Cogmind - Beta 9.2 *** ADVENTURER MODE // 2020.01.11 @ 22:27:15 Player: Michael Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (141) 705 Value Destroyed (4472) 4472 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 9878 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 186 Cogmind --------- Core Integrity 20/1150 Matter 204/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (14) ----- High-capacity Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Medium Storage Unit Advanced Sensor Array Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Layered Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Great Axe Power Sword > --- INVENTORY -------- Improved Cooling System Medium Storage Unit Large Storage Unit Large Matter Pod Compact Matter Pod Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Power Shielding Improved Utility Shielding Improved Light Armor Plating Reflective Plating Heavy Reflective Plating System Backup Module Variable Charge Gun Improved EM Pulse Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Mass Driver Long-range Missile Launcher [Rating: 68] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 12 | . . 2 2 2 2 2 2 Weapon . | . . . . . . . . Parts Attached 237 | 5 10 25 18 43 89 31 16 Power 15 | 1 2 3 . 4 1 1 3 Engine 8 | 1 1 3 . 2 1 . . Core 6 | . 1 . . 2 . 1 2 Reactor 1 | . . . . . . . 1 Propulsion 22 | 1 3 5 3 2 3 1 4 Treads 1 | . . . . . . . 1 Leg . | . . . . . . . . Wheel 20 | 1 3 5 3 2 3 1 2 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 120 | 1 4 9 11 22 51 19 3 Device 55 | . . 3 7 13 26 5 1 Storage 10 | 1 2 . 1 1 2 2 1 Processor 7 | . . . . 4 1 1 1 Hackware 2 | . . . . . . 2 . Protection 46 | . 2 6 3 4 22 9 . Artifact . | . . . . . . . . Weapon 80 | 2 1 8 4 15 34 10 6 Energy Gun 2 | . . 1 1 . . . . Energy Cannon 7 | . . . . 3 4 . . Ballistic Gun 27 | 2 1 5 3 8 8 . . Ballistic Cannon 17 | . . 2 . 1 9 3 2 Launcher 13 | . . . . 3 7 3 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 13 | . . . . . 6 4 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Parts Lost 42 | . 1 5 4 1 13 11 7 Power 6 | . 1 1 . . . 2 2 Propulsion 8 | . . 2 . . 2 2 2 Utility 19 | . . 1 4 1 8 5 . Weapon 9 | . . 1 . . 3 2 3 Highest Loss Streak 11 | . 1 2 2 1 3 11 3 Average Slot Usage (%) 89 | . 96 97 90 91 93 94 10 Engine 6 | . 11 10 9 6 6 4 . Wheel 11 | . 26 22 18 7 9 10 1 Device 10 | . . 11 11 15 10 7 . Storage 18 | . 14 11 15 16 23 21 1 Processor 15 | . . . . 21 20 22 1 Protection 9 | . 13 20 17 5 7 8 . Energy Cannon 1 | . . . . 3 1 . . Ballistic Gun 7 | . 28 20 17 7 2 . . Ballistic Cannon 2 | . . 1 . 2 2 7 . Slashing Weapon 2 | . . . . . 5 2 . Naked Turns 3 | . . . . . . . 3 Heaviest Build 110 | 10 41 55 74 86 105 110 56 Greatest Support 34 | 10 20 29 29 34 34 24 28 Greatest Overweight (x) 8 | . 2 1 3 3 4 8 1 Average Overweight (x) 2 | . 1 1 2 1 3 3 . Largest Inventory Capacity 24 | 6 12 12 18 24 24 24 12 Average Capacity 19 | 5 10 12 16 19 24 22 6 Most Carried 24 | 6 12 12 18 24 24 24 4 Average Carried 18 | 3 7 11 15 19 22 22 3 Final Capacity 24 | 6 12 12 18 24 24 4 12 Final Carried 24 | 6 12 12 18 24 23 4 2 Class Distribution -------------------- 37% | Mutant 36% | Hauler-Mutant 7% | Scavenger-Mutant 6% | Hauler-Skirmisher 5% | Hauler-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 5719 | 197 304 605 415 779 2487 810 122 Remotely . | . . . . . . . . Salvage Created 6287 | . 