Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 18:51:40 Player: Xintrosi Result: Destroyed by AG-64756 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (238) 1190 Value Destroyed (9210) 9210 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (4791) 4791 TOTAL SCORE: 22171 Bonus ------- High Alert Combat Kills 1280 Follower Combat Kills 279 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/850 Matter 12/300 Energy 290/290 System Corruption 20% Temperature Warning (365) Movement Rolling (205) Ox7 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (8) ------ Huge Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Improved Core Shielding Experimental System Shield > --- WEAPON (3) ------- Latent Energy Streamer Powered Hammer > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Compact Wheel Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Encrypted Comm Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Experimental Core Analyzer Phase Shifter Zionite Weapon Casing Authchip [Armor] High-powered Tractor Beam Zionite Phaser-S Zionite Phaser-S Proton Cannon Heavy Assault Cannon Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Improved Medium Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Zionite Weapon Casing Makeshift Hacking Suite Experimental System Shield > --- WEAPON ----------- Zionite Phaser-S Proton Cannon Latent Energy Streamer > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Compact Wheel Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Encrypted Comm Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Experimental Core Analyzer Phase Shifter Improved Core Shielding Improved Light Armor Plating Authchip [Armor] High-powered Tractor Beam Zionite Phaser-S Heavy Assault Cannon Hypervelocity Mass Driver Long-range Missile Launcher RU-N14's Throwing Claymores Powered Hammer [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Bore Cannon Energy Gun Precision Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . . 2 . . . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . 2 . . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 274 | 2 13 2 3 4 33 18 40 17 12 21 4 15 . 5 41 1 3 13 27 Power 33 | . 1 . . 1 7 2 8 . 1 3 . 1 . 1 6 . . . 2 Engine 15 | . 1 . . 1 4 . 2 . . 1 . . . 1 4 . . . 1 Core 16 | . . . . . 3 2 6 . . 2 . 1 . . 2 . . . . Reactor 2 | . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 39 | 2 2 . 1 . 4 2 10 1 2 1 . 3 . . 4 . . 1 6 Treads 27 | 2 2 . . . 4 1 6 . 2 1 . 2 . . 2 . . 1 4 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . 1 . . 1 2 1 . . . 1 . . 2 . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . . . . . . . . . . Utility 72 | . 4 . 1 2 9 . 11 7 1 3 2 3 . 1 13 . . 7 8 Device 25 | . 2 . . 1 3 . 4 4 . . . . . 1 6 . . 2 2 Storage 5 | . 1 . 1 . . . . 1 . . . . . . . . . . 2 Processor 12 | . . . . . 2 . 1 . . 1 2 . . . 2 . . 4 . Hackware 9 | . . . . . 1 . 2 1 . 1 . 1 . . 2 . . 1 . Protection 21 | . 1 . . 1 3 . 4 1 1 1 . 2 . . 3 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 130 | . 6 2 1 1 13 14 11 9 8 14 2 8 . 3 18 1 3 5 11 Energy Gun 22 | . . . . . 1 . 6 4 . . . . . . 4 . 1 2 4 Energy Cannon 7 | . 2 . . . 2 . . . . . . . . . 1 . . . 2 Ballistic Gun 29 | . 3 1 . 1 6 6 1 1 1 2 . . . . 5 . 1 1 . Ballistic Cannon 17 | . . . . . 2 . . . 2 6 1 1 . 3 2 . . . . Launcher 28 | . 1 1 1 . 2 2 4 3 3 3 . 5 . . . . . 1 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 19 | . . . . . . . . 1 2 3 1 2 . . 6 1 1 . 2 Slashing Weapon 6 | . . . . . . 6 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 . . 2 . . . . 1 . . . . . 6 4 Parts Lost 48 | . . . . 1 9 1 5 . . 2 . 6 . 3 14 . . . 7 Power 12 | . . . . 1 2 . 4 . . . . 1 . 1 3 . . . . Propulsion 9 | . . . . . 1 1 . . . 1 . 1 . . 2 . . . 3 Utility 11 | . . . . . 3 . 1 . . . . 1 . 1 3 . . . 2 Weapon 16 | . . . . . 3 . . . . 1 . 3 . 1 6 . . . 2 Highest Loss Streak 10 | . . . . 1 5 1 2 . . 1 . 4 . 3 10 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 100 100 100 94 100 99 100 93 91 92 93 84 96 94 100 100 92 99 Engine 7 | . 14 14 14 14 10 4 2 . . 6 7 7 7 7 8 13 13 13 7 Core 6 | . . . . . 4 13 14 15 8 6 7 6 7 6 2 . . . . Treads 10 | . 