Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.08 @ 18:40:11 Player: Grimbling Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (552) 2760 Value Destroyed (28577) 28577 Prototype IDs (68) 1360 Alien Tech Used (5) 1000 Bonus (9907) 9907 TOTAL SCORE: 52004 Bonus ------- High Alert Combat Kills 1557 Follower Combat Kills 50 Entered Garrisons 800 Used RIF Installer 2000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 400/400 Energy 101/215 System Corruption 33% Temperature Cool (9) Movement Treading (160) Location -2/Quarantine Parts ------- > --- POWER (3) -------- Light Ion Engine Light Quantum Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink Large Storage Unit Medium Matter Pod Advanced Targeting Computer Advanced Targeting Computer Experimental Actuator Array Advanced Phase Shifter > --- WEAPON (4) ------- Nova Cannon Improved Matter Neutralizer Improved Matter Neutralizer Gravity Flail > --- INVENTORY (15) --- Biometal Medium Treads Phase Gun Cooled Phase Cannon Improved Matter Neutralizer Potential Cannon Gravity Flail Core Stripper Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Coolant Network 2N-1CE's Frost Array Experimental Energy Well Experimental Signal Interpreter Active Sensor Suite Experimental Armor Integrity Analyzer Phase Redirector > --- WEAPON ----------- Cooled Phase Cannon Nova Cannon Enhanced Nova Cannon Vibroblade > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Potential Cannon [Rating: 213] Favorites ----------- Power Light Antimatter Reactor Engine F-cell Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Cooled Phase Cannon Ballistic Cannon Assault Cannon Launcher Sigix Terminator Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Slots Evolved 17 | . 1 2 2 . . 4 . 2 . . . . . . 2 . . . 2 . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Utility 11 | . 1 1 2 . . 2 . . . . . . . . 2 . . . 2 . 1 . Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Attached 444 | . 4 5 4 24 3 39 5 9 7 15 4 2 . . 13 6 12 17 50 60 62 103 Power 79 | . . 1 . 4 . 6 . 1 1 2 . . . . 1 3 3 2 16 4 15 20 Engine 13 | . . 1 . 4 . 5 . 1 . . . . . . . . . . . . . 2 Core 10 | . . . . . . 1 . . . 2 . . . . 1 2 . . . . 1 3 Reactor 56 | . . . . . . . . . 1 . . . . . . 1 3 2 16 4 14 15 Propulsion 72 | . 2 . . 6 . 11 2 3 1 4 . . . . 1 . 2 3 9 5 7 16 Treads 69 | . 2 . . 4 . 11 1 3 1 4 . . . . 1 . 2 3 9 5 7 16 Leg 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | . 2 2 3 4 3 16 1 1 4 5 4 2 . . 3 3 3 8 14 22 20 33 Device 97 | . 1 2 1 3 1 10 1 . 4 4 4 2 . . 2 3 3 5 12 12 12 15 Storage 13 | . . . . . . 1 . . . 1 . . . . . . . 1 . 3 3 4 Processor 26 | . 1 . 2 1 2 3 . 1 . . . . . . 1 . . . . 5 2 8 Hackware 4 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 Protection 12 | . . . . . . 2 . . . . . . . . . . . 1 . 2 3 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 140 | . . 2 1 10 . 6 2 4 1 4 . . . . 8 . 4 4 11 29 20 34 Energy Gun 79 | . . 2 1 9 . 5 1 3 1 4 . . . . 5 . 4 2 8 18 10 6 Energy Cannon 35 | . . . . . . . . . . . . . . . 2 . . 1 1 8 5 18 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon 8 | . . . . . . 1 1 . . . . . . . . . . 1 . . 1 4 Slashing Weapon 10 | . . . . . . . . . . . . . . . 1 . . . 1 1 3 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . . 2 . 2 . . . 3 . . . . 4 . . . 2 21 12 12 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . 1 . . 4 System Corruption 15 | . . . . . . . . . . . . . . . . . . . 1 . . 14 Parts Lost 132 | . . . . 6 . 17 4 . 1 3 . . . . . 2 4 3 30 9 12 41 Power 28 | . . . . 1 . 1 . . . 2 . . . . . 1 1 . 7 2 2 11 Propulsion 22 | . . . . 1 . 5 2 . . . . . . . . . 2 . 4 2 1 5 Utility 55 | . . . . 3 . 7 1 . . . . . . . . 1 . 2 10 3 8 20 Weapon 27 | . . . . 1 . 4 1 . 1 1 . . . . . . 1 1 9 2 1 5 Highest Loss Streak 16 | . . . . 3 . 6 1 . 1 1 . . . . . 1 2 1 13 3 5 16 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 Average Slot Usage (%) 87 | . 100 96 98 97 97 92 87 88 99 88 87 87 88 88 85 89 89 90 79 88 84 72 Engine 2 | . 12 10 8 7 8 9 8 5 5 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 7 11 11 11 11 10 7 1 . . . 1 . Reactor 5 | . . . . . . . . . 4 2 . . . . . 2 8 9 8 8 10 9 Treads 12 | . 16 20 16 13 16 16 13 18 22 11 11 11 11 11 10 10 9 14 13 13 9 9 Device 22 | . 11 16 25 28 29 23 25 22 22 22 21 21 22 22 24 24 26 23 16 21 22 21 Storage 6 | . 12 10 8 8 8 6 6 5 5 4 5 5 5 5 5 5 5 5 9 9 9 5 Processor 12 | . . . 8 7 9 14 12 14 16 16 16 16 16 16 16 20 18 15 13 12 9 9 Protection 1 | . 12 10 8 3 . 2 2 . . . . . . . . . . . . 3 3 . Energy Gun 13 | . 25 30 23 23 25 17 12 18 21 22 22 22 22 22 11 10 13 15 8 7 7 1 Energy Cannon 3 | . . . . . . . . . . . . . . . 8 10 6 4 1 2 6 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 20 21 25 26 34 27 61 61 62 66 69 69 67 67 67 84 92 90 80 83 96 133 126 Greatest Support 160 | 20 40 40 40 40 40 78 78 108 111 140 120 120 120 120 135 135 145 140 145 140 150 160 Greatest Overweight (x) 3 | . 1 . . 2 . 1 3 . . . . . . . