Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 16:08:32 Player: Woodensponge Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (536) 536 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2221 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Battery Sensor Array Target Analyzer > --- WEAPON ----------- EM Pulse Gun Medium Laser Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Terrain Scan Processor Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage High-capacity Battery Processor Target Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 19 | 4 3 1 11 Power 4 | 1 . . 3 Engine 3 | 1 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 2 1 4 Device 1 | . 1 . . Storage 2 | . . 1 1 Processor 4 | . 1 . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 1 . 4 Energy Gun 3 | 1 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 3 | 1 2 3 4 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 81 | . 81 100 76 Engine 14 | . 14 14 14 Treads 18 | . 28 28 13 Device 8 | . 4 14 8 Storage 7 | . . 11 9 Processor 7 | . 7 2 8 Energy Gun 14 | . 14 14 15 Ballistic Gun 3 | . . . 5 Launcher 5 | . 12 14 1 Peak Build Rating 15 | 4 8 8 15 Average Rating 9 | 3 6 7 11 On Entrance 4 | . 4 8 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 5 9 13 21 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 5 10 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 3 5 5 Average Carried 3 | 1 2 2 4 Final Capacity 10 | 5 5 5 10 Final Carried 5 | 2 3 5 1 Class Distribution -------------------- 71% | Mutant 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 504 | 207 53 40 204 Remotely . | . . . . Salvage Created 622 | . 23 73 526 Parts 36 | . 2 4 30 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . . 2 11 Guns 7 | . . . 7 Cannons 1 | . . . 1 AOE 5 | . . 2 3 Classes Destroyed 8 | . 1 1 6 Builder 1 | . . . 1 Hauler 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 4 | . . . 4 Grunt 5 | . . . 5 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 4 | . 1 2 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 89 | . . 5 84 Missed 24 | . . 3 21 Hits 65 | . . 2 63 Projectile 65 | . . 2 63 Critical Strikes 4 | . . . 4 Damage Taken 1614 | . . 45 1569 Core 583 | . . . 583 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 50 | . 1 5 44 Largest 4 | . 1 2 4 Hottest 169 | . 40 70 169 Shots Fired 99 | . 1 7 91 Gun 83 | . 1 5 77 Cannon 11 | . . . 11 Launcher 5 | . . 2 3 Special . | . . . . Kinetic 20 | . . . 20 Thermal 41 | . . . 41 Explosive 5 | . . 2 3 Electromagnetic 33 | . 1 5 27 Robot Hit Streak 9 | . 1 4 9 Robot Miss Streak 6 | . . 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | . 1 6 51 Core Hits 36 | . 1 5 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1226 | . 22 235 969 Guns 705 | . 22 43 640 Cannons 138 | . . . 138 Explosions 373 | . . 192 181 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 179 | . . . 179 Thermal 352 | . . . 352 Explosive 373 | . . 192 181 Electromagnetic 312 | . 22 43 247 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 402 | . . . 402 Average Temperature 98 | . . . 98 Received Heat Transfer 345 | . . 12 333 Effects 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 999 | . . . 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 143 | . 7 . 143 Initial . | . . . . Average 42 | . . . 57 Influence Increases 386 | . 7 . 379 Destroy 0b10 Robot/C 220 | . . . 220 Destroy 0b10 Robot/NC 20 | . 5 . 15 Destroy Leader 46 | . 2 . 44 Disable Machine 45 | . . . 45 Destroy Structure 10 | . . . 10 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 386 | . 7 . 379 Time Decay 285 | . 7 . 278 Lost Part 101 | . . . 101 Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 1 3 26 Peak Tracking Total 9 | . 1 2 9 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 3 | . 3 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1116 | . 123 220 773 Optics 205 | . 123 31 51 Sensors 1029 | . 87 220 722 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1292 | 64 224 220 784 Spaces Moved 708 | 45 129 128 406 Core 119 | 15 . . 104 Treads 589 | 30 129 128 302 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 152 | 123 160 160 151 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 31 13 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . 12 9 Melee . | . . . . Projectile 2 | . . . 2 AOE 19 | . . 12 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 840 | 54 146 136 504 Wait 23 | . 10 . 13 Move 705 | 44 128 127 406 Hop . | . . . . Pick Up 29 | 6 4 3 16 Fast Attach . | . . . . Attach 19 | 4 3 . 12 Detach . | . . . . Swap 4 | . . 1 3 Drop 7 | . . . 7 Fire 50 | . 1 5 44 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / [Scr]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 218 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Entered Subcaves 290 | -10/Subcaves | Continued accompanying wandering Federalists (4) 318 | -10/Subcaves | Build established: Mutant 388 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 486 | -10/Subcaves | Discovered new exit (range 4) 487 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 490 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 509 | -10/Subcaves | Entered Materials 509 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1159 | -8/Materials | Lost 3 parts (1p1n1w) 1269 | -8/Materials | Core integrity fell below 50% 1277 | -8/Materials | Core integrity fell below 20% 1293 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Hcp. Battery destroyed. Critical hit (Blast). Acquired 2 matter. K-01 Serf collects debris. Knocked back. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 19 matter. Knocked back. Acquired 4 matter. U-05 Engineer builds a Wall. Slug penetrates Electrolysis Chamber. Electrolysis Chamber disabled. Slug penetrates Electrolysis Chamber. Penetrated by Slug. Knocked back. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????? ?????????????????????????????????????????? | | # ??"" #???????????????#????????????????????????? | | #? ?"" ??????????????? ##???????????????????????? | | #? ??????????????? +????????????????????????? | | ####+##########?????? #????????????????????????? | | + #???""" #????????????????????????? | | # """ #??"""" ?????????????????????????? | | # """ #??""" ??????????????????????????? | | # """ #?? ???????????????????????????? | | +% #?? ????????????????????????????? | | # ####+###???????????????????????????? | | ###### !! ## % #???????????????????????????? | | ## ! ## #???????????????????????????? | | ## !! +% T #???????????????????????????? | | " ## ######### % #???????????????????????????? | | S"" ####???????# ######??????????????????????? | | "" #??????????## ########?????????????????????? | | #####???????????# # * !%#?????????????????????? | | ????????????????# # H %#?????????????????????? | | ????????????????+ %gg%"" %#?????????????????????? | | ????????????????# # ""u #?????????????????????? | | ????????????????# # """@ #?????????????????????? | | ????????????????# # g% %#?????????????????????? | | ????????????????# ######;#?????????????????????? | | ????????????????# #?????##?????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness For Emergencies Only Spot Them First Strength In Numbers Challenges ------------ None Game ------ Seed HardcellSeismicDrive Manual? 0 Play Time 00:23:16 Cumulative 0.6 hours Start 2026.10.04 @ 15:46:41 End 2026.10.04 @ 16:08:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c633efea-66e6-4879-9d5a-f23e763e931a