventory Capacity 60 | 6 16 16 16 16 30 24 24 44 60 40 Average Capacity 29 | 4 13 16 16 16 22 24 24 31 41 33 Most Carried 44 | 5 16 16 16 16 19 19 24 42 44 40 Average Carried 27 | 2 11 15 15 15 16 18 22 28 39 32 Final Capacity 44 | 6 16 16 16 16 24 24 24 44 40 12 Final Carried 40 | 5 15 16 16 16 19 18 23 39 40 9 Class Distribution -------------------- 51% | Hauler-Skirmisher 16% | Hauler-Mutant 15% | Mutant 7% | Hauler-Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Matter Collected 5123 | 275 233 353 487 366 57 171 537 501 897 1246 Remotely . | . . . . . . . . . . . Salvage Created 10101 | 80 406 72 1210 223 . 190 1083 2273 2063 2501 Parts 480 | 1 26 11 67 19 . 16 44 110 91 95 Haulers Intercepted 23 | . 2 . 6 . . . 4 6 3 2 Recyclers Shooed 12 | . 1 . 2 . . . 3 . 1 5 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 186 | . 9 9 17 17 . 8 16 33 36 41 Guns 65 | . 2 4 6 2 . 2 11 14 7 17 Cannons 51 | . . . 7 2 . . 1 17 17 7 AOE 68 | . 7 5 4 13 . 6 4 1 11 17 Classes Destroyed 15 | 1 7 . 2 1 . 2 . 1 1 . Worker 16 | . 2 . 2 1 . 2 1 . 4 4 Builder 16 | . 1 . 1 . . 1 1 3 3 6 Tunneler 3 | . 1 . . . . . . . 1 1 Hauler 23 | . 2 . 6 . . . 4 6 3 2 Recycler 15 | 1 2 . 3 . . . 2 1 3 3 Operator 4 | . . . . . . . . 1 2 1 Watcher 13 | . 1 . 1 . . . 2 2 5 2 Swarmer 35 | . 3 9 7 3 . 4 3 2 . 4 Grunt 93 | . 6 . 5 3 . 2 12 23 24 18 Brawler 6 | . . . 1 . . . . . 2 3 Duelist 5 | . . . . . . 1 . 1 2 1 Sentry 15 | . . . 4 . . . . 6 1 4 Hunter 8 | . . . . . . 1 1 1 1 4 Programmer 13 | . . . . . . . . . 6 7 Assembled 12 | . . . . 12 . . . . . . Best Kill Streak 12 | 1 12 4 4 5 . 6 7 7 8 8 Combat Bots Only 7 | . 7 3 4 5 . 4 6 6 6 4 Max Kills in Single Turn 5 | 1 2 2 3 2 . 2 2 2 4 5 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 3 2 . 2 2 1 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Damage Taken 11999 | . 295 156 638 430 . 269 661 1969 1875 5706 Core 1509 | . 68 47 116 71 . 23 67 266 224 627 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 61 | 100 . 54 . . . 47 . 39 68 . Volleys Fired 573 | 5 28 17 65 31 . 19 58 104 98 148 Largest 3 | 1 2 2 3 3 . 2 3 3 3 3 Hottest 213 | 20 70 100 147 135 . 46 142 204 187 213 Shots Fired 1344 | 5 45 21 178 46 . 28 161 268 255 337 Gun 797 | 5 34 17 101 14 . 18 145 144 93 226 Cannon 442 | . . . 75 8 . . 13 124 145 77 Launcher 105 | . 11 4 2 24 . 10 3 . 17 34 Special . | . . . . . . . . . . . Kinetic 397 | 5 17 . 71 14 . 18 83 42 79 68 Thermal 405 | . 17 17 12 . . . 62 125 65 107 Explosive 102 | . 11 4 2 24 . 10 3 . 17 31 Electromagnetic 440 | . . . 93 8 . . 13 101 94 131 Robot Hit Streak 26 | 5 9 3 10 12 . 5 26 14 15 26 Robot Miss Streak 5 | . 3 4 4 3 . 3 5 3 4 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 4 | . . . . . . . . 3 . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 Shots Hit Robots 815 | 5 30 9 100 17 . 11 110 169 139 225 Core Hits 517 | 2 31 10 43 39 . 17 45 80 104 146 Critical Hits 16 | . . . . 1 . . . 6 7 2 Critical Kills 5 | . . . . . . . . 2 2 1 Critical Parts Destroyed 11 | . . . . 1 . . . 4 5 1 Melee Attacks 12 | . . . 3 . . . . 3 . 6 Impact 3 | . . . 3 . . . . . . . Slashing 9 | . . . . . . . . 3 . 6 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25640 | 59 1303 334 1962 1085 . 809 2359 3533 6352 7844 Guns 8647 | 59 282 113 763 102 . 92 1595 1700 980 2961 Cannons 6251 | . . . 784 113 . . 283 1660 2105 1306 Explosions 10705 | . 1021 221 415 870 . 717 481 141 3262 3577 Melee 32 | . . . . . . . . 32 . . Ramming 5 | . . . . . . . . . 5 . Kinetic 3674 | 59 131 . 