Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 23:47:36 Player: lsend Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (1) 5 Value Destroyed (111) 111 Prototype IDs (243) 4860 Alien Tech Used (8) 1600 Bonus (17818) 17818 TOTAL SCORE: 34794 Bonus ------- Pacifist 1590 Triggered Max Security 2000 Follower Combat Kills 28 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 216/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Subatomic Replicator Peak State ------------ > --- POWER ------------ Backup Power III Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Inertial Stasis Machine Experimental Optical Array Advanced Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating Experimental Powered Armor Light Regenerative Plating Force Field System Mapper Quantum Router Quantum Router > --- WEAPON ----------- Molecular Scythe Longsword +1 > --- INVENTORY -------- Impulse Thruster Array Force Field [Rating: 139] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Light Regenerative Plating Device Force Field Processor Enhanced Optical Array Hackware Quantum Router Protection Light Regenerative Plating Artifact Stasis Generator Weapon Longsword +1 Energy Gun Backup Laser I Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 69 | 2 . 1 . . 1 . 5 7 3 . 4 . . 2 . 3 3 . 2 1 4 . . 2 1 5 5 1 4 . 4 9 Power 5 | . . . . . . . . 1 . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . Engine 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . . . 1 . 2 4 . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 1 . 2 4 . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 5 Utility 35 | . . 1 . . . . 2 1 2 . 2 . . 2 . 1 1 . 1 1 2 . . 2 . 4 2 1 4 . 3 3 Device 11 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 2 1 . 2 . 2 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . Hackware 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 . 1 . . . . Protection 13 | . . 1 . . . . 2 1 . . 1 . . . . 1 . . 1 . 2 . . . . . . . 2 . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 12 | . . . . . . . 1 1 1 . . . . . . 1 . . 1 . 1 . . . 1 1 2 . . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 1 1 . . . . . . . . . 1 . 1 . . . 1 1 2 . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . 1 . 2 1 2 1 . 2 1 Parts Lost 30 | . . . . . . 1 . 1 . . 2 2 . . . . . 1 . . 2 . . . . . 1 . . . . 20 Power 7 | . . . . . . . . 1 . . 1 1 . . . . . . . . 2 . . . . . . . . . . 2 Propulsion 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 16 | . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . 11 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . . . . . 1 . 1 . . 1 3 . . . . . 1 . . 2 . . . . . 1 . . . . 9 Average Slot Usage (%) 66 | . 28 33 33 33 39 44 31 66 68 76 81 64 53 55 61 84 93 89 89 93 78 70 70 75 76 78 87 85 86 82 83 70 Engine 4 | . . . . . . . 4 8 . . . . . . . 12 13 13 13 13 8 5 5 5 5 5 5 5 7 8 8 3 Treads 4 | . 28 28 22 22 22 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . 6 11 18 34 30 30 30 30 30 30 30 33 33 33 33 33 29 29 29 29 29 26 26 26 23 21 21 16 Device 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 4 1 3 4 2 4 8 9 13 Processor 6 | . . . . . . . . . 2 7 7 7 7 7 7 6 13 13 13 13 11 11 11 11 11 10 10 10 9 8 8 7 Hackware 7 | . . . . . . . . . 5 7 7 7 7 9 15 13 13 9 6 6 5 5 5 5 5 15 15 19 16 13 13 11 Protection 11 | . . 5 11 11 11 11 8 9 7 7 4 7 7 7 7 12 13 13 16 20 17 17 17 17 17 15 15 10 16 17 17 13 Slashing Weapon 2 | . . . . . . . . 8 11 15 15 6 . . . . . . 3 6 3 . . . 3 1 8 10 6 4 4 3 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 51 | . . 