Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 03:15:30 Player: K.Ioz Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (293) 1465 Value Destroyed (10606) 10606 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3210) 3210 TOTAL SCORE: 19781 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2670 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1000 Matter 107/300 Energy 87/200 System Corruption 42% Temperature Warning (320) Movement Core (1750) Ox34 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit High-powered Tractor Beam > --- WEAPON (4) ------- Long-range Proton Cannon Heavy Machine Gun > --- INVENTORY (25) --- Micro Fission Core Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Improved Medium Armor Plating Force Field Heavy Laser Thermic Laser Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Target Analyzer Recoil Nullifier Improved Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Heavy Particle Cannon Hypervelocity Coil Gun Magnetic Acceleration Cannon Antimatter Cannon > --- INVENTORY -------- Micro Fission Core Improved Treads Power Amplifier Improved Heat Sink Coolant Injector Large Storage Unit High-capacity Matter Pod Matter Filter Weapon Cycler Improved Medium Armor Plating High-powered Tractor Beam Heavy Laser Thermic Laser Long-range Proton Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Mass Driver Mass Driver Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Authchip [Armor] Protection Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . 1 . . . . . Propulsion 3 | . . . . 1 . . 1 1 Utility 4 | . . 1 1 1 . . 1 . Weapon 2 | . . 1 . . . . . 1 Parts Attached 184 | 7 8 17 13 29 1 . 23 86 Power 26 | 1 1 3 3 3 . . 3 12 Engine 17 | 1 1 3 3 3 . . 1 5 Core 7 | . . . . . . . 2 5 Reactor 2 | . . . . . . . . 2 Propulsion 27 | 2 2 3 . 5 . . 6 9 Treads 26 | 2 1 3 . 5 . . 6 9 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . 1 . . . . . . . Utility 57 | 1 2 6 3 11 1 . 7 26 Device 33 | . . 2 1 4 1 . 4 21 Storage 5 | 1 1 . 1 . . . . 2 Processor 5 | . . 1 . 1 . . 1 2 Hackware 1 | . . . . 1 . . . . Protection 13 | . 1 3 1 5 . . 2 1 Artifact . | . . . . . . . . . Weapon 74 | 3 3 5 7 10 . . 7 39 Energy Gun 10 | 1 1 1 2 2 . . 1 2 Energy Cannon 11 | . . . 1 2 . . 1 7 Ballistic Gun 7 | 2 . 2 . . . . 1 2 Ballistic Cannon 23 | . 1 1 4 3 . . 1 13 Launcher 23 | . 1 1 . 3 . . 3 15 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . 1 1 1 1 . . . 6 Parts Lost 82 | . 1 4 2 4 1 . 20 50 Power 15 | . 1 . 1 . . . 3 10 Propulsion 17 | . . 1 . . . . 6 10 Utility 25 | . . 1 1 2 1 . 6 14 Weapon 25 | . . 2 . 2 . . 5 16 Highest Loss Streak 14 | . 1 2 1 3 1 . 9 14 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 95 | . 98 98 99 99 99 100 93 81 Engine 12 | . 13 11 17 14 15 15 10 4 Core 1 | . . . . . . . 2 5 Treads 20 | . 27 21 18 23 23 23 22 15 Device 15 | . . 10 18 15 18 23 18 21 Storage 8 | . 14 11 9 7 7 7 6 5 Processor 1 | . . . . . . . 4 3 Protection 9 | . 12 10 8 14 11 7 5 . Energy Gun 8 | . 12 15 9 7 7 7 5 2 Energy Cannon 2 | . . . . 1 7 7 4 3 Ballistic Gun 2 | . 12 3 . . . . . 2 Ballistic Cannon 10 | . 1 10 17 12 7 7 6 10 Naked Turns . | . . . . . . . . . Heaviest Build 146 | 14 51 59 125 132 128 127 135 146 Greatest Support 173 | 40 40 43 43 70 70 70 93 173 Greatest Overweight (x) 38 | . 