28 28 26 14 9 9 17 7 7 7 7 6 7 7 6 6 6 6 7 Wheel 3 | . . . 1 14 9 8 . 7 1 . . 1 7 7 5 6 6 6 4 Device 3 | . 2 . . . 6 . 3 7 7 2 . . . . 7 6 6 5 2 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 6 6 7 Processor 16 | . . . . . 9 18 18 15 15 19 23 16 15 15 13 20 20 24 25 Hackware 8 | . . . . . . . . 7 7 10 15 15 15 15 18 13 13 13 12 Protection 5 | . 5 14 14 14 7 9 4 6 6 4 . 5 7 5 5 6 6 1 2 Energy Gun 5 | . . . . . 2 . 20 15 4 . . . . . 6 6 12 4 6 Energy Cannon 1 | . 14 . . . 2 . . . . . . . . . 1 6 . . 7 Ballistic Gun 6 | . 11 26 27 14 17 20 5 2 3 7 . . . . 2 5 2 1 . Ballistic Cannon 3 | . . . . . 3 . . . . 12 14 14 . 13 2 . . . . Launcher 2 | . 1 1 . 14 . 1 . 3 13 . . 4 7 7 1 . . . 3 Impact Weapon 1 | . . . . . . . . . . 1 6 2 . . 2 . 3 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 13 32 33 53 53 72 62 66 112 134 142 122 133 114 130 121 120 116 117 129 Greatest Support 70 | 40 40 40 40 16 16 42 44 16 70 70 70 70 16 16 50 16 16 16 50 Greatest Overweight (x) 30 | . . . 3 3 4 3 3 9 10 2 1 8 7 8 30 7 7 7 7 Average Overweight (x) 3 | . . . . 3 3 2 1 6 2 1 1 2 7 7 6 7 7 6 6 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 12 15 15 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 15 15 18 20 20 20 25 25 25 25 25 22 21 25 25 25 25 25 Average Carried 21 | 5 9 14 15 16 17 19 19 22 24 24 24 23 22 20 19 24 25 24 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 15 17 20 20 20 25 25 22 25 22 22 18 24 25 25 25 20 Class Distribution -------------------- 29% | Gunner 18% | Hacker-Mutant 15% | Mutant 15% | Hacker-Gunner 7% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Data Miner Derelict-Gunner | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6662 | 200 238 47 . 24 981 541 901 195 497 732 176 661 . 3 713 181 30 . 542 Remotely 206 | . . . . . . . . . . . . . . . . . . . 206 Salvage Created 10356 | . 670 20 . 24 938 545 2163 302 971 953 105 743 . . 1224 267 29 . 1402 Parts 415 | . 48 2 . 3 53 32 95 17 1 61 . 23 . 2 52 4 . . 22 Haulers Intercepted 11 | . 2 . . . 3 . 5 . . 1 . . . . . . . . . Recyclers Shooed 6 | . . . . . 3 . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 3 18 . 1 . 1 . 5 . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 237 | . 15 3 . 4 18 16 34 10 2 25 . 23 . 2 20 1 . . 64 Guns 61 | . 5 . . . 7 11 21 1 . . . . . . 13 . . . 3 Cannons 37 | . 6 . . . 3 . . . . 16 . 5 . . 6 1 . . . AOE 133 | . 3 3 . 4 8 5 12 9 2 9 . 18 . 2 . . . . 58 Classes Destroyed 23 | . 6 . . 1 3 1 4 . 1 . 1 1 . 1 . . 1 . 3 Worker 5 | . . . . . . . 2 . . 3 . . . . . . . . . Builder 16 | . 4 . . . 3 . 2 . . 4 . . . . 3 . . . . Tunneler 3 | . 2 . . . . . . . . 1 . . . . . . . . . Hauler 11 | . 2 . . . 3 . 5 . . 1 . . . . . . . . . Recycler 9 | . . . . . 2 . 5 . . . . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . Operator 6 | . 1 . . . 2 . 1 2 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . Watcher 9 | . . . . . 1 . 5 . . 2 . . . . 1 . . . . Swarmer 40 | . 3 3 . 2 3 4 5 3 . 6 . 6 . . 5 . . . . Grunt 82 | . 12 . . . 12 7 18 6 . 12 . 9 . . 6 . . . . Brawler 2 | . . . . . . . 1 . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 20 | . . . . . 3 2 7 . . 1 . 2 . . 4 1 . . . Hunter 6 | . . . . . . . 2 . . 2 . . . . 2 . . . . Programmer 11 | . . . . . . 3 . 1 . 3 . 1 . . 3 . . . . Compactor 2 | . . . . . . . . . 2 . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . 4 Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . . . . 1 Assembled 46 | . . . . 2 . . . . . . . . . . . . . . 44 Golem 15 | . . . . . . . . . . . . . . . . . . . 15 Thug 4 | . . . . . . . . . . . . 4 . . . . . . . Best Kill Streak 55 | . 9 3 . 2 9 3 8 7 1 7 . 14 . 1 3 1 1 . 55 Combat Bots Only 54 | . 3 3 . 2 7 3 5 6 1 4 . 14 . 1 3 1 . . 54 Max Kills in Single Turn 12 | . 4 2 . 1 2 2 3 4 1 3 1 4 . 1 2 1 1 . 12 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 12 | . 1 2 . 1 2 2 2 4 1 2 . 4 . 1 . . . . 12 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 857 | . 53 7 . 11 87 56 120 15 . 73 . 66 . 57 217 18 . . 77 Missed 246 | . 17 4 . 6 23 13 25 4 . 12 . 20 . 26 66 8 . . 22 Damage Taken 10058 | . 433 22 . 96 1103 735 1375 190 21 1076 . 957 . 280 2152 73 . . 1545 Core 1674 | . 131 . . . 169 39 149 38 . 