Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 05:11:12 Player: Piano Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (143) 715 Value Destroyed (4588) 4588 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1285) 1285 TOTAL SCORE: 13008 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 283 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Friendly Fire -90 Cogmind --------- Core Integrity 0/1150 Matter 85/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Vortex Shotgun (50) Vortex Driver (30) Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved Antigrav System > --- UTILITY ---------- Cooling System Improved Coolant Injector Large Storage Unit Advanced Targeting Computer Target Analyzer Improved Heavy Armor Plating Hardlight Generator Long-range Tractor Beam > --- WEAPON ----------- Heavy Ion Cannon Heavy Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Improved Deuterium Engine Light Fission Core Improved Focal Shield Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Field Lobotomy Kit Scythe [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Makeshift Ablative Armor Weapon Heavy Ion Cannon Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Thermoblaster Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . . 1 . 1 . . . Utility 7 | . . . 1 . . . 2 2 . 1 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 165 | 6 7 6 25 8 4 3 35 6 2 20 8 9 10 16 Power 21 | . 1 1 1 2 . 1 4 . . 4 3 1 3 . Engine 14 | . 1 1 1 1 . 1 3 . . 1 2 1 2 . Core 6 | . . . . 1 . . 1 . . 3 . . 1 . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 31 | 2 2 1 7 1 . . 10 . 1 5 . 2 . . Treads 9 | . . . . . . . 7 . 1 1 . . . . Leg 15 | 2 . . 7 1 . . 3 . . 1 . 1 . . Wheel 3 | . . . . . . . . . . 3 . . . . Hover 4 | . 2 1 . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 2 1 . 8 1 2 2 6 2 . 6 3 2 . 6 Device 16 | 1 1 . 1 . 1 1 1 1 . 3 2 2 . 2 Storage 6 | 1 . . 1 . 1 1 2 . . . . . . . Processor 3 | . . . 1 . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 16 | . . . 5 1 . . 3 1 . 1 1 . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 72 | 2 3 4 9 4 2 . 15 4 1 5 2 4 7 10 Energy Gun 10 | . . . 2 2 1 . 1 1 . 1 . . 1 1 Energy Cannon 22 | . 3 2 1 . . . 7 2 . 3 . 1 . 3 Ballistic Gun 3 | 2 . . . . . . . . . . . 1 . . Ballistic Cannon 12 | . . . 3 . . . 3 . 1 1 1 1 . 2 Launcher 19 | . . 2 3 2 . . 3 1 . . 1 1 2 4 Special Weapon 3 | . . . . . 1 . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 2 1 . . 1 . . 2 Parts Lost 41 | . . 1 . . . . . . . 12 . 10 15 3 Power 7 | . . . . . . . . . . 1 . 1 3 2 Propulsion 11 | . . 1 . . . . . . . 4 . 4 1 1 Utility 12 | . . . . . . . . . . 5 . 3 4 . Weapon 11 | . . . . . . . . . . 2 . 2 7 . Highest Loss Streak 7 | . . 1 . . . . . . . 6 . 5 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 86 99 97 100 93 99 89 91 93 88 84 73 49 57 Engine 7 | . 9 14 11 10 11 11 6 7 6 4 2 6 5 7 Core 1 | . . . . . . . 1 . . 5 3 . 2 . Treads 6 | . . . . . . . 19 23 26 18 . . . . Leg 6 | . 8 . 27 33 33 33 7 . . . . 3 . . Hover 3 | . 19 27 3 . . . . . . . . 4 1 7 Device 13 | . 15 28 12 . . 10 8 15 13 11 21 19 11 8 Storage 5 | . 4 . 1 11 11 11 8 7 6 5 5 5 4 . Processor 7 | . . . 11 11 11 11 9 7 6 10 10 10 8 . Protection 8 | . . . 7 11 4 . 8 15 13 9 5 3 . 18 Energy Gun 2 | . . . . 21 18 22 4 . . . . . . . Energy Cannon 7 | . 21 27 11 . . . 