Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 18:59:46 Player: YA-B01 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (280) 1400 Value Destroyed (10144) 10144 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (3590) 3590 TOTAL SCORE: 21974 Bonus ------- High Alert Combat Kills 508 Follower Combat Kills 159 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1168 Friendly Fire -45 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- IFF Parser Advanced Transmission Jammer Layered Medium Armor Plating Thermal Barrier Makeshift Spear Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Medium Treads Myomer Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Experimental Target Analyzer > --- WEAPON ----------- Wave Gun Railgun Railgun Hardcell Cannon > --- INVENTORY -------- IFF Parser Seismic Detector Encrypted Comm Array Advanced Transmission Jammer Layered Medium Armor Plating Centrium Light Armor Plating Thermal Barrier Long-range Tractor Beam Splice Drone Bay Dimensional Node Initializer High-powered Shock Rifle Tesla Rifle Vortex Shotgun Vortex Shotgun Disruptor Cannon Mini Grenade Launcher Thermoblaster Improved Datajack Improved Plasma Cutter Makeshift Spear [Rating: 115] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 2 . . . . 2 Power 2 | . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . . 1 . 1 . . 1 1 . . . . . Utility 4 | . . . . . 1 1 . 1 . . . . . 1 Weapon 2 | . . . 1 . . 1 . . . . . . . . Parts Attached 172 | 6 10 4 12 5 41 1 11 11 18 4 3 6 1 39 Power 22 | 1 1 1 2 1 5 . . . 3 . 1 1 . 6 Engine 8 | 1 . . 2 1 2 . . . 2 . . . . . Core 9 | . 1 1 . . 3 . . . 1 . 1 . . 2 Reactor 5 | . . . . . . . . . . . . 1 . 4 Propulsion 46 | 2 2 1 3 2 13 . 4 3 2 1 . . . 13 Treads 35 | 2 2 1 3 2 12 . 4 3 2 1 . . . 3 Leg 5 | . . . . . . . . . . . . . . 5 Wheel 5 | . . . . . . . . . . . . . . 5 Hover 1 | . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 39 | 1 5 1 2 . 13 1 . 3 4 1 . 3 . 5 Device 25 | . 2 1 2 . 9 1 . 2 2 1 . 2 . 3 Storage 6 | 1 2 . . . 2 . . . . . . . . 1 Processor 3 | . . . . . . . . 1 1 . . 1 . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 4 | . 1 . . . 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 65 | 2 2 1 5 2 10 . 7 5 9 2 2 2 1 15 Energy Gun 41 | 2 1 . 4 1 5 . 7 5 5 . 1 1 . 9 Energy Cannon 4 | . . 1 1 . . . . . 1 . . . . 1 Ballistic Gun 12 | . 1 . . . 3 . . . 1 2 1 . 1 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . 2 . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 . 4 . 1 1 1 . . 5 . 2 Corrupted Parts 6 | . . . . . 3 . . 2 . . . . . 1 System Corruption 34 | . . . . . 20 . . 13 . . . . . 1 Parts Lost 83 | . 3 . 1 1 14 . . 13 2 1 . 4 . 44 Power 9 | . 1 . . . 1 . . . 1 . . . . 6 Propulsion 29 | . . . 1 1 5 . . 3 1 1 . 1 . 16 Utility 12 | . 1 . . . 3 . . 3 . . . . . 5 Weapon 33 | . 1 . . . 5 . . 7 . . . 3 . 17 Highest Loss Streak 14 | . 2 . 1 1 6 . . 6 1 1 . 4 . 14 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 16 | 4 8 14 14 14 16 18 19 18 19 19 20 20 18 17 Power . | . . . . . 1 1 1 1 1 1 1 . 1 . Propulsion 2 | 2 3 6 4 3 4 6 5 4 2 . . . . . Utility 3 | . 2 2 2 2 2 4 3 3 4 5 6 6 7 7 Weapon 7 | . 2 5 6 7 7 6 8 8 10 9 9 9 6 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 37 | . 11 . 6 1 4 . 2 . 5 . 1 2 . 5 Power 5 | . 1 . . . . . . . 3 . . 1 . . Propulsion 7 | . 6 . . . 1 . . . . . . . . . Utility 10 | . 2 . 1 1 . . 