468 102 . 92 738 337 733 1014 Thermal 6278 | . 151 113 248 . . . 905 1476 1036 2349 Explosive 9374 | . 1021 221 197 870 . 717 433 . 3042 2873 Electromagnetic 6277 | . . . 1049 113 . . 283 1688 1536 1608 Impact . | . . . . . . . . . . . Slashing 32 | . . . . . . . . 32 . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . 1 1 6 8 Average Corruption 2 | . 1 1 . . . . 1 1 3 4 Corruption Purged 15 | . . . . . . . . . 4 11 Effects 117 | . 1 5 . . . . 8 11 57 35 Message Errors 31 | . . 1 . . . . 5 2 16 7 Matter Fused 14 | . . . . . . . . . 8 6 Heat Flow Errors 11 | . . . . . . . . . 8 3 Energy Discharges 13 | . 1 2 . . . . . 1 6 3 Parts Rejected 4 | . . . . . . . . . 2 2 Data Loss (minor) 15 | . . 2 . . . . 1 2 5 5 Data Loss (major) 2 | . . . . . . . . . 2 . Targeting Errors 25 | . . . . . . . 2 6 10 7 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 766 | . 113 2 17 34 . 56 26 32 221 265 Projectiles 151 | . . . 13 . . . 7 32 52 47 Explosions 615 | . 113 2 4 34 . 56 19 . 169 218 Melee . | . . . . . . . . . . . Knockbacks 16 | . . . 7 . . . . . . 9 Impact . | . . . . . . . . . . . Kinetic 16 | . . . 7 . . . . . . 9 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 498 | . 17 27 81 134 . 36 . 42 8 153 Shots 22 | . 2 2 4 6 . 1 . 1 1 5 Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 573 | . 96 90 279 136 . 13 216 511 573 536 Average Temperature 101 | . 29 44 81 34 . 6 54 98 129 125 Received Heat Transfer 3470 | . 93 . 129 26 . 90 270 990 429 1443 Effects 26 | . . . 5 . . . . 8 5 8 Shutdowns 4 | . . . . . . . . . 2 2 Energy Bleed 5 | . . . 3 . . . . 1 . 1 Interference 7 | . . . 2 . . . . 2 . 3 Matter Decay 5 | . . . . . . . . 2 2 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . 1 1 . Parts Fried 34 | . . . 6 . . . 2 10 11 5 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . . . 2 1 . 4 Heat Transferred 11239 | . 444 333 422 . . . 1850 2777 1569 3844 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . . . 4 . . . 1 2 3 3 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Peak Influence 916 | 5 217 230 374 215 . 295 378 703 907 916 Initial 434 | . 3 84 89 110 . . 37 98 123 434 Average 271 | 3 64 194 208 97 . 133 210 241 367 321 Maximum Alert Level 3 | . 1 1 1 1 . 1 1 3 3 3 Low Security (%) 44 | 100 95 67 34 71 . 93 47 53 21 40 Level 1 35 | . 4 32 65 28 . 6 52 27 49 22 Level 2 14 | . . . . . . . . 18 19 25 Level 3 5 | . . . . . . . . . 9 11 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 44 | . . . . . . . 2 7 13 22 Investigation 5 | . . . . . . . . 2 1 2 Extermination 11 | . . . . . . . . . 5 6 Reinforcement 22 | . . . . . . . 2 3 6 11 Assault 5 | . . . . . . . . 1 1 3 Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . 2 3 Haulers Reinforced 2 | . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Distress Signals 9 | . 2 . 3 1 . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 284 | . 13 9 23 19 . 8 28 54 53 77 Peak Tracking Total 8 | . 8 3 5 4 . 4 6 7 6 8 Tactical Retreats 25 | . 1 . 4 4 . . 4 2 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 14 | . 5 . . . . . 1 2 4 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . 3 . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 51 | . 1 7 8 1 . 3 2 3 21 5 Max in Single Turn 6 | . 1 4 2 1 . 1 2 1 6 4 Garrison Access 4 | . . . . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 48 | . 4 1 9 . 1 . 4 9 8 12 Terminals 39 | . 4 1 8 . . . 3 7 6 10 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 2 Total Hacks 166 | . 17 2 41 . 1 . 