9 14 13 10 9 8 1 . Ballistic Cannon 4 | . . . 9 . . . 3 . 6 4 5 5 1 7 Launcher 1 | . . . . . . . . . . . . . 4 5 Peak Build Rating 76 | 6 13 13 20 21 25 21 35 45 52 65 75 76 57 73 Average Rating 46 | 4 9 12 15 19 20 20 29 43 51 58 73 68 38 59 On Entrance 28 | . 6 13 13 20 19 18 21 34 45 52 55 75 57 3 Naked Turns 72 | . . . . . . . . . . . . . 2 70 Heaviest Build 91 | 10 19 15 30 29 43 27 66 69 75 84 88 91 65 60 Greatest Support 84 | 20 20 14 39 39 36 36 62 62 84 84 30 30 12 16 Greatest Overweight (x) 25 | . 4 2 1 . 1 . 14 1 . 25 2 7 18 18 Average Overweight (x) 1 | . . . . . . . . . . . 2 5 3 3 Largest Inventory Capacity 15 | 8 8 5 10 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 5 5 5 10 10 10 10 15 15 15 15 15 13 5 Most Carried 15 | 7 8 5 10 10 11 11 11 15 15 15 13 13 7 5 Average Carried 8 | 4 5 4 5 10 10 9 9 10 14 13 12 9 4 4 Final Capacity 15 | 8 5 5 10 10 15 10 15 15 15 15 15 15 5 5 Final Carried 15 | 7 5 5 10 10 11 10 10 15 15 13 13 7 . 3 Class Distribution -------------------- 36% | Mutant 26% | Gunner 15% | Scavenger-Gunner 11% | Tank 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Tank | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Matter Collected 2533 | 278 70 65 375 225 . 34 604 64 45 264 105 327 77 . Remotely 461 | . . . . . . . . . . 16 105 327 13 . Salvage Created 4199 | 116 219 44 738 263 . 97 1218 106 45 622 90 470 159 12 Parts 291 | 7 13 8 49 12 . 16 88 13 3 54 10 12 3 3 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . 12 19 . Prevented 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 103 | . 4 6 21 7 . 7 29 5 1 10 . 9 3 1 Melee 1 | . . . . . . . . . . . . . . 1 Guns 20 | . . . . 4 . 7 5 . . 2 . . 2 . Cannons 57 | . 4 3 15 . . . 20 2 1 6 . 6 . . AOE 19 | . . 3 6 2 . . 2 3 . . . 2 1 . Classes Destroyed 16 | 2 3 1 4 1 . . 3 1 . . . . . 1 Worker 6 | . . . 1 . . . 2 . . 2 1 . . . Builder 13 | . . . 1 1 . . 2 . . 7 2 . . . Tunneler 5 | 3 . . . 1 . . . . . . 1 . . . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . Operator 7 | . 1 . 2 . . . 2 1 . . 1 . . . Watcher 6 | . 1 . 2 . . . 3 . . . . . . . Swarmer 35 | . . 6 6 1 . 7 9 4 . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 35 | . 4 . 10 4 . . 9 . . . . 6 2 . Brawler 3 | . . . . 1 . . 2 . . . . . . . Duelist 4 | . . . 1 1 . . 1 . . . . . 1 . Sentry 10 | . . . 4 . . . 4 . . 1 . 1 . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 4 | . . . . . . . 2 . . 2 . . . . Programmer 9 | . . . . . . . . 1 1 7 . . . . Best Kill Streak 8 | 4 4 3 8 3 . 4 4 4 1 5 2 6 3 1 Combat Bots Only 6 | . 4 3 5 3 . 4 4 4 1 2 . 6 3 1 Max Kills in Single Turn 3 | 1 1 2 3 2 . 1 2 2 1 3 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 1 . . 1 1 . . . 2 1 . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 647 | . 10 15 56 35 . 26 119 26 2 102 . 106 113 37 Missed 179 | . 4 3 22 12 . 9 33 7 . 21 . 25 34 9 Damage Taken 8683 | . 66 117 519 292 . 133 1017 273 31 2205 22 1605 1720 683 Core 1892 | . . 2 101 98 . 7 124 . . 410 . 75 746 329 Absorbed by Shields 24 | . . . . . . . . . . . . 24 . . Redirected to Shielding 108 | . . . . . . . . 17 . 84 . . . 7 Ignored by Resistances 9 | . . . . . . . . . . . . . 9 . Regen/Repaired (Parts) 64 | . . . . . . . 64 . . . . . . . Core Remaining (%) 83 | 100 . 99 . . . 48 77 100 100 59 . . . . Volleys Fired 373 | 7 12 6 41 18 . 