1 . . . . 1 . 4 Weapon 14 | . 2 . 4 . 3 . 1 . 2 . 1 . . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 98 100 97 87 100 90 99 99 100 95 81 70 Engine 4 | . 7 . 10 11 2 . . . 5 5 5 2 . . Core 4 | . 5 14 . . 6 7 7 6 4 5 5 2 . 1 Treads 30 | . 28 28 32 33 34 30 30 30 34 34 35 34 23 7 Device 11 | . 3 14 11 11 15 18 23 17 9 10 11 7 5 8 Storage 8 | . 14 14 11 11 9 7 7 6 5 5 5 5 5 4 Processor 5 | . . . . . . . . 4 10 11 11 14 17 14 Energy Gun 18 | . 22 15 17 33 21 15 25 23 18 17 15 7 5 9 Energy Cannon 2 | . . 12 14 . . . . . . . . . . . Ballistic Gun 3 | . 5 . . . 5 7 2 . 2 4 6 10 10 2 Peak Build Rating 115 | 6 14 21 29 29 36 38 52 64 82 80 80 98 85 115 Average Rating 48 | 5 9 17 24 28 31 36 49 59 77 79 79 86 84 85 On Entrance 45 | . 6 14 18 29 27 35 38 52 57 79 80 78 78 85 Naked Turns 62 | . . . . . . . . . . . . . . 62 Heaviest Build 111 | 14 30 41 42 35 59 60 72 68 87 85 84 95 91 111 Greatest Support 147 | 40 46 46 69 69 89 83 104 124 124 127 127 147 99 130 Greatest Overweight (x) 6 | . . 1 . . . . . 1 . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 15 15 15 17 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 15 15 15 20 19 20 20 20 20 20 20 19 20 Average Carried 16 | 4 8 14 14 14 16 18 19 18 19 19 19 19 18 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 15 15 15 19 18 20 18 20 20 20 20 18 5 Class Distribution -------------------- 42% | Gunner 15% | Scavenger-Gunner 15% | Mutant 15% | Skirmisher 4% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Matter Collected 3463 | 260 153 45 168 50 709 . 248 206 260 272 133 155 4 800 Remotely . | . . . . . . . . . . . . . . . Salvage Created 12489 | 164 835 345 1427 391 3536 . 720 901 521 378 500 692 4 2075 Parts 576 | 13 54 14 103 14 148 . 37 40 28 14 16 13 . 82 Haulers Intercepted 14 | . 2 . 5 . 6 . . 1 . . . . . . Recyclers Shooed 14 | . 1 2 . 2 4 . . 3 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 20 7 . . . Prevented 4 | . . . . . . . . . . 1 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 196 | . 16 7 29 7 48 . 13 14 12 6 7 11 1 25 Melee 4 | . . . . . 1 . . . 1 . . . . 2 Guns 117 | . 16 4 14 4 43 . 6 6 3 6 3 . . 12 Cannons 20 | . . 3 15 . . . . . . . . . . 2 AOE 41 | . . . . 3 3 . 5 8 6 . 3 7 1 5 Classes Destroyed 19 | 3 6 . 3 1 2 . 1 1 . . . . 1 1 Worker 14 | 1 . 2 1 2 2 . . 1 2 . . . . 3 Builder 8 | . 1 . 1 . 1 . . 2 1 . . . . 2 Tunneler 6 | 4 . . 1 . . . . . . . . . . 1 Hauler 14 | . 2 . 5 . 6 . . 1 . . . . . . Recycler 16 | 1 2 1 . 2 7 . . . . . . . . 3 Mechanic 4 | . 1 . . . . . . 2 . . . . . 1 Operator 6 | . . . 2 . 3 . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . 1 . Watcher 16 | . 3 . 4 . 5 . . . 2 . . . . 2 Swarmer 29 | . 3 2 8 . 4 . 3 3 4 . . . . 2 Grunt 108 | . 13 5 11 3 29 . 6 8 6 3 4 11 . 9 Brawler 4 | . . . . . 2 . . 1 . 1 . . . . Duelist 5 | . . . 1 . 3 . 1 . . . . . . . Sentry 25 | . . . 9 2 9 . . . 1 . 1 . . 3 Demolisher 2 | . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 12 | . . . . . . . . 2 1 2 2 . . 5 Programmer 6 | . . . . . . . . . . . . . . 6 Heavy 2 | . . . . . 1 . 1 . . . . . . . Best Kill Streak 10 | 4 6 3 10 5 5 . 5 9 4 3 4 8 1 4 Combat Bots Only 8 | . 4 2 6 3 4 . 5 5 4 3 4 8 1 3 Max Kills in Single Turn 5 | 1 2 1 2 3 2 . 3 5 3 1 2 1 1 4 Gunslinging 1 | . . . 1 1 1 . . . . . . . . . Exploded 3 | . . . . 3 1 . 3 3 2 . 2 1 1 2 Melee 1 | . . . . . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 1150 | . 74 23 77 19 198 . 43 111 44 26 32 59 . 444 Missed 340 | . 19 4 20 4 55 . 18 27 15 9 7 14 . 148 Hits 810 | . 55 19 57 15 143 . 25 84 29 17 25 45 . 296 Melee 8 | . . . 2 . 5 . . 1 . . . . . . Projectile 802 | . 55 19 55 15 138 . 25 83 29 17 25 45 . 296 AOE 8 | . . . . 7 . . . . . . . . . 1 Critical Strikes 38 | . 1 . 2 . 11 . . 5 2 . 1 2 . 14 Damage Taken 14956 | . 630 255 769 381 2573 . 411 1606 538 300 418 1059 . 6016 Core 2148 | . 131 68 134 26 289 . 34 128 15 18 . 140 . 1165 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 50 | . 50 . . . . . . . . . . . . . Ignored by Resistances 32 | . . . . . 32 . . . . . . . . . Regen/Repaired (Parts) 913 | . 50 . 393 . 265 . . . . . . 203 . 2 Core Remaining (%) 69 | 100 . 20 . 60 47 . 95 84 . . . . 82 . Volleys Fired 512 | 11 63 24 55 18 145 . 21 20 26 14 12 9 4 90 Largest 4 | 2 2 2 3 3 3 . 4 4 4 4 4 1 1 4 Hottest 481 | 100 115 125 199 183 183 . 210 246 312 270 265 36 30 481 Shots Fired 1406 | 22 126 48 156 40 417 . 75 62 87 50 33 9 4 277 Gun 1245 | 22 126 34 73 40 412 . 71 57 83 50 28 . . 249 Cannon 117 | . . 14 83 . . . . . . . . . . 20 Launcher 44 | . . . . . 5 . 4 5 4 . 5 9 4 8 Special . | . . . . . . . . . . . . . . . Kinetic 179 | . 20 . . . 70 . 6 . 9 11 7 . . 56 Thermal 955 | 22 106 48 156 40 299 . 6 40 60 39 21 . . 118 Explosive 11 | . . . . . . . . 1 4 . . . 4 2 Electromagnetic 256 | . . . . . 48 . 63 21 14 . 5 9 . 96 Entropic 5 | . . . . . . . . . . . . . . 5 Robot Hit Streak 27 | 4 9 8 9 14 12 . 19 18 26 17 9 13 . 27 Robot Miss Streak 5 | 3 3 3 4 2 5 . 4 2 4 3 2 1 . 4 Penetration Max 2 | . . . . . . . . . 1 . . . . 2 Secondary Targets 22 | . 1 . 1 2 11 . 2 1 1 2 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 1 1 1 . . . 1 Shots Hit Robots 870 | 12 78 34 73 29 259 . 47 50 55 32 18 5 . 178 Core Hits 440 | 7 43 15 47 14 110 . 28 36 28 14 15 13 1 69 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 Critical Strikes 53 | . 7 2 4 1 16 . . 2 3 1 . . . 17 Burn 42 | . 7 2 4 1 16 . . 2 3 1 . . . 6 Destroy 2 | . . . . . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . . . . 1 Corrupt 6 | . . . . . . . . . . . . . . 6 Detonate 2 | . . . . . . . . . . . . . . 2 Melee Attacks 25 | . . . . 1 . . . . 18 1 . . . 5 Impact 5 | . . . . . . . . . 5 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . 13 1 . . . 5 Sneak Attacks 2 | . . . . 1 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25099 | 152 1072 556 1866 949 6043 . 1106 2247 2240 745 905 1351 56 5811 Guns 16563 | 152 1028 322 735 600 5404 . 611 962 1335 745 366 . . 4303 Cannons 1452 | . . 200 875 . . . . . . . . . . 377 Explosions 6443 | . . . 113 232 564 . 495 1257 857 . 539 1351 56 979 Melee 55 | . . . . . . . . . . . . . . 55 Ramming 586 | . 44 34 143 117 75 . . 28 48 . . . . 97 Kinetic 2367 | . 133 . . . 662 . 56 . 140 107 37 . . 1232 Thermal 15084 | 152 895 522 1610 832 4156 . 152 1379 1390 638 447 425 . 2486 Explosive 777 | . . . 113 . . . . 134 442 . . . 56 32 Electromagnetic 5813 | . . . . . 1150 . 898 706 220 . 421 926 . 1492 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . . . . . . . . 55 Entropic 417 | . . . . . . . . . . . . . . 417 Highest Corruption 20 | . . . . . 20 . . 13 . . . 1 1 9 Average Corruption 3 | . . . . . 12 . . 9 . . . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . 1 . . . 1 3 28 Message Errors 10 | . . . . . . . . 