Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 10:04:58 Player: Err. String Expected Got Nil Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (261) 1305 Value Destroyed (10181) 10181 Prototype IDs (28) 560 Alien Tech Used (3) 600 Bonus (3832) 3832 TOTAL SCORE: 23578 Bonus ------- High Alert Combat Kills 1415 Follower Combat Kills 662 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Met Zhirov 300 Friendly Fire -245 Cogmind --------- Core Integrity 0/1300 Matter 52/300 Energy 90/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Medium Treads Relay Coupler [NC] (33) Faulty Impact Mace Vibroblade Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Recoil Nullifier Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Neutrino Core Medium Treads Medium Treads Medium Treads Weapon Cycler Improved Medium Armor Plating Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Duelist] Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator Hypervelocity Coil Gun Improved Proton Missile Launcher Long-range Missile Launcher Improved Datajack Phasing Sabre [Rating: 106] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Duelist] Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Vibroblade Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . . 2 . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . 1 . . . . 1 . . . Utility 8 | . . . 1 2 1 . . 1 . 1 . . . . 1 . . 1 Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 230 | 6 9 3 23 59 5 14 23 2 5 12 6 . 7 6 33 7 . 10 Power 17 | 1 2 . 3 6 . . 1 . . 2 . . 1 . . . . 1 Engine 14 | 1 2 . 3 6 . . 1 . . 1 . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 47 | 2 . 1 4 14 1 4 2 . 1 5 . . . 1 9 1 . 2 Treads 47 | 2 . 1 4 14 1 4 2 . 1 5 . . . 1 9 1 . 2 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 76 | 1 4 . 4 17 2 4 11 1 4 5 2 . 6 1 11 2 . 1 Device 41 | . 1 . 3 8 2 3 6 . 2 2 2 . 2 . 7 2 . 1 Storage 5 | 1 2 . . 1 . . . . . . . . 1 . . . . . Processor 6 | . . . 1 3 . . . . . 2 . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . Protection 23 | . 1 . . 5 . 1 5 1 2 1 . . 3 1 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 3 2 12 22 2 6 9 1 . . 4 . . 4 13 4 . 6 Energy Gun 18 | 2 . 2 2 8 2 2 . . . . . . . . . . . . Energy Cannon 7 | . 3 . 4 . . . . . . . . . . . . . . . Ballistic Gun 41 | . . . 5 13 . 2 5 1 . . 2 . . . 9 3 . 1 Ballistic Cannon 13 | . . . . 1 . 2 2 . . . 1 . . 3 1 . . 3 Launcher 8 | . . . 1 . . . 2 . . . 1 . . 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 16 | . . . 1 6 . . . . . 1 . . 6 . 1 1 . . Corrupted Parts 4 | . . . . 3 . . 1 . . . . . . . . . . . System Corruption 7 | . . . . 5 . . 2 . . . . . . . . . . . Parts Lost 61 | . . 1 1 8 . 4 2 . 1 . . . . 1 13 4 . 26 Power 5 | . . . 1 2 . . . . . . . . . . . . . 2 Propulsion 13 | . . . . . . . . . . . . . . . 5 2 . 6 Utility 26 | . . 1 . 4 . 2 2 . 1 . . . . 1 5 . . 10 Weapon 17 | . . . . 2 . 2 . . . . . . . . 3 2 . 8 Highest Loss Streak 25 | . . 1 1 3 . 4 1 . 1 . . . . 1 3 2 . 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 96 98 96 89 85 98 100 97 100 100 100 97 92 95 98 95 70 Engine 5 | . 14 14 11 8 7 7 7 6 6 4 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . . 2 5 5 5 5 2 Treads 28 | . 28 28 33 26 30 29 30 26 26 29 29 29 29 24 27 29 25 18 Device 19 | . 10 10 9 14 12 17 29 26 24 23 23 23 22 19 21 21 25 20 Storage 7 | . 14 14 11 9 7 7 7 6 6 5 5 5 5 5 5 5 5 3 Processor 7 | . . . 11 12 15 . . . . 5 11 11 11 11 10 10 10 7 Protection 5 | . 1 . . 6 7 10 7 13 13 10 5 5 3 5 6 5 5 2 Energy Gun 1 | . 