9 75 28 3 136 6 16 11 5 Largest 3 | 2 2 2 2 2 . 2 2 2 3 3 3 3 3 1 Hottest 380 | 40 124 124 107 126 . 126 130 130 174 380 212 212 150 260 Shots Fired 709 | 14 24 10 81 36 . 18 144 37 9 239 18 48 26 5 Gun 125 | 14 . . . 33 . 18 26 . . 23 . 2 9 . Cannon 555 | . 24 8 73 . . . 114 34 9 216 18 43 12 4 Launcher 26 | . . 2 8 3 . . 3 3 . . . 3 3 1 Special 3 | . . . . . . . 1 . . . . . 2 . Kinetic 139 | 14 . . 33 . . . 34 . 3 15 7 18 15 . Thermal 494 | . 12 6 28 33 . 18 84 34 6 224 11 27 6 5 Explosive 25 | . . 2 8 3 . . 3 3 . . . 3 3 . Electromagnetic 48 | . 12 2 12 . . . 22 . . . . . . . Robot Hit Streak 20 | 4 6 4 9 9 . 4 11 3 5 11 4 8 20 . Robot Miss Streak 8 | 1 3 2 2 6 . 2 8 2 . 4 2 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . Shots Hit Robots 331 | 8 15 5 48 22 . 9 87 5 2 64 8 32 26 . Core Hits 229 | 4 6 4 35 14 . 8 77 9 1 31 6 24 9 1 Critical Kills 2 | . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 3 1 . 1 1 . . 1 . 2 3 . Burn 2 | . . . . 1 . 1 . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . Blast 7 | . . . 3 . . . . . . 1 . 2 1 . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 9 | . . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . 9 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11840 | 109 314 248 1782 760 . 168 2331 577 68 2773 317 1700 635 58 Guns 1458 | 98 . . . 442 . 151 288 . . 273 . 23 183 . Cannons 6838 | . 314 82 1064 . . . 1656 186 68 1958 271 1031 208 . Explosions 3266 | . . 166 715 318 . . 360 391 . 507 . 646 105 58 Melee 139 | . . . . . . . . . . . . . 139 . Ramming 139 | 11 . . 3 . . 17 27 . . 35 46 . . . Kinetic 2230 | 98 . . 484 . . . 576 . . 262 110 388 312 . Thermal 6075 | . 144 82 369 537 . 151 1098 186 68 2476 161 666 79 58 Explosive 2606 | . . 166 715 223 . . 360 391 . . . 646 105 . Electromagnetic 651 | . 170 . 211 . . . 270 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . . . . . 139 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 . 13 . . 2 2 Average Corruption 5 | . . . . . . . . 1 . 7 . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 3 . 33 . . 2 1 Message Errors 9 | . . . . . . . . . . 7 . . 1 1 Matter Fused 8 | . . . . . . . . . . 8 . . . . Heat Flow Errors 6 | . . . . . . . . . . 6 . . . . Energy Discharges 4 | . . . . . . . . 1 . 3 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 1 . 1 . . 1 . Data Loss (major) 3 | . . . . . . . . . . 3 . . . . Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . Overload Shots 3 | . . . . . . . . . . 3 . . . . Overflow Damage 253 | . 35 24 25 4 . . 34 23 . 58 1 30 19 . Projectiles 93 | . 35 9 3 . . . . . . 13 1 24 8 . Explosions 149 | . . 15 22 4 . . 34 23 . 45 . 6 . . Melee 11 | . . . . . . . . . . . . . 11 . Knockbacks 47 | . . . 7 . . . 24 . . 7 1 5 3 . Impact 2 | . . . . . . . 1 . . 1 . . . . Kinetic 43 | . . . 7 . . . 22 . . 6 1 4 3 . Secondary 2 | . . . . . . . 1 . . . . 1 . . Self-Inflicted Damage 470 | . . 4 40 24 . . . . . 270 22 43 67 . Shots 11 | . . 1 1 1 . . . . . 3 . 2 3 . Rammed 15 | . 1 . . . . . 6 . . 4 4 . . . Targets Rammed 25 | 4 1 . 1 . . 3 7 . . 5 4 . . . Kicked 9 | 4 . . 1 . . 3 . . . 1 . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 660 | . 278 54 43 430 . 360 117 . 36 660 112 198 9 200 Average Temperature 93 | . 102 20 12 144 . 182 49 . 24 98 49 104 4 56 Received Heat Transfer 1451 | . 36 9 186 72 . . 