Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 14:50:20 Player: Singularius Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (173) 865 Value Destroyed (5523) 5523 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 12194 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 94 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 230/300 Energy 48/100 System Corruption 61% Temperature Cool (-20) Movement Core (400) Ox7 Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Cryofiber Web (fused) Advanced Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Energy Well Improved Transmission Jammer Layered Medium Armor Plating Heavy Reactive Plating > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Disruptor Cannon > --- INVENTORY -------- Makeshift Power Source Neutrino Core Micro Fission Core Medium Treads Medium Treads Armored Medium Treads Advanced Heat Sink Advanced Heat Sink High-powered Shock Rifle Variable Charge Gun Quantum Rifle Improved EM Pulse Cannon Missile Launcher [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . 4 . . . . Power 2 | . . . . 1 . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 5 | . . . 2 1 . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 158 | 7 14 16 35 28 9 7 12 11 8 6 5 Power 23 | 1 3 2 1 6 1 2 . 1 2 2 2 Engine 12 | 1 3 2 1 2 . 2 . . . 1 . Core 8 | . . . . 4 1 . . 1 . 1 1 Reactor 3 | . . . . . . . . . 2 . 1 Propulsion 47 | 2 4 9 13 6 2 2 1 3 4 1 . Treads 36 | 2 . 2 13 6 2 2 1 3 4 1 . Leg 11 | . 4 7 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 2 3 1 13 7 3 1 5 4 1 1 2 Device 16 | 1 . . 6 3 2 . 2 1 . . 1 Storage 8 | 1 2 1 1 1 . . 1 . . . 1 Processor 1 | . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 18 | . . . 6 3 1 1 2 3 1 1 . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 4 4 8 9 3 2 6 3 1 2 1 Energy Gun 18 | . 2 4 1 2 2 2 1 2 1 1 . Energy Cannon 22 | . 2 . 5 7 1 . 5 1 . 1 . Ballistic Gun 4 | 2 . . 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 2 . . . . . . Corrupted Parts 14 | . . 1 . 1 1 3 . 3 5 . . System Corruption 86 | . . 3 . 13 5 21 . 23 21 . . Parts Lost 64 | . 5 2 4 6 6 5 2 2 5 16 11 Power 14 | . 2 . . 3 . 2 . . 1 4 2 Propulsion 17 | . 1 2 1 1 2 1 1 1 2 3 2 Utility 15 | . . . 2 2 1 1 . 1 1 4 3 Weapon 18 | . 2 . 1 . 3 1 1 . 1 5 4 Highest Loss Streak 16 | . 2 2 2 2 3 4 1 1 4 16 8 To Critical Strikes 2 | . 1 . . . . . . . . . 1 Average Backups 13 | 2 11 14 14 14 14 14 13 13 13 5 5 Power 1 | . 1 1 1 . . 1 . . 1 . . Propulsion 3 | 1 3 3 3 3 3 3 4 3 3 1 3 Utility 4 | . 4 6 5 4 4 4 4 4 3 1 1 Weapon 3 | . 1 3 3 5 5 5 5 5 4 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . . 16 1 5 . . 2 . 3 . 4 Power 4 | . . 3 . . . . . . 1 . . Propulsion 7 | . . . . 3 . . . . 1 . 3 Utility 14 | . . 8 1 1 . . 2 . 1 . 1 Weapon 6 | . . 5 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 97 94 100 99 99 98 75 72 Engine 8 | . 13 11 9 6 7 7 11 6 5 1 . Core 3 | . . . . 7 7 7 5 9 6 4 6 Treads 23 | . 17 4 34 29 29 30 23 22 22 22 18 Leg 6 | . 9 39 1 . . . . . . . . Device 13 | . 2 . 8 15 18 23 24 20 21 17 16 Storage 10 | . 14 11 9 12 7 7 9 11 11 11 16 Processor 4 | . 11 11 9 1 . . . . . . . Protection 4 | . . . 9 6 7 7 5 7 5 1 . Energy Gun 7 | . 12 15 3 1 8 11 6 3 9 10 6 Energy Cannon 7 | . . 6 10 12 5 3 9 12 6 1 . Ballistic Gun 2 | . 15 . 3 1 . . . . . . 2 Peak Build Rating 92 | 7 10 21 30 51 52 48 67 81 88 92 65 Average Rating 40 | 5 9 16 24 40 48 45 61 74 80 65 56 On Entrance 40 | . 7 9 20 28 51 45 45 67 73 85 61 Avg Prop Armor Cover (%) 8 | . . 9 5 . . . . 