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 10 10 10 10 10 10 14 15 15 15 14 15 15 15 15 15 15 15 15 15 15 10 9 Most Carried 15 | 7 6 10 9 10 10 15 15 15 15 15 15 15 13 14 15 15 15 15 15 15 15 14 Average Carried 11 | 7 6 7 7 9 9 11 14 14 13 13 12 13 13 13 14 14 12 14 10 13 10 6 Final Capacity 15 | 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Final Carried 15 | 7 6 10 8 10 10 14 15 14 13 12 13 13 13 14 14 14 12 15 9 15 5 9 Class Distribution -------------------- 22% | Scavenger-Gunner 14% | Hacker-Gunner 14% | Scavenger-Skirmisher 12% | Scavenger-Mutant 9% | Hacker-Skirmisher 7% | Scavenger-Tank 7% | Hacker-Mutant 6% | Scavenger-Assassin 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Hacker-Skirmisher | -8/Recycling Hacker-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Skirmisher | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Mutant | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Skirmisher | -2/Quarantine Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Matter Collected 5239 | 200 40 56 30 250 30 386 77 45 128 184 94 31 . 51 110 70 108 175 354 801 677 1342 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30856 | . 143 606 . 1665 1264 3493 767 . 1045 2266 347 70 . 412 897 749 1984 1643 2418 2078 4564 4445 Parts 1077 | . 5 36 . 58 63 96 34 . 23 52 11 3 . 5 28 26 71 68 86 96 170 146 Haulers Intercepted 15 | . . 3 . 2 . 1 . . . 2 . . . . 1 . 1 . . . 4 1 Recyclers Shooed 20 | . . . . 2 5 2 . . . 2 . . . . 1 . 5 . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Combat Hostiles Destroyed 410 | . 1 7 . 20 21 40 17 . 20 22 7 1 . 5 12 18 18 32 32 37 48 52 Melee 11 | . . . . . . . 1 . . . . . . . . . . . 5 1 . 4 Guns 239 | . 1 7 . 18 21 37 13 . 14 12 6 1 . 3 8 11 8 21 17 12 26 3 Cannons 83 | . . . . . . . . . . . . . . . 4 5 5 8 4 12 15 30 AOE 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Classes Destroyed 25 | . 2 5 . 3 1 5 . . 1 1 . . . . 1 . 1 . 1 3 1 . Worker 30 | . . 1 . 1 . 3 . . . 3 . . . . 2 . 5 . . 5 5 5 Builder 20 | . . . . 2 . 2 . . . . . . . . 2 . 5 . 1 7 1 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 15 | . . 3 . 2 . 1 . . . 2 . . . . 1 . 1 . . . 4 1 Recycler 41 | . 1 1 . 7 13 6 . . . 4 . . . . 1 . 3 . 1 1 3 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 7 | . . . . 1 . 1 . . . 1 . . . . . . . . 1 2 . 1 Drone 21 | . . . . . 21 . . . . . . . . . . . . . . . . . Watcher 23 | . . 4 . . . 1 . . . 3 . . . . 1 . 4 . . 3 7 . Swarmer 63 | . . 2 . 1 . . 6 . 4 2 3 . . . 5 7 2 15 4 4 4 4 Cutter 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 168 | . 1 4 . 14 . 31 8 . 10 9 2 . . . 4 9 4 9 15 8 21 19 Brawler 4 | . . . . . . 1 . . . . . . . . . 1 1 1 . . . . Duelist 7 | . . 1 . . . 2 1 . . 1 . . . . . 1 . 1 . . . . Researcher 11 | . . . . . . . . . . . . . . . . . . . . 2 . 9 Sentry 29 | . . . . 5 . 2 1 . 2 . . . . 1 1 . 2 5 1 1 5 3 Specialist 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . Hunter 45 | . . . . . . 1 1 . . 5 2 . . 4 2 . 4 . 2 7 4 13 Programmer 42 | . . . . . . 2 . . 2 4 . . . . . . 4 . 6 13 4 7 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Q-Series 11 | . . . . . . . . . . . . . . . . . . . . . 6 5 Behemoth 4 | . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | . 2 3 . 8 9 9 4 . 5 6 3 1 . 4 9 11 15 6 6 11 7 6 Combat Bots Only 11 | . 1 2 . 4 4 7 4 . 5 4 3 1 . 4 6 11 4 6 6 8 6 6 Max Kills in Single Turn 4 | . 1 1 . 2 2 2 2 . 2 2 1 1 . 1 3 1 2 2 1 4 2 2 Gunslinging 2 | . . . . . . 1 1 . 1 1 . . . . 2 . . 1 . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Damage Taken 31745 | . 7 147 . 739 . 2295 826 . 743 929 263 13 152 523 494 1415 893 821 4315 3057 4938 9175 Core 3345 | . 7 33 . 87 . 223 177 . 108 105 24 . 18 60 6 125 95 98 554 160 389 1076 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 446 | . . . . . . . . . . . . . . 4 . 148 . . 46 35 180 33 Redirected to Core 239 | . . . . . . . . . . . . . . . . . . . . . . 239 Regen/Repaired (Parts) 854 | . . . 25 . . 136 . . . 110 . . . . . . . . 80 43 460 . Core Remaining (%) 76 | 100 97 91 . . 84 . 52 . . . . . . 68 . . . 71 . 45 . . Volleys Fired 1106 | . 2 33 . 74 48 105 45 . 37 58 12 2 1 10 24 26 72 56 121 103 149 128 Largest 4 | . 2 3 . 3 3 3 3 . 4 4 4 4 3 4 4 4 4 4 4 3 4 4 Hottest 370 | . 80 120 . 178 183 210 210 . 314 314 271 271 251 271 306 280 313 339 339 330 370 339 Shots Fired 3204 | . 4 99 . 203 144 294 87 . 141 227 43 8 3 40 89 86 251 215 251 197 494 328 Gun 2450 | . 4 99 . 201 144 294 87 . 141 227 43 8 3 40 52 50 170 172 211 145 315 44 Cannon 753 | . . . . 2 . . . . . . . . . . 37 36 81 43 40 52 179 283 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Thermal 3148 | . 4 99 . 201 144 294 87 . 141 227 43 8 3 40 89 86 251 215 212 187 494 323 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . . . . . . . . . 39 10 . 5 Robot Hit Streak 70 | . 4 50 . 40 12 62 68 . 45 61 14 13 . 26 36 26 28 27 46 34 70 64 Robot Miss Streak 11 | . . 2 . 2 11 1 1 . 1 2 3 . . 1 2 2 4 1 5 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 38 | . . 1 . . . 9 4 . 7 3 1 . . 1 2 . . 3 2 3 2 . Max Gunslinging Chain 2 | . . 1 . . . 1 1 . 1 1 1 . . 1 2 . . 2 1 1 1 . Shots Hit Robots 2515 | . 4 80 . 161 61 243 72 . 110 184 30 6 . 33 73 83 175 118 230 182 367 303 Core Hits 1093 | . 4 29 . 67 34 149 40 . 41 75 15 3 . 14 42 47 62 60 78 74 144 115 Critical Kills 27 | . . . . . . . . . . 1 1 . . . 1 1 1 3 . 5 5 9 Critical Parts Destroyed 12 | . . . . . . . . . . 1 2 . . . 2 . . . . . . 7 Critical Strikes 158 | . . . . 8 7 20 4 . 15 22 6 . . 2 5 1 13 5 12 11 8 19 Burn 110 | . . . . 8 7 20 4 . 15 20 3 . . 2 2 . 12 2 6 5 3 1 Meltdown 24 | . . . . . . . . . . . . . . . . 1 1 3 . 5 5 9 Destroy 8 | . . . . . . . . . . 2 3 . . . 