66 . 184 . 25 509 . . . 364 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 38 | . . . . . . . . . . 38 . . . . . . . . . Redirected to Shielding 98 | . . . . . 26 . . . . . . . . . 4 . . . 68 Core Remaining (%) 59 | 100 . . . 47 . . 35 . . . . . . 55 . . . . . Volleys Fired 443 | . 54 2 . 6 56 32 85 14 13 41 . 33 . 3 56 2 . . 46 Largest 3 | . 2 1 . 1 3 3 3 3 2 3 . 2 . 1 3 3 . . 2 Hottest 185 | . 120 30 . 30 114 75 183 185 75 147 . 114 . 39 172 172 . . 135 Shots Fired 960 | . 102 2 . 6 139 81 222 32 19 107 1 53 . 3 134 6 . . 53 Gun 588 | . 40 . . . 93 74 211 26 7 33 . . . . 96 4 . . 4 Cannon 252 | . 56 . . . 35 . . . . 64 1 39 . . 38 2 . . 17 Launcher 118 | . 6 2 . 6 11 7 11 6 12 10 . 14 . 3 . . . . 30 Special 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic 475 | . 38 . . . 100 74 51 1 7 97 1 39 . . 65 2 . . . Thermal 320 | . 58 . . . 28 . 160 25 . . . . . . 47 2 . . . Explosive 120 | . 6 2 . 6 11 7 11 6 12 10 . 14 . 3 . . . . 32 Electromagnetic 42 | . . . . . . . . . . . . . . . 22 2 . . 18 Phasic 3 | . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 58 | . 9 2 . 3 12 19 58 24 8 15 . 17 . 5 13 8 . . 11 Robot Miss Streak 6 | . 5 . . . 4 2 2 1 1 4 . 6 . . 5 1 . . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 653 | . 53 2 . 1 87 51 164 24 26 71 5 32 . 1 93 9 1 . 33 Core Hits 578 | . 29 3 . 6 54 27 85 27 6 47 . 37 . 2 66 6 . . 183 Critical Kills 19 | . . . . . . 1 . . . 15 . 2 . . 1 . . . . Critical Parts Destroyed 25 | . . . . . . . . . 3 11 1 5 . . . 4 . . 1 Critical Strikes 67 | . . . . . 1 1 15 1 3 26 1 8 . . 5 4 . . 2 Burn 20 | . . . . . 1 . 15 1 . . . . . . 3 . . . . Destroy 36 | . . . . . . 1 . . . 26 . 8 . . 1 . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . Smash 9 | . . . . . . . . . 3 . 1 . . . . 4 . . 1 Intensify 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 76 | . . . . . . 18 . 1 11 7 6 6 . . 19 4 1 1 2 Impact 58 | . . . . . . . . 1 11 7 6 6 . . 19 4 1 1 2 Slashing 18 | . . . . . . 18 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 3 5 . . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31108 | . 1266 169 . 199 2292 1232 3965 1109 2793 2854 423 2994 . 130 2714 418 86 . 8464 Guns 8039 | . 256 . . . 1080 842 2910 418 124 619 . . . . 1610 66 . . 114 Cannons 3477 | . 577 . . . 409 . . . . 830 . 504 . . 901 52 . . 204 Explosions 16661 | . 433 169 . 199 791 390 1055 691 1698 1107 . 1993 . 130 . . . . 8005 Melee 2807 | . . . . . . . . . 971 298 423 497 . . 186 300 86 . 46 Ramming 29 | . . . . . 12 . . . . . . . . . 17 . . . . Kinetic 6275 | . 246 . . . 1099 842 649 . 124 1449 . 504 . . 1333 29 . . . Thermal 5127 | . 587 . . . 390 . 2261 418 . 373 . 255 . . 806 37 . . . Explosive 15023 | . 433 169 . 199 791 390 1055 691 1698 734 . 1738 . 130 . . . . 6995 Electromagnetic 1653 | . . . . . . . . . . . . . . . 372 52 . . 1229 Impact 2807 | . . . . . . . . . 971 298 423 497 . . 186 300 86 . 46 Slashing 95 | . . . . . . . . . . . . . . . . . . . 95 Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 99 | . . . . . . . . . . . . . . . . . . . 99 Highest Corruption 20 | . . . . . . . . 3 1 1 1 2 2 2 3 3 3 3 20 Average Corruption 2 | . . . . . . . . 2 1 1 1 1 2 2 2 3 3 3 4 Corruption Purged 5 | . . . . . . . . 4 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 101 | . . . . . . . . 6 . 3 8 21 . 5 28 9 8 3 10 Message Errors 26 | . . . . . . . . 1 . 1 3 6 . . 8 2 2 . 3 Matter Fused 21 | . . . . . . . . 2 . 2 1 6 . 1 5 2 . 1 1 Heat Flow Errors 11 | . . . . . . . . 1 . . . 2 . 2 2 2 1 . 1 Energy Discharges 13 | . . . . . . . . . . . 1 1 . 1 6 1 3 . . Parts Fused 4 | . . . . . . . . 1 . . 1 2 . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . 2 . . 3 . 1 2 3 Data Loss (major) 6 | . . . . . . . . . . . 1 . . 1 . 2 1 . 1 Misfires 6 | . . . . . . . . 1 . . 1 1 . . 2 . . . 1 Alerts 3 | . . . . . . . . . . . . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2418 | . . 3 . 6 12 45 . . 365 413 219 540 . . 223 300 46 . 246 Projectiles 136 | . . . . . . . . . . . . 29 . . 107 . . . . Explosions 754 | . . 3 . 6 12 45 . . . 356 . 132 . . . . . . 200 Melee 1528 | . . . . . . . . . 365 57 219 379 . . 116 300 46 . 46 Knockbacks 18 | . . . . . . . . . . 