Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.15 @ 15:38:49 Player: LarryFish Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1462) 1462 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 3026 Bonus ------- High Alert Combat Kills 99 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 465/465 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Cooling System Large Battery Improved Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Small Storage Unit Heavy EM Pulse Gun EM Pulse Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System Large Battery Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit Heavy EM Pulse Gun EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 50 | 7 7 31 5 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 3 . 13 3 Treads . | . . . . Leg 1 | 1 . . . Wheel 16 | 2 . 11 3 Hover 1 | . . 1 . Flight 1 | . . 1 . Utility 10 | 1 4 5 . Device 6 | . 3 3 . Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 3 9 2 Energy Gun 5 | . 1 3 1 Energy Cannon 5 | . 1 4 . Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 8 | . 2 3 3 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . 1 . . Weapon 4 | . 1 1 2 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 93 92 98 Engine 12 | . 14 11 11 Wheel 19 | . 23 16 22 Device 10 | . 9 10 11 Storage 13 | . 14 13 11 Processor 6 | . 3 8 11 Energy Gun 7 | . 1 10 10 Energy Cannon 9 | . 3 13 5 Ballistic Gun 13 | . 23 7 17 Naked Turns . | . . . . Heaviest Build 25 | 14 16 25 24 Greatest Support 32 | 26 26 32 26 Greatest Overweight (x) 5 | . . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 6 5 Most Carried 8 | 2 4 8 5 Average Carried 3 | . 2 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | . 4 5 5 Class Distribution -------------------- 58% | Mutant 41% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 1125 | 257 191 545 132 Remotely . | . . . . Salvage Created 1998 | . 411 1245 342 Parts 141 | . 29 85 27 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 43 | . 10 26 7 Guns 23 | . 8 11 4 Cannons 14 | . 2 10 2 AOE 6 | . . 5 1 Classes Destroyed 8 | . 4 4 . Worker 4 | . . 2 2 Builder 1 | . . 1 . Recycler 1 | . . 1 . Operator 3 | . 1 2 . Watcher 5 | . 1 4 . Swarmer 14 | . 2 10 2 Grunt 18 | . 8 8 2 Sentry 11 | . . 8 3 Best Kill Streak 6 | . 4 6 4 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 1901 | . 520 811 570 Core 595 | . 194 191 210 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 134 | . . 134 . Core Remaining (%) 61 | 100 22 . . Volleys Fired 126 | . 41 59 26 Largest 3 | . 2 3 3 Hottest 168 | . 80 168 142 Shots Fired 289 | . 74 148 67 Gun 222 | . 64 99 59 Cannon 67 | . 10 49 8 Launcher . | . . . . Special . | . . . . Kinetic 148 | . 64 40 44 Thermal 58 | . 10 44 4 Explosive . | . . . . Electromagnetic 83 | . . 64 19 Robot Hit Streak 17 | . 11 12 17 Robot Miss Streak 6 | . 4 6 6 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 161 | . 41 78 42 Core Hits 81 | . 19 50 12 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 2 . 1 Critical Strikes 5 | . 2 1 2 Burn 2 | . . 1 1 Destroy 3 | . 2 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2979 | . 527 1714 738 Guns 1781 | . 440 758 583 Cannons 867 | . 87 666 114 Explosions 331 | . . 290 41 Melee . | . . . . Ramming . | . . . . Kinetic 1009 | . 440 177 392 Thermal 894 | . 87 723 84 Explosive . | . . . . Electromagnetic 1076 | . . 814 262 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 14 . . Message Errors 2 | . 2 . . Matter Fused 4 | . 4 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Parts Rejected 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 49 | . . 26 23 Projectiles 26 | . . 26 . Explosions 23 | . . . 23 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . . . 25 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 435 | . 255 435 36 Average Temperature 106 | . 55 118 18 Received Heat Transfer 606 | . 237 198 171 Effects 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1954 | . 185 1534 235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 598 | . 310 598 496 Initial 250 | . . 67 250 Average 258 | . 127 332 368 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 43 | 100 71 31 . Level 1 30 | . 28 28 57 Level 2 26 | . . 40 42 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 24 35 12 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 7 | . 