3 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Smash 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Sever 8 | . . . . . . . . . . . . . . . . . . . 5 1 . 2 Melee Attacks 208 | . . . . . . . 72 . . . . . . . . . . . 22 40 16 58 Impact 113 | . . . . . . . 72 . . . . . . . . . . . . . . 41 Slashing 95 | . . . . . . . . . . . . . . . . . . . 22 40 16 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . . . . . . . . . 2 5 1 6 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Damage Inflicted 76249 | . 43 884 . 2413 1380 5846 1612 . 2194 3613 618 117 . 614 2337 2607 5119 3291 6395 10942 13425 12799 Guns 43774 | . 43 884 . 2413 1380 5567 1511 . 2194 3613 618 117 . 614 1326 1636 3186 2684 4490 3438 7066 994 Cannons 24146 | . . . . . . . . . . . . . . . 1011 971 1802 607 860 4588 6240 8067 Explosions 2850 | . . . . . . 270 . . . . . . . . . . 131 . . 2081 . 368 Melee 5450 | . . . . . . . 101 . . . . . . . . . . . 1045 835 99 3370 Ramming 29 | . . . . . . 9 . . . . . . . . . . . . . . 20 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 69251 | . 43 884 . 2413 1380 5585 1511 . 2194 3613 618 117 . 614 2337 2607 4988 3291 4580 9874 13306 9296 Explosive 383 | . . . . . . 252 . . . . . . . . . . 131 . . . . . Electromagnetic 1136 | . . . . . . . . . . . . . . . . . . . 770 233 . 133 Impact 2615 | . . . . . . . 101 . . . . . . . . . . . . . . 2514 Slashing 2835 | . . . . . . . . . . . . . . . . . . . 1045 835 99 856 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . 1 . . . 3 3 . 1 4 4 4 4 2 . . . . 10 24 15 33 Average Corruption 8 | . . 1 . . . 2 3 . 1 2 4 4 3 2 . . . . 4 19 11 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 75 | . . . . . . . . . . . . . . . . . . . . 15 . 60 Effects 400 | . . 4 . . . 12 27 . 5 23 19 14 3 6 . . . . 22 126 73 66 Message Errors 94 | . . 1 . . . 4 7 . 1 6 5 1 . . . . . . 8 27 19 15 Matter Fused 86 | . . 1 . . . 1 5 . 1 4 7 2 2 4 . . . . 7 23 13 16 Heat Flow Errors 58 | . . 1 . . . 1 4 . 2 1 3 4 . 1 . . . . . 28 8 5 Energy Discharges 45 | . . . . . . 1 2 . 1 5 1 6 . 1 . . . . . 10 10 8 Parts Rejected 5 | . . . . . . 1 . . . . . . . . . . . . 1 2 . 1 Data Loss (minor) 44 | . . 1 . . . 2 4 . . 2 3 1 . . . . . . 1 14 9 7 Data Loss (major) 17 | . . . . . . 2 2 . . 1 . . 1 . . . . . 1 5 2 3 Misfires 12 | . . . . . . . . . . 3 . . . . . . . . 2 6 1 . Alerts 9 | . . . . . . . 3 . . . . . . . . . . . 1 2 3 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Weapon Failures 26 | . . . . . . . . . . 1 . . . . . . . . 1 8 8 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3294 | . . . . . . 12 . . . . . . . . 14 14 175 . 67 1300 464 1248 Projectiles 1599 | . . . . . . . . . . . . . . . 14 14 143 . . 885 464 79 Explosions 281 | . . . . . . 12 . . . . . . . . . . 32 . . 237 . . Melee 1414 | . . . . . . . . . . . . . . . . . . . 67 178 . 1169 Knockbacks 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Impact 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 546 | . . . . . . 172 . . . . . . . . . . . . . 18 . 356 Shots 5 | . . . . . . 3 . . . . . . . . . . . . . 1 . 1 Rammed 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 . Targets Rammed 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 368 | . 27 268 . 344 195 368 191 . 225 204 75 199 233 39 45 111 61 246 270 218 66 198 Average Temperature 82 | . 16 65 . 108 52 133 68 . 80 75 22 88 142 39 12 27 29 77 52 72 37 45 Received Heat Transfer 6362 | . 6 90 . 639 . 1281 447 . 291 166 36 9 . . 145 382 39 244 970 186 756 675 Effects 10 | . . . . 1 . 9 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Interference 6 | . . . . 1 . 5 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . 2 . 1 . . 1 2 4 2 Total Turns 294 | . . . . . . . . . . . . . . 9 . 46 . . 44 41 125 29 Longest Duration 68 | . . . . . . . . . . . . . . 6 . 46 . . 44 39 68 15 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Parts Fried 25 | . . . . . . . . . . . . . . . . . . . 8 3 . 14 Impact Corruptions 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Robots Melted 70 | . . 1 . 3 . 3 3 . 6 11 1 . . 2 1 2 6 3 4 7 8 9 Combat Hostiles 62 | . . . . 2 . 3 3 . 6 10 1 . . 2 . 2 5 3 4 7 7 7 Parts Melted 366 | . . 5 . 21 3 33 9 . 34 51 8 . . 10 11 11 39 14 30 30 36 21 Heat Transferred 107589 | . 100 2000 . 6265 3071 11600 3248 . 6168 10141 1629 261 . 1542 3607 3749 8340 4818 7346 9563 14442 9699 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Peak Influence 1438 | . 45 170 . 215 183 990 1438 560 862 363 . . . . 327 339 248 806 402 311 359 368 Initial 915 | . . 13 . . 48 915 362 560 302 336 . . . . . 45 132 98 339 7 5 24 Average 256 | . 18 95 . 105 82 682 975 560 627 150 . . . . 149 165 96 538 165 77 105 103 Maximum Alert Level 4 | . . . . 1 . 3 4 2 3 1 . . . . 1 1 1 3 2 1 1 1 Low Security (%) 63 | 100 100 100 100 85 100 . . . . 68 . . . . 62 50 91 6 64 91 83 87 Level 1 15 | . . . . 14 . 11 3 . 11 31 . . . . 37 49 8 21 35 8 16 12 Level 2 10 | . . . . . . 44 22 100 57 . . . . . . . . 38 . . . . Level 3 8 | . . . . . . 43 39 . 31 . . . . . . . . 33 . . . . Level 4 2 | . . . . . . . 35 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 1 . 2 . 11 . . . 11 . . . . 3 . 4 . 5 10 13 13 Investigation 15 | . 1 . . . . 5 . . . 1 . . . . 1 . 1 . . 2 1 3 Extermination 23 | . . . . . . 2 . . . 2 . . . . . . 2 . 1 5 6 5 Reinforcement 27 | . . 1 . 1 . 1 . . . 4 . . . . 1 . 1 . 