Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.02 @ 08:38:18 Player: hanna Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (627) 627 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 2818 Bonus ------- Follower Combat Kills 228 Friendly Fire -12 Cogmind --------- Core Integrity 310/550 Matter 232/300 Energy 272/340 System Corruption 0% Temperature Critical (623) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (3) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Advanced Myomer Leg Cesium-ion Thruster EM Pulse Gun Medium Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Experimental Sensor Array > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Advanced Myomer Leg Power Shielding Trap Extractor EM Pulse Gun Medium Laser Improved Medium Laser Light Cannon Plasma Cutter [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Protection Power Shielding Weapon Grenade Launcher Energy Gun Improved EM Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 36 | 6 4 4 12 10 Power 6 | 1 . 1 3 1 Engine 4 | 1 . . 3 . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 3 | . . . 2 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 9 | 1 2 1 2 3 Device 2 | . . 1 . 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 15 | 2 2 2 5 4 Energy Gun 11 | 2 . 1 5 3 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 8 | . . 2 . 6 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 2 | . . . . 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 2 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 91 88 90 75 Engine 13 | . 14 12 7 18 Core 3 | . . 1 10 3 Treads 7 | . . . 12 14 Wheel 10 | . 28 19 3 . Device 4 | . . 5 11 1 Storage 15 | . 14 14 15 18 Protection 7 | . 6 8 6 7 Energy Gun 9 | . 1 5 18 10 Ballistic Cannon 3 | . . 5 3 3 Launcher 7 | . 26 14 . . Naked Turns . | . . . . . Heaviest Build 52 | 12 30 31 46 52 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 3 | 1 1 3 3 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 8 10 15 10 Average Carried 8 | 1 4 8 11 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 1 8 9 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 847 | 260 43 268 164 112 Remotely . | . . . . . Salvage Created 637 | . 63 114 261 199 Parts 52 | . 13 11 18 10 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . . 6 3 5 Guns 6 | . . . 2 4 Cannons 1 | . . . . 1 AOE 7 | . . 6 1 . Classes Destroyed 8 | . 4 2 2 . Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Hauler 2 | . 1 . 1 . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Grunt 8 | . . 4 . 4 Sentry 4 | . . . 3 1 Assembled 2 | . . 2 . . Best Kill Streak 4 | . 3 4 4 2 Combat Bots Only 4 | . . 4 1 2 Max Kills in Single Turn 3 | . 3 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1429 | . 41 226 360 802 Core 387 | . 6 68 73 240 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 2 5 11 32 Core Remaining (%) 83 | 100 . 70 81 . Volleys Fired 56 | . 5 11 13 27 Largest 2 | . 2 2 2 2 Hottest 91 | . 60 85 90 91 Shots Fired 94 | . 10 22 26 36 Gun 49 | . . 4 19 26 Cannon 21 | . . 4 7 10 Launcher 24 | . 10 14 . . Special . | . . . . . Kinetic 21 | . . 4 7 10 Thermal 37 | . . 4 7 26 Explosive 24 | . 10 14 . . Electromagnetic 12 | . . . 12 . Robot Hit Streak 7 | . 4 6 6 7 Robot Miss Streak 3 | . 2 3 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 57 | . 4 9 19 25 Core Hits 45 | . 7 16 12 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . . 1 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1721 | . 277 575 452 417 Guns 595 | . . 25 237 333 Cannons 210 | . . 57 69 84 Explosions 906 | . 277 483 146 . Melee . | . . . . . Ramming 10 | . . 10 . . Kinetic 210 | . . 57 69 84 Thermal 577 | . . 25 219 333 Explosive 760 | . 277 483 . . Electromagnetic 164 | . . . 164 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Message Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 73 | . . 46 16 11 Projectiles 11 | . . . . 11 Explosions 62 | . . 46 16 . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 207 | . 44 131 32 . Shots 8 | . 3 4 1 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 623 | . . 96 156 623 Average Temperature 153 | . . 