189 . . 27 . 434 417 81 Effects 23 | . . . . 3 . . . . . 20 . . . . Shutdowns 9 | . . . . 1 . . . . . 8 . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . Interference 8 | . . . . 2 . . . . . 6 . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . Damage (core) 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 1 . . 2 . . 2 . 1 . . Combat Hostiles 6 | . . . . 1 . . 2 . . 2 . 1 . . Parts Melted 19 | . . . 1 2 . . 3 1 . 11 . 1 . . Heat Transferred 8145 | . 259 148 666 1136 . 407 1517 222 74 2483 185 777 111 160 Parts Sabotaged 6 | . . . . . . . . . . . . . 2 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Peak Influence 702 | 20 229 265 697 628 . 160 702 448 199 403 189 . . . Initial 319 | . 13 88 103 271 . . 62 319 139 . 160 . . . Average 232 | 6 80 206 444 425 . 115 335 349 119 83 119 . . . Maximum Alert Level 3 | . 1 1 2 2 . . 3 2 . 2 . . . . Low Security (%) 60 | 100 86 66 17 . . 100 46 . 100 92 100 . . . Level 1 14 | . 13 33 21 47 . . 2 55 . 6 . . . . Level 2 24 | . . . 61 52 . . 49 44 . . . . . . Level 3 . | . . . . . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 2 . . . 10 3 1 5 2 . 1 . Investigation 7 | . 1 1 1 . . . 2 . . 1 1 . . . Extermination 6 | . . . . . . . . 2 1 2 1 . . . Reinforcement 8 | . . . 1 . . . 4 1 . 2 . . . . Assault 2 | . . . . . . . 1 . . . . . 1 . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Distress Signals 8 | . . . 3 . . . 2 . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 154 | . 7 7 27 12 . 6 36 6 1 10 1 11 18 12 Peak Tracking Total 11 | . 3 3 6 4 . 3 6 4 1 2 1 7 9 11 Tactical Retreats 11 | . 1 . 1 1 . . . . . 1 . 1 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 3 | . 1 . 1 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . 4 10 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 32 | . 2 . 5 1 . . 5 1 2 12 . 4 . . Max in Single Turn 8 | . 1 . 1 1 . . 1 1 1 8 . 1 . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 30 | . 4 1 3 . 1 . 4 2 2 5 3 . . 5 Terminals 17 | . 4 . 2 . . . 2 2 2 3 2 . . . Fabricators 2 | . . . . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 87 | . 10 1 11 . 1 . 23 8 6 8 7 . . 12 Successful 58 | . 5 1 8 . 1 . 19 3 2 3 4 . . 12 Failed 29 | . 5 . 3 . . . 4 5 4 5 3 . . . Catastrophic 5 | . . . 1 . . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 11 . 5 . 1 . 7 5 3 3 4 . . . Terminals 44 | . 10 . 5 . . . 7 8 6 3 5 . . . Fabricators 6 | . . . . . . . . . . 4 2 . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 6 . . . 12 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Terminal Hacks 21 | . 2 1 . . 1 . . 2 2 . 1 . . 12 Record 11 | . . . . . . . . . . . . . . 11 Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 6 . . . 11 . . . . . . . Insert Component 9 | . . . 3 . . . 6 . . . . . . . Analyze 8 | . . . 3 . . . 5 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 11 | . 3 . 2 . . . 4 1 . . 1 . . . Terminals 11 | . 3 . 2 . . . 4 1 . . 1 . . . Assimilate 2 | . . . . . . . 2 . . . . . . . Botnet 9 | . 3 . 2 . . . 2 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 1 . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . 2 . . . 4 2 2 4 2 . . . Full Trace Events 4 | . . . . . . . 2 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . 99 . . . Total Part Build Rating 2 | . . . . . . . . . . . 2 . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . Time 83 | . . . . . . . 83 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . . . 5 . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Total Allies 5 | . . . . 2 . . 1 . . . . . 2 . Largest Group 2 | . . . . 2 2 . 1 . . . . . 2 . Highest-Rated Group 97 | . . . . 48 48 . 90 . . . . . 97 . Highest-Rated Ally 90 | . . . . 31 31 . 90 . . . . . 49 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . 14 . . 3 . . . . . 22 . Total Damage 1040 | . . . . 210 . . 91 . . . . . 739 . Kills 9 | . . . . 4 . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 Field Lobotomies 3 | . . . . . . . 1 . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Turns Passed 14659 | 138 366 395 736 428 450 393 1937 799 523 1717 630 3097 908 2142 Spaces Moved 6636 | 85 353 347 501 298 359 295 822 303 290 727 348 813 369 726 Core 560 | 7 1 . . . . . 1 . . 7 . . 284 260 Treads 1862 | . . . . . . . 668 303 290 601 . . . . Legs 1677 | 78 78 . 387 298 359 295 153 . . 16 . 13 . . Wheels 597 | . . . . . . . . . . 103 348 146 . . Hover 1940 | . 274 347 114 . . . . . . . . 654 85 466 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 56 56 120 120 120 155 158 155 110 110 110 50 50 Average Speed 186 | 114 77 104 105 120 121 120 167 237 155 164 110 371 224 274 Slowest Speed 1300 | 120 250 180 190 120 190 120 750 238 155 1300 110 490 950 950 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 5 42 71 46 68 70 53 57 10 9 23 4 83 54 74 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . 1 . . . . . 3 . . Spaces Dug 128 | . . . . . . . . 17 . 106 . . 1 4 Terrain Destroyed 428 | . . 17 63 43 . . 48 34 . 177 9 15 18 4 Melee 1 | . . . . . . . . . . . . . 1 . Projectile 197 | . . . . . . . 24 18 . 131 9 8 3 4 AOE 230 | . . 17 63 43 . . 24 16 . 46 . 7 14 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Total 8208 | 108 424 366 628 328 372 315 1231 349 358 1025 578 853 408 865 Wait 838 | . 33 1 31 5 6 3 245 . 59 126 211 15 8 95 Move 6621 | 84 352 346 500 297 358 294 821 302 289 725 347 812 368 726 Hop . | . . . . . . . . . . . . . . . Pick Up 81 | 7 8 4 10 . . 1 20 8 3 6 2 . 2 10 Fast Attach 51 | 6 3 . 8 1 3 . 8 2 . 8 . 1 1 10 Attach 41 | . 1 1 2 . . 1 6 2 2 8 2 6 9 1 Detach 13 | . . . 2 . 1 . 4 2 . 2 . . . 2 Swap 73 | . 3 5 15 7 1 2 21 2 . 4 6 2 . 5 Drop 78 | . 11 3 18 . 3 2 24 3 2 4 . . . 8 Fire 373 | 7 12 6 41 18 . 9 75 28 3 136 6 16 11 5 Melee 9 | . . . . . . . . . . . . . 9 . Ram 5 | . 1 . . . . . . . . . 4 . . . Kick 9 | 4 . . 1 . . 3 . . . 1 . . . . Crush 11 | . . . . . . . 7 . . 4 . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . Rewire 4 | . . . . . . . . . . . . 1 . 3 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 505 | -10/Materials | Entered Mines 592 | -10/Mines | Met a Derelict shopkeep closing up shop 840 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 891 | -10/Mines | Discovered new exit (range 16) 900 | -10/Mines | Entered Materials 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1600 | -9/Materials | Discovered new exit (range 16) 1636 | -9/Materials | Entered Mines 1759 | -9/Mines | Discovered new exit (range 13) 1985 | -9/Mines | Learned Materials trap positions 2037 | -9/Mines | Found a hidden stash of uninstalled traps 2057 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2058 | -9/Mines | Discovered new exit (range 5) 