3 5 4 1 . 2 . . . . . . . . . . . . Energy Cannon 2 | . 24 22 4 . . . . . . . . . . . . . . . Ballistic Gun 11 | . . . 13 12 . 2 12 20 20 17 16 17 17 6 11 14 15 8 Ballistic Cannon 1 | . . . . 1 6 4 . . . . . . . 10 2 . . 1 Peak Build Rating 106 | 6 9 9 20 39 44 50 58 58 63 82 85 85 90 97 106 99 96 106 Average Rating 57 | 3 7 8 16 32 42 45 51 57 57 78 81 85 85 92 101 95 96 78 On Entrance 56 | . 6 9 8 18 36 43 50 52 58 63 81 85 85 89 97 98 96 96 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 50 50 54 77 78 99 85 83 83 88 88 84 87 105 106 83 83 84 Greatest Support 171 | 40 40 40 60 84 88 88 88 88 88 129 129 129 129 151 171 159 139 167 Greatest Overweight (x) 1 | . 1 1 . 1 . 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 18 19 20 20 20 20 20 19 20 20 20 20 20 20 20 20 17 19 Average Carried 18 | 2 13 17 19 19 19 19 19 18 19 19 19 20 19 19 18 17 17 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 18 17 20 20 19 19 20 18 20 20 20 20 20 20 19 17 17 5 Class Distribution -------------------- 37% | Scavenger-Gunner 33% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 7705 | 218 132 30 520 1348 . 411 1141 . 125 331 253 58 . 190 2121 563 . 264 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12093 | . 606 51 1320 1918 . 381 1385 . 108 440 281 . . 38 4471 566 . 528 Parts 617 | . 36 3 72 120 . 22 69 . 5 19 13 . . . 205 35 . 18 Haulers Intercepted 14 | . 2 . 2 3 . . . . . 2 . . . . 5 . . . Recyclers Shooed 10 | . 1 . 1 1 . . . . . . . . . . 7 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 10 . . . . 40 . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 181 | . 13 3 23 31 . 11 35 . 2 2 7 . . 1 37 8 . 8 Guns 125 | . . 3 18 27 . 4 21 . 2 2 4 . . . 35 8 . 1 Cannons 39 | . 13 . 4 4 . 7 6 . . . 1 . . 1 . . . 3 AOE 16 | . . . . . . . 8 . . . 2 . . . 2 . . 4 Classes Destroyed 21 | . 5 . 2 5 . 1 1 . . 1 1 . . 1 4 . . . Worker 15 | . . . . 1 . . . . . . . . . . 12 . . 2 Builder 12 | . . . . . . . . . . 1 . . . . 9 . . 2 Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . Hauler 14 | . 2 . 2 3 . . . . . 2 . . . . 5 . . . Recycler 17 | . 1 . 3 4 . . . . . . . . . . 8 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . 1 1 . . . . . . . . . . . . . 1 Watcher 16 | . 3 . 2 4 . . . . . 3 . . . . 4 . . . Swarmer 50 | . 6 3 7 8 . 3 11 . . . 4 . . . 4 . . 4 Cutter 1 | . . . . . . . 1 . . . . . . . . . . . Grunt 69 | . 7 . 10 10 . 4 13 . 1 1 1 . . . 18 4 . . Brawler 5 | . . . . 1 . 1 1 . . . . . . . 1 1 . . Duelist 4 | . . . . . . 1 2 . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 24 | . . . 6 6 . . 7 . . 1 1 . . . 2 . . 1 Specialist 4 | . . . . 4 . . . . . . . . . . . . . . Hunter 7 | . . . . 1 . 1 . . . . . . . . 4 . . 1 Programmer 11 | . . . . . . . . . . . . . . . 7 3 . 1 Heavy 3 | . . . . 1 . 1 . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . 1 Mutant 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 19 | . 5 3 4 7 . 4 4 . 1 2 3 . . 1 19 4 . 11 Combat Bots Only 12 | . 5 3 4 4 . 4 4 . 1 1 3 . . 1 12 4 . 4 Max Kills in Single Turn 8 | . 1 1 1 2 . 1 2 . 1 1 2 . . 1 8 1 . 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . 1 . . . Exploded 2 | . . . . . . . 2 . . . 2 . . . 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Hostile Shots Fired 1256 | . 45 20 79 175 . 64 236 . 5 25 26 . . 18 283 24 . 256 Missed 379 | . 17 6 15 34 . 22 83 . 2 7 8 . . 4 88 10 . 83 Damage Taken 15220 | . 238 120 788 2421 . 745 1390 . 161 341 310 . . 476 4002 276 . 3952 Core 2355 | . . 41 118 475 . . 