352 870 707 828 2716 707 107 Parts 285 | . 34 50 42 43 90 25 1 Haulers Intercepted 5 | . 1 1 1 . 2 . . Recyclers Shooed 8 | . . . . . 8 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 94 | . 9 13 13 13 32 12 2 Melee 16 | . . . . . 9 7 . Guns 44 | . 9 11 13 5 6 . . Cannons 17 | . . 2 . 3 8 3 1 AOE 16 | . . . . 5 9 2 . Classes Destroyed 14 | . 5 4 1 2 1 1 . Worker 7 | . 2 1 1 1 1 . 1 Builder 9 | . . 1 3 4 1 . . Tunneler 1 | . . . . 1 . . . Hauler 5 | . 1 1 1 . 2 . . Recycler 14 | . . 2 . 2 9 1 . Watcher 11 | . 2 2 . 3 2 2 . Swarmer 15 | . 6 . 3 2 4 . . Grunt 46 | . 3 6 3 9 18 6 1 Brawler 3 | . . 1 1 1 . . . Duelist 1 | . . . . 1 . . . Sentry 16 | . . 6 5 . 4 . 1 Hunter 3 | . . . 1 . 2 . . Programmer 6 | . . . . . 4 2 . Assembled 4 | . . . . . . 4 . Best Kill Streak 9 | . 4 5 8 4 9 5 1 Combat Bots Only 8 | . 3 4 6 4 8 5 1 Max Kills in Single Turn 3 | . 1 1 1 3 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 3 1 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 10294 | . 252 758 784 727 2806 2715 2252 Core 2988 | . 42 92 185 137 480 922 1130 Absorbed by Shields 27 | . . . . . . 27 . Core Remaining (%) 65 | 100 83 77 66 80 43 7 . Volleys Fired 337 | . 53 56 47 47 105 16 13 Largest 2 | . 2 2 2 2 2 2 1 Hottest 134 | . 40 67 46 107 134 101 53 Shots Fired 636 | . 106 112 93 89 193 30 13 Gun 447 | . 106 98 93 46 104 . . Cannon 154 | . . 14 . 33 71 23 13 Launcher 35 | . . . . 10 18 7 . Special . | . . . . . . . . Kinetic 565 | . 106 112 93 55 163 23 13 Thermal 5 | . . . . . 5 . . Explosive 35 | . . . . 10 18 7 . Electromagnetic 31 | . . . . 24 7 . . Robot Hit Streak 55 | . 18 22 20 27 31 42 55 Robot Miss Streak 3 | . 2 3 2 2 2 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 597 | . 77 91 77 67 197 55 33 Core Hits 264 | . 22 32 31 44 100 28 7 Critical Hits 4 | . 1 1 1 . 1 . . Critical Kills 2 | . 1 . . . 1 . . Critical Parts Destroyed 2 | . . 1 1 . . . . Melee Attacks 111 | . . . . . 52 37 22 Impact 19 | . . . . . . . 19 Slashing 92 | . . . . . 52 37 3 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . 8 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . . . 1 5 . Damage Inflicted 15623 | . 762 1354 1026 2027 6663 2758 1033 Guns 5055 | . 762 1098 1026 468 1701 . . Cannons 3477 | . . 256 . 753 1466 609 393 Explosions 2778 | . . . . 806 1344 628 . Melee 4313 | . . . . . 2152 1521 640 Ramming . | . . . . . . . . Kinetic 7561 | . 762 1354 1026 589 2828 609 393 Thermal 203 | . . . . 51 152 . . Explosive 2727 | . . . . 755 1344 628 . Electromagnetic 819 | . . . . 632 187 . . Impact 472 | . . . . . . . 472 Slashing 3841 | . . . . . 2152 1521 168 Piercing . | . . . . . . . . Highest Corruption 4 | . . . 3 . 2 4 1 Average Corruption 2 | . . . 3 . 1 3 1 Corruption Purged 2 | . . . . . 2 . . Effects 29 | . . . 16 . 10 2 1 Message Errors 9 | . . . 5 . 3 . 1 Matter Fused 3 | . . . 3 . . . . Heat Flow Errors 2 | . . . 2 . . . . Data Loss (minor) 4 | . . . 2 . . 2 . Targeting Errors 10 | . . . 3 . 7 . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 569 | . . . . 72 164 236 97 Projectiles 94 | . . . . 29 24 41 . Explosions 91 | . . . . 43 13 35 . Melee 384 | . . . . . 127 160 97 Knockbacks 21 | . . 1 . . 13 3 4 Impact 3 | . . . . . . . 3 Kinetic 18 | . . 1 . . 13 3 1 Secondary . | . . . . . . . . Self-Inflicted Damage 158 | . . . . . 158 . . Shots 7 | . . . . . 7 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 234 | . 