Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 19:36:02 Player: Lillith Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2032) 2032 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 4031 Bonus ------- High Alert Combat Kills 169 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 96/100 System Corruption 1% Temperature Warm (171) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads (fused) Light Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (10) --- Improved Ion Engine Combat Airjet Cooling System Improved Light Armor Plating Improved Light Armor Plating Improved Assault Rifle Flak Cannon Flak Cannon Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Combat Airjet Cooling System Improved Light Armor Plating Improved Light Armor Plating Improved Assault Rifle Flak Cannon Flak Cannon Rocket Launcher Ripper [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 69 | 7 7 6 37 12 Power 7 | 1 . 1 3 2 Engine 7 | 1 . 1 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 2 3 12 1 Treads 18 | . 2 3 12 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 2 . 9 1 Device 4 | 1 1 . 2 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 6 | . . . 5 1 Artifact . | . . . . . Weapon 28 | 2 3 2 13 8 Energy Gun 10 | . . . 6 4 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 . 3 . Ballistic Cannon 1 | . . 1 . . Launcher 5 | . 2 1 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 5 | . . . 1 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 13 | . . 3 8 2 Power 3 | . . 1 1 1 Propulsion 3 | . . 1 1 1 Utility 3 | . . . 3 . Weapon 4 | . . 1 3 . Highest Loss Streak 3 | . . 3 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 100 89 98 Engine 11 | . 14 14 7 10 Treads 28 | . 23 28 29 31 Device 12 | . 13 14 10 11 Storage 12 | . 14 14 11 11 Hackware 1 | . . . 4 . Protection 3 | . . . 4 11 Energy Gun 3 | . . . 3 17 Ballistic Gun 10 | . 18 10 9 . Ballistic Cannon 1 | . . 3 1 . Launcher 7 | . 9 14 5 . Slashing Weapon 1 | . . . 1 4 Peak Build Rating 23 | 7 9 10 23 23 Average Rating 13 | 5 8 9 15 22 On Entrance 9 | . 7 9 10 23 Naked Turns . | . . . . . Heaviest Build 32 | 14 19 23 32 28 Greatest Support 63 | 20 40 40 63 63 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 7 10 10 10 10 Average Carried 9 | 5 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 7 10 9 10 10 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1676 | 303 228 307 629 209 Remotely . | . . . . . Salvage Created 2694 | 96 307 164 1722 405 Parts 148 | 5 17 13 91 22 Haulers Intercepted 6 | . 1 . 4 1 Recyclers Shooed 8 | 1 4 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 66 | . 11 15 32 8 Melee 4 | . . . 4 . Guns 29 | . . 1 21 7 Cannons 4 | . . 4 . . AOE 28 | . 11 10 7 . Classes Destroyed 12 | 2 5 2 3 . Worker 6 | . 2 . 4 . Builder 1 | . . . 1 . Tunneler 3 | 2 . . 1 . Hauler 6 | . 1 . 4 1 Recycler 6 | 1 2 . 3 . Operator 2 | . 1 . . 1 Watcher 4 | . . . 2 2 Swarmer 20 | . 9 3 8 . Grunt 23 | . 2 2 14 5 Duelist 2 | . . . 2 . Sentry 13 | . . 2 8 3 Assembled 8 | . . 8 . . Best Kill Streak 6 | 1 5 6 6 3 Combat Bots Only 6 | . 3 6 4 3 Max Kills in Single Turn 4 | 1 3 2 4 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 3 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 279 | . 6 50 173 50 Missed 67 | . 4 14 43 6 Damage Taken 3272 | . 75 650 1915 632 Core 579 | . 40 138 299 102 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 30 | . 6 . 24 . Core Remaining (%) 64 | 100 . 28 . . Volleys Fired 218 | 11 26 32 122 27 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 40 68 126 126 Shots Fired 309 | 22 41 40 153 53 Gun 260 | 22 33 9 143 53 Cannon 18 | . . 14 4 . Launcher 31 | . 8 17 6 . Special . | . . . . . Kinetic 181 | 22 33 23 103 . Thermal 97 | . . . 44 53 Explosive 31 | . 8 17 6 . Electromagnetic . | . . . . . Robot Hit Streak 30 | 7 4 3 30 14 Robot Miss Streak 5 | 4 3 5 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 223 | 14 21 15 138 35 Core Hits 133 | 6 20 24 68 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 3 1 Burn 2 | . . . 