119 . 40 45 18 . . . 158 29 . 1312 Absorbed by Shields 542 | . . . . 96 . 70 376 . . . . . . . . . . . Reduced by Siege Mode 106 | . . . . . . . . . . . . . . 21 85 . . . Redirected to Shielding 68 | . 6 . . . . . . . . . . . . . 28 11 . 23 Regen/Repaired (Parts) 348 | . . . . 348 . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 83 70 13 . . 83 . 95 . . . . 88 . . 83 . Volleys Fired 675 | . 37 9 67 142 . 41 114 . 5 20 16 . . 6 162 21 . 35 Largest 3 | . 2 2 2 2 . 2 2 . 3 3 3 . . 3 3 3 . 3 Hottest 171 | . 120 120 120 90 . 90 74 . 90 90 117 . . 157 123 101 . 171 Shots Fired 1454 | . 74 18 133 276 . 51 182 . 15 60 44 . . 15 434 64 . 88 Gun 1157 | . 2 10 104 268 . 17 138 . 15 60 36 . . . 405 64 . 38 Cannon 269 | . 72 8 28 8 . 34 31 . . . 4 . . 12 25 . . 47 Launcher 28 | . . . 1 . . . 13 . . . 4 . . 3 4 . . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1242 | . . . 94 232 . 41 169 . 15 60 40 . . 12 430 64 . 85 Thermal 130 | . 74 18 38 . . . . . . . . . . . . . . . Explosive 4 | . . . 1 . . . . . . . . . . 3 . . . . Electromagnetic 78 | . . . . 44 . 10 13 . . . 4 . . . 4 . . 3 Robot Hit Streak 23 | . 8 3 19 23 . 12 16 . 9 6 7 . . 9 19 18 . 14 Robot Miss Streak 4 | . 3 3 3 4 . 2 3 . 1 3 3 . . 2 3 3 . 4 Penetration Max 2 | . . . . 1 . 1 . . . . . . . . 2 . . 1 Secondary Targets 21 | . . . . 5 . . 4 . . . . . . . 11 1 . . Max Gunslinging Chain 2 | . . . . 1 . . 1 . . . . . . . 2 1 . . Shots Hit Robots 986 | . 39 8 98 207 . 36 105 . 12 37 25 . . 12 309 39 . 59 Core Hits 462 | . 20 3 42 74 . 15 66 . 4 16 12 . . 4 157 17 . 32 Critical Kills 20 | . . . 1 1 . . . . . . . . . . 12 6 . . Critical Parts Destroyed 26 | . . . . 2 . . . . . . . . . . 19 5 . . Critical Strikes 65 | . . . 2 5 . 7 1 . . . 1 . . 2 32 12 . 3 Burn 1 | . . . 1 . . . . . . . . . . . . . . . Destroy 47 | . . . 1 3 . . . . . . . . . . 31 12 . . Blast 16 | . . . . 1 . 7 1 . . . 1 . . 2 1 . . 3 Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . 3 1 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25540 | . 724 117 1631 3650 . 1334 3588 . 315 1009 828 . . 496 9016 678 . 2154 Guns 17264 | . 12 48 1251 3231 . 195 1796 . 315 1001 510 . . . 7570 678 . 657 Cannons 5633 | . 702 69 380 360 . 1139 992 . . . 77 . . 414 371 . . 1129 Explosions 2485 | . . . . 29 . . 800 . . . 241 . . 82 965 . . 368 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 158 | . 10 . . 30 . . . . . 8 . . . . 110 . . . Kinetic 20987 | . . . 1176 3090 . 1211 2788 . 315 1001 587 . . 414 7941 678 . 1786 Thermal 2014 | . 714 117 455 29 . . . . . . 47 . . . 542 . . 110 Explosive 82 | . . . . . . . . . . . . . . 82 . . . . Electromagnetic 2299 | . . . . 501 . 123 800 . . . 194 . . . 423 . . 258 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 5 . . 2 . . 1 1 1 1 1 4 5 5 15 Average Corruption 2 | . . . . 4 . . 2 . . 1 1 1 1 1 2 4 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 122 | . . . . 10 . . 27 . . 1 3 3 3 3 19 45 . 8 Message Errors 24 | . . . . 2 . . 10 . . . . 1 . . 3 8 . . Matter Fused 28 | . . . . 3 . . 8 . . . 2 2 1 1 3 6 . 2 Heat Flow Errors 17 | . . . . 3 . . 4 . . . 1 . 1 . 3 5 . . Energy Discharges 15 | . . . . . . . 1 . . . . . . 2 1 9 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 15 | . . . . 1 . . 2 . . . . . . . 3 8 . 1 Data Loss (major) 6 | . . . . . . . 1 . . . . . 1 . . 4 . . Misfires 4 | . . . . . . . 1 . . . . . . . 1 2 . . Alerts 2 | . . . . 1 . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . . . . . 4 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 180 | . 