4 3 6 5 Assault 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Garrison 6 | . . . . 1 . . . . . 4 . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 . . . 2 . . . . 1 . . . . 1 1 . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Distress Signals 10 | . . . . . . 1 . . . . . . . . . . 1 . 1 1 2 4 Communications Jammed 68 | . . . . . . . . . . . 1 . . . 11 . 30 . . 1 25 . Distress Signals 64 | . . . . . . . . . . . 1 . . . 11 . 27 . . 1 24 . Times Spotted 525 | . 1 14 . 22 29 57 18 . 21 30 7 1 . 5 16 17 27 30 42 45 69 74 Peak Tracking Total 9 | . 1 3 . 6 4 6 4 . 5 4 2 1 . 3 6 8 4 4 7 6 9 7 Tactical Retreats 17 | . . . . 1 . 5 1 . 1 . . . . . . . . . . . 6 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Traps Triggered 22 | . . . 1 2 . . . . . . . . 3 . 1 1 2 4 4 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Machines Disabled 55 | . . . . 2 2 10 5 . 2 . . . . . . . 2 6 1 13 5 7 Max in Single Turn 3 | . . . . 1 1 3 1 . 1 . . . . . . . 1 1 1 2 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 Garrison Relay 10 | . . . . . . . 4 . 2 . . . . . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Machines Accessed 77 | . 2 5 1 3 6 7 . 1 . 7 . . . . 2 . 6 . 5 14 7 11 Terminals 42 | . 1 5 . 3 5 1 . . . 2 . . . . 1 . 3 . 2 9 2 8 Fabricators 7 | . . . . . . 2 . . . 1 . . . . . . 1 . 1 . 2 . Repair Stations 9 | . . . 1 . . 2 . . . 1 . . . . . . . . 1 2 1 1 Recycling Units 5 | . 1 . . . 1 . . . . 2 . . . . . . 1 . . . . . Scanalyzers 5 | . . . . . . 1 . . . . . . . . . . . . . 2 1 1 Garrison Access 9 | . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 1 1 1 Total Hacks 181 | . 5 15 2 12 20 14 . 1 . 13 . . . . 7 . 12 . 8 35 14 23 Successful 104 | . 4 8 2 7 12 8 . 1 . 8 . . . . 3 . 5 . 7 19 7 13 Failed 77 | . 1 7 . 5 8 6 . . . 5 . . . . 4 . 7 . 1 16 7 10 Catastrophic 6 | . . 2 . 1 2 . . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 1 12 . 9 12 6 . . . 4 . . . . 5 . 7 . 3 15 5 10 Terminals 118 | . 3 15 . 12 19 3 . . . 5 . . . . 6 . 7 . 3 25 3 17 Fabricators 10 | . . . . . . 3 . . . 1 . . . . . . 2 . 2 . 2 . Repair Stations 23 | . . . 2 . . 6 . . . 2 . . . . . . . . 2 4 4 3 Recycling Units 9 | . 2 . . . 1 . . . . 4 . . . . . . 2 . . . . . Scanalyzers 12 | . . . . . . 1 . . . . . . . . . . . . . 5 4 2 Garrison Access 9 | . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 1 1 1 Terminal Hacks 32 | . 1 3 . 4 6 . . . . 1 . . . . 1 . 2 . 3 5 1 5 Record 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Level Access Points 3 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . . . 1 . . . . 1 . . . . . . . . 1 1 1 1 Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . 1 . . . . . . . . . . . . 1 . . 2 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 14 | . . . 2 . . 3 . . . 2 . . . . . . . . 2 2 2 1 Scan Component 8 | . . . 1 . . 2 . . . 1 . . . . . . . . 1 1 1 1 Repair 6 | . . . 1 . . 1 . . . 1 . . . . . . . . 1 1 1 . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . Retrieve Components 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . 5 2 . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Analyze 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Garrison Access Hacks 8 | . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 1 1 1 Unlock Access 4 | . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 Unauthorized Hacks 38 | . 1 5 . 3 5 4 . . . 4 . . . . 1 . 1 . 1 6 1 6 Terminals 30 | . 1 5 . 3 5 1 . . . 2 . . . . 1 . 1 . . 6 . 5 Botnet 30 | . 1 5 . 3 5 1 . . . 2 . . . . 1 . 1 . . 6 . 5 Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Liberate 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 1 5 1 2 5 3 . 1 . 6 . . . . 1 . 3 . 4 13 5 10 Full Trace Events 10 | . 1 2 . . . 2 . . . . . . . . 1 . 1 . . 2 . 1 Feedback Events 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . 1 . 6 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 5 . . . . . . . . . . . . . 3 . 15 Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . 1 . . . 1 . . . . . . . . 1 1 1 . Time 154 | . . . 26 . . 13 . . . 26 . . . . . . . . 28 25 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Used RIF Installer 4 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . . . 13 . 7 . . . . . . . . 19 . 1 . 1 Machine Destruction 41 | . . . . . . . 13 . 7 . . . . . . . . 19 . 1 . 1 Attached 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Total Allies 5 | . . . . . . . . . . 1 . . . . . . . . 1 . 3 . Largest Group 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 3 . Highest-Rated Group 126 | . . . . . . . . . . 29 . . . . . . . . 58 . 126 . Highest-Rated Ally 58 | . . . . . . . . . . 29 . . . . . . . . 58 . 42 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . 8 . . . . . . . . 4 . 12 . Total Damage 551 | . . . . . . . . . . 98 . . . . . . . . 91 . 362 . Kills 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Robot Analysis Total 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 1 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Turns Passed 25998 | 5 206 819 100 1186 873 1754 1628 399 782 1837 576 581 223 446 677 387 1454 1283 1528 2779 3231 3244 Spaces Moved 12245 | 5 119 427 43 518 441 756 762 242 397 850 304 336 130 236 330 161 720 639 637 1364 1394 1434 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 12093 | . 83 427 43 434 441 756 735 242 397 850 304 336 130 236 330 161 720 639 637 1364 1394 1434 Legs 152 | 5 36 . . 