1 2 2 2 1 1 5 38 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 21 25 25 25 25 25 Most Carried 25 | 4 20 20 25 25 23 22 23 25 Average Carried 20 | 2 17 19 21 24 22 22 18 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 4 20 20 25 23 22 22 8 10 Class Distribution -------------------- 65% | Tank 21% | Mutant 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Matter Collected 7438 | 254 280 615 855 983 104 25 928 3394 Remotely 2924 | . . . . . . . 396 2528 Salvage Created 10176 | . 338 1259 1395 1128 444 . 1452 4160 Parts 527 | . 39 101 98 56 17 . 44 172 Haulers Intercepted 17 | . 1 4 5 1 . . 1 5 Recyclers Shooed 5 | . . . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . 17 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 218 | . 12 31 29 27 10 . 27 82 Guns 52 | . 5 15 9 4 5 . 5 9 Cannons 105 | . . 13 20 14 5 . 15 38 AOE 59 | . 7 3 . 8 . . 7 34 Classes Destroyed 20 | . 5 3 4 4 . . 1 3 Worker 19 | . . 2 . . . . 3 14 Builder 21 | . 5 1 2 1 . . 1 11 Tunneler 1 | . . . . 1 . . . . Hauler 17 | . 1 4 5 1 . . 1 5 Recycler 9 | . . . 1 3 . . 2 3 Mechanic 3 | . . . . . . . . 3 Operator 2 | . . . 2 . . . . . Watcher 20 | . 3 5 5 2 . . 2 3 Swarmer 35 | . 9 9 6 5 . . 2 4 Saboteur 2 | . . . . . . . . 2 Grunt 97 | . 3 12 11 7 8 . 10 46 Brawler 10 | . . . 2 . . . . 8 Duelist 8 | . . 1 2 . 1 . . 4 Protector 4 | . . . 1 1 . . . 2 Sentry 21 | . . 9 7 2 . . 2 1 Specialist 6 | . . . . 2 . . 4 . Hunter 10 | . . . . 1 . . 7 2 Programmer 21 | . . . . 8 1 . 1 11 Heavy 2 | . . . . . . . 1 1 Behemoth 1 | . . . . . . . . 1 Thug 1 | . . . . 1 . . . . Best Kill Streak 14 | . 8 5 5 5 3 . 7 14 Combat Bots Only 8 | . 6 5 4 5 3 . 6 8 Max Kills in Single Turn 9 | . 4 2 2 3 2 . 4 9 Gunslinging . | . . . . . . . . . Exploded 5 | . 4 1 . 3 . . 4 5 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Damage Taken 15421 | . 531 787 1117 1009 321 . 4106 7550 Core 2123 | . 116 72 145 126 34 . 622 1008 Absorbed by Shields 1992 | . . . 424 377 120 . 671 400 Reduced by Siege Mode 110 | . . . . . . . . 110 Redirected to Shielding 357 | . 44 86 21 186 20 . . . Regen/Repaired (Parts) 471 | . . 116 135 . . . 220 . Core Remaining (%) 68 | 100 53 82 73 . . 77 26 . Volleys Fired 593 | . 35 68 96 74 22 . 116 182 Largest 4 | . 2 3 3 3 3 . 3 4 Hottest 307 | . 85 161 153 174 165 . 169 307 Shots Fired 1634 | . 64 179 246 201 67 . 323 554 Gun 619 | . 60 118 96 67 24 . 119 135 Cannon 972 | . . 57 150 125 43 . 195 402 Launcher 43 | . 4 4 . 9 . . 9 17 Special . | . . . . . . . . . Kinetic 824 | . 35 70 150 99 22 . 133 315 Thermal 763 | . 25 105 96 93 45 . 181 218 Explosive 43 | . 4 4 . 9 . . 9 17 Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 18 | . 8 7 18 17 11 . 13 17 Robot Miss Streak 9 | . 5 9 6 4 2 . 6 8 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets . | . . . . . . . . . Shots Hit Robots 934 | . 34 83 144 107 44 . 189 333 Core Hits 639 | . 27 54 62 55 19 . 82 340 Critical Kills 8 | . . . . . . . . 8 Critical Parts Destroyed 11 | . . 1 . . . . . 10 Critical Strikes 85 | . 2 6 13 13 2 . 13 36 Burn 34 | . 2 5 6 5 1 . 10 5 Meltdown 1 | . . . . . . . . 1 Destroy 18 | . . 1 . . . . . 17 Blast 32 | . . . 7 8 1 . 3 13 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 31535 | . 896 1740 3196 3623 977 . 5177 15926 Guns 6378 | . 467 835 1050 649 315 . 1508 1554 Cannons 15718 | . . 681 2101 1806 662 . 2798 7670 Explosions 9393 | . 