Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 14:17:48 // Halloween2020/ForbiddenLore Player: Gitida Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2984) 2984 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 8201 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 177 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Enhanced Optical Array Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Makeshift System Restoration Module Latent Energy Streamer Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Core Analyzer > --- WEAPON ----------- Lightning Gun Latent Energy Streamer Autogun > --- INVENTORY -------- Neutrino Core Improved Heat Sink Large Storage Unit Large Storage Unit Compact Battery High-capacity Matter Pod Advanced Sensor Array Improved Light Armor Plating Makeshift System Restoration Module Precision Beam Rifle Missile Launcher Dirty Datajack Remote Datajack Makeshift Axe [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . . . 3 . . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 113 | 6 5 5 5 . 32 19 9 19 1 12 Power 11 | 1 1 . . . 3 2 2 2 . . Engine 7 | 1 1 . . . 1 2 2 . . . Core 4 | . . . . . 2 . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 1 1 . . 10 4 2 4 . 2 Treads 21 | 2 1 1 . . 10 4 2 . . 1 Leg 4 | . . . . . . . . 4 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 18 | 1 2 2 . . 9 2 . 1 . 1 Device 4 | . . . . . 3 . . 1 . . Storage 4 | 1 1 2 . . . . . . . . Processor 4 | . 1 . . . 1 2 . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . 5 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 58 | 2 1 2 5 . 10 11 5 12 1 9 Energy Gun 22 | 1 1 2 1 . 2 4 3 6 . 2 Energy Cannon 8 | . . . 2 . 1 . 1 3 . 1 Ballistic Gun 12 | 1 . . 2 . 4 4 . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . . . . . 3 2 1 3 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . 1 . Unidentified Prototypes 6 | . . . 3 . 2 1 . . . . Parts Lost 37 | . 1 3 . . 8 1 7 7 . 10 Power 6 | . . . . . 2 . 2 1 . 1 Propulsion 12 | . . 1 . . 1 . 3 2 . 5 Utility 5 | . . . . . 2 1 . 1 . 1 Weapon 14 | . 1 2 . . 3 . 2 3 . 3 Highest Loss Streak 7 | . 1 2 . . 5 1 4 3 . 7 Average Slot Usage (%) 96 | . 92 99 99 100 98 99 92 95 97 87 Engine 11 | . 14 14 14 14 4 13 12 12 7 5 Core 1 | . . . . . 4 1 . . 7 5 Treads 21 | . 27 27 28 28 26 23 17 8 . 2 Leg 2 | . . . . . . . . 11 23 12 Device 5 | . . . . . 9 7 7 7 7 7 Storage 16 | . 14 16 28 28 18 15 15 15 15 12 Processor 9 | . 7 11 . . 8 7 15 15 15 15 Protection 2 | . . . . . 7 5 . . . . Energy Gun 10 | . 14 14 13 14 6 5 9 12 17 10 Ballistic Gun 10 | . 14 14 13 14 8 13 9 3 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 11 42 42 40 40 51 69 67 70 65 66 Greatest Support 60 | 40 40 40 40 40 60 60 60 40 35 35 Greatest Overweight (x) 3 | . 2 1 . . 1 1 3 3 1 3 Average Overweight (x) . | . . . . . . . 1 1 1 1 Largest Inventory Capacity 18 | 6 14 18 16 16 16 16 16 16 16 16 Average Capacity 14 | 4 9 12 16 16 16 16 16 16 16 14 Most Carried 16 | 4 12 12 14 16 16 16 16 16 14 16 Average Carried 12 | 1 7 10 11 14 15 15 12 13 14 13 Final Capacity 16 | 6 12 16 16 16 16 16 16 16 16 4 Final Carried 16 | 2 11 11 13 16 16 16 11 14 14 4 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Mutant 23% | Scavenger-Gunner 11% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2644 | 205 186 67 200 203 597 401 313 308 . 164 Remotely . | . . . . . . . . . . . Salvage Created 3440 | . 481 125 . 55 1313 592 349 438 . 87 Parts 212 | . 33 6 . 1 85 33 20 22 . 12 Haulers Intercepted 4 | . . . . . 3 1 . . . . Recyclers Shooed 4 | . 1 1 . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 19 16 . 