3 3 3 3 3 8 16 18 18 24 17 4 4 4 18 18 18 21 21 26 23 23 30 30 30 37 29 51 51 51 51 Greatest Support 64 | 3 3 3 3 3 3 3 8 18 18 18 24 24 6 6 6 18 18 18 24 24 30 24 24 30 30 30 51 51 51 51 51 64 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 Average Carried 3 | . . 2 4 4 3 4 3 3 4 4 3 3 4 3 4 2 3 4 3 4 3 4 4 3 3 2 3 3 2 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 4 4 4 4 4 4 4 4 4 3 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 2 4 3 4 4 1 Class Distribution -------------------- 34% | Sprinter 28% | Mutant 17% | Wizard-Sprinter 13% | Hacker-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Matter Collected 817 | 190 . 40 . . . . 35 91 . . . 65 22 10 10 . 60 . 20 10 . 39 1 . 40 . . . 173 . . 11 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23 | . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . Parts 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Damage Taken 5219 | . 66 67 74 . . 14 62 194 . . 302 126 55 . . . . 114 46 . 107 . 56 . 70 159 278 . 140 40 207 3042 Core 1770 | . 33 16 . . . . 20 70 . . 107 8 . . . . . 27 46 . . . 20 . . 73 60 . . . 25 1265 Absorbed by Shields 331 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 25 14 14 264 Core Remaining (%) 92 | 100 . 80 . . . 100 . 83 . . . . . . 83 . . . . 91 . . . . 98 . . 100 100 . . . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Core Hits 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Critical Hits 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 111 | . . . . . . . 1 11 . . 2 . . . . 28 . 3 1 . 7 . . . 13 2 8 2 11 1 7 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . . . 1 11 . . 2 . . . . . . . 1 . 7 . . . 13 2 8 2 11 1 7 14 Piercing 31 | . . . . . . . . . . . . . . . . 28 . 3 . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 172 | . . . . . . . . . . . . . . . . . . . 159 . . . . . . . . . . . . 13 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 159 | . . . . . . . . . . . . . . . . . . . 159 . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . . . . . . . . . . . . . . . 159 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 1 . 10 10 10 10 10 . . . . . . . . . . . . . . 2 . . . Average Corruption 8 | . . . . . . . . 1 . 10 10 10 10 10 . . . . . . . . . . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . 3 7 4 6 2 . . . . . . . . . . . . . . . . . . Message Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misdirections 11 | . . . . . . . . . . 2 3 3 2 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 287 | . . . . . . . . 21 . . 287 10 . . . . . 5 18 8 5 . 1 26 165 16 60 1 . . . . Average Temperature 61 | . . . . . . . . 16 . . 119 5 . . . . . 5 7 3 2 . 1 11 72 5 13 1 . . . . Received Heat Transfer 692 | . 36 . 27 . . 9 . 81 . . 24 30 . . . . . 9 6 . 21 . 18 . 9 22 84 . 28 4 31 253 Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Peak Influence 1790 | . 27 121 189 73 . 15 76 182 53 78 195 . . . . 32 . . . . 43 . . . . 47 105 . 137 154 1717 1790 Average Influence 408 | . 14 73 116 73 . . 28 109 36 44 130 . . . . 24 . . . . 12 . . . . 16 70 . 78 109 1622 1685 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 Low Security (%) 78 | 100 100 100 100 100 . 100 100 100 100 100 100 . . . . 100 . . . . 100 . . . . 100 100 . 100 100 . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 33 | . . . . . . . 1 3 . . . . . . . 2 . 1 . . . . . . . . . . . . 12 14 Investigation 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Assault 25 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 12 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Distress Signals 9 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 3 4 6 . . 