5 1 5 . . 6 . 1 . . Impact 6 | . . . . . . . . . . 1 1 1 . . 2 . 1 . . Kinetic 12 | . . . . . . . . . . 4 . 4 . . 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 774 | . . . . 40 158 22 . 13 21 234 . 106 . 5 8 . . . 167 Shots 21 | . . . . 2 4 1 . 1 1 5 . 3 . 1 . . . . 3 Rammed 5 | . . . . . 3 . . . . . . . . . 2 . . . . Targets Rammed 5 | . . . . . 3 . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 234 . . . 318 183 441 201 . 468 25 269 . 241 420 215 76 . 438 Average Temperature 110 | . 71 . . . 91 60 112 71 . 135 14 117 . 96 114 78 41 . 157 Received Heat Transfer 2962 | . 195 . . . 513 234 648 45 . 297 . 225 . 24 586 18 . . 177 Effects 34 | . . . . . 1 . 13 . . 6 . 2 . . 1 . . . 11 Shutdowns 5 | . . . . . 1 . 1 . . 1 . . . . . . . . 2 Energy Bleed 11 | . . . . . . . 4 . . . . 2 . . 1 . . . 4 Interference 15 | . . . . . . . 6 . . 5 . . . . . . . . 4 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . . 9 . 1 . . . . . . . Total Turns 143 | . . . . . . . . . . 129 . 14 . . . . . . . Longest Duration 63 | . . . . . . . . . . 63 . 14 . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fried 19 | . . . . . . . . . 3 4 . 1 . . 5 1 2 . 3 Impact Corruptions 56 | . . . . . . . . . 6 4 9 17 . . 5 11 3 . 1 Robots Melted 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . Parts Melted 27 | . 4 . . . 1 . 15 . . 1 . . . . 6 . . . . Heat Transferred 11378 | . 1246 . . . 851 . 5920 814 . 200 . 240 . . 2033 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Latent Energy Used 1187 | . . . . . . . . . . . . . . . . . . . 1187 LE Corruption 18 | . . . . . . . . . . . . . . . . . . . 18 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1636 | . 411 200 . 70 426 1636 1233 848 223 692 . . . . 370 . . . . Initial 797 | . . 117 . . . 143 797 553 202 . . . . . 159 . . . . Average 447 | . 142 152 . 32 255 808 847 683 119 263 . . . . 151 . . . . Maximum Alert Level 5 | . 2 1 . . 2 5 4 3 1 2 . . . . 1 . . . . Low Security (%) 35 | 100 60 93 . 100 29 4 . . 52 54 . . . . 70 . . . . Level 1 19 | . 38 6 . . 58 13 . . 47 21 . . . . 29 . . . . Level 2 17 | . . . . . 12 28 15 76 . 24 . . . . . . . . . Level 3 21 | . . . . . . 28 71 23 . . . . . . . . . . . Level 4 5 | . . . . . . 18 12 . . . . . . . . . . . . Level 5 . | . . . . . . 6 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 5 . . . 6 . 7 5 . 9 . . . . 14 . . . . Investigation 12 | . 3 . . . 1 . 4 1 . 2 . . . . 1 . . . . Extermination 8 | . . . . . . . . 1 . 3 . . . . 4 . . . . Reinforcement 15 | . 2 . . . 3 . 1 3 . 4 . . . . 2 . . . . Assault 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison 9 | . . . . . 2 . . . . . . . . . 7 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 1 . 2 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . 3 . . . . . 1 . . 3 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 23 3 . 5 23 18 48 12 2 28 . 23 . 3 29 1 . . 93 Peak Tracking Total 36 | . 4 3 . 3 4 4 5 6 1 5 . 10 . 1 5 1 . . 36 Tactical Retreats 11 | . 3 . . . 2 1 1 . . 1 . . . 1 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 16 | . 2 . . . . 7 . 5 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 41 | . . . . . 1 8 4 2 . 11 . 8 . . 1 . . . 6 Max in Single Turn 5 | . . . . . 1 1 1 1 . 5 . 5 . . 1 . . . 1 Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 47 | . 4 1 2 . 5 4 11 5 . 5 1 1 3 . 5 . . . . Terminals 31 | . 2 1 . . 4 4 8 4 . 4 . . . . 4 . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 143 | . 9 3 5 . 10 6 30 12 . 14 1 1 24 . 28 . . . . Successful 81 | . 1 1 5 . 3 3 15 6 . 5 1 1 24 . 16 . . . . Failed 61 | . 8 1 . . 7 3 15 6 . 9 . . . . 12 . . . . Catastrophic 11 | . 1 . . . 1 1 2 . . 3 . . . . 3 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 73 | . 6 5 1 . 6 . 18 6 . 6 . . . . 19 . . 6 . Terminals 94 | . 5 3 . . 9 6 23 11 . 11 . . . . 26 . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . Repair Stations 4 | . 1 . . . . . . . . 3 . . . . . . . . . Recycling Units 8 | . 3 . . . . . 4 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 62 | . . 1 5 . 2 3 9 3 . 3 1 1 24 . 10 . . . . Record 12 | . . . 4 . . . . . . 1 . 1 6 . . . . . . Part Schematic 18 | . . . . . . . 