13 . . 3 . 19 41 . . . 47 . . . 6 . . 51 Projectiles 121 | . 13 . . 3 . 19 35 . . . . . . . . . . 51 Explosions 53 | . . . . . . . 6 . . . 47 . . . . . . . Melee 6 | . . . . . . . . . . . . . . . 6 . . . Knockbacks 23 | . . . . 2 . 9 2 . . 1 . . . . 4 . . 5 Impact 1 | . . . . . . . . . . 1 . . . . . . . . Kinetic 21 | . . . . 2 . 8 2 . . . . . . . 4 . . 5 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . . . . . . 11 . . 36 . . . . Shots 3 | . . . . . . . . . . . 1 . . 2 . . . . Rammed 11 | . 1 . . 2 . . . . . 1 . . . . 7 . . . Targets Rammed 17 | . 1 . . 3 . . . . . 2 . . . . 11 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . 1 . . . . . 1 . . . . 4 . . . Highest Temperature 424 | . 324 360 150 286 . 186 191 . . 156 198 . 216 159 221 188 . 424 Average Temperature 67 | . 68 199 59 55 . 60 29 . . 45 41 . 111 108 21 73 . 185 Received Heat Transfer 2500 | . 57 . 243 666 . 149 401 . . 18 9 . . 45 660 42 . 210 Effects 6 | . 1 3 . . . . . . . . . . . . 2 . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . 1 . . . . . . . . . . . . 2 . . . Short Circuit 2 | . 1 1 . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . 1 3 . . . Total Turns 100 | . . . . . . . . . . . . . . 22 78 . . . Longest Duration 49 | . . . . . . . . . . . . . . 22 49 . . . Robots Corrupted 2 | . . . . 1 . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . 5 . . 3 . . . . . . . 5 . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . . . . . . Heat Transferred 3486 | . 1517 296 1073 50 . . . . . . 50 . . . 450 . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . . 2 . . . 1 . . . 2 . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Peak Influence 1804 | . 311 142 471 616 268 436 1804 952 1016 724 . . . . 856 . . 205 Initial 947 | . . 67 55 144 263 187 327 947 666 533 . . . . . . . 77 Average 474 | . 117 78 347 344 263 297 1107 947 871 606 . . . . 365 . . 84 Maximum Alert Level 5 | . 1 . 2 2 1 2 5 3 3 3 . . . . 3 . . 1 Low Security (%) 29 | 100 80 100 15 27 . 26 . . . . . . . . 38 . . 98 Level 1 20 | . 19 . 47 29 100 53 2 . . . . . . . 9 . . 1 Level 2 31 | . . . 37 43 . 19 27 . 12 93 . . . . 34 . . . Level 3 8 | . . . . . . . 18 100 87 6 . . . . 18 . . . Level 4 6 | . . . . . . . 33 . . . . . . . . . . . Level 5 3 | . . . . . . . 17 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . 1 . . . . . . . . . Squads Dispatched 25 | . 1 . 2 4 . 1 . . 1 3 . . . . 11 . . 2 Investigation 3 | . 1 . 1 . . . . . . 1 . . . . . . . . Extermination 5 | . . . . . . . . . . 1 . . . . 3 . . 1 Reinforcement 15 | . . . 1 4 . 1 . . 1 1 . . . . 6 . . 1 Assault 2 | . . . . . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . . 3 . . 1 Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 10 | . . . 1 3 . . . . . 2 . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 18 3 28 49 . 12 40 . 5 11 12 . . 1 56 8 . 29 Peak Tracking Total 11 | . 5 3 4 5 . 4 4 . 2 3 4 . . 1 9 3 . 11 Tactical Retreats 15 | . 1 . 1 3 . 1 2 . . . 4 . . . 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 10 | . 1 . 1 1 . 2 3 . . 1 . . . . 1 . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 19 | . 1 . . 3 . . 6 . 1 . . . . . 5 . . 3 Max in Single Turn 1 | . 1 . . 1 . . 1 . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Relay 5 | . . . . . . . 5 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 42 | . 4 . 4 12 1 . 1 1 . 3 1 . 9 . 2 . . 4 Terminals 27 | . 4 . 4 9 1 . 1 1 . 3 . . . . 2 . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . 1 Total Hacks 127 | . 7 . 14 37 1 . 2 2 . 6 1 . 48 . 4 . . 5 Successful 87 | . 4 . 6 19 1 . 1 1 . 2 1 . 48 . 1 . . 3 Failed 40 | . 3 . 8 18 . . 1 1 . 4 . . . . 3 . . 2 Catastrophic 8 | . . . 1 2 . . 1 . . 1 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 34 | . 4 . 9 12 . . . . . 3 . . . . 4 . . 2 Terminals 69 | . 7 . 14 30 1 . 2 2 . 6 . . . . 4 . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 6 | . . . . 6 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . 1 Terminal Hacks 74 | . 3 . 4 11 1 . 1 1 . 2 1 . 48 . 1 . . 1 Record 37 | . . . . 1 . . . . . . . . 36 . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 12 | . 3 . 2 2 . . . . . 1 . . 4 . . . . . Prototype ID Bank 7 | . . . 1 2 . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . 1 . . 1 . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . 6 . . . . . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . 1 . 2 2 . . . . . . . . . . . . . . Terminals 5 | . 1 . 2 2 . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 4 9 . . 1 1 . 3 . . . . 2 . . 1 Full Trace Events 3 | . . . . 2 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . . . . . . Time 96 | . . . . 96 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . . . streamctrl_high 2 | . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 23 | . . . . . . . 19 . . . . . . . 4 . . . Machine Destruction 19 | . . . . . . . 19 . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . Attached 1 | . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 13 | . . . . . . . 11 . . . . . . . 2 . . . Largest Group 8 | . . . . . . . 8 8 7 5 3 . . . 1 . . . Highest-Rated Group 358 | . . . . . . . 358 358 315 237 132 . . . 48 . . . Highest-Rated Ally 80 | . . . . . . . 80 80 80 80 75 . . . 48 . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 82 | . . . . . . . 24 . 25 18 8 . . . 7 . . . Total Damage 2415 | . . . . . . . 453 . 1006 507 218 . . . 231 . . . Kills 20 | . . . . . . . 3 . 9 6 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Robot Analysis Total 12 | . 3 . 2 2 . . . . . 1 . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 15726 | 66 1091 245 1300 2890 343 409 2193 29 250 844 748 450 382 530 1528 1780 33 615 Spaces Moved 7661 | 34 518 82 592 1233 200 145 1040 14 116 437 396 268 216 286 607 1035 20 422 Core 195 | 1 . . . . . . . . . . . . . . . . . 194 Treads 7466 | 33 518 82 592 1233 200 145 1040 14 116 437 396 268 216 286 607 1035 20 228 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 167 167 167 167 167 168 168 168 168 167 162 162 162 50 Average Speed 165 | 156 174 240 160 173 167 195 167 167 167 168 168 168 168 167 166 162 162 111 Slowest Speed 250 | 160 240 240 160 250 167 247 167 167 167 168 168 168 168 168 168 163 162 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 3 87 26 43 82 6 92 81 1 81 12 65 36 62 51 13 84 3 10 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . 3 . . . . . Known Exits Taken 11 | . . . . 1 1 . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . . . 3 3 . 2 . 2 . . Spaces Dug 7 | . . . . . . . . . . . 3 . . . 3 1 . . Terrain Destroyed 176 | . . . 10 9 . 15 21 . . . 12 . . 43 42 10 . 14 Melee 1 | . . . . . . . . . . . . . . . . 1 . . Projectile 77 | . . . . 3 . 15 6 . . . 3 . . 1 30 8 . 11 AOE 97 | . . . 10 6 . . 15 . . . 9 . . 42 12 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 9716 | 44 631 113 820 1749 210 223 1386 20 167 530 450 269 234 327 891 1102 21 529 Wait 748 | . 34 18 93 243 1 8 81 5 29 34 26 . 