42 49 239 Received Heat Transfer 483 | . . 18 96 369 Effects 19 | . . . . 19 Shutdowns 6 | . . . . 6 Energy Bleed 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . . . 3 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1310 | . . 74 422 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 413 | . 186 401 413 226 Initial 174 | . . 72 105 174 Average 214 | . 79 315 310 132 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 49 | 100 100 . 17 90 Level 1 33 | . . 64 51 9 Level 2 16 | . . 34 30 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 1 10 13 7 Peak Tracking Total 7 | . 1 7 5 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . 3 2 . 1 Max in Single Turn 2 | . 2 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 2 . 1 1 Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 . 1 2 Successful 4 | . 2 . 1 1 Failed 3 | . 2 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 1 | . 1 . . . Locate Traps 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 50 | . . 50 50 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 16 | . . 5 11 . Total Damage 315 | . . 107 208 . Kills 8 | . . 2 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1716 | 73 165 530 353 595 Spaces Moved 897 | 74 145 398 163 117 Core 22 | 22 . . . . Treads 226 | . . . 109 117 Legs . | . . . . . Wheels 649 | 52 145 398 54 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 125 240 Average Speed 132 | 81 93 103 156 277 Slowest Speed 320 | 100 95 125 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 30 96 25 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . 11 . . Terrain Destroyed 133 | . 38 87 8 . Melee . | . . . . . Projectile . | . . . . . AOE 133 | . 38 87 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1332 | 86 163 494 238 351 Wait 290 | . . 75 26 189 Move 893 | 73 144 397 162 117 Hop . | . . . . . Pick Up 37 | 7 9 4 14 3 Fast Attach . | . . . . . Attach 21 | 6 1 2 6 6 Detach 2 | . . . . 2 Swap 15 | . 3 2 6 4 Drop 17 | . 1 2 11 3 Fire 56 | . 5 11 13 27 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 10) 239 | -10/Materials | Entered Mines 246 | -10/Mines | Discovered new exit (range 11) 294 | -10/Mines | Identified exit to Exiles 314 | -10/Mines | Build established: Mutant 431 | -10/Mines | Assembled infested the area 475 | -10/Mines | Met 8R-AWN 475 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 478 | -10/Mines | Found Prototype Device 480 | -10/Mines | Learned Materials emergency access door positions 556 | -10/Mines | Identified Exp. Sensor Array 755 | -10/Mines | Discovered new exit (range 5) 769 | -10/Mines | Entered Materials 769 | -9/Materials | Accompanied by 2 allies 769 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 774 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1061 | -9/Materials | Discovered new exit (range 16) 1122 | -9/Materials | Entered another Materials area 1122 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1717 | -8/Materials | Self-destructed Last Messages --------------- Power failure, Hvy. Ion Engine shutdown. K-01 Serf collects debris. Lgt. Cannon destroyed. Power failure, Hvy. Ion Engine shutdown. Overheating: Core damaged (-99). Hcp. Matter Pod destroyed. Lgt. Treads broken. Overheating: Short circuit. Power failure, Hvy. Ion Engine shutdown. Overheating: Matter decay (-27). K-01 Serf collects debris. Overheating: Hvy. Ion Engine damaged (-42). Overheating: Lrg. Storage Unit damaged (-157). Overheating: Broken Lgt. Treads damaged (-22). Overheating: Hvy. Ion Engine damaged (-19). Hvy. Ion Engine destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-68). 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""""??? | | ???????????????????????????# # +? ??? | | ???????????????????????????########## #??######?? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 32 Energy Capacity 520 Matter Stores 346 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightSupersonicMultirail Manual? 0 Play Time 00:22:32 Cumulative 15.0 hours Start 2023.03.02 @ 08:16:47 End 2023.03.02 @ 08:38:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4369b317-1b5b-4ead-9176-52d8c5d7f188