3 3 22 . 4 10 10 7 . 1 . . 16 4 . 4 2 7 . 15 9 11 . 19 7 15 103 Peak Tracking Total 42 | . 3 3 7 . . 3 2 14 . 4 10 9 4 . 1 1 . 11 4 . 4 5 6 . 7 9 10 . 14 6 23 42 Tactical Retreats 33 | . . 1 . . . . 1 4 . . 2 2 2 . . . . 5 . . . 1 3 . 2 . . . 3 1 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Traps Triggered 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Machines Disabled 13 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 3 1 . . 3 3 Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Machines Accessed 40 | . 3 . 4 . 1 . 3 8 1 . 1 . . . . 1 . . 4 . 3 . . 4 . 1 1 1 2 2 . . Terminals 21 | . 2 . 3 . . . 1 7 1 . 1 . . . . . . . . . 2 . . . . . 1 . 1 2 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 171 | . 6 . 13 . 1 . 5 25 2 . 7 . . . . 2 . . 24 . 16 . . 13 . 4 13 19 11 10 . . Successful 123 | . 3 . 3 . 1 . 2 16 2 . 5 . . . . 1 . . 24 . 10 . . 13 . 2 11 19 6 5 . . Failed 48 | . 3 . 10 . . . 3 9 . . 2 . . . . 1 . . . . 6 . . . . 2 2 . 5 5 . . Catastrophic 5 | . 1 . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 2 . 8 . 1 . 1 18 2 . 2 . . . . . . . . . 1 . . . . . 2 . 8 6 . . Terminals 94 | . 4 . 10 . . . 2 24 2 . 7 . . . . . . . . . 12 . . . . . 13 . 10 10 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Repair Stations 5 | . . . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . . Recycling Units 11 | . 2 . 3 . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 102 | . 2 . 2 . 1 . 1 10 1 . 4 . . . . . . . 24 . 8 . . 13 . . 11 19 2 4 . . Record 35 | . . . . . . . . . . . . . . . . . . . 11 . . . . 5 . . . 19 . . . . Part Schematic 9 | . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . 4 . . 1 . . 1 . . Open Door 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Emergency Access Points 7 | . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . 1 1 . . Alert Level 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Locate Traps 10 | . . . 1 . . . . 3 1 . 1 . . . . . . . . . 2 . . . . . 1 . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 7 | . . . 1 . . . . 3 . . 1 . . . . . . . . . . . . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Refit 4 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . . 5 1 . 1 . . . . . . . . . 1 . . . . . . . 3 1 . . Terminals 12 | . . . . . . . . 5 1 . 1 . . . . . . . . . 1 . . . . . . . 3 1 . . Track 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 8 | . . . . . . . . 3 1 . 1 . . . . . . . . . 1 . . . . . . . 1 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 4 . . . 2 7 1 . 1 . . . . 1 . . . . 3 . . . . . 1 . 1 2 . . Full Trace Events 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Total Allies 11 | . . 5 . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 1 . . . Largest Group 4 | . . 4 3 . . . . . . . . . . 2 2 . . . . . . . . . . . 3 . 1 . . . Highest-Rated Group 141 | . . 71 63 . . . . . . . . . . 62 62 . . . . . . . . . . . 141 . 10 . . . Highest-Rated Ally 47 | . . 31 31 . . . . . . . . . . 37 37 . . . . . . . . . . . 47 . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . 15 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 359 | . . 174 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 8 | . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . . 1 1 2 . . . 1 . 1 . 1 . . 