Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 11:56:32 Player: Rohain Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (3326) 3326 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6221 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 239/290 System Corruption 17% Temperature Cool (0) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Layered Light Armor Plating > --- WEAPON (4) ------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Light Antimatter Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Advanced Energy Well (500) Layered Light Armor Plating Ion Burst Cannon Gauss Rifle Enhanced Coil Gun Light Antimatter Cannon Light Antimatter Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Remote Force Field > --- WEAPON ----------- Force Rifle Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Advanced Energy Well Layered Light Armor Plating Layered Light Armor Plating Ion Burst Cannon Gauss Rifle Enhanced Coil Gun Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Grenade Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun Cooled Plasma Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Ballistic Cannon Light Antimatter Cannon Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Parts Attached 77 | 8 4 9 9 47 Power 12 | 1 . . 2 9 Engine 12 | 1 . . 2 9 Core . | . . . . . Reactor . | . . . . . Propulsion 31 | 4 2 3 5 17 Treads 6 | 1 1 . 2 2 Leg 14 | 2 . . . 12 Wheel 11 | 1 1 3 3 3 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 . 2 7 Device 4 | . . . 1 3 Storage 3 | 1 1 . . 1 Processor 2 | . . . 1 1 Hackware 1 | . 1 . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 22 | 2 . 6 . 14 Energy Gun 6 | . . 2 . 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | 2 . 4 . 5 Ballistic Cannon 4 | . . . . 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . . 6 Parts Lost 26 | . . . 2 24 Power 6 | . . . 1 5 Propulsion 10 | . . . 1 9 Utility 2 | . . . . 2 Weapon 8 | . . . . 8 Highest Loss Streak 18 | . . . 2 18 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 99 97 98 94 Engine 8 | . 14 11 9 6 Treads 9 | . 14 11 18 4 Leg 10 | . . . . 19 Wheel 10 | . 14 22 16 4 Device 4 | . . . 6 6 Storage 9 | . 14 11 9 7 Processor 6 | . . . 8 10 Hackware 4 | . 13 11 2 . Protection 2 | . . . . 4 Energy Gun 9 | . . 5 . 16 Ballistic Gun 16 | . 28 24 27 8 Ballistic Cannon 1 | . . . . 1 Naked Turns . | . . . . . Heaviest Build 55 | 14 29 34 35 55 Greatest Support 70 | 20 23 24 69 70 Greatest Overweight (x) 9 | 3 2 2 1 9 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 12 | 3 10 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 14 15 13 15 Class Distribution -------------------- 51% | Gunner 23% | Mutant 18% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 2218 | 167 262 286 548 955 Remotely . | . . . . . Salvage Created 3882 | . 441 396 809 2236 Parts 184 | . 35 27 34 88 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 7 | . 2 . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 65 | . 7 8 12 38 Guns 53 | . 7 8 12 26 Cannons 7 | . . . . 7 AOE 1 | . . . . 1 Classes Destroyed 16 | . 6 1 3 6 Worker 4 | . 1 . 1 2 Builder 2 | . 1 . . 1 Tunneler 1 | . . . 1 . Hauler 2 | . 1 . . 1 Recycler 5 | . . . 2 3 Operator 2 | . 1 . 1 . Watcher 3 | . 1 . 1 1 Swarmer 3 | . . . . 3 Grunt 36 | . 7 5 8 16 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 7 | . . 3 3 1 Specialist 4 | . . . . 4 Hunter 5 | . . . 1 4 Programmer 7 | . . . . 7 Best Kill Streak 6 | . 4 2 6 5 Combat Bots Only 5 | . 2 2 4 5 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5343 | . 204 231 585 4323 Core 825 | . 31 . 71 723 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 99 | . . . . 99 Core Remaining (%) 93 | 100 87 100 87 . Volleys Fired 195 | . 34 15 41 105 Largest 4 | . 2 3 3 4 Hottest 224 | . 40 83 75 224 Shots Fired 529 | . 68 45 116 300 Gun 498 | . 68 45 116 269 Cannon 31 | . . . . 31 Launcher . | . . . . . Special . | . . . . . Kinetic 325 | . 68 31 116 110 Thermal 204 | . . 14 . 190 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | . 22 9 21 26 Robot Miss Streak 5 | . 3 2 2 5 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . . 1 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 379 | . 54 31 91 203 Core Hits 157 | . 22 15 38 82 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . 1 3 Critical Strikes 12 | . . . 1 11 Burn 6 | . . . . 6 Destroy 4 | . . . 1 3 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8282 | . 671 384 1616 5611 Guns 7031 | . 671 384 1616 4360 Cannons 914 | . . . . 914 Explosions 337 | . . . . 337 Melee . | . . . . . Ramming . | . . . . . Kinetic 3996 | . 671 251 1616 1458 Thermal 4102 | . . 133 . 3969 Explosive 184 | . . . . 184 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . 1 . . 17 Average Corruption 8 | . 1 . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 70 | . 4 . . 66 Message Errors 20 | . 1 . . 19 Matter Fused 19 | . 1 . . 18 Heat Flow Errors 5 | . . . . 5 Energy Discharges 6 | . 1 . . 5 Data Loss (minor) 9 | . 1 . . 8 Data Loss (major) 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 121 | . . . . 121 Projectiles 1 | . . . . 1 Explosions 120 | . . . . 120 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 60 | . . . . 60 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 359 | . 20 78 226 359 Average Temperature 77 | . 7 29 86 86 Received Heat Transfer 1071 | . 