3 . . . . . 11 . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . 1 . . 2 . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . 3 . 1 . . . . Open Door 2 | . . . . . . 1 . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . . . . 3 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . . . 2 3 . 1 . . . . 4 . . . . Terminals 7 | . . . . . . . . 2 . 1 . . . . 4 . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . . . . . . . . 2 . 1 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 1 . . . . . . . . . . . Tunnel 4 | . 1 . . . . . 2 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . . . 4 3 9 3 . 5 . . . . 4 . . . . Full Trace Events 8 | . 1 . . . 2 1 2 . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 4 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . 4 . . . . . 11 . 4 . . 14 . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . Time 73 | . . . . . . . . . . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 18 . . . . . . . . . . . . . Machine Destruction 18 | . . . . . . 18 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . . . . . 2 . . . . . . . . 1 . . 2 . Largest Group 2 | . . . . . . 2 1 . . . . . . . 1 . . 2 2 Highest-Rated Group 192 | . . . . . . 45 20 . . . . . . . 32 . . 192 192 Highest-Rated Ally 96 | . . . . . . 25 20 . . . . . . . 32 . . 96 96 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . Dakka 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . 3 1 . . . . . . . 1 . . . 42 Total Damage 3615 | . . . . . . 43 48 . . . . . . . 32 . . . 3492 Kills 16 | . . . . . . . . . . . . . . . 2 . . . 14 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 5 | . . 1 . . 2 . 2 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 2 . . . . . . 1 1 . 2 . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 21932 | 4 879 385 434 410 925 1695 2870 934 842 1832 683 2000 156 785 2152 601 668 1517 2160 Spaces Moved 9457 | 1 404 234 269 269 443 997 1001 409 315 620 273 788 77 361 744 282 323 782 865 Core 1 | . . . . . . . . . . . . . . . 1 . . . . Treads 3768 | 1 404 234 244 . . 50 898 . 243 620 273 610 . . 67 . . . 124 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 5688 | . . . 25 269 443 947 103 409 72 . . 178 77 361 676 282 323 782 741 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 145 | 160 160 160 145 145 145 145 145 160 225 240 240 205 205 190 190 205 205 190 205 Average Speed 201 | 160 160 160 159 145 150 150 221 195 237 240 240 235 205 214 219 205 205 190 228 Slowest Speed 1550 | 160 160 160 320 145 160 410 305 225 240 320 240 240 205 220 1550 205 205 205 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 66 68 63 64 47 93 70 14 96 19 48 82 68 57 18 61 57 79 86 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 9 | . 1 1 1 . . . 2 1 . . 1 . 1 . . . . 1 . Known Exits Taken 7 | . . . . . 1 . 1 . . 1 1 . . . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . 1 1 1 . . 1 . . Scrap Searched 13 | . . 1 . 1 . . . . . . 1 6 . . . 4 . . . Spaces Dug 52 | . . . . . . 1 . 8 . 3 . 11 . 14 15 . . . . Terrain Destroyed 891 | . 36 8 . 43 51 51 56 16 108 173 1 93 . 55 24 . . . 176 Melee 20 | . . . . . . 1 . 1 . 3 . . . . 15 . . . . Projectile 38 | . . . . . . . . . . 15 1 13 . . 9 . . . . AOE 832 | . 36 8 . 43 51 50 56 15 108 155 . 79 . 55 . . . . 176 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 11429 | 6 532 242 274 281 602 1113 1501 519 371 862 291 869 76 369 1101 295 326 815 984 Wait 891 | . 47 3 . . 25 25 326 59 . 158 . 20 . . 202 . . . 26 Move 9439 | . 403 233 268 268 443 995 1000 409 314 619 272 787 76 360 743 281 322 781 865 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 126 | . 10 1 1 3 19 4 19 11 7 6 6 4 . 1 19 4 . 5 6 Fast Attach 46 | . 2 . . . 13 1 10 1 1 2 . . . . 4 . . 8 4 Attach 61 | 2 . . . 1 9 1 2 2 3 2 . 9 . 5 16 . . 3 6 Detach 21 | 2 1 . . . 3 . 1 1 1 . . 3 . . 3 . . 6 . Swap 168 | . 11 2 3 3 11 16 28 14 8 17 4 7 . . 21 1 3 2 17 Drop 121 | 2 4 1 2 . 20 6 30 7 10 10 3 . . . 2 3 . 9 12 Fire 443 | . 54 2 . 6 56 32 85 14 13 41 . 33 . 3 56 2 . . 46 Melee 76 | . . . . . . 18 . 1 11 7 6 6 . . 19 4 1 1 2 Ram 5 | . . . . . 3 . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 14 . . . . . . . . 