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 135 | 15 31 33 49 72 72 58 90 100 115 135 84 Greatest Support 113 | 40 40 49 80 104 104 104 104 106 113 113 111 Greatest Overweight (x) 3 | 3 2 1 1 . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 6 Average Carried 13 | 2 11 14 14 14 14 14 14 14 13 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 47% | Scavenger-Mutant 26% | Mutant 26% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Matter Collected 4177 | 253 433 249 742 631 228 172 237 665 220 216 131 Remotely . | . . . . . . . . . . . . Salvage Created 7630 | 12 600 1053 1783 1097 656 644 384 642 233 189 337 Parts 392 | 3 27 75 117 45 27 21 14 28 16 11 8 Haulers Intercepted 7 | . . 4 3 . . . . . . . . Recyclers Shooed 8 | . 2 1 . 2 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 6 2 . 2 Prevented 37 | . . . . . . . . 25 12 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 137 | . 12 22 44 19 11 3 8 8 3 . 7 Guns 51 | . 12 13 10 1 5 1 1 2 2 . 4 Cannons 47 | . . 8 18 13 3 . 1 4 . . . AOE 25 | . . 1 14 . 1 1 5 . . . 3 Classes Destroyed 16 | 1 3 5 4 2 . . . 1 . . . Worker 3 | . . . 1 . 2 . . . . . . Builder 2 | . . 1 . 1 . . . . . . . Tunneler 5 | 1 1 . 2 1 . . . . . . . Hauler 7 | . . 4 3 . . . . . . . . Recycler 13 | . 2 1 1 2 1 5 1 . . . . Operator 2 | . . 1 . 1 . . . . . . . Watcher 2 | . . 1 . . . . 1 . . . . Swarmer 51 | . 3 13 20 5 3 . 5 . . . 2 Grunt 38 | . 9 1 13 3 5 . . 4 1 . 2 Brawler 5 | . . . 2 1 . . . 1 . . 1 Duelist 3 | . . . 2 . . . . . . . 1 Protector 1 | . . . 1 . . . . . . . . Sentry 24 | . . 8 6 1 2 3 1 1 1 . 1 Hunter 5 | . . . . 4 . . . . 1 . . Programmer 9 | . . . . 5 1 . 2 1 . . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | 1 3 7 7 5 3 4 6 2 1 1 4 Combat Bots Only 7 | . 3 4 7 5 2 1 5 2 1 . 4 Max Kills in Single Turn 6 | 1 2 2 6 1 2 1 2 1 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 6 | . . 1 6 . 1 1 2 . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 2 . Perun (-5/Zhirov) Svarog (-5/Zhirov) Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Hostile Shots Fired 1380 | . 99 86 158 197 224 123 47 81 30 265 70 Missed 356 | . 25 27 29 44 74 57 16 27 8 35 14 Hits 1024 | . 74 59 129 153 150 66 31 54 22 230 56 Melee 16 | . . . 2 2 . . . 1 . . 11 Projectile 1008 | . 74 59 127 151 150 66 31 53 22 230 45 Critical Strikes 39 | . 1 2 8 8 . . 4 7 1 . 8 Part Disruptions 15 | . . . . 2 . . 1 . . 12 . Damage Taken 14542 | . 896 803 1871 2156 1369 489 609 1176 400 3374 1399 Core 1837 | . 114 172 219 100 141 63 77 127 76 427 321 Absorbed by Shields 72 | . . . . 72 . . . . . . . Ignored by Resistances 331 | . . . 55 166 . 28 . 52 30 . . Regen/Repaired (Parts) 187 | . . . . 187 . . . . . . . Core Remaining (%) 65 | 100 54 57 60 . . 56 . . . . . Volleys Fired 505 | 1 62 58 85 73 38 27 32 50 18 27 34 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 2 Hottest 248 | 40 115 120 126 150 126 100 180 243 206 238 248 Shots Fired 954 | 2 117 116 167 136 66 51 59 115 38 50 37 Gun 498 | 2 117 64 83 17 42 51 18 16 19 38 31 Cannon 440 | . . 52 81 119 24 . 38 99 19 8 . Launcher 16 | . . . 3 . . . 3 . . 4 6 Special . | . . . . . . . . . . . . Kinetic 138 | 2 76 . 33 16 . . . . . . 11 Thermal 395 | . 41 102 48 52 12 . 43 35 9 33 20 Explosive 16 | . . . 3 . . . 3 . . 4 6 Electromagnetic 405 | . . 14 83 68 54 51 13 80 29 13 . Robot Hit Streak 24 | 1 9 17 24 23 10 7 9 10 6 13 5 Robot Miss Streak 10 | 1 2 4 3 4 2 4 2 5 10 3 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 4 1 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . Shots Hit Robots 613 | 1 84 78 122 95 42 29 29 60 13 37 23 Core Hits 287 | 1 26 39 68 29 21 11 14 24 5 22 27 Critical Kills 2 | . . . . 