Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 22:18:28 Player: APerTAS Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1330 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 150/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Mace > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion None Utility Salvage Targeting Computer Processor Salvage Targeting Computer Weapon Mace Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 10 | . . . 10 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . . . 8 Device . | . . . . Storage . | . . . . Processor 8 | . . . 8 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 1 | . . . 3 Peak Build Rating 4 | . . . 4 Average Rating . | . . . 1 On Entrance . | . . . . Avg Prop Armor Cover (%) . | . . . . Naked Turns 77 | . 33 10 34 Heaviest Build 8 | . . . 8 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried . | . . . . Average Carried . | . . . . Final Capacity 5 | 5 5 5 5 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 148 | 79 . 69 . Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 41 | . . 3 38 Missed 12 | . . . 12 Hits 29 | . . 3 26 Melee 3 | . . . 3 Projectile 26 | . . 3 23 AOE 3 | . . 3 . Critical Strikes 1 | . . . 1 Damage Taken 563 | 2 . 124 437 Core 537 | 2 . 124 411 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 99 . 49 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 1 | . . . 1 Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 44 | 5 . . 39 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 21 | . . . 21 Ramming 23 | 5 . . 18 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 21 | . . . 21 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | 2 . . 18 Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 332 | . . . 332 Average Temperature 178 | . . . 178 Received Heat Transfer 108 | . . . 108 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 20 | . . . 20 Initial . | . . . . Average 3 | . . . 5 Influence Increases 30 | . . . 30 Disable Machine 15 | . . . 15 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 20 | . . . 20 Time Decay 20 | . . . 20 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 3 2 9 Peak Tracking Total 8 | . 2 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 118 | 10 33 10 65 Spaces Moved 172 | 17 65 19 71 Core 172 | 17 65 19 71 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 51 | 50 50 50 54 Slowest Speed 150 | 50 50 50 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 9 | 2 20 9 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 1 | . . . 1 Walls Destroyed . | . . . . Machines Disabled 1 | . . . 1 Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 186 | 17 64 18 87 Wait 2 | . . . 2 Move 169 | 16 64 18 71 Hop . | . . . . Pick Up . | . . . . Fast Attach 10 | . . . 10 Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire . | . . . . Melee 3 | . . . 3 Ram 2 | 1 . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 13) 44 | -10/Materials | Entered Mines 45 | -10/Mines | Assembled infested the area 50 | -10/Mines | Discovered new exit (range 8) 52 | -10/Mines | Core integrity fell below 50% 54 | -10/Mines | Entered Materials 54 | -9/Materials | Evolved 2 slots: Weapon x2 65 | -9/Materials | Released all parts (2) 69 | -9/Materials | Released all parts (2) 72 | -9/Materials | Released all parts (2) 76 | -9/Materials | Released all parts (2) 86 | -9/Materials | Released all parts (1) 114 | -9/Materials | Core integrity fell below 50% 117 | -9/Materials | Core integrity fell below 20% 119 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00065_ Released Salvage Targeting Computer. 00065_ Acquired Salvage Targeting Computer. 00069_ Released Salvage Targeting Computer. 00069_ Acquired Salvage Targeting Computer. 00072_ Released Salvage Targeting Computer. 00073_ Acquired Salvage Targeting Computer. 00076_ Released Salvage Targeting Computer. 00080_ Acquired Prototype Engine. 00080_ Identified Hvy. Ion Engine. 00080_ Faulty integration triggers heat surge (+360). 00086_ Released Faulty Hvy. Ion Engine. 00088_ Slammed into Electrolysis Chamber. 00088_ Electrolysis Chamber disabled. 00088_ Destabilizing: Core damaged (-16). 00088_ Destabilizing: System corrupted (+1). 00107_ K-01 Serf collects debris. 00109_ Acquired Mace. 00110_ C-30 ARC bursts open, deploying its payload. 00110_ S-10 Pest unfolds itself. 00115_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###+###?????????????????? | | #+#############+##########= #?????????????????? | | g Y@% #?????????????????? | | m Y l #?????????????????? | | sg #?????????????????? | | ### ###########+########## #?????????????????? | | ??# #??????#* #?## ##?????????????????? | | ###+######## """ #??# #??????????????????? | | # """"" #??#a #??????????????????? | | "" # """"" #??# #??????????????????? | | """ # """"" #??# a#??????????????????? | | """ * # """ #??? #??????????????????? | | # #??? a#??????????????????? | | ##T###########?#########??? #??????????????????? | | ?###??????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ###???????????????????????? ??????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 250 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptMetafiberNetwork Manual? 0 Play Time 00:01:59 Cumulative 26.3 hours Start 2026.03.19 @ 22:17:10 End 2026.03.19 @ 22:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 25 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5bc5cc-2d9d-4583-9a41-7292a4a8ebdd