10 Prevented 8 | . . . . . . . . 6 . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 70 | . 13 3 . 1 19 8 9 11 . 6 Guns 37 | . 12 3 . 1 10 5 4 1 . 1 Cannons 3 | . . . . . 3 . . . . . AOE 30 | . 1 . . . 6 3 5 10 . 5 Classes Destroyed 13 | . 2 . . 1 7 1 1 1 . . Worker 5 | . . . . . 4 1 . . . . Builder 2 | . . . . . 2 . . . . . Hauler 4 | . . . . . 3 1 . . . . Recycler 4 | . . . . . 2 2 . . . . Watcher 4 | . . . . . 3 1 . . . . Swarmer 23 | . 3 . . . 3 3 4 4 . 6 Grunt 27 | . 10 3 . . 7 . 2 5 . . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . . . Sentry 12 | . . . . 1 6 4 1 . . . Hunter 2 | . . . . . 2 . . . . . Programmer 2 | . . . . . . 1 1 . . . Behemoth 2 | . . . . . . . 1 1 . . Best Kill Streak 6 | . 3 2 . 1 5 3 5 4 . 6 Combat Bots Only 6 | . 3 2 . 1 4 3 5 4 . 6 Max Kills in Single Turn 4 | . 1 1 . 1 4 2 2 2 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . 3 2 2 2 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5493 | . 357 310 . 44 1292 574 1377 767 . 772 Core 883 | . 62 30 . . 85 52 191 87 . 376 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 63 84 . . . . . Volleys Fired 195 | . 30 16 . 5 64 29 28 15 . 8 Largest 3 | . 2 2 . 2 2 3 3 3 . 3 Hottest 158 | . 85 85 . 60 91 136 144 158 . 158 Shots Fired 423 | . 60 30 . 10 114 73 76 39 . 21 Gun 364 | . 60 30 . 10 85 68 70 24 . 17 Cannon 30 | . . . . . 21 . . 8 . 1 Launcher 29 | . . . . . 8 5 6 7 . 3 Special . | . . . . . . . . . . . Kinetic 203 | . 30 16 . 5 52 47 40 8 . 5 Thermal 117 | . 6 14 . 5 32 21 24 11 . 4 Explosive 16 | . . . . . 2 1 6 4 . 3 Electromagnetic 87 | . 24 . . . 28 4 6 16 . 9 Robot Hit Streak 17 | . 14 11 . 6 14 12 17 14 . 8 Robot Miss Streak 4 | . 2 2 . 2 2 4 4 2 . 1 Penetration Max 1 | . . . . . 1 . . 1 . . Secondary Targets 5 | . 1 1 . . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . . Shots Hit Robots 311 | . 38 20 . 8 92 51 61 27 1 13 Core Hits 176 | . 21 7 . 2 54 27 22 32 . 11 Critical Hits 3 | . . . . . 1 . 1 . . 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . Melee Attacks 1 | . . . . . . . . . 1 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8419 | . 537 247 . 96 2636 1348 1541 1395 . 619 Guns 4977 | . 482 247 . 96 1320 995 1196 409 . 232 Cannons 314 | . . . . . 282 . . 29 . 3 Explosions 3088 | . 44 . . . 1025 333 345 957 . 384 Melee . | . . . . . . . . . . . Ramming 40 | . 11 . . . 9 20 . . . . Kinetic 2654 | . 202 89 . 54 735 632 740 144 . 58 Thermal 2038 | . 106 158 . 42 590 363 372 297 . 110 Explosive 2004 | . . . . . 651 203 345 442 . 363 Electromagnetic 1683 | . 218 . . . 651 130 84 512 . 88 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 12 12 13 Average Corruption 6 | . . . . . . . 1 8 12 12 Corruption Purged . | . . . . . . . . . . . Effects 62 | . . . . . . . 1 39 3 19 Message Errors 8 | . . . . . . . . 6 . 2 Matter Fused 8 | . . . . . . . . 5 1 2 Heat Flow Errors 9 | . . . . . . . . 7 1 1 Energy Discharges 5 | . . . . . . . . 3 . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . 1 6 1 2 Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 5 | . . . . . . . . 3 . 2 Alerts 1 | . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . 3 . 4 Targeting Errors 5 | . . . . . . . . 3 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 183 | . . . . . 105 60 . 18 . . Projectiles . | . . . . . . . . . . . Explosions 183 | . . . . . 105 60 . 18 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . 13 65 . . . . Shots 3 | . . . . . 1 2 . . . . Rammed 7 | . 3 . . . 3 1 . . . . Targets Rammed 7 | . 3 . . . 3 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 234 | . 156 196 . . 11 153 147 198 152 234 Average Temperature 68 | . 