2 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 16 | . 3 4 4 3 . . 1 1 . . . Burn 10 | . 2 4 3 . . . 1 . . . . Meltdown 2 | . . . . 2 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Corrupt 3 | . . . 1 1 . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15851 | 12 1107 1471 3677 2278 1247 464 1407 1187 278 1064 1659 Guns 6162 | 12 1107 869 1079 82 580 398 264 254 195 717 605 Cannons 5961 | . . 560 1525 2057 273 . 455 854 83 154 . Explosions 3699 | . . 42 1073 139 394 66 688 50 . 193 1054 Melee . | . . . . . . . . . . . . Ramming 29 | . . . . . . . . 29 . . . Kinetic 1315 | 12 686 . 427 82 . . . . . . 108 Thermal 6404 | . 421 1258 1083 1249 227 66 536 418 . 649 497 Explosive 2838 | . . . 703 . 200 . 688 . . 193 1054 Electromagnetic 5265 | . . 213 1464 947 820 398 183 740 278 222 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 61 | . 2 3 . 31 38 59 6 31 52 61 61 Average Corruption 29 | . 2 3 . 23 33 41 4 25 35 59 61 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 355 | . 1 6 . 60 39 41 14 77 43 48 26 Message Errors 66 | . . . . 15 8 7 2 13 8 11 2 Matter Fused 79 | . . 1 . 11 7 9 8 17 12 9 5 Heat Flow Errors 50 | . . 1 . 12 6 5 2 12 5 5 2 Energy Discharges 34 | . . 2 . 7 3 2 1 6 4 7 2 Parts Rejected 3 | . . . . . . . . 2 . 1 . Parts Fused 4 | . . . . . . 1 . 1 1 1 . Data Loss (minor) 40 | . 1 1 . 7 6 5 1 5 6 5 3 Data Loss (major) 13 | . . . . . 3 2 . 4 1 3 . Misfires 15 | . . . . 4 1 1 . 5 1 3 . Alerts 11 | . . 1 . 1 1 2 . 3 2 1 . Misdirections 12 | . . . . 1 1 3 . 2 2 . 3 Weapon Failures 28 | . . . . 2 3 4 . 7 1 2 9 Overload Shots 15 | . . . . . . . . . . . 15 Overflow Damage 388 | . . 86 88 76 11 . 80 38 . . 9 Projectiles 161 | . . 15 40 40 . . 28 38 . . . Explosions 227 | . . 71 48 36 11 . 52 . . . 9 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 594 | . . 101 138 159 85 . . 58 . 39 14 Shots 11 | . . 1 2 2 2 . . 1 . 2 1 Rammed 1 | . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 524 | . 357 255 393 479 524 228 98 452 174 399 307 Average Temperature 128 | . 101 86 119 120 199 63 37 148 73 160 126 Received Heat Transfer 2789 | . 438 150 855 132 312 168 27 247 54 207 199 Effects 51 | . 5 . 5 8 18 . . 14 . 1 . Shutdowns 8 | . . . 1 2 5 . . . . . . Energy Bleed 7 | . . . 1 1 3 . . 1 . 1 . Interference 29 | . 3 . 2 3 9 . . 12 . . . Matter Decay 3 | . 2 . 1 . . . . . . . . Short Circuit 3 | . . . . 2 . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Robots Corrupted 14 | . . . 2 3 2 1 2 2 1 1 . Combat Hostiles 12 | . . . 2 3 2 1 1 2 1 . . Parts Fried 35 | . . . 9 9 5 1 4 5 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Melted 32 | . . 13 5 7 . . 3 2 . . 2 Heat Transferred 10494 | . 1221 2936 1890 1593 187 . 740 531 . 822 574 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 12 | . . . 6 2 2 1 . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . 1 2 2 1 . . . . . . Low Security (%) 63 | 100 100 91 40 . 53 100 100 . . . . Level 1 18 | . . 8 7 73 46 . . . . . . Level 2 18 | . . . 52 26 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 657 | 5 75 223 657 465 326 117 119 . . . . Initial 282 | . . . 79 282 154 117 . . . . . Average 195 | . 20 126 365 359 195 28 17 . . . . Influence Increases 4401 | 5 336 757 1248 665 502 106 236 276 130 . 140 Destroy 0b10 Robot/C 2780 | . 240 440 860 380 220 60 160 220 60 . 140 Destroy 0b10 Robot/NC 175 | 5 15 40 40 25 15 25 10 . . . . Destroy Leader 588 | . 40 130 176 100 70 . 32 30 10 . . Allied During Kill 11 | . . . . . . . . 11 . . . Successful Hack 29 | . 10 . 9 2 . . 8 . . . . Disable Machine 270 | . . 15 45 105 90 15 . . . . . Destroy Structure 233 | . 