2 . . . . . . . Drone Launches 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Turns Passed 4145 | 16 40 295 125 13 119 65 177 219 79 34 116 64 95 308 154 201 79 126 35 94 109 68 116 260 194 40 109 47 139 94 228 287 Spaces Moved 9708 | 26 77 540 250 25 233 129 366 395 256 115 372 200 230 794 310 400 252 408 98 257 234 262 244 123 620 118 256 152 455 378 386 747 Core 1286 | 26 77 540 250 25 233 129 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8422 | . . . . . . . 364 395 256 115 372 200 230 794 310 400 252 408 98 257 234 262 244 123 620 118 256 152 455 378 386 743 Fastest Speed 23 | 50 50 50 50 50 50 50 37 29 29 29 26 26 35 35 35 29 29 29 26 26 23 26 26 23 23 23 23 24 24 24 24 23 Average Speed 31 | 50 50 50 50 50 50 50 37 32 29 29 26 31 35 35 35 29 29 29 27 26 25 26 26 24 23 23 23 24 24 24 24 27 Slowest Speed 50 | 50 50 50 50 50 50 50 50 37 29 29 29 35 35 35 35 35 29 29 29 26 26 26 26 26 23 23 24 24 24 24 24 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . 7 8 1 . 2 . . . 1 1 . 2 4 . . . . . 1 . 2 . 6 7 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 23 79 37 8 61 25 30 72 12 91 17 55 63 88 52 9 49 77 82 58 10 49 57 61 59 6 17 99 22 19 48 70 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 33 | . . 2 . . . . . . . . . . . 1 . . . . 27 . . . . 3 . . . . . . . . Known Exits Taken 18 | . 1 . . . . . 1 . . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 . 1 . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . . . . . . . 2 2 1 2 . 3 4 . 2 . 1 2 . 1 . . . . . . . Spaces Dug 90 | . . . . . . . 1 8 . . 2 . . . . 28 . 3 . . 7 . . . 13 1 4 . 10 1 4 8 Terrain Destroyed 90 | . . . . . . . 1 8 . . 2 . . . . 28 . 3 . . 7 . . . 13 1 4 . 10 1 4 8 Melee 90 | . . . . . . . 1 8 . . 2 . . . . 28 . 3 . . 7 . . . 13 1 4 . 10 1 4 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Total 10601 | 27 77 563 249 24 234 128 401 470 259 114 382 202 243 823 353 440 255 408 99 282 274 261 295 351 657 129 295 158 464 372 510 802 Wait 689 | . . 20 . . . . 29 49 . . 7 . 14 25 45 7 . . . 25 28 . 52 224 24 . 18 . . . 109 13 Move 9589 | 25 76 539 249 24 232 128 351 379 254 114 367 199 229 793 307 397 251 403 92 256 233 261 243 122 617 117 252 151 443 363 385 737 Hop 41 | . . . . . . . 7 7 1 . 2 . . . 1 1 . 2 1 . . . . . 1 . 1 . 5 7 . 5 Pick Up 25 | . 1 3 . . 1 . 1 3 . . . . . 1 . 2 1 . 2 . . . . 1 . 2 2 1 . 1 1 2 Fast Attach 39 | 2 . 1 . . . . 1 3 3 . 2 . . 2 . . 1 . . . 2 . . 2 . . 1 3 2 . 3 11 Attach 34 | . . . . . 1 . 4 3 . . 1 . . . . 3 . . 1 . 2 . . 1 1 5 4 . 2 . 2 4 Detach 17 | . . . . . . . 3 2 . . . 2 . . . . . . . . 2 . . . 1 3 1 1 1 . 1 . Swap 8 | . . . . . . . . 1 . . 1 . . . . . 2 . 1 1 . . . . . . 1 . . . . 1 Drop 24 | . . . . . . . 4 4 1 . . 1 . 2 . 2 . . 1 . . . . 1 . . 3 . 1 . 2 2 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 109 | . . . . . . . 1 11 . . 2 . . . . 28 . 3 1 . 7 . . . 13 2 7 2 10 1 7 14 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / [*Upp] / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 12) 17 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Mines 57 | -10/Materials | Entered Mines 58 | -10/Mines | Learned location of Storage (-8) 127 | -10/Mines | Learned location of Zion (-7) 173 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 275 | -10/Mines | Discovered new exit (range 9) 312 | -10/Mines | Build established: Mutant 352 | -10/Mines | Entered Materials 352 | -9/Materials | Accompanied by 3 allies 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 360 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 416 | -9/Materials | Discovered new exit (range 15) 473 | -9/Materials | Discovered new exit (range 9) 477 | -9/Materials | Entered Mines 