Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 06:12:51 Player: MrFartsburg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (890) 890 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2755 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 30/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (2) ------- Assault Cannon Flak Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Minigun > --- INVENTORY -------- Ion Engine Ion Engine Targeting Computer Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Light Cannon Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 6 4 13 6 Power 6 | 1 . 3 2 Engine 5 | 1 . 2 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 5 . Utility 6 | 1 3 1 1 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 10 | 2 1 4 3 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 3 | . . 1 2 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 20 | . . 2 18 Power 5 | . . 1 4 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 7 | . . 1 6 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 5 | . 2 7 5 Power 1 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 2 1 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 82 | . 90 92 69 Engine 13 | . 14 15 12 Core 1 | . . 3 . Treads 9 | . 28 5 . Flight 15 | . . 24 17 Storage 10 | . 14 11 8 Protection 10 | . 5 11 13 Energy Gun 1 | . . 4 . Energy Cannon 3 | . . 1 7 Ballistic Gun 9 | . 20 10 2 Ballistic Cannon 1 | . . 2 1 Launcher 4 | . 7 3 4 Peak Build Rating 27 | 6 7 25 27 Average Rating 13 | 4 6 17 16 On Entrance 9 | . 6 7 25 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 38 | 11 21 35 38 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | 1 . 2 4 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 10 | 1 6 10 9 Average Carried 5 | . 2 7 5 Final Capacity 10 | 8 10 10 5 Final Carried 10 | . 5 10 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 777 | 176 79 439 83 Remotely . | . . . . Salvage Created 883 | . 126 366 391 Parts 64 | . 12 26 26 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 3 10 13 Guns 7 | . 1 5 1 Cannons 7 | . . 2 5 AOE 11 | . 2 3 6 Classes Destroyed 8 | . 3 3 2 Worker 2 | . . 1 1 Tunneler 1 | . 1 . . Hauler 2 | . 1 1 . Watcher 2 | . . 2 . Swarmer 7 | . . 3 4 Grunt 16 | . 3 7 6 Brawler 2 | . . . 2 Sentry 1 | . . . 1 Best Kill Streak 8 | . 3 5 8 Combat Bots Only 8 | . 3 5 8 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 235 | . 15 73 147 Missed 63 | . 2 21 40 Hits 172 | . 13 52 107 Melee 3 | . . . 3 Projectile 169 | . 13 52 104 Critical Strikes 7 | . 1 1 5 Damage Taken 2638 | . 254 523 1861 Core 736 | . 58 112 566 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 4 | . 4 . . Core Remaining (%) 82 | 100 76 72 . Volleys Fired 85 | . 16 31 38 Largest 2 | . 2 2 2 Hottest 98 | . 50 70 98 Shots Fired 145 | . 31 49 65 Gun 74 | . 21 35 18 Cannon 45 | . . 7 38 Launcher 26 | . 10 7 9 Special . | . . . . Kinetic 91 | . 21 33 37 Thermal 19 | . . . 19 Explosive 26 | . 10 7 9 Electromagnetic 9 | . . 9 . Robot Hit Streak 10 | . 3 6 10 Robot Miss Streak 8 | . 3 8 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 73 | . 8 24 41 Core Hits 55 | . 10 18 27 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Meltdown 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2291 | . 578 720 993 Guns 502 | . 89 332 81 Cannons 578 | . . 54 524 Explosions 1138 | . 489 285 364 Melee . | . . . . Ramming 73 | . . 49 24 Kinetic 742 | . 89 273 380 Thermal 318 | . . 93 225 Explosive 1045 | . 489 192 364 Electromagnetic 113 | . . 113 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 50 | . 10 18 22 Projectiles 1 | . . . 1 Explosions 49 | . 10 18 21 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 2 | . . . 2 Self-Inflicted Damage 160 | . 93 24 43 Shots 6 | . 4 . 2 Rammed 17 | . . 8 9 Targets Rammed 17 | . . 8 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 496 | . 43 220 496 Average Temperature 152 | . 28 78 206 Received Heat Transfer 1242 | . 111 141 990 Effects 10 | . . 1 9 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . 1 . Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 457 | . . 50 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 88 Level 1 4 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 228 | . 