1 42 88 38 32 6 26 . . . . Lose Combat Pursuer 315 | . 30 90 30 15 75 . . 15 60 . . Influence Decreases 4401 | 5 336 568 814 947 541 408 234 257 151 . 140 Entered New Map 830 | . . . 110 341 187 185 . 2 5 . . Time Decay 3179 | 5 286 548 664 546 294 213 217 215 131 . 60 Lost Part 342 | . 50 20 40 60 60 10 7 . 15 . 80 Lost Ally 50 | . . . . . . . 10 40 . . . Squads Dispatched 23 | . 2 1 6 7 5 . 2 . . . . Investigation 3 | . . 1 1 1 . . . . . . . Extermination 7 | . . . . 4 1 . 2 . . . . Reinforcement 5 | . 2 . 1 1 1 . . . . . . Assault 1 | . . . 1 . . . . . . . . Garrison 7 | . . . 3 1 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Distress Signals 11 | . 4 3 1 1 1 . 1 . . . . Communications Jammed 8 | . . . . 6 . 2 . . . . . Distress Signals 8 | . . . . 6 . 2 . . . . . Times Spotted 228 | . 29 40 61 29 22 3 13 12 8 3 8 Peak Tracking Total 7 | . 4 6 7 4 4 1 6 3 4 3 6 Tactical Retreats 17 | . 1 4 2 1 5 . . 1 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Traps Triggered 15 | . 2 2 4 2 . . 2 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Disabled 21 | . . 1 3 7 6 1 . . . 2 1 Max in Single Turn 3 | . . 1 1 2 3 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Accessed 26 | . 7 2 5 3 . 3 2 . . 4 . Terminals 17 | . 7 2 2 1 . 3 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Total Hacks 65 | . 17 3 14 5 . 5 4 . . 17 . Successful 36 | . 8 1 6 2 . . 2 . . 17 . Failed 28 | . 9 2 7 3 . 5 2 . . . . Catastrophic 4 | . . . 1 1 . 1 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 11 | . 5 . 2 1 1 . 2 . . . . Terminals 36 | . 17 3 5 2 . 5 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . Garrison Access 3 | . . . 2 1 . . . . . . . Terminal Hacks 31 | . 8 1 3 . . . 2 . . 17 . Record 5 | . . . . . . . . . . 5 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 5 | . . . 1 . . . . . . 4 . Prototype ID Bank 11 | . 5 . 2 . . . . . . 4 . Branch Access Points 2 | . . 1 . . . . 1 . . . . Locate Traps 3 | . 2 . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 16 | . 6 1 2 3 . 3 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 38 | . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total Allies 3 | . . . . . . . 1 2 . . . Largest Group 2 | . . . . . . . 1 2 . . . Highest-Rated Group 58 | . . . . . . . 26 58 . . . Highest-Rated Ally 29 | . . . . . . . 26 29 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . 30 . . . Total Damage 494 | . . . . . . . . 494 . . . Kills 3 | . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Active Infowar (turns) 8658 | 22 280 . 1539 1518 499 640 1057 1438 755 768 142 Structural 2661 | . . . . . . . 1038 912 605 106 . Seismic 5293 | 22 280 . 795 1090 318 361 850 897 575 105 . Jamming 7057 | . . . 744 1267 246 640 1057 1438 755 768 142 Robot Analysis Total 5 | . . . 1 . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Turns Passed 12860 | 110 1407 1704 2520 1562 655 640 1057 1453 755 768 229 Spaces Moved 6113 | 57 688 1119 1016 732 207 330 532 738 380 239 75 Core 5 | 5 . . . . . . . . . . . Treads 4848 | 52 475 72 1016 732 207 330 532 738 380 239 75 Legs 1260 | . 213 1047 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 160 160 160 160 160 160 160 162 162 Average Speed 155 | 159 169 122 162 161 160 160 160 161 168 162 176 Slowest Speed 260 | 200 260 190 240 163 162 160 160 240 242 245 243 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 98 82 70 19 24 89 18 71 59 87 11 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 3 . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . . 1 2 . 1 Spaces Dug 22 | . . . . . 5 . 5 11 1 . . Terrain Destroyed 258 | . . 