84 . . 27 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 160 160 160 170 170 170 170 165 165 160 160 145 148 150 145 Average Speed 162 | 120 164 160 160 166 160 163 168 160 160 164 170 170 170 170 166 165 161 163 157 158 160 161 Slowest Speed 330 | 120 190 160 160 260 160 240 330 160 160 170 170 170 170 170 170 165 165 240 225 245 233 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 2 28 35 4 43 76 16 94 5 56 21 48 54 21 59 12 43 20 75 16 99 30 72 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 18 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . . 2 3 . 4 . . . . . . . . Spaces Dug 121 | . . . . . . . 49 . . . . . . . . . 1 2 2 19 32 16 Terrain Destroyed 1330 | . . . . . . 60 49 . . . . . . . 4 3 30 12 7 96 61 1008 Melee 85 | . . . . . . . 49 . . . . . . . . . . . . 18 15 3 Projectile 126 | . . . . . . . . . . . . . . . 4 3 14 12 7 4 46 36 AOE 1119 | . . . . . . 60 . . . . . . . . . . 16 . . 74 . 969 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Rec Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Tes Res Qua Total 15654 | 4 125 490 74 681 502 1027 897 252 458 1153 336 342 130 256 395 214 858 756 919 1752 2028 2005 Wait 1226 | . . 15 26 46 5 95 5 . 5 195 10 . . 10 14 17 37 19 76 117 329 205 Move 12218 | 4 118 426 42 517 440 755 760 241 395 849 303 335 129 235 329 159 719 637 636 1363 1393 1433 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 94 | . . 6 1 3 2 13 4 . 3 11 1 . . 1 1 1 5 8 4 7 16 7 Fast Attach 281 | . 1 2 1 18 2 19 3 3 2 10 2 1 . . 10 2 5 10 27 38 43 82 Attach 116 | . 1 1 3 5 1 13 1 4 1 3 1 1 . . 3 2 6 5 16 21 11 17 Detach 131 | . 1 1 1 8 1 9 1 2 2 8 3 2 . . 5 2 7 5 5 36 9 23 Swap 51 | . 2 2 . 1 . 7 1 2 4 3 1 . . . . 2 1 2 7 2 8 6 Drop 210 | . . 4 . 9 3 8 5 . 9 16 3 1 . . 9 3 6 13 5 25 52 39 Fire 1106 | . 2 33 . 74 48 105 45 . 37 58 12 2 1 10 24 26 72 56 121 103 149 128 Melee 201 | . . . . . . . 72 . . . . . . . . . . . 22 40 16 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp / Ext / Gar) -4/Garrison -4/Factory (discovered 2 exits: *Ext / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Evolved 1 slot: Utility x1 190 | -10/Materials | Identified exit to Materials 190 | -10/Materials | Discovered exit to Materials (range 11) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 527 | -9/Materials | Build established: Hacker-Tank 833 | -9/Materials | Identified exit to Materials 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Utility x2 1035 | -8/Materials | Identified exit to Storage 1035 | -8/Materials | Discovered exit to Storage (range 14) 1096 | -8/Materials | Repaired Sml. Laser 1131 | -8/Materials | Entered Storage 1334 | -8/Storage | Build established: Hacker-Skirmisher 1339 | -8/Storage | Garrison activated, responded to threat 1743 | -8/Storage | Lost 3 parts (2u1w) 2084 | -8/Storage | Build established: Scavenger-Skirmisher 2136 | -8/Storage | Identified exit to Recycling 2136 | -8/Storage | Discovered exit to Recycling (range 8) 2312 | -8/Storage | Used back door to open Recycling access 2317 | -8/Storage | Entered Recycling 2375 | -8/Recycling | Spotter reported a threat 2403 | -8/Recycling | Spotter reported a threat 2478 | -8/Recycling | Spotter reported a threat 2511 | -8/Recycling | Spotter reported a threat 2512 | -8/Recycling | Spotter reported a threat 2514 | -8/Recycling | Spotter reported a threat 2519 | -8/Recycling | Spotter reported a threat 2595 | -8/Recycling | Identified exit to Factory 2599 | -8/Recycling | Spotter reported a threat 2607 | -8/Recycling | Spotter reported a threat 2616 | -8/Recycling | Build established: Hacker-Skirmisher 2637 | -8/Recycling | Spotter reported a threat 2642 | -8/Recycling | Spotter reported a threat 2657 | -8/Recycling | Spotter reported a threat 2919 | -8/Recycling | Spotter reported a threat 2953 | -8/Recycling | Spotter reported a threat 2966 | -8/Recycling | Spotter reported a threat 2972 | -8/Recycling | Spotter reported a threat 2975 | -8/Recycling | Spotter reported a threat 3021 | -8/Recycling | Spotter reported a threat 3021 | -8/Recycling | Spotter reported a threat 3022 | -8/Recycling | Spotter reported a threat 3039 | -8/Recycling | Spotter reported a threat 3065 | -8/Recycling | Spotter reported a threat 3065 | -8/Recycling | Spotter reported a threat 3074 | -8/Recycling | Spotter reported a threat 3121 | -8/Recycling | Spotter reported a threat 3121 | -8/Recycling | Spotter reported a threat 3133 | -8/Recycling | Spotter reported a threat 3163 | -8/Recycling | Spotter reported a threat 3163 | -8/Recycling | Spotter reported a threat 3163 | -8/Recycling | Spotter reported a threat 3166 | -8/Recycling | Spotter reported a threat 3190 | -8/Recycling | Entered Factory 3190 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3540 | -6/Factory | Search patrols dispatched 3640 | -6/Factory | Destroyed 7 combat bots 3681 | -6/Factory | Lost 6 parts (2n3u1w) 3890 | -6/Factory | Search patrols dispatched 3942 | -6/Factory | Repaired Lgt. Treads 4207 | -6/Factory | Build established: Scavenger-Skirmisher 4240 | -6/Factory | First assault squad dispatched 4415 | -6/Factory | Lost 4 parts (1n2u1w) 4516 | -6/Factory | Lost 3 parts (1p1n1w) 4819 | -6/Factory | Build established: Scavenger-Gunner 4927 | -6/Factory | Identified exit to Garrison 4944 | -6/Factory | Entered Garrison 4992 | -6/Garrison | Triggered checkpoint 5039 | -6/Garrison | Garrison Relay disabled 5244 | -6/Garrison | Triggered checkpoint 5308 | -6/Garrison | Triggered checkpoint 5363 | -6/Garrison | Garrison Relay disabled 5397 | -6/Garrison | Build established: Scavenger-Mutant 5418 | -6/Garrison | Identified exit to Factory 5418 | -6/Garrison | Discovered exit to Factory (range 13) 5536 | -6/Garrison | Triggered checkpoint 5538 | -6/Garrison | Triggered checkpoint 5721 | -6/Garrison | Discovered exit to Factory (range 16) 5833 | -6/Garrison | Build established: Hacker-Mutant 5870 | -6/Garrison | Triggered checkpoint 5918 | -6/Garrison | Garrison Relay disabled 6079 | -6/Garrison | Triggered checkpoint 6118 | -6/Garrison | Garrison Relay disabled 6397 | -6/Garrison | Discovered exit to Factory (range 21) 6444 | -6/Garrison | Build established: Scavenger-Mutant 6501 | -6/Garrison | Installed Relay Interface Framework 6572 | -6/Garrison | Entered Factory 6572 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6957 | -5/Factory | Identified exit to Garrison 6971 | -5/Factory | Entered Garrison 6988 | -5/Garrison | Build established: Scavenger-Gunner 7171 | -5/Garrison | Garrison Relay disabled 7190 | -5/Garrison | Triggered checkpoint 7354 | -5/Garrison | Triggered checkpoint 7434 | -5/Garrison | Identified exit to Factory 7434 | -5/Garrison | Discovered exit to Factory (range 19) 7508 | -5/Garrison | Triggered checkpoint 7543 | -5/Garrison | Garrison Relay disabled 7632 | -5/Garrison | Triggered checkpoint 7704 | -5/Garrison | Discovered exit to Factory (range 10) 7739 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 7753 | -5/Garrison | Entered Factory 8427 | -5/Factory | Spotted B-75 Beast 8434 | -5/Factory | Build established: Hacker-Gunner 8514 | -5/Factory | Destroyed B-75 Beast 8517 | -5/Factory | Garrison activated, responded to threat 8648 | -5/Factory | Garrison activated, responded to threat 8753 | -5/Factory | Fabricated Arm. Heavy Treads (x2) 8909 | -5/Factory | Identified exit to Upper Caves 9454 | -5/Factory | Repaired Lrg. Storage Unit 9590 | -5/Factory | Entered Upper Caves 10125 | -5/Upper Caves | Identified exit to Upper Caves 10125 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 10166 | -5/Upper Caves | Entered another Upper Caves area 10206 | -5/Upper Caves | Learned 12 Factory zone layouts 10569 | -5/Upper Caves | Ambushed by wild Derelicts 10682 | -5/Upper Caves | Identified exit to Warlord 10682 | -5/Upper Caves | Discovered exit to Warlord (range 14) 10747 | -5/Upper Caves | Entered Warlord 10834 | -5/Warlord | System corruption cleaned by Quarantine Array 10840 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 10840 | -5/Warlord | Attacked by Warlord forces 10894 | -5/Warlord | Spotted X7-41O(B) 10956 | -5/Warlord | Identified exit to Proximity Caves 10956 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 10970 | -5/Warlord | Entered Proximity Caves 11074 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11267 | -4/Proximity Caves | Learned Research stockpile data 11277 | -4/Proximity Caves | Learned Research terminal intel 11374 | -4/Proximity Caves | Identified exit to Factory 11374 | -4/Proximity Caves | Discovered exit to Factory (range 11) 11416 | -4/Proximity Caves | Entered Factory 11416 | -4/Factory | Evolved 2 slots: Utility x2 11417 | -4/Factory | Identified exit to Research 11417 | -4/Factory | Identified exit to Upper Caves 11417 | -4/Factory | Identified exit to Extension 12060 | -4/Factory | Garrison activated, responded to threat 12091 | -4/Factory | Identified exit to Garrison 12093 | -4/Factory | Entered Garrison 12102 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 12176 | -4/Garrison | Triggered checkpoint 12209 | -4/Garrison | Build established: Hacker-Skirmisher 12250 | -4/Garrison | Triggered checkpoint 12309 | -4/Garrison | Spotted B-86 Titan 12309 | -4/Garrison | Spotted B-86 Titan 12322 | -4/Garrison | Destroyed 11 combat bots 12338 | -4/Garrison | Triggered checkpoint 12410 | -4/Garrison | Triggered checkpoint 12424 | -4/Garrison | Triggered checkpoint 12449 | -4/Garrison | Identified exit to Factory 12449 | -4/Garrison | Discovered exit to Factory (range 13) 12480 | -4/Garrison | Entered Factory 12618 | -4/Factory | Build established: Scavenger-Skirmisher 13298 | -4/Factory | Build established: Scavenger-Gunner 13421 | -4/Factory | Discovered exit to Extension (range 9) 13933 | -4/Factory | Identified exit to Garrison 13934 | -4/Factory | Entered Garrison 13972 | -4/Garrison | Triggered checkpoint 14043 | -4/Garrison | Garrison Relay disabled 14155 | -4/Garrison | Spotted B-86 Titan 14181 | -4/Garrison | Destroyed B-86 Titan 14196 | -4/Garrison | Triggered checkpoint 14332 | -4/Garrison | Triggered checkpoint 14367 | -4/Garrison | Garrison Relay disabled 14405 | -4/Garrison | Discovered exit to Research (range 13) 14525 | -4/Garrison | Triggered checkpoint 14665 | -4/Garrison | Discovered exit to Research (range 11) 14698 | -4/Garrison | Expanded RIF knowledge: Autooverride 14750 | -4/Garrison | Triggered checkpoint 14783 | -4/Garrison | Garrison Relay disabled 14933 | -4/Garrison | Discovered exit to Research (range 9) 15042 | -4/Garrison | Triggered checkpoint 15093 | -4/Garrison | Garrison Relay disabled 15217 | -4/Garrison | Entered