1 1 Blast 1 | . . 1 . . Sever 2 | . . . 2 . Melee Attacks 48 | . . . 21 27 Impact 1 | . . . 1 . Slashing 47 | . . . 20 27 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6082 | 160 1050 977 3254 641 Guns 2941 | 160 196 53 1905 627 Cannons 166 | . . 149 17 . Explosions 2305 | . 854 770 681 . Melee 651 | . . . 651 . Ramming 19 | . . 5 . 14 Kinetic 1977 | 160 196 202 1419 . Thermal 1130 | . . . 503 627 Explosive 2305 | . 854 770 681 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 651 | . . . 651 . Piercing . | . . . . . Highest Corruption 8 | . 1 8 . 1 Average Corruption 1 | . 1 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 3 13 . 5 Message Errors 5 | . 2 3 . . Matter Fused 2 | . 1 1 . . Heat Flow Errors 4 | . . 3 . 1 Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . 1 . 1 Data Loss (minor) 3 | . . 2 . 1 Misfires 1 | . . . . 1 Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 173 | . 46 50 77 . Projectiles 14 | . . 14 . . Explosions 112 | . 46 36 30 . Melee 47 | . . . 47 . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 96 | . 4 78 . 14 Shots 4 | . 1 3 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 598 | . . 267 247 598 Average Temperature 119 | . . 73 73 167 Received Heat Transfer 1099 | . . 136 720 243 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . . . 4 5 Heat Transferred 2498 | . . . 1129 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 744 | 15 222 165 744 542 Initial 313 | . 9 85 12 313 Average 220 | 5 116 103 281 422 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 53 | 100 62 100 39 . Level 1 25 | . 37 . 30 34 Level 2 20 | . . . 28 65 Level 3 . | . . . 2 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 7 | . . . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 18 16 50 12 Peak Tracking Total 8 | . 4 8 6 3 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 13 | . 8 . . 5 Max in Single Turn 2 | . 2 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 27 | . 11 . 11 5 Terminals 18 | . 8 . 7 3 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 5 | . 2 . 2 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 83 | . 31 . 38 14 Successful 43 | . 12 . 27 4 Failed 38 | . 18 . 10 10 Catastrophic 6 | . . . . 6 Database Lockouts 2 | . 1 . 1 . Manual 60 | . 25 . 27 8 Terminals 58 | . 21 . 29 8 Fabricators . | . . . . . Repair Stations 8 | . 4 . 4 . Recycling Units 12 | . 6 . 2 4 Scanalyzers 3 | . . . 3 . Garrison Access 2 | . . . . 2 Terminal Hacks 14 | . 3 . 11 . Robot Analysis 5 | . 2 . 3 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 3 | . 1 . 2 . Fabricator Index 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 19 | . 7 . 9 3 Terminals 19 | . 7 . 9 3 Botnet 5 | . 2 . 3 . Skim 14 | . 5 . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . 1 . 1 1 Used . | . . . . . Hacking Detections 21 | . 11 . 6 4 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 96 | . 26 . 70 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . 5 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 42 | . . . 42 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 5 | . 2 . 3 . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 5338 | 118 1176 1148 2153 743 Spaces Moved 2810 | 64 694 666 1040 346 Core 9 | 9 . . . . Treads 2634 | . 582 666 1040 346 Legs 167 | 55 112 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 157 | 110 153 160 160 160 Slowest Speed 160 | 120 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 5 96 97 69 51 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . 3 1 2 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 46 | . 11 16 . 19 Terrain Destroyed 255 | . 63 132 41 19 Melee 19 | . . . . 19 Projectile . | . . . . . AOE 236 | . 63 132 41 . Terrain Rammed 1 | . . . . 1 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3359 | 88 769 709 1353 440 Wait 136 | . 25 . 88 23 Move 2806 | 63 693 665 1039 346 Hop . | . . . . . Pick Up 37 | 7 9 2 18 1 Fast Attach 25 | 7 3 . 13 2 Attach 11 | . . 