488 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 488 | -9/Mines | Discovered new exit (range 5) 490 | -9/Mines | Entered Exiles 503 | -9/Exiles | Met 8R-AWN 511 | -9/Exiles | Met EX-HEX 526 | -9/Exiles | Met EX-BIN 532 | -9/Exiles | Aligned with FarCom system 533 | -9/Exiles | Given EX-Vault access code 546 | -9/Exiles | Opened EX-Vault 550 | -9/Exiles | Found Longsword +1 553 | -9/Exiles | Found Chronowheel 553 | -9/Exiles | Activated Chronowheel 553 | -9/Exiles | Spacetime reconverged on an earlier point 562 | -9/Exiles | Warned to stay clear of 0b10 Research branches 577 | -9/Exiles | Met EX-DEC 603 | -9/Exiles | Discovered new exit (range 14) 609 | -9/Exiles | Left Exiles lab with Longsword +1 609 | -9/Exiles | Entered Mines 670 | -8/Mines | Discovered new exit (range 4) 674 | -8/Mines | Entered Materials 674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 777 | -8/Materials | Identified exit to Storage 821 | -8/Materials | Discovered new exit (range 7) 851 | -8/Materials | Entered Storage 887 | -8/Storage | Used back door to open Recycling access 887 | -8/Storage | Discovered new exit (range 5) 1054 | -8/Storage | Found Prototype Protection 1054 | -8/Storage | Identified Lgt. Regenerative Plating 1061 | -8/Storage | Discovered new exit (range 16) 1070 | -8/Storage | Entered Factory 1070 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1149 | -7/Factory | Sucked down chute 1149 | -7/Factory | Entered Waste 1152 | -7/Waste | Spotted C-40 Crusher 1160 | -7/Waste | Spotted C-40 Crusher 1162 | -7/Waste | Build established: Sprinter 1163 | -7/Waste | Spotted C-40 Crusher 1164 | -7/Waste | EMP discharged 1164 | -7/Waste | System corruption reached 10% 1172 | -7/Waste | Spotted C-40 Crusher 1172 | -7/Waste | Spotted C-40 Crusher 1178 | -7/Waste | Discovered new exit (range 14) 1183 | -7/Waste | Entered Factory 1191 | -7/Factory | Identified exit to Lower Caves 1299 | -7/Factory | Entered Lower Caves 1303 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1317 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1351 | -7/Lower Caves | Lost 3 parts (2p1u) 1354 | -7/Lower Caves | Discovered new exit (range 9) 1356 | -7/Lower Caves | Learned location of 1 exit from Factory 1363 | -7/Lower Caves | Entered another Lower Caves area 1363 | -7/Lower Caves | Discovered new exit (range 9) 1437 | -7/Lower Caves | Discovered new exit (range 19) 1458 | -7/Lower Caves | Entered Zion 1470 | -7/Zion | System corruption cleaned by Quarantine Array 1513 | -7/Zion | Learned Factory trap positions 1523 | -7/Zion | Found Prototype Device 1523 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1535 | -7/Zion | Gained Derelict followers 1567 | -7/Zion | Rebuked by Imprinter 1592 | -7/Zion | Learned location of Armory (-4) 1623 | -7/Zion | Build established: Mutant 1704 | -7/Zion | Discovered new exit (range 17) 1738 | -7/Zion | Learned Factory terminal intel 1766 | -7/Zion | Entered Proximity Caves 1766 | -6/Proximity Caves | Accompanied by 2 allies 1813 | -6/Proximity Caves | Spotted B-75 Beast 1857 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1871 | -6/Proximity Caves | Discovered new exit (range 10) 1920 | -6/Proximity Caves | Entered Factory 1920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1921 | -6/Factory | Identified exit to Lower Caves 1923 | -6/Factory | Loaded intel: 93 trap records 1924 | -6/Factory | Loaded intel: 22 terminal locations 2121 | -6/Factory | Entered Lower Caves 2142 | -6/Lower Caves | Encountered a Warlord checkpoint 2198 | -6/Lower