1 6 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 17 | . 1 16 . Successful 12 | . 1 11 . Failed 5 | . . 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 5 | . 1 4 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 5 | . 1 4 . Recycle Component 2 | . . 2 . Process 2 | . . 2 . Report Inventory 1 | . 1 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled 2 | . . 2 . Recycled Matter 9 | . . 9 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 2684 | 54 915 1495 220 Spaces Moved 2013 | 44 797 1042 130 Core 3 | 3 . . . Treads . | . . . . Legs 2 | 2 . . . Wheels 1987 | 39 797 1021 130 Hover 11 | . . 11 . Flight 10 | . . 10 . Fastest Speed 50 | 50 90 80 90 Average Speed 96 | 88 93 101 91 Slowest Speed 435 | 120 100 435 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 96 76 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . 10 5 Melee . | . . . . Projectile . | . . . . AOE 15 | . . 10 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 2500 | 58 896 1369 177 Wait 240 | . 40 190 10 Move 2010 | 43 796 1041 130 Hop . | . . . . Pick Up 37 | 7 9 19 2 Fast Attach 9 | . . 8 1 Attach 27 | 6 5 14 2 Detach 7 | . 1 6 . Swap 15 | 1 2 10 2 Drop 29 | 1 2 22 4 Fire 126 | . 41 59 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 18) 305 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 6) 569 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Core integrity fell below 50% 895 | -10/Materials | Discovered new exit (range 10) 970 | -10/Materials | Entered another Materials area 970 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1506 | -9/Materials | Discovered new exit (range 8) 1610 | -9/Materials | Discovered new exit (range 16) 1849 | -9/Materials | Discovered new exit (range 15) 1961 | -9/Materials | Build established: Gunner 2027 | -9/Materials | Discovered new exit (range 8) 2145 | -9/Materials | Discovered new exit (range 16) 2402 | -9/Materials | Repaired Beam Rifle 2428 | -9/Materials | Repaired Sml. Storage Unit 2465 | -9/Materials | Entered Storage 2499 | -9/Storage | Core integrity fell below 50% 2666 | -9/Storage | Core integrity fell below 20% 2685 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- R-06 Scavenger collects Hvy. Assault Rifle. K-01 Serf destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Dropped Wheel. K-01 Serf collects debris. K-01 Serf destroyed. Extracted 22 matter. Dropped Wheel. Dropped Com. Wheel. Acquired Wheel. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Acquired 14 matter. S-10 Pest destroyed. Switching to secondary target: Y-45 Defender. R-06 Scavenger collects Lgt. Assault Rifle. Imp. EM Shotgun destroyed. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????? ????????????????????????????? | | ???????????????????? ????????????????####???????? | | ????????????????????##+############??? ???????? | | ????????????????????# =Y #??? ???????? | | ????????????????????# =#@ #??? ???????? | | ????????????????? + ??#="""""" #??? ???????? | | ?????????????? ????#Y"????" #???# #???????? | | ????????????"""" ??????+="????" #???# #???????? | | ??????????????""????????# """""" #???# #???????? | | ????????????????????????# #???# #???????? | | ????????????????????????# #???# ^#???????? | | ????????????????????????#####+##+##???# #???????? | | ????????????????????????????# #????# #???????? | | ????????????????????# ??????# #????# ######### | | ????????????????????# ##### #????#! ## | | ????????????????????# #???## ##] | | ????????????????????# ##### # | | ????????????????????+ =* # | | ????????????????????# !%!% + ]!* % | | ????????????????????# ##########+### = # ]! "" | | ????????????????????# ?????????# ####% ## ]* Y" | | ????????????????????# ??????????# #?## ## "" | | ????????????????????????????????" #?## ##*%= | | ????????????????????????????????#T##??# ##"###### | | ????????????????????????????????##????# | | ??????????????????????????????????????#+###### ### | | ?????????????????????????????????????? ????# #?? | | ?????????????????????????????????????? ????# #?? | | ????????????????????????????????????? ????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed GravmagMissileBuckler Manual? 0 Play Time 00:51:53 Cumulative 3.3 hours Start 2023.11.14 @ 13:41:53 End 2023.11.15 @ 15:38:49 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4d129fc-556d-4290-b6af-32b8ae20aeb2