8 . . . . Rewire 9 | . . . . . . . . . 3 . . . . . 6 . . . . Trap 1 | . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 587 | -10/Materials | Core integrity fell below 50% 603 | -10/Materials | Discovered new exit (range 3) 767 | -10/Materials | Discovered new exit (range 8) 795 | -10/Materials | Discovered new exit (range 11) 884 | -10/Materials | Entered Mines 900 | -10/Mines | Identified exit to Subcaves 902 | -10/Mines | Discovered new exit (range 8) 964 | -10/Mines | Discovered new exit (range 8) 1099 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1216 | -10/Mines | Learned location of Zion (-6) 1245 | -10/Mines | Central database locked down 1261 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1262 | -10/Mines | Discovered new exit (range 5) 1269 | -10/Mines | Entered Exiles 1298 | -10/Exiles | Discovered new exit (range 15) 1314 | -10/Exiles | Met 8R-AWN 1338 | -10/Exiles | Met EX-HEX 1402 | -10/Exiles | Met EX-DEC 1445 | -10/Exiles | Met EX-BIN 1468 | -10/Exiles | Aligned with FarCom system 1469 | -10/Exiles | Given EX-Vault access code 1506 | -10/Exiles | Opened EX-Vault 1521 | -10/Exiles | Found Latent Energy Streamer 1556 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1686 | -10/Exiles | Discovered new exit (range 14) 1703 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1703 | -10/Exiles | Entered Mines 1759 | -9/Mines | Learned location of 1 exit from Materials 1885 | -9/Mines | Discovered new exit (range 10) 1958 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1961 | -9/Mines | Found Prototype Device 1962 | -9/Mines | Identified Exp. Sensor Array 1988 | -9/Mines | Assembled infested the area 1993 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2017 | -9/Mines | Learned Materials stockpile data 2113 | -9/Mines | Entered Materials 2113 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2114 | -8/Materials | Identified exit to Factory 2135 | -8/Materials | Garrison activated, responded to threat 2304 | -8/Materials | Destroyed 7 combat bots 2314 | -8/Materials | Lost 5 parts (1n3u1w) 2433 | -8/Materials | Discovered exit to Factory (range 15) 2551 | -8/Materials | Met 7R-MNS 2874 | -8/Materials | Build established: Gunner 3016 | -8/Materials | Garrison activated, responded to threat 3038 | -8/Materials | Identified exit to Garrison 3038 | -8/Materials | Entered Garrison 3046 | -8/Garrison | Triggered checkpoint 3069 | -8/Garrison | Assembled breached garrison interior 3337 | -8/Garrison | Discovered new exit (range 12) 3645 | -8/Garrison | Discovered new exit (range 5) 3662 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3928 | -8/Garrison | Garrison Relay disabled 3964 | -8/Garrison | Discovered new exit (range 14) 4059 | -8/Garrison | Discovered new exit (range 27) 4059 | -8/Garrison | Discovered new exit (range 64) 4059 | -8/Garrison | Discovered new exit (range 16) 4059 | -8/Garrison | Discovered new exit (range 36) 4194 | -8/Garrison | Garrison Relay disabled 4351 | -8/Garrison | Garrison Relay disabled 4400 | -8/Garrison | Garrison Relay disabled 4402 | -8/Garrison | Build established: Mutant 4521 | -8/Garrison | Garrison Relay disabled 4622 | -8/Garrison | Rescued a captive Derelict 4623 | -8/Garrison | Rescued a captive Derelict 4733 | -8/Garrison | Entered Materials 4733 | -8/Materials | Accompanied by 1 ally 4915 | -8/Materials | Build established: Gunner 5233 | -8/Materials | Discovered exit to Factory (range 3) 6084 | -8/Materials | Discovered exit to Factory (range 16) 6143 | -8/Materials | Core integrity fell below 50% 7133 | -8/Materials | First assault squad dispatched 7603 | -8/Materials | Entered Factory 7603 | -7/Factory | Evolved 2 slots: Utility x2 7604 | -7/Factory | Identified exit to Storage 7673 | -7/Factory | Identified exit to DSF 8110 | -7/Factory | Identified exit to Lower Caves 8537 | -7/Factory | Sucked down chute 8537 | -7/Factory | Entered Waste 8537 | -7/Waste | The area was eerily silent 8607 | -7/Waste | A Compactor rumbled back to life 8607 | -7/Waste | Spotted C-40 Crusher 8612 | -7/Waste | Destroyed C-40 Crusher 9207 | -7/Waste | A Compactor rumbled back to life 9209 | -7/Waste | Spotted C-40 Crusher 9230 | -7/Waste | Destroyed C-40 Crusher 9355 | -7/Waste | Discovered new exit (range 10) 9379 | -7/Waste | Entered Factory 10537 | -7/Factory | Discovered exit to Storage (range 11) 10831 | -7/Factory | Build established: Hacker-Gunner 11211 | -7/Factory | Entered Lower Caves 11317 | -7/Lower Caves | Met a Warlord Commander 11318 | -7/Lower Caves | Learned location of Warlord (-5) 11319 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11324 | -7/Lower Caves | Found Encrypted Comm Array 11345 | -7/Lower Caves | Build established: Hacker-Mutant 11386 | -7/Lower Caves | Identified exit to Lower Caves 11531 | -7/Lower Caves | Spotted B-75 Beast 11628 | -7/Lower Caves | Encountered a Warlord checkpoint 11894 | -7/Lower Caves | Entered another Lower Caves area 11895 | -7/Lower Caves | Encountered a Warlord checkpoint 11957 | -7/Lower Caves | Discovered new exit (range 6) 12351 | -7/Lower Caves | Found Alien Artifact 12355 | -7/Lower Caves | Identified Dimensional Node Initializer 12355 | -7/Lower Caves | Initialized slip node 13173 | -7/Lower Caves | Ambushed by wild Derelicts 13227 | -7/Lower Caves | Build established: Hacker-Gunner 13231 | -7/Lower Caves | Learned Factory interactive machine intel 13453 | -7/Lower Caves | Attracted the attention of an 0b10 base 13492 | -7/Lower Caves | Lost 4 parts (1n1u2w) 13505 | -7/Lower Caves | Destroyed 14 combat bots 13619 | -7/Lower Caves | Discovered new exit (range 10) 13747 | -7/Lower Caves | Build established: Derelict-Gunner 13894 | -7/Lower Caves | Entered Data Miner 13894 | -7/Data Miner | Discovered new exit (range 6) 13933 | -7/Data Miner | Met Data Miner 13968 | -7/Data Miner | Learned location of Section 7 (-2) 13968 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14003 | -7/Data Miner | Received God Mode back door access code from Data Miner 14050 | -7/Data Miner | Entered Proximity Caves 14163 | -6/Proximity Caves | Spotter reported a threat 14251 | -6/Proximity Caves | Learned Factory emergency access door positions 14290 | -6/Proximity Caves | Learned Factory terminal intel 14664 | -6/Proximity Caves | Spotted B-75 Beast 14756 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 14819 | -6/Proximity Caves | Discovered new exit (range 7) 14835 | -6/Proximity Caves | Entered Factory 14835 | -6/Factory | Evolved 2 slots: Utility x2 14837 | -6/Factory | Loaded intel: 54 interactive machine locations 14838 | -6/Factory | Loaded intel: 28 terminal locations 14918 | -6/Factory | Identified exit to Lower Caves 14918 | -6/Factory | Identified exit to Extension 15174 | -6/Factory | Build established: Hacker-Mutant 15217 | -6/Factory | Garrison activated, responded to threat 15516 | -6/Factory | Lost 10 parts (2p2n3u3w) 15636 | -6/Factory | Core integrity fell below 50% 15957 | -6/Factory | Joined by Warlord Dakka squad 15957 | -6/Factory | Garrison activated, responded to threat 15999 | -6/Factory | Discovered new exit (range 10) 16027 | -6/Factory | Lost 4 allies 16416 | -6/Factory | Fabricated Adv. Targeting Computer (x1) 16448 | -6/Factory | Garrison activated, responded to threat 16987 | -6/Factory | Entered Lower Caves 16989 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17167 | -6/Lower Caves | Encountered a Warlord checkpoint 17193 | -6/Lower Caves | Identified exit to Lower Caves 17244 | -6/Lower Caves | Learned 8 Factory zone layouts 17286 | -6/Lower Caves | Build established: Scavenger-Gunner 17588 | -6/Lower Caves | Entered another Lower Caves area 17596 | -6/Lower Caves | Discovered new exit (range 11) 18036 | -6/Lower Caves | Discovered new exit (range 11) 18070 | -6/Lower Caves | Encountered a Warlord checkpoint 18178 | -6/Lower Caves | Build established: Scavenger-Mutant 18256 | -6/Lower Caves | Entered Zion 18279 | -6/Zion | Given A8's code to call for help 18367 | -6/Zion | Discovered new exit (range 12) 18378 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18452 | -6/Zion | System corruption cleaned by Quarantine Array 18506 | -6/Zion | Learned location of Extension (-6) 18553 | -6/Zion | Received a hallucinogenic algorithm 18605 | -6/Zion | Found Prototype Hackware 18605 | -6/Zion | Identified Exp. System Shield 18618 | -6/Zion | Found Prototype Processor 18618 | -6/Zion | Identified Exp. Terrain Scan Processor 18627 | -6/Zion | Found Prototype Processor 18627 | -6/Zion | Identified Exp. Armor Integrity Analyzer 18630 | -6/Zion | Found Prototype Processor 18630 | -6/Zion | Identified Exp. Core Analyzer 18636 | -6/Zion | Found Prototype Processor 18636 | -6/Zion | Identified Exp. Signal Interpreter 18645 | -6/Zion | Found Exp. Core Analyzer 18913 | -6/Zion | Build established: Hacker-Mutant 18923 | -6/Zion | Learned Factory emergency access door positions 18961 | -6/Zion | Identified exit to Deep Caves 19425 | -6/Zion | Found Prototype Special Weapon 19425 | -6/Zion | Identified RU-N14's Throwing Claymores 19549 | -6/Zion | Rebuked by Imprinter 19720 | -6/Zion | Opened final containment barrier to the Deep Caves 19739 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19749 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19762 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19773 | -6/Zion | Entered Deep Caves 19773 | -6/Deep Caves | Accompanied by 2 allies 20077 | -6/Deep Caves | Build established: Hacker-Gunner 20227 | -6/Deep Caves | Z-Facility disabled 20274 | -6/Deep Caves | Attacked by Z-Imprinter 20280 | -6/Deep Caves | Destroyed Z-Imprinter 20805 | -6/Deep Caves | Found Prototype Protection 20805 | -6/Deep Caves | Identified Zio. Weapon Casing 21068 | -6/Deep Caves | Discovered new exit (range 14) 21460 | -6/Deep Caves | Spotted AG-29941 21487 | -6/Deep Caves | Core integrity fell below 20% 21494 | -6/Deep Caves | Destroyed AG-29941 21864 | -6/Deep Caves | Triggered Deep Caves wall 21867 | -6/Deep Caves | Exposed GOLEM chamber 21905 | -6/Deep Caves | System corruption reached 10% 21908 | -6/Deep Caves | Spotted AS-96511 21910 | -6/Deep Caves | Destroyed AS-96511 21918 | -6/Deep Caves | Spotted AG-64756 21933 | -6/Deep Caves | Destroyed by AG-64756 with Assembled Focal Cannon Last Messages --------------- 21919_ Lgt. Treads destroyed. 21919_ Imp. Light Armor Plating destroyed. 21920_ AG-64756: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 21921_ Chain reaction triggered in Corrupted Fission Core. 21922_ Lrn. Missile Launcher destroyed. 21925_ Power failure, Imp. Deuterium Engine shutdown. 21925_ System corrupted: FCS attempts to trigger Latent Energy Streamer. 21925_ System corrupted: Latent Energy Streamer misfires. 21927_ GOLEM Unit springs to life. 21927_ AG-50144 suffers critical hit (Smash). 21927_ Destroyed GOLEM Unit. 21927_ AG-50144 system corrupted by crushing effect. 21928_ AG-50144 system terminally corrupted. 21933_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????? ??##??????? | | ???????????????? ??# ??????? | | ????????# ?? * ### ??????# | | ???????? # ??????# | | ??????? = ##????# | | ???????= #????# | | ?????? * * ????? | | ????? !* G = #????? | | ?????? ! ##???? | | ?????? #??## | | ??????? #??# | | ???????? == ! #??# | | ??????### *=! * #??# | | ??????# M ! = #??# | | ??????# !! * #??# | | ??????# #?## | | ??????# ### | | ??????# @ ! # | | ??????### * ## | | ????????" ### | | ????????" #### | | ????????" | | ????????""" | | ????????" | | ????????"" #### | | ????????" " #? | | ????????"" ####? | | ????????" #???? | | ????????" #### # # ##???? | | ????????""" ###??# ###????? | | ?????????" ???### #??????? | | ?????????########????## ##??????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 16 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Cargo Storage Unit | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Rocket Array | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Lightning Gun | -6/Factory | Hacked EM Pulse Cannon | -6/Factory | Hacked Arm. Medium Treads | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Adv. Targeting Computer | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Boltbath Help From High Places That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed MakeshiftWeightFlail Manual? 0 Play Time 04:00:50 Cumulative 77.2 hours Start 2024.07.12 @ 00:02:34 End 2024.07.12 @ 18:51:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55a391a8-40b3-46ad-b30e-09724579b921