Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 01:19:14 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (173) 865 Value Destroyed (6782) 6782 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1724) 1724 TOTAL SCORE: 12671 Bonus ------- High Alert Combat Kills 843 Follower Combat Kills 481 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 88/100 System Corruption 17% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating (fused) Hardened Medium Armor Plating > --- WEAPON (3) ------- Spread Laser Spread Laser > --- INVENTORY (20) --- Armored Treads Advanced Treads Huge Storage Unit Large Matter Pod (150) Particle Charger Weapon Cycler Weapon Cycler Weapon Cycler Hardened Medium Armor Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Spread Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Fission Core Light Treads Light Treads Light Treads Improved Heat Sink Large Storage Unit Huge Storage Unit Large Matter Pod Particle Charger Weapon Cycler Phase Shifter Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Gatling Laser Gatling Laser Gatling Laser Bore Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 2 | . . . 2 . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 90 | 7 1 . 17 2 4 3 12 10 7 14 13 Power 9 | 1 . . 2 . 1 . 1 1 1 1 1 Engine 8 | 1 . . 2 . 1 . 1 1 . 1 1 Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 . . 5 . . 2 5 3 2 4 3 Treads 24 | 2 . . 5 . . . 5 3 2 4 3 Leg . | . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 2 1 . 4 2 2 . 3 4 3 3 5 Device 10 | 1 . . 2 1 . . 1 . 1 2 2 Storage 4 | 1 1 . . . . . 1 1 . . . Processor 3 | . . . 1 . 1 . . 1 . . . Hackware 1 | . . . . . . . . . . 1 . Protection 11 | . . . 1 1 1 . 1 2 2 . 3 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . . 6 . 1 1 3 2 1 6 4 Energy Gun 10 | 1 . . 2 . . . . . . 3 4 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 13 | 1 . . 4 . 1 1 2 2 . 2 . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . Parts Lost 37 | . . . 4 . . 3 . 3 7 11 9 Power 2 | . . . . . . . . . 1 . 1 Propulsion 11 | . . . 1 . . 1 . . 2 4 3 Utility 10 | . . . 1 . . . . 2 1 3 3 Weapon 14 | . . . 2 . . 2 . 1 3 4 2 Highest Loss Streak 8 | . . . 3 . . 3 . 1 5 8 3 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Backups 12 | 3 5 6 11 15 14 12 13 16 18 11 16 Power 1 | 1 1 2 1 1 . . 2 2 1 1 . Propulsion 1 | 1 2 2 2 2 2 1 1 2 2 . 2 Utility 7 | . . . 4 8 7 7 8 9 9 9 10 Weapon 2 | . 1 1 2 3 4 2 . 2 4 . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . . . 6 1 . . 6 4 1 . 16 Power 3 | . . . 1 . . . 1 1 . . . Propulsion 2 | . . . . . . . . . . . 2 Utility 22 | . . . 4 1 . . 4 2 1 . 10 Weapon 6 | . . . 1 . . . 1 . . . 4 Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 100 100 94 100 82 98 98 97 93 72 96 Engine 9 | . 14 14 11 11 11 11 9 9 6 5 7 Treads 24 | . 28 28 21 22 22 15 22 27 26 22 26 Device 9 | . 14 14 20 14 . . 7 4 2 5 13 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Processor 8 | . . . 6 11 11 22 10 13 15 9 2 Protection 5 | . . . 2 7 20 11 9 6 6 1 9 Energy Gun 6 | . 14 14 1 . . . 2 . . 13 22 Ballistic Gun 16 | . 14 14 20 22 5 21 24 26 21 . 4 Peak Build Rating 35 | 7 7 7 19 21 21 21 32 33 35 35 33 Average Rating 21 | 4 7 7 14 20 16 20 29 31 32 23 28 On Entrance 18 | . 7 7 7 18 21 21 20 31 32 27 29 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 14 29 29 36 39 41 40 60 63 73 78 70 Greatest Support 63 | 40 40 40 40 40 40 40 63 63 63 60 60 Greatest Overweight (x) 3 | . . . 1 . 1 1 1 . 