Research 15217 | -3/Research | Evolved 2 slots: Utility x2 15219 | -3/Research | Loaded intel: 22 terminal locations 15446 | -3/Research | Spotted B-86 Titan 15527 | -3/Research | Destroyed B-86 Titan 15540 | -3/Research | Lost 5 parts (2u3w) 15652 | -3/Research | Lost 4 parts (2p1u1w) 15914 | -3/Research | Build established: Scavenger-Mutant 15929 | -3/Research | Lost 3 parts (1n2u) 16046 | -3/Research | Repaired Wave Gun 16166 | -3/Research | Identified exit to Research 16166 | -3/Research | Discovered exit to Research (range 6) 16184 | -3/Research | Lost 4 parts (1p2u1w) 16355 | -3/Research | System corruption reached 10% 16371 | -3/Research | Lost 13 parts (4p3n3u3w) 16567 | -3/Research | Identified exit to Armory 16567 | -3/Research | Discovered exit to Armory (range 5) 16688 | -3/Research | Identified exit to Testing 16688 | -3/Research | Discovered exit to Testing (range 3) 16745 | -3/Research | Entered Testing 16783 | -3/Testing | Found Prototype Energy Cannon 16783 | -3/Testing | Identified Potential Cannon 16950 | -3/Testing | Found Prototype Processor 16950 | -3/Testing | Identified Spectral Analyzer 16954 | -3/Testing | Found Spectral Analyzer 17043 | -3/Testing | Build established: Hacker-Mutant 17178 | -3/Testing | Found Prototype Energy Gun 17178 | -3/Testing | Identified Warp Gun 17302 | -3/Testing | Scanned by Researcher 17394 | -3/Testing | Lost 3 parts (2n1w) 17773 | -3/Testing | Repaired Adv. Heat Sink 17936 | -3/Testing | Spotted Alpha 7 17939 | -3/Testing | Spotted 3X-GP6(K) 17942 | -3/Testing | Spotted VY-ENO(K) 17942 | -3/Testing | Spotted I4-9EE(K) 18024 | -3/Testing | Core integrity fell below 50% 18082 | -3/Testing | Destroyed Alpha 7 18098 | -3/Testing | Found Prototype Processor 18098 | -3/Testing | Identified Exp. Targeting Computer 18102 | -3/Testing | Found Unknown Device 18102 | -3/Testing | Identified Antimissile System 18251 | -3/Testing | Found Prototype Energy Cannon 18251 | -3/Testing | Identified Hpw. Disruptor Cannon 18313 | -3/Testing | Found Prototype Energy Cannon 18313 | -3/Testing | Identified Null Cannon 18402 | -3/Testing | Found Prototype Energy Gun 18402 | -3/Testing | Identified Hyp. EM Gauss Rifle 18430 | -3/Testing | Discovered exit to Research (range 14) 18645 | -3/Testing | Spotted Striker 18666 | -3/Testing | Spotted Striker 18696 | -3/Testing | Destroyed Striker 18700 | -3/Testing | Destroyed Striker 18758 | -3/Testing | Destroyed 8 combat bots 18803 | -3/Testing | Spotted Alpha 7 18809 | -3/Testing | Destroyed Alpha 7 18834 | -3/Testing | Stole the SGEMP Prototype 18868 | -3/Testing | Found Prototype Processor 18868 | -3/Testing | Identified Exp. Melee Analysis Suite 19042 | -3/Testing | Build established: Scavenger-Tank 19524 | -3/Testing | Entered Research 19524 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20545 | -2/Research | Found Unknown Piercing Weapon 20545 | -2/Research | Identified Enh. Force Lance 20562 | -2/Research | Found Prototype Device 20562 | -2/Research | Identified Exp. Actuator Array 20698 | -2/Research | Repaired Centrium Medium Armor Plating 20714 | -2/Research | Found Prototype Processor 20714 | -2/Research | Identified Exp. Signal Interpreter 21002 | -2/Research | Build established: Scavenger-Assassin 21275 | -2/Research | Lost 4 parts (1p2u1w) 21306 | -2/Research | System corruption reached 10% 21344 | -2/Research | Lost 5 parts (1p1n3u) 21375 | -2/Research | Found Prototype Processor 21375 | -2/Research | Identified Exp. Armor Integrity Analyzer 21472 | -2/Research | Found Prototype Device 21472 | -2/Research | Identified Active Sensor Suite 21930 | -2/Research | Build established: Scavenger-Skirmisher 22132 | -2/Research | Found Prototype Device 22132 | -2/Research | Identified Exp. Shock Absorption System 22195 | -2/Research | Identified exit to Quarantine 22472 | -2/Research | Found Prototype Device 22472 | -2/Research | Identified Exp. Thermal Shield 22523 | -2/Research | Found Prototype Slashing Weapon 22620 | -2/Research | Spotted B-90 Cyclops 22687 | -2/Research | Destroyed B-90 Cyclops 22755 | -2/Research | Entered Quarantine 23109 | -2/Quarantine | Found Alien Artifact 23109 | -2/Quarantine | Identified Subatomic Replicator 23282 | -2/Quarantine | Found Alien Artifact 23282 | -2/Quarantine | Identified Core Reset Matrix 23282 | -2/Quarantine | Used Core Reset Matrix 23286 | -2/Quarantine | Detected hypermatrix surge 23286 | -2/Quarantine | Sensed 6 artifacts in vicinity 23435 | -2/Quarantine | Found Prototype Processor 23435 | -2/Quarantine | Identified Exp. Core Analyzer 23610 | -2/Quarantine | Identified Vibroblade 23914 | -2/Quarantine | Build established: Scavenger-Assassin 23937 | -2/Quarantine | Found Phase Redirector 24156 | -2/Quarantine | Core integrity fell below 50% 24174 | -2/Quarantine | Found Prototype Slashing Weapon 24174 | -2/Quarantine | Identified Molecular Scythe 24179 | -2/Quarantine | Found Molecular Scythe 24356 | -2/Quarantine | Crushed by falling debris 24422 | -2/Quarantine | Spotted Alpha 7 24452 | -2/Quarantine | Destroyed Alpha 7 24578 | -2/Quarantine | Found Sigix Terminator 24724 | -2/Quarantine | Build established: Scavenger-Gunner 24765 | -2/Quarantine | Lost 3 parts (1p2u) 24807 | -2/Quarantine | Found Unknown Protection 24807 | -2/Quarantine | Identified Hvy. Reflective Plating 24945 | -2/Quarantine | Found Core Stripper 24993 | -2/Quarantine | Spotted Fortress 24998 | -2/Quarantine | Fired Sigix Terminator 25075 | -2/Quarantine | Lost 5 parts (2p3u) 25271 | -2/Quarantine | Build established: Scavenger-Mutant 25417 | -2/Quarantine | Core integrity fell below 20% 25480 | -2/Quarantine | Lost 16 parts (2p2n8u4w) 25520 | -2/Quarantine | Found Corrupted Prototype Device 25520 | -2/Quarantine | Identified Exp. Actuator Array 25540 | -2/Quarantine | System corruption reached 30% 25701 | -2/Quarantine | Lost 7 parts (4p1n2u) 25806 | -2/Quarantine | Lost 3 parts (1p2u) 25999 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 25963_ System corrupted: Energy discharge (-60). 