429 224 32 1168 . . 870 6670 Melee . | . . . . . . . . . Ramming 46 | . . . 13 . . . 1 32 Kinetic 12517 | . 243 811 2101 1559 314 . 1994 5495 Thermal 9804 | . 224 705 1050 996 663 . 2312 3854 Explosive 9048 | . 429 224 . 1010 . . 870 6515 Electromagnetic 120 | . . . 32 58 . . . 30 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 42 | . . . . 3 5 5 3 42 Average Corruption 6 | . . . . 1 3 5 2 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 178 | . . . . 23 20 9 7 119 Message Errors 41 | . . . . 3 7 2 2 27 Matter Fused 38 | . . . . 5 3 4 1 25 Heat Flow Errors 20 | . . . . 4 . 1 . 15 Energy Discharges 23 | . . . . 5 3 1 2 12 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 15 | . . . . 2 2 1 2 8 Data Loss (major) 15 | . . . . 3 1 . . 11 Misfires 7 | . . . . 1 2 . . 4 Alerts 6 | . . . . . 1 . . 5 Weapon Failures 12 | . . . . . 1 . . 11 Overload Shots . | . . . . . . . . . Overflow Damage 539 | . 5 6 17 101 . . 108 302 Projectiles 379 | . . . 17 42 . . 78 242 Explosions 160 | . 5 6 . 59 . . 30 60 Melee . | . . . . . . . . . Knockbacks 122 | . . 5 30 18 5 . 18 46 Impact 1 | . . . . . . . . 1 Kinetic 108 | . . 5 28 17 5 . 18 35 Secondary 13 | . . . 2 1 . . . 10 Self-Inflicted Damage 1176 | . 39 14 . 15 . . . 1108 Shots 41 | . 1 1 . 1 . . . 38 Rammed 4 | . . . 1 . . . 1 2 Targets Rammed 4 | . . . 1 . . . 1 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 627 | . 258 268 267 255 278 78 627 443 Average Temperature 97 | . 77 49 53 54 90 55 123 122 Received Heat Transfer 2981 | . 138 279 464 219 167 . 374 1340 Effects 39 | . . 1 2 1 . . 17 18 Shutdowns 9 | . . . . . . . 4 5 Energy Bleed 9 | . . . . 1 . . 4 4 Interference 10 | . . 1 2 . . . 2 5 Matter Decay 2 | . . . . . . . 1 1 Short Circuit 3 | . . . . . . . 2 1 Damage (minor) 4 | . . . . . . . 2 2 Damage (core) 2 | . . . . . . . 2 . Siege Activations 3 | . . . . . . . . 3 Total Turns 69 | . . . . . . . . 69 Longest Duration 28 | . . . . . . . . 28 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 26 | . . 7 2 3 1 . 3 10 Heat Transferred 18461 | . 703 1776 2329 2048 1221 . 4847 5537 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Peak Influence 2380 | . 256 658 652 716 . . 475 2380 Initial 296 | . . . 253 296 . . 168 232 Average 384 | . 95 338 349 253 . . 246 822 Maximum Alert Level 5 | . 1 2 2 3 . . 2 5 Low Security (%) 40 | 100 85 25 12 62 . . 40 24 Level 1 27 | . 14 29 58 9 . . 52 17 Level 2 21 | . . 44 28 25 . . 7 7 Level 3 2 | . . . . 1 . . . 11 Level 4 4 | . . . . . . . . 21 Level 5 3 | . . . . . . . . 15 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 55 | . 2 3 2 14 . . 12 22 Investigation 3 | . 1 1 . . . . . 1 Extermination 13 | . . . . 6 . . 1 6 Reinforcement 22 | . 1 2 . 5 . . 8 6 Assault 11 | . . . 1 1 . . . 9 Garrison 6 | . . . 1 2 . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 Haulers Reinforced 4 | . . . . . . . . 4 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Distress Signals 8 | . . 3 1 1 . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 302 | . 18 44 41 33 10 . 45 111 Peak Tracking Total 11 | . 6 5 5 5 3 . 7 11 Tactical Retreats 13 | . . 2 2 . . . 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 10 | . 1 1 . 6 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 37 | . . 2 4 6 . . 3 22 Max in Single Turn 5 | . . 1 1 2 . . 1 5 Garrison Access 3 | . . . 