Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.02 @ 20:15:31 Player: weirdfoe Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1547) 1547 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 4511 Bonus ------- High Alert Combat Kills 189 Cogmind --------- Core Integrity 680/700 Matter 203/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (282) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Seismic Analyzer Light Armor Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Core Shielding Proton Missile Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Analyzer Light Armor Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Core Shielding Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 59 | 6 6 5 6 24 12 Power 8 | 1 . 1 . 3 3 Engine 8 | 1 . 1 . 3 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 . 1 2 10 4 Treads 1 | . . . . 1 . Leg 13 | . . . 1 8 4 Wheel 5 | 2 . 1 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 1 . 4 3 Device 2 | . 1 . . 1 . Storage 3 | . 2 . . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | . . . . 3 2 Artifact . | . . . . . . Weapon 21 | 3 3 2 4 7 2 Energy Gun 4 | 1 . 1 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 1 1 2 4 2 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 18 | . . 1 1 14 2 Power 1 | . . . . 1 . Propulsion 8 | . . . 1 6 1 Utility 4 | . . . . 3 1 Weapon 5 | . . 1 . 4 . Highest Loss Streak 11 | . . 1 1 11 1 Average Slot Usage (%) 91 | . 97 99 98 84 88 Engine 9 | . 14 11 11 8 7 Treads 1 | . . . . 3 . Leg 9 | . . . . 7 29 Wheel 18 | . 28 32 31 13 . Device 8 | . 11 11 11 10 . Storage 10 | . 14 11 11 9 9 Processor 8 | . . 11 11 9 7 Protection 5 | . . . . 4 16 Energy Gun 4 | . . 4 11 4 . Ballistic Gun 13 | . 20 16 10 11 13 Launcher 1 | . 7 1 . 1 1 Naked Turns . | . . . . . . Heaviest Build 96 | 8 50 50 50 62 96 Greatest Support 48 | 20 20 32 38 48 47 Greatest Overweight (x) 5 | . 2 2 4 5 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 18 | 5 11 20 20 20 20 Most Carried 20 | 4 11 15 17 20 9 Average Carried 13 | 1 6 12 15 17 8 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 17 | 4 11 15 17 9 9 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1214 | 235 111 88 82 507 191 Remotely . | . . . . . . Salvage Created 1583 | . 111 187 305 964 16 Parts 83 | . 7 12 19 43 2 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 39 | . 2 4 8 25 . Guns 35 | . 2 4 5 24 . AOE 4 | . . . 3 1 . Classes Destroyed 11 | . 2 2 3 4 . Worker 3 | . . . 1 1 1 Tunneler 1 | . . . . 1 . Hauler 2 | . 1 . . 1 . Recycler 1 | . . . 1 . . Mechanic 1 | . . . . 1 . Swarmer 7 | . . . 4 3 . Grunt 24 | . 2 2 4 16 . Brawler 1 | . . . . 1 . Duelist 2 | . . 1 . 1 . Sentry 4 | . . 1 . 3 . Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 2 4 4 8 1 Combat Bots Only 8 | . 2 4 4 8 . Max Kills in Single Turn 3 | . 1 1 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2785 | . 76 198 175 2124 212 Core 461 | . . 38 26 377 20 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 100 . 84 31 . Volleys Fired 122 | . 15 19 19 68 1 Largest 2 | . 2 2 2 2 2 Hottest 83 | . 40 60 60 83 56 Shots Fired 239 | . 29 37 36 135 2 Gun 224 | . 28 37 34 123 2 Cannon . | . . . . . . Launcher 15 | . 1 . 2 12 . Special . | . . . . . . Kinetic 158 | . 28 31 17 80 2 Thermal 66 | . . 6 17 43 . Explosive 15 | . 1 . 2 12 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 6 11 9 15 13 Robot Miss Streak 9 | . 2 3 1 9 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 190 | . 20 24 27 118 1 Core Hits 157 | . 8 11 18 118 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3128 | . 172 214 390 2315 37 Guns 2579 | . 139 214 243 1973 10 Cannons . | . . . . . . Explosions 519 | . 33 . 147 339 . Melee . | . . . . . . Ramming 30 | . . . . 3 27 Kinetic 1787 | . 139 168 101 1369 10 Thermal 792 | . . 46 142 604 . Explosive 519 | . 33 . 147 339 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . 28 9 2 Projectiles . | . . . . . . Explosions 37 | . . . 28 9 . Melee 2 | . . . . . 2 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 56 | . . . 56 . . Shots 2 | . . . 2 . . Rammed 1 | . . . . 1 . Targets Rammed 12 | . . . . 1 11 Kicked 11 | . . . . . 11 Crushed . | . . . . . . Highest Temperature 255 | . 12 34 34 255 6 Average Temperature 68 | . 8 10 15 98 4 Received Heat Transfer 1164 | . 42 69 45 1008 . Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1683 | . . 100 325 1258 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 635 | . 80 206 292 635 228 Initial 228 | . . 33 79 113 228 Average 224 | . 31 105 212 355 217 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 44 | 100 100 88 56 29 . Level 1 37 | . . 