1 24 59 35 2 55 Move 7643 | 33 517 81 591 1232 199 144 1039 13 115 436 395 267 215 285 606 1034 19 422 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 146 | 5 21 . 22 25 3 5 18 . 6 10 3 1 3 3 14 3 . 4 Fast Attach 48 | 5 3 . 1 22 . 3 2 . 1 2 . . 5 1 3 . . . Attach 66 | 1 1 1 4 7 5 6 6 2 . 2 . . 1 1 15 5 . 9 Detach 14 | . 2 1 1 3 1 3 . . . 1 . . . . 1 . . 1 Swap 119 | . 5 2 18 30 . 5 15 . 4 8 6 . 3 4 15 3 . 1 Drop 142 | . 10 1 23 42 1 6 19 . 7 15 4 1 6 3 2 . . 2 Fire 675 | . 37 9 67 142 . 41 114 . 5 20 16 . . 6 162 21 . 35 Melee 4 | . . . . . . . . . . . . . . . 3 1 . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 17 | . 1 . . 3 . . . . . 2 . . . . 11 . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . Rewire 92 | . . . . . . . 92 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Discovered new exit (range 5) 738 | -10/Materials | Discovered new exit (range 11) 1076 | -10/Materials | Discovered new exit (range 11) 1158 | -10/Materials | Entered Mines 1336 | -10/Mines | Learned location of Storage (-7) 1338 | -10/Mines | Discovered new exit (range 6) 1403 | -10/Mines | Entered Materials 1403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1618 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Discovered new exit (range 10) 2045 | -9/Materials | Build established: Scavenger-Mutant 2703 | -9/Materials | Entered another Materials area 2703 | -8/Materials | Evolved 2 slots: Utility x2 2964 | -8/Materials | Repaired Lgt. Treads 2992 | -8/Materials | Repaired Lgt. Armor Plating 3531 | -8/Materials | Discovered new exit (range 16) 3862 | -8/Materials | Build established: Mutant 4378 | -8/Materials | Discovered new exit (range 3) 4614 | -8/Materials | Core integrity fell below 50% 4830 | -8/Materials | Repaired Med. Treads 4899 | -8/Materials | Lost 3 parts (1p2w) 5075 | -8/Materials | Discovered new exit (range 3) 5082 | -8/Materials | Core integrity fell below 20% 5120 | -8/Materials | Identified exit to Factory 5376 | -8/Materials | Build established: Scavenger-Mutant 5593 | -8/Materials | Entered Factory 5593 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5925 | -7/Factory | Identified exit to DSF 5936 | -7/Factory | Entered DSF 5980 | -7/DSF | Additional patrols routed to DSF 6009 | -7/DSF | Lost 4 parts (2u2w) 6248 | -7/DSF | Discovered new exit (range 16) 6272 | -7/DSF | Sterilization system engaged 6292 | -7/DSF | Ambient heat levels rising (+10) 6307 | -7/DSF | Ambient heat levels rising (+10) 6322 | -7/DSF | Ambient heat levels rising (+10) 6337 | -7/DSF | Ambient heat levels rising (+10) 6345 | -7/DSF | Entered Garrison 6703 | -7/Garrison | Triggered checkpoint 6744 | -7/Garrison | Installed Relay Interface Framework 6786 | -7/Garrison | Garrison Relay disabled 6869 | -7/Garrison | Triggered checkpoint 6950 | -7/Garrison | Discovered new exit (range 10) 6995 | -7/Garrison | Triggered checkpoint 7021 | -7/Garrison | Garrison Relay disabled 7136 | -7/Garrison | Triggered checkpoint 7195 | -7/Garrison | Triggered checkpoint 7217 | -7/Garrison | Triggered checkpoint 7260 | -7/Garrison | Triggered checkpoint 7405 | -7/Garrison | Garrison Relay disabled 7506 | -7/Garrison | Discovered new exit (range 10) 7547 | -7/Garrison | Triggered checkpoint 7585 | -7/Garrison | Triggered checkpoint 7600 | -7/Garrison | Garrison Relay disabled 7829 | -7/Garrison | Triggered checkpoint 7884 | -7/Garrison | Garrison Relay disabled 7911 | -7/Garrison | Triggered checkpoint 8117 | -7/Garrison | Discovered new exit (range 14) 8418 | -7/Garrison | Found