Caves | Discovered new exit (range 8) 2200 | -6/Lower Caves | Entered another Lower Caves area 2208 | -6/Lower Caves | Encountered a Warlord checkpoint 2218 | -6/Lower Caves | Discovered new exit (range 13) 2226 | -6/Lower Caves | Build established: Hacker-Sprinter 2244 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2294 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2313 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2320 | -6/Lower Caves | Discovered new exit (range 7) 2321 | -6/Lower Caves | Identified exit to Data Miner 2326 | -6/Lower Caves | Entered Data Miner 2326 | -6/Data Miner | Discovered new exit (range 6) 2330 | -6/Data Miner | Met Data Miner 2338 | -6/Data Miner | Learned location of Section 7 (-2) 2338 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2343 | -6/Data Miner | Received God Mode back door access code from Data Miner 2349 | -6/Data Miner | Destroyed Data Miner 2351 | -6/Data Miner | Found Prototype Hackware 2352 | -6/Data Miner | Interfaced with the Data Conduit 2353 | -6/Data Miner | Found Prototype Hackware 2360 | -6/Data Miner | Identified exit to Proximity Caves 2361 | -6/Data Miner | Entered Proximity Caves 2362 | -5/Proximity Caves | Identified exit to Factory 2362 | -5/Proximity Caves | Learned 4 Factory zone layouts 2455 | -5/Proximity Caves | Entered Factory 2455 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2457 | -5/Factory | Loaded intel: 223 machine locations 2480 | -5/Factory | Spotted B-75 Beast 2537 | -5/Factory | Identified exit to Upper Caves 2564 | -5/Factory | Entered Upper Caves 2566 | -5/Upper Caves | Build established: Sprinter 2579 | -5/Upper Caves | Learned location of 1 exit from Factory 2630 | -5/Upper Caves | Discovered new exit (range 9) 2632 | -5/Upper Caves | Identified exit to Upper Caves 2632 | -5/Upper Caves | Entered another Upper Caves area 2650 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2682 | -5/Upper Caves | Discovered new exit (range 4) 2690 | -5/Upper Caves | Encountered a Warlord checkpoint 2747 | -5/Upper Caves | Identified exit to Zhirov 2748 | -5/Upper Caves | Entered Zhirov 2748 | -5/Zhirov | Discovered new exit (range 3) 2753 | -5/Zhirov | Met Zhirov 2760 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2765 | -5/Zhirov | Found Alien Artifact 2765 | -5/Zhirov | Identified Integrated Reactor 2765 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 2775 | -5/Zhirov | Found Alien Artifact 2784 | -5/Zhirov | Identified exit to Proximity Caves 3008 | -5/Zhirov | Entered Proximity Caves 3012 | -4/Proximity Caves | Learned Research trap positions 3051 | -4/Proximity Caves | Spotted B-86 Titan 3161 | -4/Proximity Caves | Learned 4 Research zone layouts 3201 | -4/Proximity Caves | Discovered new exit (range 5) 3202 | -4/Proximity Caves | Identified exit to Factory 3202 | -4/Proximity Caves | Entered Factory 3202 | -4/Factory | Evolved 2 slots: Utility x2 3202 | -4/Factory | Identified System Mapper 3203 | -4/Factory | Identified exit to Research 3203 | -4/Factory | Identified Quantum Router 3204 | -4/Factory | Loaded intel: 305 machine locations 3216 | -4/Factory | Spotted B-86 Titan 3224 | -4/Factory | Discovered new exit (range 5) 3240 | -4/Factory | Discovered new exit (range 9) 3242 | -4/Factory | Identified exit to Armory 3242 | -4/Factory | Entered Armory 3243 | -4/Armory | Loaded intel: 54 machine locations 3246 | -4/Armory | Found Molecular Scythe 3350 | -4/Armory | Attacked by bots powering up and referring to "LRC-V3" 3350 | -4/Armory | Identified