20 111 131 234 216 6 . Average Temperature 45 | . 7 25 20 46 67 3 . Received Heat Transfer 2810 | . 66 351 261 384 978 284 486 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . 4 1 . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 285 | . . . . 100 185 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 510 | . 272 310 406 244 510 232 92 Average Influence 142 | . 94 195 245 131 181 56 52 Maximum Alert Level 2 | . 1 1 2 1 2 1 . Low Security (%) 72 | 100 88 46 30 90 65 85 100 Level 1 24 | . 11 53 61 9 26 14 . Level 2 3 | . . . 7 . 8 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . . 1 2 9 11 5 . Investigation 2 | . . 1 . 1 . . . Extermination 7 | . . . . 2 3 2 . Reinforcement 13 | . . . . 3 7 3 . Assault . | . . . . . . . . Garrison 6 | . . . 2 3 1 . . Intercept . | . . . . . . . . Construction Impeded 5 | . . . . 2 2 1 . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . 1 . 1 1 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 174 | . 13 22 18 25 51 35 10 Peak Tracking Total 10 | . 4 4 6 4 5 10 5 Tactical Retreats 18 | . 1 3 . 1 8 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 14 | . . 1 . 7 2 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 8 | . . 1 . 1 4 2 . Max in Single Turn 2 | . . 1 . 1 2 1 . Garrison Access 4 | . . . 1 . 2 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 52 | . 5 7 9 8 15 7 1 Terminals 24 | . 5 4 3 3 6 3 . Fabricators 4 | . . . . 1 1 1 1 Repair Stations 5 | . . 1 1 1 1 1 . Recycling Units 8 | . . 2 2 1 3 . . Scanalyzers 6 | . . . 2 1 2 1 . Garrison Access 5 | . . . 1 1 2 1 . Total Hacks 126 | . 11 24 24 18 30 16 3 Successful 84 | . 4 20 20 11 15 11 3 Failed 42 | . 7 4 4 7 15 5 . Catastrophic 13 | . 3 . . 2 6 2 . Database Lockouts . | . . . . . . . . Manual 46 | . 9 9 4 7 10 7 . Terminals 62 | . 11 13 6 7 16 9 . Fabricators 13 | . . . . 6 2 2 3 Repair Stations 15 | . . 8 2 1 2 2 . Recycling Units 13 | . . 3 5 1 4 . . Scanalyzers 17 | . . . 10 1 4 2 . Garrison Access 6 | . . . 1 2 2 1 . Terminal Hacks 25 | . 3 9 3 2 4 4 . Part Schematic 1 | . . 1 . . . . . Level Access Points 2 | . . . 1 . . 1 . Branch Access Points 4 | . 1 1 1 1 . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 3 | . . 1 . . 1 1 . Fabricator Index 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 6 | . 1 1 . 1 1 2 . Patrol Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 4 | . 1 2 1 . . . . Fabricator Hacks 10 | . . . . 5 1 1 3 Load Schematic 5 | . . . . 2 1 1 1 Build 5 | . . . . 3 . . 2 Repair Station Hacks 12 | . . 7 2 . 1 2 . Scan Component 7 | . . 4 1 . 1 1 . Repair 5 | . . 3 1 . . 1 . Recycling Unit Hacks 6 | . . 2 2 1 1 . . Retrieve Components 6 | . . 2 2 1 1 . . Scanalyzer 15 | . . . 10 . 3 2 . Insert Component 8 | . . . 5 . 2 1 . Analyze 7 | . . . 5 . 1 1 . Garrison Access Hacks 4 | . . . 1 . 2 1 . Seal Access 4 | . . . 1 . 2 1 . Unauthorized Hacks 32 | . 2 6 4 8 8 4 . Terminals 11 | . 1 2 2 2 3 1 . Botnet 11 | . 1 2 2 2 3 1 . Fabricators 1 | . . . . 1 . . . Prioritize 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 41 | . 5 6 7 6 12 5 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . 1 4 . 1 1 . Parts Built 10 | . . . . 6 . . 4 Matter 708 | . . . . 372 . . 336 Time 261 | . . . . 93 . . 168 Total Part Build Rating 28 | . . . . 12 . . 16 Parts Repaired 5 | . . 3 1 . . 1 . Time 153 | . . 90 53 . . 10 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 17 | . . 