78 148 228 Initial 37 | . . 23 37 Average 85 | . 37 76 133 Influence Increases 922 | . 170 292 460 Destroy 0b10 Robot/C 520 | . 60 200 260 Destroy 0b10 Robot/NC 35 | . 10 20 5 Destroy Leader 108 | . 12 36 60 Successful Hack 22 | . 17 5 . Disable Machine 15 | . . . 15 Destroy Structure 162 | . 71 31 60 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 843 | . 114 259 470 Entered New Map 85 | . . 33 52 Time Decay 558 | . 114 206 238 Lost Part 200 | . . 20 180 Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 10 14 26 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 5 13 6 Successful 14 | . 3 7 4 Failed 10 | . 2 6 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 1 13 6 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 1 7 4 Record 6 | . . 3 3 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1321 | 66 316 425 514 Spaces Moved 611 | 41 152 210 208 Core 35 | 12 . . 23 Treads 223 | 29 152 42 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 353 | . . 168 185 Fastest Speed 50 | 50 160 109 50 Average Speed 158 | 133 160 140 180 Slowest Speed 250 | 160 160 192 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 33 18 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 177 | . 78 41 58 Melee . | . . . . Projectile . | . . . . AOE 177 | . 78 41 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 816 | 52 193 291 280 Wait 24 | . 11 7 6 Move 608 | 40 151 209 208 Hop . | . . . . Pick Up 32 | 6 8 15 3 Fast Attach . | . . . . Attach 25 | 6 2 4 13 Detach . | . . . . Swap 17 | . 4 11 2 Drop 8 | . 1 6 1 Fire 85 | . 16 31 38 Melee . | . . . . Ram 17 | . . 8 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Repaired Lgt. Armor Plating 365 | -10/Materials | Discovered new exit (range 10) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 792 | -9/Materials | Discovered new exit (range 5) 808 | -9/Materials | Entered another Materials area 808 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 896 | -8/Materials | Destroyed 8 combat bots 1201 | -8/Materials | Lost 4 parts (2p1u1w) 1251 | -8/Materials | Lost 3 parts (1n1u1w) 1269 | -8/Materials | Core integrity fell below 50% 1292 | -8/Materials | Core integrity fell below 20% 1322 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted by crushing effect (+2). B-36 Bruiser destroyed. Lgt. Deuterium Engine destroyed. Lgt. Assault Rifle destroyed. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. Acquired 43 matter. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Nuclear Core. G-47 Trooper knocked back. G-47 Trooper suffers critical hit (Burn). Lgt. Cannon destroyed. Med. Storage Unit destroyed. Acquired 1 matter. Slammed into G-47 Trooper. Sml. Laser destroyed. Slammed into G-47 Trooper. Slammed into K-01 Serf. Acquired Assault Cannon. Acquired Flak Cannon. Map ----- +----------------------------------------------------+ | ??????????????? ???????# + """ !# | | ??????????????????????### # """ # | | ??????????????????????# # # | | ??????????????????????# # """ # | | ??????????????????????# + """ !# | | ??????????????????????# # """ # | | ?????????????????#?#### " # # | | ????????? ##### # T # "" # | | ????????? " # S"" # | | ????????? = + "" # | | ????????? %[%%# # | | ???????????######### ###/######### | | ???????????????????###### ### %!%% #? | | ????????????????????????# #?#% *"" """ #? | | ????????????????????????#g#?#* !"" """ #? | | ????????????????????????#g#?#%= "" """ ?? | | ????????????????????????#g#?# #? | | ????????????????????????#g#?# [#? | | ???????????????????????##/##############? | | ???????????????????????# o [ #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????##@#####?????????? | | ??????????????????????? ????????????? | | ????????????????????? ??????????? | | ????????????????????#####+## #?????????? | | ???????????????????????????? #?????????? | | ????????????????????????????? +?????????? | | ??????????????????????????????#?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 95% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingAlphaStorage Manual? 0 Play Time 00:28:20 Cumulative 25.7 hours Start 2026.07.31 @ 05:48:10 End 2026.07.31 @ 06:12:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19c25ef0-28c1-4c61-8037-42506d26f8e2