embedded Infiltrators 8538 | -7/Garrison | Entered Factory 8538 | -6/Factory | Accompanied by 8 allies 8538 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8562 | -6/Factory | Identified exit to DSF 8567 | -6/Factory | Entered DSF 8567 | -6/DSF | Accompanied by 7 allies 8609 | -6/DSF | Additional patrols routed to DSF 8738 | -6/DSF | Discovered new exit (range 15) 8799 | -6/DSF | Sterilization system engaged 8817 | -6/DSF | Entered Factory 8817 | -5/Factory | Accompanied by 5 allies 8817 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9092 | -5/Factory | Build established: Scavenger-Gunner 9093 | -5/Factory | Identified exit to Upper Caves 9661 | -5/Factory | Entered Upper Caves 9661 | -5/Upper Caves | Accompanied by 3 allies 10142 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10319 | -5/Upper Caves | Discovered new exit (range 6) 10325 | -5/Upper Caves | Identified exit to Upper Caves 10356 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10409 | -5/Upper Caves | Entered another Upper Caves area 10460 | -5/Upper Caves | Learned 4 Factory zone layouts 10804 | -5/Upper Caves | Learned Factory terminal intel 10811 | -5/Upper Caves | Found DCF Scrap (11 items) 10833 | -5/Upper Caves | Discovered new exit (range 16) 10857 | -5/Upper Caves | Identified exit to Zhirov 10859 | -5/Upper Caves | Entered Zhirov 10859 | -5/Zhirov | Discovered new exit (range 4) 10866 | -5/Zhirov | Identified exit to Proximity Caves 10893 | -5/Zhirov | Met Zhirov 10949 | -5/Zhirov | Learned location of Quarantine (-2) 10949 | -5/Zhirov | Learned location of Testing (-3) 10949 | -5/Zhirov | Learned location of Command (-1) 10965 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11081 | -5/Zhirov | Found Alien Artifact 11090 | -5/Zhirov | Identified Integrated Dissipator 11090 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11117 | -5/Zhirov | Found Alien Artifact 11117 | -5/Zhirov | Identified Transdimensional Reconstructor 11117 | -5/Zhirov | Warped through subspace 11241 | -5/Zhirov | Entered Proximity Caves 11431 | -4/Proximity Caves | Spotted B-86 Titan 11450 | -4/Proximity Caves | Destroyed B-86 Titan 11668 | -4/Proximity Caves | Discovered new exit (range 8) 11752 | -4/Proximity Caves | Build established: Gunner 11769 | -4/Proximity Caves | Identified exit to Factory 11771 | -4/Proximity Caves | Entered Factory 11771 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11773 | -4/Factory | Loaded intel: 25 terminal locations 12083 | -4/Factory | Build established: Scavenger-Gunner 12394 | -4/Factory | Destroyed 8 combat bots 12398 | -4/Factory | Lost 3 parts (2u1w) 12521 | -4/Factory | First assault squad dispatched 12695 | -4/Factory | Identified exit to Upper Caves 12973 | -4/Factory | Lost 3 parts (1n1u1w) 13076 | -4/Factory | Destroyed 12 combat bots 13299 | -4/Factory | Entered Upper Caves 13300 | -4/Upper Caves | Encountered a Warlord checkpoint 13506 | -4/Upper Caves | Learned location of 1 exit from Research 14936 | -4/Upper Caves | Found Alien Artifact 14937 | -4/Upper Caves | Identified Core Expander 14937 | -4/Upper Caves | Installed Core Expander, added new Utility slot 15010 | -4/Upper Caves | Discovered new exit (range 14) 15078 | -4/Upper Caves | Identified exit to Upper Caves 15079 | -4/Upper Caves | Entered another Upper Caves area 15101 | -4/Upper Caves | Discovered new exit (range 5) 15105 | -4/Upper Caves | Identified exit to Research 15112 | -4/Upper Caves | Entered Research 15112 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15113 | -3/Research | Identified exit to Research 15506 | -3/Research | Spotted B-86 Titan 15538 | -3/Research | Destroyed B-86 Titan 15619 | -3/Research | Core integrity fell below 50% 15627 | -3/Research | System corruption reached 10% 15675 | -3/Research | Lost 25 parts (2p6n9u8w) 15708 | -3/Research | Core integrity fell below 20% 15727 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15620_ U-05 Engineer lays Concrete. 