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 47 | . 7 11 13 10 . . 3 3 Terminals 39 | . 7 10 12 7 . . 1 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . . 1 1 2 . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 145 | . 20 41 54 19 . . 5 6 Successful 80 | . 15 26 28 6 . . 4 1 Failed 65 | . 5 15 26 13 . . 1 5 Catastrophic 5 | . . . 1 3 . . 1 . Database Lockouts . | . . . . . . . . . Manual 64 | . 9 17 24 11 . . . 3 Terminals 130 | . 20 39 50 15 . . 1 5 Fabricators . | . . . . . . . . . Repair Stations 11 | . . 2 4 3 . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 3 | . . . . 1 . . 2 . Terminal Hacks 43 | . 8 16 16 2 . . 1 . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 8 | . 3 1 4 . . . . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . Emergency Access Points 2 | . . 2 . . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 9 | . 2 3 3 1 . . . . Dispatch Records 2 | . . 2 . . . . . . Maintenance Status 1 | . . . 1 . . . . . Surveillance Status 2 | . . 1 1 . . . . . Patrol Status 3 | . . 2 1 . . . . . Transport Status 3 | . 2 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . Recall Reinforcements 2 | . . 1 1 . . . . . Hauler Manifests 3 | . 1 2 . . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . 2 2 2 . . 2 . Scan Component 4 | . . 1 1 1 . . 1 . Repair 4 | . . 1 1 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 28 | . 7 8 10 2 . . . 1 Terminals 28 | . 7 8 10 2 . . . 1 Botnet 28 | . 7 8 10 2 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 6 10 12 10 . . 1 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 1 . . . 1 . Time 134 | . . 26 38 51 . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . 2 2 . . . 3 Machine Destruction 4 | . . . 2 2 . . . . Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 93 | . . . . 93 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . 20 . . . . Total Damage 346 | . . . . 346 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Turns Passed 19376 | 86 1808 3279 3012 4642 975 374 1495 3705 Spaces Moved 6534 | 47 708 1181 922 1590 380 158 395 1153 Core 14 | 2 . . . . . . . 12 Treads 6520 | 45 708 1181 922 1590 380 158 395 1141 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 245 238 238 238 238 166 Average Speed 249 | 155 233 243 270 254 238 238 263 245 Slowest Speed 1950 | 160 240 320 325 326 238 238 570 1950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 48 | 3 98 95 76 40 59 26 11 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 2 3 . . Spaces Dug 2 | . . . . 2 . . . . Terrain Destroyed 851 | . 27 33 29 95 2 . 133 532 Melee . | . . . . . . . . . Projectile 157 | . . . 29 19 2 . 22 85 AOE 694 | . 27 33 . 76 . . 111 447 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total 8420 | 57 799 1443 1255 2039 408 157 653 1609 Wait 881 | . 21 133 194 299 6 . 110 118 Move 6526 | 46 707 1180 921 1589 379 157 394 1153 Hop . | . . . . . . . . . Pick Up 130 | 4 20 22 17 13 . . 6 48 Fast Attach 47 | 6 4 6 4 9 . . 2 16 Attach 84 | . 2 6 3 10 1 . 19 43 Detach 13 | . 2 . . 4 . . 2 5 Swap 53 | 1 2 5 6 10 . . 2 27 Drop 75 | . 6 23 13 19 . . 1 13 Fire 593 | . 35 68 96 74 22 . 116 182 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . 1 . . . 1 2 Escape Stasis 12 | . . . . 10 . . . 