1 3 1 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 10 15 15 15 15 15 15 17 20 20 20 Most Carried 20 | 6 6 6 15 15 15 13 15 20 20 15 20 Average Carried 13 | 3 5 6 11 14 14 12 13 16 18 11 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 Final Carried 19 | 4 6 6 15 15 13 9 15 19 16 9 13 Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Mutant 17% | Gunner 14% | Scavenger-Gunner 9% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 4494 | 248 104 48 676 180 . 348 979 788 356 426 341 Remotely . | . . . . . . . . . . . . Salvage Created 6145 | 34 272 37 1020 195 . 418 1560 750 661 538 660 Parts 360 | 4 22 5 68 14 . 22 88 50 29 24 34 Haulers Intercepted 5 | . 1 . 1 . . . 3 . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 148 | . 8 3 23 8 . 12 26 18 15 16 19 Guns 137 | . 8 3 23 8 . 12 26 18 8 12 19 Cannons 7 | . . . . . . . . . 4 3 . AOE 4 | . . . . . . . . . 3 1 . Classes Destroyed 17 | 1 5 . 3 1 . 1 3 1 1 1 . Worker 4 | . . . 2 . . . 2 . . . . Builder 2 | . . . . . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . 3 . . . . Recycler 1 | . . . . . . . 1 . . . . Operator 4 | . 1 . . . . . . . 1 . 2 Watcher 8 | . 1 . 3 . . . 3 . 1 . . Swarmer 37 | . 6 3 4 4 . 6 4 3 . 4 3 Cutter 2 | . . . . . . . . 2 . . . Grunt 61 | . 2 . 14 3 . 5 12 3 10 6 6 Brawler 7 | . . . 1 . . . . 1 1 2 2 Duelist 6 | . . . . . . 1 2 . 1 . 2 Protector 1 | . . . . . . . . . 1 . . Sentry 26 | . . . 4 . . . 7 6 2 3 4 Hunter 6 | . . . . . . . 1 3 . . 2 Programmer 1 | . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 9 | 1 3 3 5 4 . 9 8 5 7 3 5 Combat Bots Only 9 | . 3 3 4 4 . 9 6 5 7 3 5 Max Kills in Single Turn 3 | 1 1 1 2 2 . 1 2 1 3 2 2 Gunslinging 1 | . . . . 1 . . . . 1 1 1 Exploded 2 | . . . . . . . . . 2 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 712 | . 31 25 134 24 . 58 65 76 68 103 128 Missed 186 | . 10 8 42 5 . 11 25 13 18 26 28 Hits 526 | . 21 17 92 19 . 47 40 63 50 77 100 Melee 27 | . . . . . . 3 1 3 6 . 14 Projectile 499 | . 21 17 92 19 . 44 39 60 44 77 86 AOE 2 | . . . . . . . . 2 . . . Critical Strikes 27 | . . 1 4 . . 2 1 5 4 5 5 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 7543 | . 221 140 1062 213 . 713 564 936 886 1113 1695 Core 966 | . 67 14 230 42 . 53 98 117 66 112 167 Absorbed by Shields 75 | . . . . . . . . . . 75 . Ignored by Resistances 183 | . . . . . . . 43 112 11 17 . Core Remaining (%) 61 | 100 . 67 . . . 18 . . . . . Volleys Fired 424 | 4 26 10 68 19 . 35 72 61 43 42 44 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 Hottest 240 | 60 60 60 88 50 . 50 115 81 101 240 210 Shots Fired 987 | 8 52 13 129 38 . 70 212 181 85 76 123 Gun 933 | 8 52 13 129 38 . 70 212 181 56 51 123 Cannon 44 | . . . . . . . . . 29 15 . Launcher 10 | . . . . . . . . . . 10 . Special . | . . . . . . . . . . . . Kinetic 751 | 4 26 10 118 38 . 70 198 181 85 15 6 Thermal 226 | 4 26 3 11 . . . 14 . . 51 117 Explosive 10 | . . . . . . . . . . 10 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | 5 5 1 12 8 . 16 24 21 8 12 11 Robot Miss Streak 10 | 2 4 4 7 3 . 2 4 3 4 4 10 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 30 | . 3 . 3 3 . 5 5 5 3 1 2 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 2 1 1 Shots Hit Robots 631 | 5 25 4 85 17 . 55 141 99 43 52 105 Core Hits 390 | 2 13 3 48 9 . 19 77 33 30 36 120 Critical Kills 7 | . . . . . . . . . 4 3 . Critical Parts Destroyed 10 | . . . 1 . . . . . 6 3 . Critical Strikes 18 | . . . 1 . . . . . 11 6 . Destroy 18 | . . . 1 . . . . . 11 6 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11380 | 63 303 45 1372 297 . 911 2471 1570 1393 1417 1538 Guns 9969 | 63 303 45 1372 297 . 911 2471 1570 560 839 1538 Cannons 586 | . . . . . . . . . 