40 105 . . 5 52 67 62 89 131 Received Heat Transfer 1407 | . 180 180 . . 486 129 243 78 . 111 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . 3 1 . 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 1 . . . 1 3 . . . . Heat Transferred 3908 | . 198 371 . 100 1037 770 777 507 . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 4 1 . 2 . . Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 448 | . . . . . . . . 389 . 59 LE Corruption 10 | . . . . . . . . 9 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 468 | . 293 191 . 149 468 312 . . . . Initial 106 | . . 51 . . 57 106 . . . . Average 172 | . 126 86 . 94 274 167 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . Low Security (%) 58 | 100 60 100 . 100 22 68 . . . . Level 1 39 | . 39 . . . 70 31 . . . . Level 2 2 | . . . . . 7 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 4 1 . . 5 3 . . . . Investigation 2 | . 1 . . . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 5 | . 3 . . . 1 1 . . . . Assault 1 | . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 . . . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 26 7 . 6 35 11 11 13 . 12 Peak Tracking Total 6 | . 4 2 . 4 5 3 4 4 . 6 Tactical Retreats 11 | . . 1 . . 3 1 2 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 7 | . 1 . . . 5 . . 1 . . Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts 24 | . . . . . . 24 . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 10 | . 3 . . . 4 3 . . . . Max in Single Turn 2 | . 1 . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 22 | . 3 1 4 . 7 3 . . 4 . Terminals 10 | . 2 1 . . 5 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 116 | . 9 2 49 . 17 12 . . 27 . Successful 96 | . 6 . 49 . 9 5 . . 27 . Failed 20 | . 3 2 . . 8 7 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 3 . 1 . 1 9 . . . . Terminals 30 | . 6 2 . . 12 10 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . 3 . . . 3 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 90 | . 4 . 49 . 7 3 . . 27 . Record 61 | . . . 49 . 1 . . . 11 . Part Schematic 6 | . . . . . . . . . 6 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 5 | . . . . . 2 . . . 3 . Branch Access Points 2 | . . . . . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 4 | . 2 . . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 2 2 . . . . Scan Component 3 | . 1 . . . 1 1 . . . . Repair 3 | . 1 . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 1 . . 6 3 . . . . Full Trace Events 2 | . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 1 . . . . Time 74 | . 26 . . . 26 22 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 5 | . . 4 . . . . . . . 1 Largest Group 3 | . . 3 3 3 2 . . . . 1 Highest-Rated Group 94 | . . 40 40 40 32 . . . . 94 Highest-Rated Ally 94 | . . 31 16 16 16 . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 48 | . . 12 . 20 3 . . . . 13 Total Damage 1037 | . . 179 . 296 44 . . . . 518 Kills 10 | . . 3 . 6 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 8309 | 79 1221 684 831 153 1450 1062 1292 1075 138 324 Spaces Moved 4338 | 46 650 377 512 78 679 487 644 567 91 207 Core 79 | 7 . . . . . . . . . 72 Treads 3839 | 39 650 377 512 78 679 487 644 324 . 49 Legs 420 | . . . . . . . . 243 91 86 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 183 150 150 50 Average Speed 167 | 143 167 164 160 160 160 180 184 174 150 132 Slowest Speed 230 | 160 200 180 160 160 180 183 230 220 150 220 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 5 66 70 92 14 60 11 82 75 80 34 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . 1 1 1 Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . . . 2 . . 3 Spaces Dug 13 | . . . . . . . 13 . . . Terrain Destroyed 161 | . 2 . . . 36 14 48 36 . 25 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 1 . 3 . . . AOE 157 | . 2 . . . 35 14 45 36 . 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4991 | 59 719 414 525 98 933 609 687 616 93 238 Wait 175 | . 12 2 1 7 106 31 7 7 . 2 Move 4328 | 45 649 376 511 77 678 486 643 566 90 207 Hop . | . . . . . . . . . . . Pick Up 86 | 8 15 8 3 6 26 8 . 7 . 5 Fast Attach 20 | . 2 . 3 . 7 3 1 3 . 1 Attach 49 | 6 3 5 2 . 11 5 5 7 . 5 Detach 3 | . . . 1 . . . . 2 . . Swap 44 | . . . . . 14 11 3 9 1 6 Drop 56 | . 5 4 4 3 24 11 . . 1 4 Fire 195 | . 30 16 . 5 64 29 28 15 . 8 Melee 1 | . . . . . . . . . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . 3 . . . 3 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . 3 . . . . . . . . Trap 24 | . . . . . . 24 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 8) 623 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Repaired Lgt. Treads 1193 | -10/Materials | Discovered new exit (range 8) 1204 | -10/Materials | Identified exit to Materials 1299 | -10/Materials | Identified exit to Mines 1301 | -10/Materials | Entered Mines 1359 | -10/Mines | Learned Materials stockpile data 1379 | -10/Mines | Met a Derelict testing a Signal Generator 1401 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1518 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1556 | -10/Mines | Discovered exit to Materials (range 10) 1934 | -10/Mines | Discovered exit to Materials (range 9) 1974 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1976 | -10/Mines | Discovered new exit (range 5) 1985 | -10/Mines | Entered Exiles 1985 | -10/Exiles | Accompanied by 3 allies 2008 | -10/Exiles | Discovered new exit (range 15) 2032 | -10/Exiles | Met 8R-AWN 2059 | -10/Exiles | Met EX-HEX 2141 | -10/Exiles | Met EX-DEC 2174 | -10/Exiles | Visited The Gauntlet 2397 | -10/Exiles | Learned location of Zion (-6) 2424 | -10/Exiles | Met EX-BIN 2536 | -10/Exiles | Aligned with FarCom system 2537 | -10/Exiles | Given EX-Vault access code 2576 | -10/Exiles | Opened EX-Vault 2583 | -10/Exiles | Found Prototype Ballistic Gun 2583 | -10/Exiles | Identified AWS/Gauss 2587 | -10/Exiles | Found Prototype Energy Cannon 2587 | -10/Exiles | Identified YOLO Cannon 2594 | -10/Exiles | Found Prototype Energy Cannon 2594 | -10/Exiles | Identified Latent Energy Streamer 2641 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2652 | -10/Exiles | Exiles lab attacked by MAIN.C 2789 | -10/Exiles | Discovered new exit (range 15) 2816 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2816 | -10/Exiles | Entered Mines 2816 | -9/Mines | Accompanied by 3 allies 2867 | -9/Mines | Discovered new exit (range 6) 2916 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2925 | -9/Mines | Met a Derelict bent on vengeance 2969 | -9/Mines | Entered Materials 2969 | -8/Materials | Accompanied by 2 allies 2969 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3268 | -8/Materials | Garrison activated, responded to threat 3307 | -8/Materials | Build established: Scavenger-Mutant 3315 | -8/Materials | Lost 5 parts (1p2u2w) 3873 | -8/Materials | Discovered new exit (range 16) 4193 | -8/Materials | Repaired Lgt. Treads 4419 | -8/Materials | Entered Factory 4419 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4577 | -7/Factory | Discovered new exit (range 15) 4896 | -7/Factory | Identified exit to Lower Caves 4937 | -7/Factory | Build established: Scavenger-Skirmisher 5217 | -7/Factory | Repaired Gauss Rifle 5481 | -7/Factory | Entered Lower Caves 5483 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5602 | -7/Lower Caves | Spotted B-75 Beast 5702 | -7/Lower Caves | Encountered a Warlord checkpoint 5791 | -7/Lower Caves | Build established: Scavenger-Gunner 5846 | -7/Lower Caves | Destroyed B-75 Beast 5985 | -7/Lower Caves | Lost 4 parts (1p2n1w) 6292 | -7/Lower Caves | Build established: Gunner 6410 | -7/Lower Caves | Learned Factory stockpile data 6471 | -7/Lower Caves | Discovered new exit (range 16) 6602 | -7/Lower Caves | Build established: Scavenger-Gunner 6773 | -7/Lower Caves | Entered another Lower Caves area 7011 | -7/Lower Caves | Spotted B-75 Beast 7314 | -7/Lower Caves | Destroyed B-75 Beast 7445 | -7/Lower Caves | System corruption reached 10% 7552 | -7/Lower Caves | Lost 3 parts (1p1u1w) 7824 | -7/Lower Caves | Discovered new exit (range 17) 7848 | -7/Lower Caves | Entered Data Miner 7848 | -7/Data Miner | Discovered new exit (range 6) 7868 | -7/Data Miner | Met Data Miner 7922 | -7/Data Miner | Learned location of Section 7 (-2) 7922 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7949 | -7/Data Miner | Received God Mode back door access code from Data Miner 7986 | -7/Data Miner | Entered Proximity Caves 8117 | -6/Proximity Caves | Escorted by Enhanced Grunt 8161 | -6/Proximity Caves | Lost 3 parts (2n1w) 8199 | -6/Proximity Caves | Build established: Scavenger-Mutant 8213 | -6/Proximity Caves | Spotted B-75 Beast 8269 | -6/Proximity Caves | Core integrity fell below 50% 8301 | -6/Proximity Caves | Core integrity fell below 20% 8307 | -6/Proximity Caves | Lost 7 parts (1p3n1u2w) 8310 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08252_ Force Rifle destroyed. 08257_ Carbon-fiber Leg destroyed. 08257_ Lgt. Angular Momentum Engine destroyed. 08263_ System corrupted: Autogun rejected. 08266_ Lgt. Treads destroyed. 08267_ Lightning Gun destroyed. 08268_ Dropped Lrg. Storage Unit. 08269_ Dropped Neutrino Core. 08269_ Dropped Lrg. Storage Unit. 08270_ Dropped Latent Energy Streamer. 08271_ Cesium-ion Thruster destroyed. 08272_ Extracted 57 matter. 08274_ Acquired Latent Energy Streamer. 08276_ Imp. Light Armor Plating destroyed. 08281_ RXE1XCZM &W/L4HB U:P68OVPJZRK35 08298_ System corrupted: Heat flow error (+257). 08299_ Slug penetrates Wall. 08299_ Penetrated by Slug. 08307_ Slug penetrates Wall. 08310_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ####??????????????????? | | ??????######???????????? ??????????????????? | | ?????## ##??????????? ??????????????????? | | ##??## #?????????? ?????????????????? | | #?## ?#####????# ???????????????????? | | #?# ### ##### ????????????????????? | | ### ## #??????????????????????? | | ## h ## h ????????????????????????? | | ## ## #??????????????????????????? | | ?# ## #???????????????????????????? | | ?# ## #???????????????????????????? | | ## ## ##??????????????????????????? | | ###???????####?????????????? | | ### ### ###??## ##????????????? | | ??## ##?# ### #????????????? | | ???## ####??# ## #?????????????? | | ????####?????# #?# ###???????????????? | | ?????????????## ### ##?????????????????? | | ??????????????# @ ###??????????????????? | | ??????????????# ##????????????????????? | | ?????????????# ## ## ##?????????????????????? | | ?????????????# ##########??????????????????????? | | ?????????????# ##???????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterBladeBuckler Manual? 0 Play Time 01:11:51 Cumulative 122.5 hours Start 2020.10.29 @ 21:44:17 End 2020.10.30 @ 14:17:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98781670-fb09-42c9-a61a-6987cf121155