2 Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 729 | -10/Materials | Discovered new exit (range 16) 1046 | -10/Materials | Discovered new exit (range 9) 1198 | -10/Materials | Discovered new exit (range 12) 1330 | -10/Materials | Discovered new exit (range 15) 1707 | -10/Materials | Discovered new exit (range 8) 1895 | -10/Materials | Entered another Materials area 1895 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2666 | -9/Materials | Build established: Tank 2672 | -9/Materials | Discovered new exit (range 14) 3827 | -9/Materials | Discovered new exit (range 15) 4050 | -9/Materials | Discovered new exit (range 16) 4197 | -9/Materials | Discovered new exit (range 6) 4521 | -9/Materials | Repaired Lgt. Cannon 5174 | -9/Materials | Entered another Materials area 5174 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5210 | -8/Materials | Discovered new exit (range 11) 6681 | -8/Materials | Discovered new exit (range 9) 7239 | -8/Materials | Garrison activated, responded to threat 7808 | -8/Materials | Discovered new exit (range 8) 7885 | -8/Materials | Repaired Assault Cannon 8186 | -8/Materials | Entered Factory 8186 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8719 | -7/Factory | Identified exit to DSF 8983 | -7/Factory | Build established: Mutant 9361 | -7/Factory | Build established: Tank 10813 | -7/Factory | Discovered new exit (range 13) 11075 | -7/Factory | Allied Derelicts emerged from ambush trap array 11453 | -7/Factory | P-60 Hacker assimilated allied AD-WSP(g) 11460 | -7/Factory | Garrison activated, responded to threat 11526 | -7/Factory | Lost 3 parts (2u1w) 12427 | -7/Factory | Discovered new exit (range 11) 12828 | -7/Factory | Entered Lower Caves 13665 | -7/Lower Caves | Discovered new exit (range 5) 13803 | -7/Lower Caves | Entered another Lower Caves area 13812 | -7/Lower Caves | Encountered a Warlord checkpoint 14153 | -7/Lower Caves | Discovered new exit (range 11) 14177 | -7/Lower Caves | Entered Factory 14177 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14386 | -6/Factory | Repaired Hrd. Medium Armor Plating 15092 | -6/Factory | Discovered new exit (range 6) 15232 | -6/Factory | Garrison activated, responded to threat 15288 | -6/Factory | Lost 3 parts (2u1w) 15333 | -6/Factory | Core integrity fell below 50% 15355 | -6/Factory | Lost 9 parts (1p3n3u2w) 15576 | -6/Factory | Discovered new exit (range 12) 15625 | -6/Factory | Lost 4 parts (1p1n1u1w) 15672 | -6/Factory | Entered another Factory area 15672 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16392 | -5/Factory | Spotted B-75 Beast 16424 | -5/Factory | Destroyed B-75 Beast 16522 | -5/Factory | Discovered new exit (range 11) 16575 | -5/Factory | Found Prototype Launcher 16576 | -5/Factory | Identified Scatter Rocket Array 16579 | -5/Factory | Found Faulty Scatter Rocket Array 16582 | -5/Factory | Found Faulty Scatter Rocket Array 16585 | -5/Factory | Found Scatter Rocket Array 16588 | -5/Factory | Found Scatter Rocket Array 16591 | -5/Factory | Found Scatter Rocket Array 16973 | -5/Factory | Lost 6 parts (2p1n2u1w) 16980 | -5/Factory | System corruption reached 10% 17577 | -5/Factory | Lost 3 parts (1n2u) 17633 | -5/Factory | Build established: Scavenger-Gunner 17772 | -5/Factory | First assault squad dispatched 18012 | -5/Factory | Destroyed 8 combat bots 18027 | -5/Factory | Lost 4 parts (1p1n1u1w) 18604 | -5/Factory | Lost 3 parts (1n2w) 18816 | -5/Factory | Core integrity fell below 50% 18957 | -5/Factory | Found Prototype Launcher 18957 | -5/Factory | Identified Mni. Smartbomb Launcher 19068 | -5/Factory | Crushed by falling debris 19068 | -5/Factory | System corruption reached 30% 19112 | -5/Factory | Destroyed 7 combat bots 19115 | -5/Factory | Lost 14 parts (3p3n6u2w) 19288 | -5/Factory | Build established: Gunner 19322 | -5/Factory | Core integrity fell below 20% 19349 | -5/Factory | Destroyed 7 combat bots 19366 | -5/Factory | Lost 8 parts (1p1u6w) 19369 | -5/Factory | High security lockdown imminent 19377 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 19368_ The unstable cave ceiling collapses. 19369_ Acquired 2 matter. 19369_ Acquired 1 matter. 19369_ Penetrated by Slug. 19369_ B-60 Warrior destroyed. 19369_ ALERT: High security lockdown imminent, T-100. 19370_ Acquired 57 matter. 19370_ Penetrated by Slug. 19371_ The unstable cave ceiling collapses. 19373_ Penetrated by Slug. 19373_ Slug penetrates Earth. 19373_ H-66 Slayer knocked back. 19374_ Acquired 3 matter. 19374_ Penetrated by Slug. 19376_ Power failure, Mic. Fission Core shutdown. 19376_ System corrupted: Mass Driver rejected. 19376_ Penetrated by Slug. 19376_ Magnetic Acceleration Cannon destroyed. 19376_ System corrupted: Lrn. Proton Cannon failed to cycle. 19377_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????##]] #????????????????? | | ?????????????????????????# ]] #????????????????? | | ???????????????????????? #] #????????????????? | | ?????????????????????? # #????????????????? | | ??????????????????? ####+################### | | ???????????????? ??# | | ??????????????[* ?## ########### ####### | | ??????????????!* ####%# """ #??# #?????? | | ?????????????? %# """ #??# #?????? | | ?????????????? ## # """ #??# #?????? | | ????????????? # # ! #??# #?????? | | ????????????? # # #%% +?? #?????? | | ?????????????? # #%| * #?? #???### | | ???????????????? # ##+##### ##### % | | ?????##############; ! # %! % | | ?????# #### ## #####+###########% | | ?????# % # # # = # % | | ?????# """" """" h @ # # | | ???????"""" 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""""i"" # ##?# # | | ?????# """" """" """ ###### ?# # | | ????## """" " " """ # # # # ?# !! # | | ??###" |* h # # ?# !! # | | ??#""""""""###+########## ?# ! # | | ?##" #%![ %#"######### # ?# # | | ## # # #???# # | | # # #???# # | | / #???########+##### | | # #???????# | | # #???????# ! | | # ################### | | # ######## + " """" | | " # #""" # "" """" | | " # = """ #"R """ # """"""" | | # # = """ ?#""" """ # """"""" | | ######### # """ !# "" """ # | | #?## # # # # # """"""" | | #?# ### ############ # """"""" | | ########## # ##????#[ # """"""" | | #################+## """"""" | | * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 34 Energy Capacity 480 Matter Stores 320 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Target Analysis 9 Recoil Reduction 11 Matter Filtering 30 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticOmegaWings Manual? 0 Play Time 02:58:52 Cumulative 184.3 hours Start 2022.03.19 @ 23:37:11 End 2022.03.20 @ 03:15:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 93 Adventurer 0 Explorer 33 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 47150cea-32c5-48ff-b885-e8b9be0120e8