3 7 1 Detach 2 | . . . 2 . Swap 33 | . 4 3 17 9 Drop 42 | . 9 3 27 3 Fire 218 | 11 26 32 122 27 Melee 47 | . . . 20 27 Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 470 | -10/Materials | Discovered new exit (range 10) 762 | -10/Materials | Discovered new exit (range 10) 789 | -10/Materials | Central database locked down 793 | -10/Materials | Learned location of Recycling (-9) 824 | -10/Materials | Identified exit to Mines 834 | -10/Materials | Discovered new exit (range 16) 843 | -10/Materials | Learned location of 1 exit from Recycling 854 | -10/Materials | Identified exit to Subcaves 857 | -10/Materials | Learned 4 Recycling zone layouts 870 | -10/Materials | Learned location of Storage (-9) 891 | -10/Materials | Learned location of Mines (-9) 921 | -10/Materials | Learned location of 2 exits from Mines 1247 | -10/Materials | Repaired Seismic Detector 1295 | -10/Materials | Entered Mines 1296 | -10/Mines | Identified exit to Materials 1571 | -10/Mines | Learned location of Zion (-6) 1587 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1605 | -10/Mines | Learned Materials emergency access door positions 1616 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1766 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2159 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2174 | -10/Mines | Assembled infested the area 2179 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2199 | -10/Mines | Core integrity fell below 50% 2236 | -10/Mines | Lost 3 parts (1p1n1w) 2331 | -10/Mines | Discovered exit to Materials (range 10) 2334 | -10/Mines | Received a Mining Laser from a helpful Derelict 2334 | -10/Mines | Learned Materials stockpile data 2443 | -10/Mines | Entered Materials 2443 | -9/Materials | Accompanied by 1 ally 2443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2692 | -9/Materials | Central database locked down 3032 | -9/Materials | Discovered new exit (range 7) 3108 | -9/Materials | Discovered new exit (range 10) 3299 | -9/Materials | Identified exit to Mines 3299 | -9/Materials | Identified exit to Storage 3322 | -9/Materials | Build established: Scavenger-Mutant 3346 | -9/Materials | Learned Storage machine intel 3434 | -9/Materials | Learned Materials emergency access door positions 3443 | -9/Materials | Learned Storage security intel 3446 | -9/Materials | Learned Storage garrison access intel 3455 | -9/Materials | Identified exit to Materials 3783 | -9/Materials | Core integrity fell below 50% 3796 | -9/Materials | Lost 3 parts (1p2u) 3797 | -9/Materials | Repaired Broken Cmb. Airjet 3840 | -9/Materials | Build established: Mutant 4443 | -9/Materials | First assault squad dispatched 4596 | -9/Materials | Entered Storage 4597 | -9/Storage | Identified exit to Recycling 4599 | -9/Storage | Loaded intel: 44 machine locations 4600 | -9/Storage | Loaded intel: 1 garrison access location 4643 | -9/Storage | Core integrity fell below 20% 5339 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05293_ Acquired Hvy. Ion Engine. 05294_ Power failure, Hvy. Ion Engine shutdown. 05295_ Overheating: Matter decay (-36). 05295_ R-06 Scavenger collects Hover Unit. 05296_ Overheating: Energy bleed (-17). 05298_ Acquired 10 matter. 05298_ R-06 Scavenger collects Faulty Cld. Ion Engine. 05302_ R-06 Scavenger collects Signal Interpreter. 05307_ U-05 Engineer builds a Door. 05314_ W-16 Scout destroyed. 05315_ K-01 Serf collects debris. 05333_ Hvy. Ion Engine destroyed. 05334_ System corrupted: Heat flow error (+275). 05335_ R-06 Scavenger collects Signal Interpreter. 05338_ R-06 Scavenger collects Visual Processing Unit. 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"""??????????????? | | ????????????????# ## """"["??????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed CobblerKineticArmor Manual? 0 Play Time 00:47:01 Cumulative 30.1 hours Start 2024.08.17 @ 09:19:35 End 2024.08.17 @ 19:36:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df828836-f478-404a-bf11-53d072c5e2ff