4 9 3 1 . . Parts Scanalyzed 7 | . . . 4 . 2 1 . Part Schematics Acquired 6 | . . . 4 . 1 1 . Parts Damaged 2 | . . . 2 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 93 | . . . . 93 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . 45 . . . Total Damage 735 | . . . . 735 . . . Kills 6 | . . . . 6 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 7816 | 63 492 720 704 1588 2433 1470 346 Spaces Moved 5021 | 46 316 392 414 1107 1439 1047 260 Core 232 | 7 . . . . . 138 87 Treads 3 | . . . . . . . 3 Legs . | . . . . . . . . Wheels 4693 | 39 316 392 414 1107 1439 909 77 Hover 93 | . . . . . . . 93 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 90 110 120 50 50 Average Speed 112 | 75 91 90 102 117 125 117 77 Slowest Speed 170 | 80 100 90 110 120 130 170 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 64 41 41 38 44 26 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 165 | . . . . 25 131 8 1 Terrain Destroyed 359 | . . . . 67 224 67 1 Melee 19 | . . . . . 11 7 1 Projectile 6 | . . . . . 5 1 . AOE 334 | . . . . 67 208 59 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 6383 | 72 422 647 599 1305 1773 1217 348 Wait 462 | 14 32 160 95 60 40 33 28 Move 5014 | 45 315 391 413 1106 1438 1046 260 Hop . | . . . . . . . . Pick Up 84 | 7 6 2 13 20 20 14 2 Fast Attach 58 | 5 4 9 7 12 9 5 7 Attach 40 | . . 5 2 . 18 8 7 Detach 32 | . . 5 1 6 8 7 5 Swap 139 | . 6 11 9 31 62 18 2 Drop 100 | 1 6 8 12 23 15 33 2 Fire 337 | . 53 56 47 47 105 16 13 Melee 103 | . . . . . 50 31 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . . 8 6 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp / [*Ext]) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Utility x2 637 | -9/Materials | Identified exit to Mines 637 | -9/Materials | Identified exit to Storage 1091 | -9/Materials | Discovered new exit (range 5) 1191 | -9/Materials | Repaired Wheel 1225 | -9/Materials | Repaired Hvy. Assault Rifle 1258 | -9/Materials | Repaired Rnf. Ion Engine 1276 | -9/Materials | Entered another Materials area 1276 | -8/Materials | Evolved 2 slots: Utility x2 1370 | -8/Materials | Identified exit to Factory 1651 | -8/Materials | Garrison activated, responded to threat 1782 | -8/Materials | Repaired EM Pulse Cannon 1822 | -8/Materials | Build established: Scavenger-Mutant 1980 | -8/Materials | Entered Factory 1980 | -7/Factory | Evolved 2 slots: Utility x2 2319 | -7/Factory | Build established: Mutant 2336 | -7/Factory | Fabricated Rnf. Ion Engine (x2) 2372 | -7/Factory | Fabricated Arm. Wheel (x2) 2406 | -7/Factory | Fabricated Arm. Wheel? 2671 | -7/Factory | Garrison activated, responded to threat 2779 | -7/Factory | Allied Derelicts emerged from ambush trap array 3425 | -7/Factory | Discovered new exit (range 19) 3465 | -7/Factory | Identified exit to Lower Caves 3480 | -7/Factory | Build established: Hauler-Mutant 3558 | -7/Factory | Discovered new exit (range 7) 3568 | -7/Factory | Entered another Factory area 3568 | -6/Factory | Evolved 2 slots: Utility x2 4087 | -6/Factory | Destroyed 8 combat bots 4225 | -6/Factory | Spotted B-75 Beast 4350 | -6/Factory | Garrison activated, responded to threat 4396 | -6/Factory | Discovered new exit (range 7) 4526 | -6/Factory | Lost 3 parts (1n1u1w) 4714 | -6/Factory | Core integrity fell below 50% 4767 | -6/Factory | Found Hvy. Reflective Plating 4949 | -6/Factory | Found Launcher Loader 