37 91 35 31 6 16 13 1 1 27 Melee . | . . . . . . . . . . . . Projectile 37 | . . . 2 3 8 . 7 11 1 1 4 AOE 221 | . . 37 89 32 23 6 9 2 . . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total 8509 | 71 811 1350 1726 984 453 384 680 894 463 569 124 Wait 1335 | 3 29 90 527 78 176 10 56 51 29 280 6 Move 6102 | 56 687 1118 1015 731 206 329 531 737 379 238 75 Hop . | . . . . . . . . . . . . Pick Up 124 | 4 13 30 12 22 7 5 12 5 10 3 1 Fast Attach 54 | 7 4 7 9 7 2 . 3 8 . 1 6 Attach 65 | . 6 5 6 8 6 5 7 2 7 12 1 Detach 3 | . . . . 1 . . . . 2 . . Swap 180 | . 6 9 41 37 16 8 24 26 11 2 . Drop 124 | . 4 33 31 27 2 . 12 9 4 1 1 Fire 505 | 1 62 58 85 73 38 27 32 50 18 27 34 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis 5 | . . . . . . . . . . 5 . Rewire 11 | . . . . . . . 3 5 3 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 817 | -10/Materials | Discovered new exit (range 6) 895 | -10/Materials | Discovered new exit (range 8) 1037 | -10/Materials | Discovered new exit (range 15) 1250 | -10/Materials | Discovered new exit (range 16) 1518 | -10/Materials | Entered another Materials area 1518 | -9/Materials | Evolved 2 slots: Propulsion x2 1784 | -9/Materials | Discovered new exit (range 12) 2364 | -9/Materials | Discovered new exit (range 15) 2680 | -9/Materials | Discovered new exit (range 8) 2693 | -9/Materials | Identified exit to Mines 2880 | -9/Materials | Discovered new exit (range 8) 3222 | -9/Materials | Entered another Materials area 3222 | -8/Materials | Evolved 2 slots: Utility x2 3486 | -8/Materials | Garrison activated, responded to threat 3512 | -8/Materials | Build established: Scavenger-Mutant 4205 | -8/Materials | Discovered new exit (range 9) 4257 | -8/Materials | Destroyed 7 combat bots 4822 | -8/Materials | First assault squad dispatched 5340 | -8/Materials | Discovered new exit (range 15) 5362 | -8/Materials | Central database locked down 5742 | -8/Materials | Entered Factory 5742 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6072 | -7/Factory | System corruption reached 10% 6197 | -7/Factory | Repaired Arm. Treads? 6491 | -7/Factory | Discovered new exit (range 6) 6622 | -7/Factory | System corruption reached 30% 7062 | -7/Factory | Garrison activated, responded to threat 7215 | -7/Factory | Discovered new exit (range 15) 7252 | -7/Factory | Cargo convoy interrupted 7304 | -7/Factory | Entered Storage 7373 | -7/Storage | Build established: Mutant 7573 | -7/Storage | Garrison activated, responded to threat 7739 | -7/Storage | Lost 3 parts (1n1u1w) 7897 | -7/Storage | Used back door to open Recycling access 7897 | -7/Storage | Discovered new exit (range 5) 7959 | -7/Storage | Entered Recycling 7972 | -7/Recycling | Build established: Scavenger-Mutant 8351 | -7/Recycling | Lost 4 parts (2p1n1u) 8542 | -7/Recycling | Discovered new exit (range 14) 8599 | -7/Recycling | Entered Factory 8599 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8938 | -5/Factory | Build established: Scavenger-Tank 9174 | -5/Factory | Discovered new exit (range 9) 9337 | -5/Factory | Found Hvy. Reactive Plating 9355 | -5/Factory | Discovered new exit (range 15) 9632 | -5/Factory | Identified exit to Upper Caves 9656 | -5/Factory | Entered Upper Caves 9810 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9829 | -5/Upper Caves | System corruption reached 10% 9986 | -5/Upper Caves | Spotted B-75 Beast 10035 | -5/Upper Caves | Destroyed B-75 Beast 10105 | -5/Upper Caves | System corruption reached 30% 11083 | -5/Upper Caves | Discovered new exit (range 13) 11109 | -5/Upper Caves | Entered another Upper