2064 | -9/Mines | Entered Exiles 2064 | -9/Exiles | Accompanied by 2 allies 2093 | -9/Exiles | Met 8R-AWN 2094 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2129 | -9/Exiles | Met EX-HEX 2180 | -9/Exiles | Met EX-BIN 2194 | -9/Exiles | Aligned with FarCom system 2195 | -9/Exiles | Given EX-Vault access code 2225 | -9/Exiles | Opened EX-Vault 2235 | -9/Exiles | Found Prototype Device 2235 | -9/Exiles | Identified Cloak of Protection 2249 | -9/Exiles | Found Field Lobotomy Kit 2285 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2322 | -9/Exiles | Met EX-DEC 2498 | -9/Exiles | Discovered new exit (range 11) 2514 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2514 | -9/Exiles | Entered Mines 2523 | -8/Mines | Core integrity fell below 50% 2900 | -8/Mines | Discovered new exit (range 8) 2907 | -8/Mines | Entered Materials 2907 | -8/Materials | Evolved 2 slots: Utility x2 2908 | -8/Materials | Loaded intel: 8 trap records 3660 | -8/Materials | Garrison activated, responded to threat 4309 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 4463 | -8/Materials | Repaired Cooling System 4523 | -8/Materials | Repaired Cld. Ion Engine 4669 | -8/Materials | Discovered new exit (range 15) 4844 | -8/Materials | Entered Factory 4844 | -7/Factory | Evolved 2 slots: Utility x2 4845 | -7/Factory | Identified exit to Storage 5141 | -7/Factory | Build established: Scavenger-Mutant 5612 | -7/Factory | Discovered new exit (range 13) 5643 | -7/Factory | Entered another Factory area 5643 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5950 | -6/Factory | Build established: Scavenger-Tank 6152 | -6/Factory | Discovered new exit (range 10) 6166 | -6/Factory | Entered another Factory area 6166 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6479 | -5/Factory | Build established: Scavenger-Gunner 7322 | -5/Factory | Crushed by falling debris 7528 | -5/Factory | System corruption reached 10% 7608 | -5/Factory | Lost 6 parts (3n3u) 7738 | -5/Factory | Lost 3 parts (1p1u1w) 7772 | -5/Factory | Discovered new exit (range 15) 7883 | -5/Factory | Entered another Factory area 7883 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7989 | -4/Factory | Discovered new exit (range 11) 8005 | -4/Factory | Found Prototype Device 8006 | -4/Factory | Identified Adv. EM Disruption Field 8066 | -4/Factory | Fabricated Cld. Ion Engine? 8513 | -4/Factory | Entered Upper Caves 8571 | -4/Upper Caves | Encountered a Warlord checkpoint 8682 | -4/Upper Caves | Attracted the attention of an 0b10 base 8733 | -4/Upper Caves | Lost 5 parts (3n1u1w) 8974 | -4/Upper Caves | Build established: Gunner 10593 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 10990 | -4/Upper Caves | Discovered new exit (range 8) 11610 | -4/Upper Caves | Entered another Upper Caves area 11675 | -4/Upper Caves | Learned 8 Research zone layouts 11970 | -4/Upper Caves | Lost 6 parts (1p1n2u2w) 12320 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12321 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12329 | -4/Upper Caves | Assimilated Y-64 Sentinel with FLK Orb 12332 | -4/Upper Caves | Assimilated L-61 Swordsman with FLK Orb 12364 | -4/Upper Caves | Core integrity fell below 50% 12371 | -4/Upper Caves | Lost 7 parts (2p1u4w) 12390 | -4/Upper Caves | Released all parts (5) 12494 | -4/Upper