132 132 288 519 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Melted 33 | . . . . 33 Heat Transferred 7240 | . . 300 . 6940 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 432 | . 175 298 417 432 Initial 130 | . . 46 55 130 Average 167 | . 76 158 245 187 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 72 | 100 100 68 21 75 Level 1 19 | . . 31 71 12 Level 2 8 | . . . 7 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 1 1 7 Investigation 2 | . . . 1 1 Extermination 3 | . . . . 3 Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 15 12 22 58 Peak Tracking Total 13 | . 3 2 5 13 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 6 | . 1 . 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 8 | . . . . 8 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 17 | . 5 2 3 7 Terminals 9 | . 4 1 3 1 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 5 | . 1 1 . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 9 4 8 18 Successful 23 | . 6 3 5 9 Failed 16 | . 3 1 3 9 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 23 | . 9 2 8 4 Terminals 20 | . 8 3 8 1 Fabricators 6 | . . . . 6 Repair Stations 4 | . . . . 4 Recycling Units 9 | . 1 1 . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 2 . Robot Analysis 4 | . 2 . 2 . Alert Level 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 5 | . 1 1 . 3 Report Inventory 1 | . . . . 1 Retrieve Components 4 | . 1 1 . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 1 3 2 Terminals 7 | . 3 1 3 . Botnet 6 | . 3 1 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used 1 | . . . 1 . Hacking Detections 16 | . 5 2 3 6 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 67 | . . . . 67 Total Robot Build Rating 8 | . . . . 8 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 24 | . 4 2 . 18 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 80 | . . . . 80 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 183 | . . . . 183 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3973 | 107 678 483 532 2173 Spaces Moved 2604 | 76 494 300 359 1375 Core 16 | 15 . . . 1 Treads 87 | . 14 14 8 51 Legs 963 | 40 . . . 923 Wheels 1538 | 21 480 286 351 400 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 105 105 Average Speed 114 | 117 107 111 106 120 Slowest Speed 500 | 200 240 240 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 67 24 22 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . . 48 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 43 | . . . . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 3213 | 90 574 420 448 1681 Wait 263 | . 31 83 28 121 Move 2600 | 75 493 299 358 1375 Hop . | . . . . . Pick Up 45 | 7 9 5 5 19 Fast Attach 20 | 4 1 3 1 11 Attach 31 | 2 . 2 6 21 Detach 5 | . . . 2 3 Swap 26 | 2 3 4 2 15 Drop 28 | . 3 9 5 11 Fire 195 | . 34 15 41 105 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 108 | -11/Junkyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 9) 767 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1159 | -9/Materials | Build established: Gunner 1173 | -9/Materials | Discovered new exit (range 10) 1269 | -9/Materials | Entered another Materials area 1269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -8/Materials | Discovered new exit (range 15) 1801 | -8/Materials | Entered Factory 1801 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1949 | -7/Factory | Repaired Arm. Wheel 2393 | -7/Factory | Fabricated X-62 Marksman? 2425 | -7/Factory | Cargo convoy interrupted 2473 | -7/Factory | Core integrity fell below 50% 2515 | -7/Factory | Core integrity fell below 20% 2535 | -7/Factory | Lost 18 parts (5p7n1u5w) 2746 | -7/Factory | System corruption reached 10% 2904 | -7/Factory | Build established: Scavenger-Gunner 3766 | -7/Factory | Build established: Gunner 3974 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03878_ Acquired 30 matter. 03891_ RKHPH4XQI6:CUPMN3&>8A,9NW1F 03912_ M>YOD6VZFV5VJCROZUB,3WD4BMYS9Z EBA0 03923_ Triggered Shock Trap. 03923_ The floor emits a surge of raw power. 03923_ System corrupted (+1). 03928_ System corrupted: Matter fused (-7). 03931_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03932_ W-25 Informer sends out distress signal. 03940_ K-01 Serf cleans the Construction Platform. 03945_ System corrupted: Component data lost. 03945_ K-01 Serf cleans the Construction Platform. 03962_ G,YT1N K|CJVVSG%0N7GDZ8, 03966_ K-01 Serf cleans the Construction Platform. 03970_ Construction Platform disabled. 03972_ X-67 Chaingunner knocked back. 03974_ Imp. Heat Sink destroyed. 03974_ System corrupted: Cld. Plasma Rifle failed to cycle. 03974_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# ## | | ??????????????????????????????????????# ## * | | ??????????????????????????????????????# ## | | ?????????###????????????############### #####+ | | ########## #########????# | | # ! #????# | | """" # [ #????# | | """" # [ #?#### | | """" # [ #?# "" | | """" # !#?#""" #########+####### | | # !*#?#"T #??# # | | """" # """" """"%#?#"" xx"""" #??# """""" # | | """" # """" """" #?#"" """" #??# """""" # | | """" # """" """%*#?#"" """" #??# """""" # | | """" # %"""" """!=#?#### """" #??# """""" # | | # =#????# """" #??# # | | # !#????#* """" #??# """""" # | | #############+###########%! 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