404 182 . Explosions 825 | . . . . . . . . . 429 396 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 7748 | 40 191 23 1242 297 . 911 2296 1570 964 182 32 Thermal 2807 | 23 112 22 130 . . . 175 . . 839 1506 Explosive 825 | . . . . . . . . . 429 396 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . 1 1 1 . . 4 9 17 Average Corruption 5 | . . . . 1 1 1 . . 4 7 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 92 | . . . . 4 4 2 . . 5 38 39 Message Errors 23 | . . . . 3 1 . . . . 8 11 Matter Fused 21 | . . . . . 1 . . . . 11 9 Heat Flow Errors 10 | . . . . . 1 . . . . 6 3 Energy Discharges 9 | . . . . . 1 1 . . 2 1 4 Parts Rejected 4 | . . . . . . . . . . 1 3 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . 1 . . . . 1 5 5 Data Loss (major) 4 | . . . . . . . . . 1 2 1 Misfires 3 | . . . . . . 1 . . . 2 . Alerts 2 | . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 19 | . . . . . . . . . . 19 . Projectiles 16 | . . . . . . . . . . 16 . Explosions 3 | . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 3 1 . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 3 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . 34 . 17 . Shots 2 | . . . . . . . . 1 . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 415 | . 24 . 6 10 270 206 236 276 305 359 415 Average Temperature 99 | . 14 . 4 10 138 95 40 61 105 113 158 Received Heat Transfer 2564 | . 42 . 414 70 . 288 270 216 423 292 549 Effects 9 | . . . . . . . . . 1 3 5 Energy Bleed 3 | . . . . . . . . . 1 . 2 Interference 6 | . . . . . . . . . . 3 3 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 2 1 Heat Transferred 5140 | 50 250 50 175 . . . 220 . . 1850 2545 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 4 | . . . 1 . . . 1 4 3 4 2 Low Security (%) 42 | 100 100 100 76 100 . 100 35 . . . . Level 1 15 | . . . 23 . . . 64 12 . . . Level 2 19 | . . . . . . . . 15 85 12 100 Level 3 19 | . . . . . . . . 51 14 86 . Level 4 3 | . . . . . . . . 21 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1280 | 5 114 60 250 122 . 165 395 1280 748 1114 659 Initial 624 | . . . . 51 . . 48 248 624 482 542 Average 404 | . 38 5 145 32 . 72 218 877 575 911 576 Influence Increases 5263 | 10 253 70 708 174 . 295 832 1122 483 742 574 Destroy 0b10 Robot/C 3240 | . 160 60 480 160 . 240 520 520 280 420 400 Destroy 0b10 Robot/NC 135 | 10 15 . 30 . . . 55 . 15 . 10 Destroy Leader 566 | . 34 10 108 10 . 40 152 20 52 20 120 Allied During Kill 76 | . . . 5 4 . . . 53 . 8 6 Successful Hack 102 | . 14 . 10 . . . 25 7 23 7 16 Select Force Hacks 60 | . 30 . 30 . . . . . . . . Disable Machine 180 | . . . . . . 15 30 75 60 . . Anti-Garrison Action 500 | . . . . . . . . 350 . 150 . Destroy Structure 149 | . . . . . . . 5 52 53 32 7 Lose Combat Pursuer 255 | . . . 45 . . . 45 45 . 105 15 Influence Decreases 4679 | 10 253 70 577 235 70 170 575 224 1020 371 1104 Entered New Map 1850 | . . . . 80 70 . 77 134 656 261 572 Time Decay 2334 | 10 253 70 512 135 . 140 498 . 294 . 422 Lost Part 370 | . . . 40 . . 30 . 30 70 110 90 Lost Ally 125 | . . . 25 20 . . . 60 . . 20 Squads Dispatched 15 | . 3 . 1 1 . . 2 . 3 . 5 Investigation 5 | . 3 . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . . . . . 1 . 1 . 2 Assault 5 | . . . . 1 . . . . 2 . 2 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 13 | . 1 . 2 1 . . 3 . 1 . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 202 | . 14 3 32 9 . 12 36 24 20 20 32 Peak Tracking Total 8 | . 5 3 4 4 . 6 8 5 5 6 6 Tactical Retreats 9 | . . . 2 1 . . 2 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 6 | . 2 . . 1 . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 20 | . . . . . . 1 2 12 4 1 . Max in Single Turn 2 | . . . . . . 1 1 2 2 1 . Garrison Relay 5 | . . . . . . . . 4 . 1 . Phase Generator 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 40 | . 8 . 10 1 1 . 8 4 3 1 4 Terminals 31 | . 6 . 8 . . . 6 4 2 1 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 116 | . 36 . 26 1 1 . 24 8 12 1 7 Successful 53 | . 17 . 14 1 1 . 8 1 8 1 2 Failed 63 | . 19 . 12 . . . 16 7 4 . 5 Catastrophic 11 | . 3 . 1 . . . 3 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 79 | . 23 . 20 . . . 20 . 11 . 5 Terminals 98 | . 30 . 22 . . . 19 8 11 1 7 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 6 . 2 . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . Garrison Access 4 | . . . . . . . 3 . 1 . . Terminal Hacks 19 | . 5 . 3 1 1 . 1 1 4 1 2 Record 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . . . 1 . 1 Alert Level 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . Zone Layout 5 | . 1 . 1 . . . 1 . 2 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 28 | . 11 . 8 . . . 6 . 3 . . Terminals 26 | . 10 . 7 . . . 6 . 3 . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 8 | . 4 . 1 . . . 2 . 1 . . Skim 17 | . 5 . 6 . . . 4 . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 29 | . 6 . 7 . . . 8 3 2 . 3 Full Trace Events 2 | . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . 2 . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 18 . 4 . Machine Destruction 22 | . . . . . . . . 18 . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 . 2 . Allies Hacked 2 | . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 10 | . . 3 . 1 . . . 4 . 2 . Largest Group 3 | . . 3 3 1 . . . 2 . 2 1 Highest-Rated Group 78 | . . 40 40 31 . . . 78 . 59 39 Highest-Rated Ally 39 | . . 16 16 31 . . . 39 . 39 39 Initial Warlord ECA Mod 30 | . . . . . . . . . 9 9 12 Total Orders . | . . . . . . . . . . . . Ally Attacks 90 | . . . 19 7 . . . 35 . 20 9 Total Damage 963 | . . . 128 61 . . . 401 . 324 49 Kills 16 | . . . 1 1 . . . 8 . 5 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 6332 | 4 708 667 1830 156 . . . 840 657 1207 263 Optics 2967 | . . . . . . . . 840 657 1207 263 Seismic 3365 | 4 708 667 1830 156 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 10485 | 123 708 667 1830 541 523 326 1369 1505 657 1207 1029 Spaces Moved 4726 | 68 345 403 758 299 305 158 766 798 263 225 338 Core 13 | 13 . . . . . . . . . . . Treads 4447 | 55 345 403 758 299 305 98 560 798 263 225 338 Legs . | . . . . . . . . . . . . Wheels 266 | . . . . . . 60 206 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 105 105 160 160 160 160 Average Speed 169 | 138 160 160 163 160 168 139 145 160 195 255 227 Slowest Speed 400 | 160 160 160 240 160 240 160 240 160 240 400 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 65 80 57 64 67 53 76 96 23 22 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 10 | . 2 1 4 3 . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 180 | . . . . . . . . 81 59 40 . Melee . | . . . . . . . . . . . . Projectile 21 | . . . . . . . . 1 19 1 . AOE 159 | . . . . . . . . 80 40 39 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 6525 | 89 449 412 1230 332 315 209 925 943 341 779 501 Wait 1041 | . 74 . 341 8 . 13 30 17 16 469 73 Move 4717 | 67 344 402 757 298 304 157 766 797 263 224 338 Hop . | . . . . . . . . . . . . Pick Up 124 | 11 3 . 29 2 2 . 23 18 6 8 22 Fast Attach 6 | . . . 2 1 . . 1 . 2 . . Attach 60 | 7 . . 6 . 2 4 6 2 6 14 13 Detach 1 | . . . 1 . . . . . . . . Swap 40 | . 1 . 10 1 3 . 