11 43 18 100 Level 2 17 | . . . . 52 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 . 7 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 1 . 4 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . 1 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 5 7 8 31 2 Peak Tracking Total 8 | . 3 3 4 8 1 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 5 | . 1 2 1 1 . Terminals 5 | . 1 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 1 3 2 2 . Successful 5 | . 1 2 2 . . Failed 3 | . . 1 . 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 8 | . 1 3 2 2 . Terminals 8 | . 1 3 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 2 2 . . Branch Access Points 3 | . 1 1 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1629 | 41 165 189 360 534 340 Spaces Moved 876 | 37 131 118 270 197 123 Core 3 | 3 . . . . . Treads 7 | . . . . 7 . Legs 160 | . . . 2 35 123 Wheels 706 | 34 131 118 268 155 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 98 105 102 200 Average Speed 126 | 77 86 98 108 134 236 Slowest Speed 520 | 80 110 110 440 520 282 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 26 17 69 24 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . 7 . 10 45 . Melee . | . . . . . . Projectile . | . . . . . . AOE 62 | . 7 . 10 45 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1154 | 47 159 158 303 330 157 Wait 41 | . . 9 7 19 6 Move 871 | 36 130 117 269 196 123 Hop . | . . . . . . Pick Up 24 | 4 5 6 . 8 1 Fast Attach 22 | 5 3 2 1 9 2 Attach 25 | 1 2 1 2 14 5 Detach 12 | 1 3 . 2 3 3 Swap 12 | . 1 2 3 1 5 Drop 13 | . . 2 . 11 . Fire 122 | . 15 19 19 68 1 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . . . . 11 Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Mines 159 | -10/Materials | Discovered new exit (range 4) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 259 | -9/Materials | Identified exit to Mines 259 | -9/Materials | Identified exit to Storage 300 | -9/Materials | Build established: Mutant 396 | -9/Materials | Entered Mines 483 | -9/Mines | Discovered new exit (range 10) 643 | -9/Mines | Identified exit to Materials 646 | -9/Mines | Learned Materials stockpile data 756 | -9/Mines | Entered Materials 756 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -8/Materials | Build established: Scavenger-Mutant 953 | -8/Materials | Garrison activated, responded to threat 1066 | -8/Materials | Build established: Mutant 1148 | -8/Materials | Destroyed 8 combat bots 1222 | -8/Materials | Discovered new exit (range 7) 1234 | -8/Materials | Core integrity fell below 50% 1285 | -8/Materials | Lost 11 parts (1p5n2u3w) 1290 | -8/Materials | Entered Factory 1290 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1630 | -7/Factory | Self-destructed Last Messages --------------- 01453_ Kicked H-55 Commando out of the way. 01455_ Kicked H-55 Commando. 01457_ Kicked H-55 Commando out of the way. 01457_ Penetrated by Slug. 01457_ Aluminum Leg destroyed. 01459_ Kicked H-55 Commando. 01459_ Destroyed Targeting Computer. 01459_ H-55 Commando system corrupted by crushing effect. 01460_ H-55 Commando system terminally corrupted. 01461_ Acquired 60 matter. 01472_ Acquired Med. Reactive Plating. 01482_ Acquired 3 matter. 01550_ K-01 Serf destroyed. 01552_ K-01 Serf collects debris. 01553_ Acquired 16 matter. 01553_ K-01 Serf collects debris. 01556_ Extracted 59 matter. 01556_ K-01 Serf collects debris. 01578_ Acquired 53 matter. 01612_ Acquired Proton Missile Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###+###?????? | | ???????????????##############????????# ?????? | | ???????????????# #????????# #?????? | | ???????????????# #????????# #?????? | | ???????????????# #????????# #?????? | | ???????????????# #?????? + #?????? | | ???????????????# #????"? # #?????? | | ???????????????# #? """ # ####### | | ???????????????# # """ =# | | ???????????????# # # | | ???????????????#! ! # "" "" + | | ???????????????# @= # ""S"" # | | ???????????????#] #? 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""" !! | | ?????????????? | | ?????????????? | | ???????????????###########+################## | | ??????????????????????????????????????????#"" | | ??????????????????????????????????????????#T | | ??????????????????????????????????????????### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????????????######+# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 60 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipStasisStorm Manual? 0 Play Time 00:19:47 Cumulative 26.8 hours Start 2021.07.19 @ 06:29:57 End 2021.08.02 @ 20:15:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2740824-eabe-4df2-9404-b0bded9dd8a2