Caves area 11343 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 11471 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11578 | -5/Upper Caves | Learned location of 1 exit from Factory 11671 | -5/Upper Caves | Discovered new exit (range 14) 11760 | -5/Upper Caves | Found DCF Scrap (16 items) 11864 | -5/Upper Caves | Entered Zhirov 11864 | -5/Zhirov | Discovered new exit (range 3) 11894 | -5/Zhirov | Met Zhirov 11929 | -5/Zhirov | Learned location of Quarantine (-2) 11929 | -5/Zhirov | Learned location of Testing (-3) 11929 | -5/Zhirov | Learned location of Command (-1) 11957 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11966 | -5/Zhirov | Attacked by Zhirov 12016 | -5/Zhirov | Destroyed Perun 12026 | -5/Zhirov | Found Adv. Powered Armor 12053 | -5/Zhirov | Destroyed Svarog 12065 | -5/Zhirov | Zhirov warped through subspace 12067 | -5/Zhirov | Zhirov detonated his lab 12067 | -5/Zhirov | Cloak Generator disabled 12068 | -5/Zhirov | Core integrity fell below 50% 12077 | -5/Zhirov | Enhanced Grunts warped into view 12098 | -5/Zhirov | Lost 16 parts (4p3n4u5w) 12379 | -5/Zhirov | Build established: Scavenger-Mutant 12632 | -5/Zhirov | Entered Proximity Caves 12660 | -4/Proximity Caves | Learned Research garrison access intel 12687 | -4/Proximity Caves | Identified exit to Factory 12691 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12846 | -4/Proximity Caves | Core integrity fell below 20% 12861 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 12843_ Arm. Medium Treads severed. 12844_ Lgt. Nuclear Core destroyed. 12845_ Particle Reactor severed. 12845_ Acquired Med. Treads. 12847_ The unstable cave ceiling collapses. 12847_ L-61 Swordsman destroyed. 12847_ Med. Treads destroyed. 12850_ System corrupted: Energy discharge (-97). 12850_ The unstable cave ceiling collapses. 12850_ Autogun destroyed. 12850_ Critical hit (Burn: +50). 12851_ Med. Treads severed. 12853_ Missile Launcher destroyed. 12857_ System corrupted: Variable Charge Gun failed to cycle. 12857_ Energy Well destroyed. 12857_ Adv. Heat Sink destroyed. 12859_ Destroyed Flexi-carbon Leg. 12859_ Variable Charge Gun destroyed. 12861_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ###????###### ###???????????????????????????????? | | #????# ##?####????##???????????????????? | | #????# ### #???? ##??????????????????? | | %###???# ## #??? #????##????????????? | | ##??# #???? ### ##???????????? | | ##?# #??? #???????????? | | "## #### #??????????? | | =@! #????????? | | l% ????????? | | #; ????????? | | %% ; ## ## ?????????? | | ## ##;"" ##?????????????????? | | ### ############ #??????????????????? | | #?# #??????????# #??????????????????? | | ?## ##??????????# ?????????????????? | | ??#####???????????# #????????????????? | | # ?????????????????? #???????????????? | | # ??????????????????# #g % # ???????????????? | | ??????????????????# " % " ???????????????? | | ???????????????????# "# ###??????????????? | | ???????????????????# " "# #????????????????? | | ???????????????????? #?"Yl""#??????????????????? | | #?????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 52 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 40 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 37% | -7/Factory Studied --------- EM Pulse Cannon | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeEtherialFrame Manual? 0 Play Time 02:34:22 Cumulative 189.1 hours Start 2026.07.07 @ 11:54:06 End 2026.07.07 @ 14:50:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 103 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4340a4e7-c8da-4a38-858e-2cc970cb3cf9