10 8 1 3 3 Drop 69 | . 1 . 16 3 4 . 17 15 4 1 8 Fire 424 | 4 26 10 68 19 . 35 72 61 43 42 44 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 43 | . . . . . . . . 25 . 18 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 17) 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 371 | -10/Materials | Discovered new exit (range 6) 524 | -10/Materials | Loaded intel: 23 non-interactive machine locations 561 | -10/Materials | Identified exit to Subcaves 561 | -10/Materials | Identified exit to Materials 610 | -10/Materials | Learned 2 Mines zone layouts 622 | -10/Materials | Learned 2 Mines zone layouts 632 | -10/Materials | Learned 2 Mines zone layouts 652 | -10/Materials | Learned 2 Storage zone layouts 832 | -10/Materials | Entered Mines 1033 | -10/Mines | Learned Materials emergency access door positions 1220 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1499 | -10/Mines | Entered Materials 1499 | -9/Materials | Accompanied by 3 allies 1499 | -9/Materials | Evolved 2 slots: Utility x2 1700 | -9/Materials | Lost 3 allies 2070 | -9/Materials | Build established: Scavenger-Mutant 2216 | -9/Materials | Lost 3 parts (1n1u1w) 2262 | -9/Materials | Core integrity fell below 50% 2303 | -9/Materials | Discovered new exit (range 8) 2929 | -9/Materials | Discovered new exit (range 6) 2949 | -9/Materials | Identified exit to Mines 3052 | -9/Materials | Learned location of Zion (-6) 3114 | -9/Materials | Identified exit to Materials 3114 | -9/Materials | Learned location of 1 exit from Materials 3206 | -9/Materials | Learned 4 Recycling zone layouts 3258 | -9/Materials | Learned location of Storage (-7) 3319 | -9/Materials | Learned Materials emergency access door positions 3329 | -9/Materials | Entered Mines 3471 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3628 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3628 | -9/Mines | Discovered new exit (range 5) 3728 | -9/Mines | Excavation squad dispatched 3728 | -9/Mines | A large section of the Mines collapsed 3769 | -9/Mines | Met a Derelict testing a Signal Generator 3776 | -9/Mines | Build established: Mutant 3870 | -9/Mines | Entered Exiles 3870 | -9/Exiles | Found Exiles lab abandoned 4380 | -9/Exiles | Discovered new exit (range 10) 4393 | -9/Exiles | Entered Mines 4622 | -8/Mines | Core integrity fell below 20% 4674 | -8/Mines | Destroyed 9 combat bots 4676 | -8/Mines | Lost 3 parts (1n2w) 4719 | -8/Mines | Entered Materials 4719 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4720 | -8/Materials | Identified exit to Factory 4974 | -8/Materials | Discovered exit to Factory (range 3) 5023 | -8/Materials | Build established: Gunner 5470 | -8/Materials | Discovered exit to Factory (range 15) 6088 | -8/Materials | Identified exit to Garrison 6088 | -8/Materials | Entered Garrison 6104 | -8/Garrison | Triggered checkpoint 6117 | -8/Garrison | Discovered new exit (range 5) 6168 | -8/Garrison | Triggered checkpoint 6227 | -8/Garrison | Garrison Relay disabled 6283 | -8/Garrison | Rescued a captive Derelict 6284 | -8/Garrison | Rescued a captive Derelict 6367 | -8/Garrison | Triggered checkpoint 6496 | -8/Garrison | Triggered checkpoint 6509 | -8/Garrison | Garrison Relay disabled 6574 | -8/Garrison | Discovered exit to Factory (range 3) 6627 | -8/Garrison | Phase Generator disabled 6745 | -8/Garrison | Build established: Scavenger-Gunner 6798 | -8/Garrison | Triggered checkpoint 6904 | -8/Garrison | Discovered exit to Factory (range 8) 6938 | -8/Garrison | Garrison Relay disabled 7086 | -8/Garrison | Triggered checkpoint 7270 | -8/Garrison | Triggered checkpoint 7340 | -8/Garrison | Discovered exit to Factory (range 10) 7369 | -8/Garrison | Garrison Relay disabled 7384 | -8/Garrison | Triggered checkpoint 7593 | -8/Garrison | Entered Materials 7993 | -8/Materials | First assault squad dispatched 8071 | -8/Materials | Destroyed 7 combat bots 8117 | -8/Materials | Lost 5 parts (1p1n1u2w) 8209 | -8/Materials | Core integrity fell below 50% 8250 | -8/Materials | Identified exit to Garrison 8250 | -8/Materials | Entered Garrison 8282 | -8/Garrison | Triggered checkpoint 8354 | -8/Garrison | Discovered new exit (range 5) 8517 | -8/Garrison | Triggered checkpoint 8519 | -8/Garrison | Garrison Relay disabled 8672 | -8/Garrison | P-60 Hacker assimilated allied 8H-RQE(b) 8738 | -8/Garrison | Lost 8 parts (3n2u3w) 8768 | -8/Garrison | Triggered checkpoint 8980 | -8/Garrison | Build established: Mutant 9289 | -8/Garrison | Build established: Scavenger-Mutant 9457 | -8/Garrison | Entered Materials 9457 | -8/Materials | Accompanied by 1 ally 9741 | -8/Materials | Build established: Scavenger-Tank 9857 | -8/Materials | First assault squad dispatched 9936 | -8/Materials | Garrison activated, responded to threat 9944 | -8/Materials | System corruption reached 10% 9946 | -8/Materials | Core integrity fell below 20% 9981 | -8/Materials | Lost 3 parts (1p1n1u) 10486 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10367_ K-01 Serf collects debris. 10374_ Penetrated by Slug. 10379_ H-55 Commando destroyed. 10380_ System corrupted: Hrd. Medium Armor Plating fused. 10387_ Acquired 13 matter. 10408_ K-01 Serf cleans the Terminal. 10423_ System corrupted: Substantial component data lost. 10443_ System corrupted: Matter fused (-9). 10443_ K-01 Serf cleans the Processing Tank. 10444_ C-30 ARC bursts open, deploying its payload. 10444_ G-50 Soldier unfolds itself. 10444_ B-36 Bruiser unfolds itself. 10444_ M-28 Smith unfolds itself. 10446_ K-01 Serf cleans the Processing Tank. 10447_ B-36 Bruiser suffers critical hit (Burn). 10456_ Critical hit (Burn: +37). 10474_ System corrupted: Spread Laser rejected. 10476_ B-36 Bruiser suffers critical hit (Burn). 10480_ Lgt. Treads destroyed. 10480_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????# #??????? | | ?????????####+########+######## #??????? | | ??????????# % ! !#?? ?????## ###??????? | | ??????????# *[ #? 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""? | | ??# + #????# #????????? ? | | ??# # #????# #?????????? | | ??# # ###### """ """ #??????????? | | ??########### g b # """ """ #????????????? | | ????????????# *m @g """ """ #????????????? | | ????????????# ####%# """ """ #????????????? | | ????????????# #??# # """ """ #????????????? | | ????????????# #??# # #????????????? | | ????????????# ####+###########????????????? | | ????????????# # #????????????????????? | | ????????????+ + #????????????????????? | | ????????????# # """ #????????????????????? | | ???????????? # """ #????????????????????? | | ???????????? #[ """ #????????????????????? | | ????????????" # #????????????????????? | | ???????????"" ########????????????????????? | | ????????????? ????????????????????????????? | | ????????????? ????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateProjectionAutogun Manual? 0 Play Time 00:50:55 Cumulative 405.8 hours Start 2025.10.20 @ 00:29:41 End 2025.10.20 @ 01:19:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 521 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/1/2/1/0/2/0/0/0 Lore% 88 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a46d3fdc-73e5-4a9c-81d1-d5579ac46229