25968_ G-73 Enforcer destroyed. 25972_ System corrupted: Imp. Matter Neutralizer failed to cycle. 25975_ System corrupted: Nova Cannon failed to cycle. 25975_ G-73 Enforcer destroyed. 25978_ Destroyed Adv. Heat Sink. 25978_ G-73 Enforcer system corrupted by crushing effect. 25978_ G-73 Enforcer knocked back. 25981_ System corrupted: Energy discharge (-23). 25982_ G-73 Enforcer suffers critical hit (Smash). 25982_ Destroyed Unknown Leg. 25982_ G-73 Enforcer system corrupted by crushing effect. 25982_ Lgt. Quantum Reactor fried. 25982_ G-73 Enforcer destroyed. 25986_ G-73 Enforcer suffers critical hit (Smash). 25986_ Destroyed Lgt. Quantum Reactor. 25986_ G-73 Enforcer system corrupted by crushing effect. 25989_ G-73 Enforcer knocked back. 25997_ System corrupted: Component data lost. [Achievement: Collector] Map ----- +----------------------------------------------------+ | #?# # #????#""" """=#????????????????? | | #?# + #????# =[" "%#????##########??? | | " #?# ######????# ==%"""%#????# #??? | | " #?# #?????????# [%%%[%#????# """ #??? | | " #?# #???###########"######### """ #??? | | " #?# ##### % %[%[!%!% ## """ #### | | #?# + % = ==% [[ ## ## | | #?# ####" = %=! % ## """ ## | | ###?# #???"% %! % ## """ ## | | ????##########???# ########## ## """ + | | ???#?#???????????# #????????# ## # | | ##????????#??????# #????????# ######+#### | | #?#??????????????# #????????# ! c %= | | ?????????????????# #????????# = | | ?????????????????# #????????# [ | | ??##?????????????# ########## [% %[ | | #??#?????????????# !c# #####+#############+ | | #????????????????# $%# """ # ! ==##?# | | ?#???????????????# $$# """ # "" %% ##?# | | ?????????????????# # """ # ""R"|! #??# | | ?#??#?????######## # # "" "% #??# """ | | ??????????#"" ## # # #??# | | ??????????# ## $%# % == # #??# """ | | ??????????#"" ## %[#%= == # #??# " %"" | | ??#???#???##### ## [%*%[ = # #??# """ " | | ??????#???####T%## =#%%@ ###########??# | | ??????????#""" # # g #????????????####### | | ?#????????#"" + #;#############????????????? | | ??????????#""" # #????????????? | | #?????????######## % #????????????? | | ????????????????## [ #????????????? | | ?????????????????# [%%= +???/????????? | | ?????????????????####+########## #????????????? | | ?????????????????# [==== #????# #????????????? | | ?????????????????#"""%= #????# #????????????? | | ????#????????????#""" #????# ###########??? | | ????????????????##""" ###### #==%!/% #### | | ????????????????#" " # " #![% =/ "" # | | ????????????????##""" ###### %+%=%]!/ !"""# | | ?????????????????#""" #????# !# """""""%!T"# | | #????????????????#""" #????# #="""""""["""# | | ?????????????????# #????# #!""""""" "" # | | ??#??????????????##########????######[%=!* #### | | ???????????????????????????????????##*!%%[ #??? | | ???????????????????????????????????###""T""####??? | | ?????????????????????????????????????#"""""#?????? | | ?????????????????????????????????????#######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 315 Energy Generation 73 Energy Capacity 2180 Matter Stores 400 Matter Capacity 400 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 EM Shielding 4 Corruption Block 15 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 68 Authchip Count 1 Item Schematics ----------------- Exp. Core Analyzer | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Archive Enh. Coil Gun | -2/Quarantine | Archive Spectral Analyzer | -2/Quarantine | Archive Enh. Armored Medium Treads | -2/Quarantine | Archive Com. Mass Driver | -2/Quarantine | Archive Adv. Plasma Rifle | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Adv. Energy Well | -2/Quarantine | Archive Energy Mantle | -2/Quarantine | Archive Imp. Energy Well | -2/Quarantine | Archive Exp. Shock Absorption System | -2/Quarantine | Archive Exp. Optical Array | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Robot Schematics ------------------ E-15 Imp | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive S-43 Plague | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Arm. Heavy Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Phase Redirector Sigix Terminator Core Stripper Achievements -------------- Collector Infiltrator Challenges ------------ None Game ------ Seed ShieldHellfireDetonator Manual? 0 Play Time 04:16:24 Cumulative 127.7 hours Start 2022.05.07 @ 19:44:01 End 2022.05.08 @ 18:40:11 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 35 Rogue 0 Adventurer 1 Explorer 34 Win Type - Total 10 Types 5/0/2/3/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/X11 Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 0315814b-cea1-4ad4-8cfd-71cdcdbc6bbd