18 34 27 26 Successful 109 | . 10 2 30 . 1 . 11 23 18 14 Failed 56 | . 7 . 11 . . . 7 11 8 12 Catastrophic 6 | . . . . . . . 1 . . 5 Database Lockouts 1 | . . . . . . . . . 1 . Manual 138 | . 17 2 34 . 1 . 14 27 20 23 Terminals 138 | . 17 2 34 . . . 14 29 19 23 Fabricators 6 | . . . . . . . . . 6 . Repair Stations 6 | . . . . . . . 4 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . Garrison Access 8 | . . . . . . . . 3 2 3 Terminal Hacks 42 | . 3 1 9 . 1 . 3 13 7 5 Record 1 | . . . . . . . . 1 . . Part Schematic 4 | . . . . . . . . . 3 1 Open Door 1 | . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . 1 1 . . Terminal Index 3 | . . . 1 . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . 1 Unreport Threat 6 | . . . . . . . . 3 1 2 Disarm Traps 2 | . 1 . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . Zone Layout 18 | . 2 1 5 . . . 2 6 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . . 5 . Load Schematic 2 | . . . . . . . . . 2 . Build 3 | . . . . . . . . . 3 . Repair Station Hacks 5 | . . . . . . . 3 2 . . Scan Component 3 | . . . . . . . 2 1 . . Repair 2 | . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 4 | . . . 4 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 2 Seal Access 3 | . . . . . . . . . 1 2 Unauthorized Hacks 47 | . 7 1 14 . . . 5 8 5 7 Terminals 46 | . 7 1 14 . . . 5 8 4 7 Track 10 | . 3 1 3 . . . 1 2 . . Assimilate 3 | . . . 2 . . . 1 . . . Botnet 31 | . 4 . 8 . . . 2 6 4 7 Operators 2 | . . . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 41 | . 4 . 6 . . . 4 8 8 11 Full Trace Events 7 | . . . 1 . . . 1 2 1 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . 3 . Parts Built 3 | . . . . . . . . . 3 . Matter 261 | . . . . . . . . . 261 . Time 175 | . . . . . . . . . 175 . Total Part Build Rating 5 | . . . . . . . . . 5 . Parts Repaired 2 | . . . . . . . 1 1 . . Time 64 | . . . . . . . 32 32 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Total Allies 7 | . . . 2 3 . . 1 1 . . Largest Group 3 | . . . 1 3 . . 1 1 . . Highest-Rated Group 99 | . . . 10 40 . . 10 99 . . Highest-Rated Ally 99 | . . . 10 16 . . 10 99 . . Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks 25 | . . . . 25 . . . . . . Total Damage 205 | . . . . 205 . . . . . . Kills 3 | . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . 6 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Turns Passed 15513 | 74 506 680 1498 817 602 488 899 1781 3791 4377 Spaces Moved 9014 | 51 357 569 974 664 490 480 454 870 2256 1849 Core 15 | 6 1 . . . . . 1 . . 7 Treads 1787 | . . . . . . . . 20 327 1440 Legs 1362 | . . . . . . . 380 580 . 402 Wheels 5850 | 45 356 569 974 664 490 480 73 270 1929 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 100 90 90 80 106 106 150 Average Speed 129 | 98 105 110 110 107 114 90 122 125 118 189 Slowest Speed 1850 | 150 600 110 130 110 130 90 450 183 180 1850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 4 56 95 44 99 89 99 41 72 39 48 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 40 | . . . 3 . . . . 2 . 35 Terrain Destroyed 915 | . 53 4 12 190 . 76 46 11 203 320 Melee 11 | . . . 3 . . . . 2 . 6 Projectile 19 | . . . . . . . . . 1 18 AOE 885 | . 53 4 9 190 . 76 46 9 202 296 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Total 11771 | 66 437 600 1258 727 543 508 683 1333 3169 2447 Wait 1616 | . 20 10 154 18 2 5 115 267 714 311 Move 9004 | 50 356 568 973 663 489 479 453 869 2255 1849 Hop . | . . . . . . . . . . . Pick Up 180 | 5 14 1 19 2 24 2 19 31 35 28 Fast Attach 64 | 6 10 . 