Transdimensional Reconstructor 3350 | -4/Armory | Warped through subspace to slip node 3350 | -4/Armory | Discovered new exit (range 1) 3350 | -4/Armory | Identified exit to Lab 3351 | -4/Armory | Entered Lab 3351 | -4/Lab | Discovered exit to Research (range 9) 3354 | -4/Lab | Hidden lab's door opened automatically 3354 | -4/Lab | Sensor layout match revealed 3355 | -4/Lab | Gained access to the hidden lab's interior 3356 | -4/Lab | Detected by scanners 3363 | -4/Lab | Decrypted terminal 3363 | -4/Lab | Acquired modification code for an L2 power cell 3367 | -4/Lab | Found Prototype Protection 3368 | -4/Lab | Found Quantum Router 3387 | -4/Lab | Found Alien Artifact 3387 | -4/Lab | Identified Core Regenerator 3387 | -4/Lab | Used Core Regenerator, restored core integrity (+186) 3391 | -4/Lab | Found Alien Artifact 3391 | -4/Lab | Identified Integrated Dissipator 3391 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 3398 | -4/Lab | Entered Research 3398 | -3/Research | Evolved 2 slots: Utility x2 3398 | -3/Research | Identified Exp. Powered Armor 3400 | -3/Research | Loaded intel: 77 trap records 3401 | -3/Research | Loaded intel: 96 machine locations 3406 | -3/Research | Spotted B-86 Titan 3407 | -3/Research | Identified exit to Research 3537 | -3/Research | Entered another Research area 3537 | -2/Research | Evolved 2 slots: Utility x2 3538 | -2/Research | Loaded intel: 115 machine locations 3574 | -2/Research | Identified exit to Quarantine 3623 | -2/Research | Discovered new exit (range 8) 3625 | -2/Research | Identified exit to Access 3631 | -2/Research | Entered Quarantine 3632 | -2/Quarantine | Maximum security lockdown engaged 3632 | -2/Quarantine | Loaded intel: 89 machine locations 3661 | -2/Quarantine | Build established: Wizard-Sprinter 3769 | -2/Quarantine | Found Alien Artifact 3769 | -2/Quarantine | Identified Stasis Generator 3787 | -2/Quarantine | Found Alien Artifact 3827 | -2/Quarantine | Discovered exit to Access (range 14) 3833 | -2/Quarantine | Found Alien Artifact 3833 | -2/Quarantine | Identified Core Reset Matrix 3833 | -2/Quarantine | Identified Subatomic Replicator 3833 | -2/Quarantine | Used Core Reset Matrix 3837 | -2/Quarantine | Detected hypermatrix surge 3837 | -2/Quarantine | Sensed 16 artifacts in vicinity 3842 | -2/Quarantine | Spotted Fortress 3858 | -2/Quarantine | Discovered new exit (range 6) 3859 | -2/Quarantine | Identified exit to Section 7 3859 | -2/Quarantine | Entered Section 7 3860 | -2/Section 7 | Maximum security lockdown engaged 3860 | -2/Section 7 | Sensed 25 artifacts in vicinity 3864 | -2/Section 7 | Found Integrated Dissipator 3864 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 3874 | -2/Section 7 | Spotted S7 Guard 3878 | -2/Section 7 | Found Integrated Singularity Reactor 3878 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 3894 | -2/Section 7 | Spotted S7 Guard 3903 | -2/Section 7 | Found Core Membrane 3903 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 3929 | -2/Section 7 | Spotted Executioner 3929 | -2/Section 7 | Spotted Executioner 3939 | -2/Section 7 | Spotted B-99 Colossus 3944 | -2/Section 7 | Spotted Alpha 7 3954 | -2/Section 7 | Found Integrated Reactor 3954 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 3956 | -2/Section 7 | Found Integrated Reactor 3956 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 3981 | -2/Section 7 | Spotted Alpha 7 4013 | -2/Section 7 | Intercept squad dispatched 4023 | -2/Section 7 | Found Transdimensional Reconstructor 4025 | -2/Section 