Caves | Discovered new exit (range 8) 12499 | -4/Upper Caves | Encountered a Warlord checkpoint 12518 | -4/Upper Caves | Entered Warlord 12536 | -4/Warlord | System corruption cleaned by Quarantine Array 12628 | -4/Warlord | Build established: Mutant 13192 | -4/Warlord | Build established: Tank 13818 | -4/Warlord | Warlord's base attacked by MAIN.C 13917 | -4/Warlord | Found Signal Generator 14168 | -4/Warlord | Warlord forces counterattacked 14433 | -4/Warlord | Found Prototype Energy Gun 14433 | -4/Warlord | Identified Vortex Shotgun 14447 | -4/Warlord | Found Prototype Energy Cannon 14448 | -4/Warlord | Identified Vortex Driver 14493 | -4/Warlord | Warlord base infiltrated, sounded retreat 14598 | -4/Warlord | Spotted Executioner 14598 | -4/Warlord | Spotted Executioner 14604 | -4/Warlord | Released all parts (7) 14606 | -4/Warlord | Core integrity fell below 20% 14634 | -4/Warlord | Lost 3 parts (2p1n) 14660 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 14603_ Backup Power III destroyed. 14603_ Slug penetrates Wall. 14604_ Released Backup Propulsion III. 14604_ Released Imp. Focal Shield. 14604_ Released Imp. Core Shielding. 14604_ Released Mak. Ablative Armor. 14604_ Released Imp. Focal Shield. 14604_ Released Imp. Core Shielding. 14604_ Released Hvy. Gauss Cannon. 14605_ Penetrated by Slug. 14608_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 14608_ Penetrated by Slug. 14608_ Slug penetrates Wall. 14608_ Retrofitting Station disabled. 14618_ ANNOUNCEMENT: Detected 1 Programmer squad, 1 Swarmer squad, 2 Grunt squads. 14644_ Dropped Adv. Plasma Cannon. 14645_ Acquired Adv. Plasma Cannon. 14660_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???#??#####?########??????????? | | ???# #?# """" #??????????? | | ???# """" #?# """" #??????????? | | ???# """" #?# """" #??????????? | | ???# """" #?# """" #??????????? | | ???# """" #?# #??????????? | | ????? ???? ???????????? | | ???#+##+########+####?????????? | | ???# ##????????? | | ??#####+########+## #????????? | | ??# # ??? # ##????????? | | ??# # ? # #?????????? | | ??# # # #?????????? | | ??# # # ##????????? | | ??# # + ##???????? | | ??# # # #???????? | | ??###;#### # ##???????? | | ????##E#?# # #????????? | | ?????#E#?# # #????????? | | ?????#@#?########## #????????? | | ?????###?? ?# #????????? | | ??????????""" "" ?# ########## | | ???????????"" "" # | | ???????????"" "" # | | ????????# """ """ " | | ????????# """ "" " | | ????????# "" " | | ????????# # | | ????????## #### | | ????????# | | ????????# | | ????????# ## # ###" # | | ????????#?? ??# "] # | | ??????????##????###!! #% | | ?????????????????##=!! | | ????????????????##!]^! %# | | ????????????????#!!]%=/ ! | | #########??########%== | | # #?##""""### = ! #= | | # #?#"" "## !% | | # """ #?#" "## | | # """ #?#"" #X"## # | | # """ #?#" #""## !%! # | | # #?## ##### * # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 34 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: EM 50 Core Shielding 30 Power Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Ion Engine | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltHeatPropulsion Manual? 0 Play Time 01:50:12 Cumulative 26.8 hours Start 2025.01.21 @ 01:30:29 End 2025.01.21 @ 05:11:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 098efd6f-a2ee-46ff-b186-814f042cd90c