15622_ System corrupted: Energy discharge (-36). 15622_ P-80 Master resets U-05 Engineer, system corruption cleaned. 15624_ Weapon Cycler destroyed. 15624_ U-05 Engineer lays Concrete. 15624_ Dropped Hcp. Storage Unit. 15643_ ALERT: Security rotation in progress. 15644_ System corrupted: Matter fused (-8). 15644_ Adv. Targeting Computer destroyed. 15669_ ALERT: Cargo convoy en route, clear transfer corridor. 15692_ System corrupted: Component data lost. 15710_ K-01 Serf destroyed. 15719_ System corrupted: Energy discharge (-34). 15720_ W-44 Eye sends out distress signal. 15725_ Acquired 5 matter. 15726_ Acquired 13 matter. 15726_ Acquired 8 matter. 15727_ Graphene Brace destroyed. Map ----- +----------------------------------------------------+ | # ### #?????????????????????????????????? | | # #?# ]#?????????????????????????????????? | | # #?# #?????????????????????????????????? | | # #?# #?????????????????????????????????? | | # #?##########?????????????????????????????????? | | ### ########?????????????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ################?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | + #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ###################????????????????????????? | | # # # #????????????????????????? | | # # # #????????????????????????? | | # #* # #????????????????????????? | | / # # #????????????????????????? | | # # # #????????????????????????? | | # # # #????????????????????????? | | # + """ # #????????????????????????? | | # # """ # ####?????????????????????? | | # # """ #?? ?# #?????????????????????? | | #############+######+#### #### #?????????????? | | % g @ u ????????? | | ^g ????????? | | % % g ????????? | | " % /]/ !!= " ?????????? | | "" !!!! % !g= """ ###+#?????????? | | "" ^ !%!! g!== T" #?????????????? | | % """ ?#?????????????? | | % "" ????????????????? | | % ???????????????? | | % % ???????????????? | | t % % ???????????????? | | ######+######+#####% #####+#####????????????????? | | ???? # ? "# #? ???????????????????????? | | ??? # ## %%##? ??????????????????????? | | ??#%% # ##% #??? ??????????????????????? | | ??#% # #? %##?????????????????????????? | | ??" % ?" # #???%#??????????????????????????? | | ?# "" # #????#??????????????????????????? | | ?#? ??" # #???????????????????????????????? | | ??????? ?? #???????????????????????????????? | | ??????? ??? #???????????????????????????????? | | ???????####??? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 25 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 30 Power Shielding 33 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 12 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Achievements -------------- I Spy Just Shoot The Terminal Knowing Is Half The Battle Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ZhirovUtilityGravjet Manual? 0 Play Time 02:40:48 Cumulative 73.3 hours Start 2025.02.24 @ 22:20:23 End 2025.02.25 @ 10:04:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6af1679f-22bd-4d0c-ba11-d1319b52b401