7 | Found Transdimensional Reconstructor 4026 | -2/Section 7 | Spotted Tracker 4026 | -2/Section 7 | Warped through subspace 4035 | -2/Section 7 | Lost 3 parts (1p1n1w) 4085 | -2/Section 7 | Lost 4 parts (1n3u) 4105 | -2/Section 7 | Spotted Investigator 4106 | -2/Section 7 | Scanned by Researcher 4111 | -2/Section 7 | Warped through subspace 4121 | -2/Section 7 | Spotted Tracker 4133 | -2/Section 7 | Spotted B-90 Cyclops 4142 | -2/Section 7 | Core integrity fell below 50% 4143 | -2/Section 7 | Emitted hypermatrix ping 4145 | -2/Section 7 | Core integrity fell below 20% 4146 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04141_ Core Membrane filtered system corruption (4). 04141_ Knocked back. 04141_ Inertial Stasis Machine destroyed. 04142_ G-73 Enforcer suffers critical hit. 04142_ Core Membrane filtered system corruption (1). 04142_ Slammed into B-74 Champion. 04143_ Emitted hypermatrix ping. 04143_ Slammed into B-74 Champion. 04143_ Exp. Optical Array destroyed. 04143_ Quantum Router destroyed. 04143_ Core Membrane filtered system corruption (4). 04143_ Core Membrane filtered system corruption (2). 04144_ Core Membrane filtered system corruption (1). 04144_ E-15 Imp destroyed. 04144_ G-73 Enforcer misfires. 04144_ Slammed into B-74 Champion. 04144_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04145_ B-74 Champion suffers critical hit. 04145_ B-74 Champion destroyed. 04146_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ????????# #?# """ """ """ | | ????????# #?# """ """ """ | | ######### #?# """ """ """ ####+########### | | #?# # #????? | | #?# """ """ """ # #????? | | ### """ """ """ # #????? | | """ """ """ # ] #????? | | ####+############# #############?? | | # # """ """ """ # #?? | | """ # "" #= """ """ """ "#"S """ #?? | | """ # "" !+! """ """ """"%#""" """" #?? | | """ # """"" # ! "# "" | """ #?? | | # """!" #/%"""" """ """ # " #?? | | # """""?# " """%""" """ # #?? | | = # "" ?# """ """ """ # """ ### | | ""T"" # "" ??# l i # """" + | | """"" # ??# g g i 7 # """ ### | | ##############???# gg gg g% # " !!!#?? | | ?????????????????##"" ""#b lbE! # !! #?? | | ??????????????????#""T" ;=pp g! # !! #?? | | ??????????????????# """ #%gg g b #######+######## | | ??????????????????#######/g7 i g b | | ????????????????????????#lpggpci | | ????????????????????????#b= = % | | ????????????????????????# / | | ????????????????????????#@ ########## ####### | | ????????????????????????# #????????# ####### | | ????????????????????????+ #????????# # | | ????????????????????!???# +????????# # """ " | | ????????????????????????# #????????# # """ " | | ????????????????????????# #????????# # """ " | | ????????????????????????# #????????# + | | ????????????????????????##+###????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # ] | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 63 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Power Amplification 80 Additional Mass Support 16 Heat Shielding 100 Armor Coverage 775 Utility Shielding 66 Evasion (%) 65 Offensive Hacking 20 Defensive Hacking 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Stasis Generator Core Reset Matrix Integrated Singularity Reactor Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedPhasingThruster Manual? 0 Play Time 02:03:38 Cumulative 516.5 hours Start 2020.05.05 @ 23:57:08 End 2020.06.02 @ 23:47:36 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 140 Types 84/7/34/6/3/2/4 Lore% 99 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fc9df75-49d6-4414-bd7a-ad2917649d4b