4970 | -6/Factory | Discovered new exit (range 10) 5036 | -6/Factory | Lost 3 parts (2u1w) 5789 | -6/Factory | Discovered new exit (range 5) 5793 | -6/Factory | Identified exit to Factory 6001 | -6/Factory | Entered another Factory area 6001 | -5/Factory | Evolved 2 slots: Utility x2 6032 | -5/Factory | Build established: Hauler-Assassin 6463 | -5/Factory | Build established: Hauler-Skirmisher 6806 | -5/Factory | Discovered new exit (range 7) 6813 | -5/Factory | Identified exit to Upper Caves 6972 | -5/Factory | Build established: Hauler-Mutant 6987 | -5/Factory | Repaired Arm. Wheel 7245 | -5/Factory | Discovered new exit (range 21) 7323 | -5/Factory | Assembled infested ambush trap array 7376 | -5/Factory | Core integrity fell below 50% 7396 | -5/Factory | Identified exit to Factory 7423 | -5/Factory | Lost 11 parts (2p2n5u2w) 7435 | -5/Factory | Core integrity fell below 20% 7471 | -5/Factory | Entered another Factory area 7471 | -4/Factory | Evolved 2 slots: Utility x2 7661 | -4/Factory | Core integrity fell below 50% 7675 | -4/Factory | Fabricated Arm. Huge Wheel (x2) 7688 | -4/Factory | Lost 3 parts (1n2w) 7730 | -4/Factory | Core integrity fell below 20% 7768 | -4/Factory | Build established: Mutant 7769 | -4/Factory | Fabricated Arm. Huge Wheel? 7789 | -4/Factory | Lost 3 parts (1p1n1w) 7817 | -4/Factory | Self-destructed Last Messages --------------- 07729_ Penetrated by Slug. 07730_ Acquired Imp. Melee Analysis Suite. 07734_ Penetrated by Slug. 07736_ Slug penetrates Wall. 07741_ Penetrated by Slug. 07747_ Arm. Huge Wheel destroyed. 07747_ Penetrated by Slug. 07753_ Slug penetrates Wall. 07755_ RETA6T KJFZ LONTFB668QH 07755_ Penetrated by Slug. 07758_ Hvy. Mace destroyed. 07758_ Rnf. Fission Core destroyed. 07758_ Penetrated by Slug. 07769_ >> FABRICATOR: Completed Arm. Huge Wheel? 07786_ Slug penetrates Wall. 07788_ Penetrated by Slug. 07817_ Slug penetrates Power Conduit. 07817_ Power Conduit explodes. 07817_ Terminal disabled. 07817_ Y-64 Sentinel destroyed. 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T" # ###?# #???????????? | | ??# "" # # ### ##??????????? | | ??# ""?+ u # " "#??????????? | | ??# ?############"" +### """"#??????????? | | ??#######??????????# % "#?????????? | | ???????????????????#"" "#?????????? | | ???????????????????#" "#?????????? | | ???????????????????#"F= "#?????????? | | ???????????????????#"" "#?????????? | | ???????????????????# ##?????????? | | ???????????????????# ] ] #??????????? | | ???????????????????# #?????????? | | ???????????????????#####################?????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: KI 40 Resistance: TH 45 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 51 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 28 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Weapon Shielding | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rnf. Ion Engine | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Arm. Huge Wheel | x2 | -4/Factory Arm. Huge Wheel | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingWeldingNetwork Manual? 0 Play Time 02:18:17 Cumulative 272.2 hours Start 2020.01.09 @ 19:30:25 End 2020.01.11 @ 22:27:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 111 Rogue 95 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 36 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e38dc21-2501-4456-87a3-ea597708eaa3