4 . 2 . 9 10 5 18 Attach 66 | . 3 . 5 2 1 2 3 9 15 26 Detach 7 | . . . . . . . 2 1 1 3 Swap 105 | . 3 4 15 8 . . 4 23 21 27 Drop 137 | . 3 . 20 3 25 1 20 15 24 26 Fire 573 | 5 28 17 65 31 . 19 58 104 98 148 Melee 12 | . . . 3 . . . . 3 . 6 Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / Low) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 561 | -10/Materials | Destroyed 7 combat bots 564 | -10/Materials | Discovered new exit (range 7) 567 | -10/Materials | Lost 3 parts (2n1w) 581 | -10/Materials | Entered Mines 621 | -10/Mines | Met a Derelict bent on vengeance 1059 | -10/Mines | Discovered new exit (range 8) 1233 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1237 | -10/Mines | Discovered new exit (range 11) 1254 | -10/Mines | Learned Materials trap positions 1261 | -10/Mines | Entered Materials 1261 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1262 | -9/Materials | Loaded intel: 16 trap records 1616 | -9/Materials | Discovered new exit (range 4) 1927 | -9/Materials | Build established: Skirmisher 1949 | -9/Materials | Identified exit to Mines 2759 | -9/Materials | Entered Mines 2875 | -9/Mines | Discovered new exit (range 6) 2880 | -9/Mines | Assembled infested the area 3036 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3175 | -9/Mines | Found a hidden stash of uninstalled traps 3330 | -9/Mines | Build established: Mutant 3407 | -9/Mines | Discovered new exit (range 6) 3484 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3485 | -9/Mines | Discovered new exit (range 5) 3576 | -9/Mines | Entered Exiles 3597 | -9/Exiles | Discovered new exit (range 15) 3621 | -9/Exiles | Met 8R-AWN 3638 | -9/Exiles | Met EX-HEX 3745 | -9/Exiles | Met EX-DEC 3776 | -9/Exiles | Visited The Gauntlet 3966 | -9/Exiles | Met EX-BIN 3984 | -9/Exiles | Build established: Hauler-Mutant 3984 | -9/Exiles | Aligned with FarCom system 3985 | -9/Exiles | Given EX-Vault access code 4016 | -9/Exiles | Opened EX-Vault 4042 | -9/Exiles | Found Lightpack 2.0 4106 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4170 | -9/Exiles | Discovered new exit (range 11) 4178 | -9/Exiles | Left Exiles lab with Lightpack 2.0 4178 | -9/Exiles | Entered Mines 4180 | -8/Mines | Core integrity fell below 50% 4528 | -8/Mines | Discovered new exit (range 9) 4655 | -8/Mines | Discovered new exit (range 3) 4666 | -8/Mines | Entered Materials 4666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4949 | -8/Materials | Discovered new exit (range 15) 5011 | -8/Materials | Repaired Lgt. EM Pulse Cannon 5190 | -8/Materials | Build established: Hauler-Skirmisher 5293 | -8/Materials | Identified exit to Storage 5565 | -8/Materials | Entered Storage 5984 | -8/Storage | Garrison activated, responded to threat 6337 | -8/Storage | Core integrity fell below 50% 6375 | -8/Storage | Lost 5 parts (1p1n2u1w) 6537 | -8/Storage | Discovered new exit (range 16) 7000 | -8/Storage | Repaired Lgt. EM Pulse Cannon 7020 | -8/Storage | Identified exit to Recycling 7035 | -8/Storage | Met 01-MTF 7165 | -8/Storage | Found 01-MTF's Shockpuncher 7329 | -8/Storage | Discovered new exit (range 16) 7346 | -8/Storage | Entered Factory 7346 | -7/Factory | Evolved 2 slots: Utility x2 7347 | -7/Factory | Identified exit to Lower Caves 8621 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 8676 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9214 | -7/Factory | Fabricated Hacking Suite (x1) 9265 | -7/Factory | Discovered new exit (range 8) 9668 | -7/Factory | Central database locked down 10044 | -7/Factory | Discovered new exit (range 15) 10146 | -7/Factory | First assault squad dispatched 10435 | -7/Factory | Lost 3 parts (1p1n1w) 11137 | -7/Factory | Entered another Factory area 11137 | -6/Factory | Evolved 2 slots: Utility x2 11487 | -6/Factory | First assault squad dispatched 11829 | -6/Factory | Lost 14 parts (2p3n4u5w) 11957 | -6/Factory | Lost 3 parts (1p1u1w) 12289 | -6/Factory | Build established: Hauler-Tank 12715 | -6/Factory | Discovered new exit (range 10) 13495 | -6/Factory | Build established: Hauler-Mutant 13753 | -6/Factory | Lost 3 parts (3u) 13783 | -6/Factory | Spotted B-75 Beast 14861 | -6/Factory | Build established: Hauler-Skirmisher 15064 | -6/Factory | Discovered new exit (range 10) 15243 | -6/Factory | Found Launcher Loader 15487 | -6/Factory | Core integrity fell below 50% 15514 | -6/Factory | Self-destructed Last Messages --------------- 15489_ Lightpack 2.0 destroyed. 15490_ G-50 Soldier misfires. 15491_ G-50 Soldier destroyed. 15492_ Flexi-carbon Leg destroyed. 15497_ Destroyed Electrolaser. 15497_ G-67 Veteran knocked back. 15498_ Shock Bomb Launcher destroyed. 15499_ Adv. Heat Sink destroyed. 15500_ Door malfunctions. 15500_ G-67 Veteran knocked back. 15500_ Prc. Shock Rifle destroyed. 15501_ Carbon-fiber Leg destroyed. 15504_ G-67 Veteran knocked back. 15505_ Adv. Assault Cannon destroyed. 15507_ G-67 Veteran destroyed. 15507_ Lrn. Terrain Scanner destroyed. 15510_ Rnf. Deuterium Engine destroyed. 15510_ Weapon Cycler destroyed. 15511_ Plasma Rifle destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????# #??????????# #???????????? | | ?????????# ""G"" #??????????# #???????????? | | ?????????# " " #??????????# #???????????? | | ???????? #??????????# #???????????? | | ?????? +??????????# #???????????? | | ????? #??????????# #???????????? | | ????? ##### #??????????# #???????????? | | ???? ????###+###??????????# #???????????? | | ???# #??????????????????????# #???????????? | | ???# ???????????????????????# #???????????? | | ???# ????????????????????????#####+##???????????? | | ???? ?????????????????????????????# #????????????? | | ??????????????????????????????????# ##########???? | | ??????????????????????????????????# ##"""T"""##### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ?????????????????????????????###### """" """" " | | ?????????????????????????????+ """" """" " | | ??????????????????????????????# """" """" " | | ??????????????????????????????# | | ?####?##########??????#???????# """" """" " | | ?? #[ #??????#=??????# """" """" " | | ????""+% """ ########/####### """" """" " | | ??????# """ =# gg!!!/!]g g | | ??????# """%=+ g*!g!=%!*!] g | | ??????# # m%!!!%@![![ ### | | ??????#! ###/############ ######+#### | | ??????# !! # !#????########### | | ??????# ! # #??????????????# | | ??????# # ""T"" #??????????????# ! | | ??????########## """"" #??????????????# | | ???????????????###########??????????????########## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Corruption Prevention 12 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 44 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Let's See Who's Tougher Treasure Hunter Challenges ------------ None Game ------ Seed PotentialGuidedDisintegrator Manual? 0 Play Time 04:10:47 Cumulative 47.8 hours Start 2020.10.23 @ 14:34:35 End 2020.10.23 @ 19:11:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee2693ff-8772-4812-9618-ecc4fd378ee1