1 . . . . . 9 Matter Fused 6 | . . . . . . . . . . . . . 2 4 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . . . . 1 . 4 Data Loss (minor) 7 | . . . . . . . . . . . . . 1 6 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 550 | . . . 78 39 2 . . 77 69 . . 41 . 244 Projectiles 25 | . . . 5 . . . . . . . . . . 20 Explosions 525 | . . . 73 39 2 . . 77 69 . . 41 . 224 Melee . | . . . . . . . . . . . . . . . Knockbacks 11 | . . 2 3 . 1 . . . . . . . . 5 Impact 7 | . . 2 3 . 1 . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . . . . 17 . 18 69 . . . 16 . 93 Shots 8 | . . . . . 1 . 2 1 . . . 1 . 3 Rammed 105 | . 14 9 22 17 14 . . 7 4 . . . . 18 Targets Rammed 122 | . 17 10 25 18 17 . . 8 7 . . . . 20 Kicked . | . . . . . . . . . . . . . . . Crushed 17 | . 3 1 3 1 3 . . 1 3 . . . . 2 Highest Temperature 546 | 156 381 405 402 300 375 . 366 281 480 366 216 23 . 546 Average Temperature 116 | 63 109 92 107 122 111 . 96 88 162 144 93 11 . 142 Received Heat Transfer 3806 | . 348 114 216 45 1071 . 117 561 153 81 39 274 . 787 Effects 23 | . 2 3 1 1 1 . . . 6 2 . . . 7 Shutdowns 5 | . . 1 . . . . . . 2 1 . . . 1 Energy Bleed 6 | . 2 1 1 . . . . . . . . . . 2 Interference 8 | . . . . . 1 . . . 3 . . . . 4 Matter Decay 1 | . . . . . . . . . 1 . . . . . Short Circuit 3 | . . 1 . 1 . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . 3 . . . . . . 2 Combat Hostiles 5 | . . . . . . . 3 . . . . . . 2 Robots Corrupted 12 | . . . . . 2 . 2 . . . 1 4 . 3 Combat Hostiles 11 | . . . . . 1 . 2 . . . 1 4 . 3 Parts Fried 31 | . . . . . 7 . 7 3 . . 6 2 . 6 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . . . 2 . . . . 1 Parts Melted 66 | 1 6 6 13 2 17 . . 3 5 2 . . . 11 Heat Transferred 27976 | 444 3071 1406 3404 1434 8116 . 235 1882 2015 1073 618 350 . 3928 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 3 . 1 4 1 . 2 3 . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . 2 . 3 1 2 2 2 . . . . 2 Low Security (%) 54 | 100 100 100 30 100 35 . . . 75 . . . . 47 Level 1 21 | . . . 53 . 8 100 59 25 18 . . . . 43 Level 2 18 | . . . 16 . 34 . 40 74 6 . . . . 8 Level 3 5 | . . . . . 21 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Peak Influence 775 | 10 113 133 484 186 775 340 670 552 412 . . . . 416 Initial 351 | . 3 16 3 186 31 340 227 351 198 . . . . 150 Average 238 | 2 43 34 238 80 399 330 379 433 155 . . . . 241 Influence Increases 7407 | 30 478 330 1096 286 1541 5 463 471 748 165 160 235 5 1394 Destroy 0b10 Robot/C 4020 | . 320 160 580 140 960 . 300 280 260 120 140 220 . 540 Destroy 0b10 Robot/NC 435 | 30 45 15 70 20 120 . . 30 30 . . . 5 70 Destroy Leader 920 | . 90 40 188 20 252 . 30 52 54 30 20 . . 144 Allied During Kill 26 | . . 6 . . . . 11 . . . . . . 9 Successful Hack 197 | . 21 . 56 . 82 5 . 5 16 . . . . 12 Select Force Hacks 80 | . . . 60 . . . . 20 . . . . . . Disable Machine 720 | . . . 90 75 75 . . 45 195 . . . . 240 Destroy Structure 484 | . 2 4 52 31 22 . 2 39 178 . . . . 154 Advance Influence 150 | . . . . . . . . . . . . . . 150 Partial Spotted 30 | . . . . . . . . . . . . . . 30 Lose Combat Pursuer 345 | . . 105 . . 30 . 120 . 15 15 . 15 . 45 Influence Decreases 6999 | 25 441 363 627 684 872 429 118 735 752 567 152 90 158 986 Entered New Map 1720 | . 2 26 6 292 49 409 98 319 208 150 . 8 153 . Time Decay 4359 | 25 409 337 611 392 683 20 . 286 464 407 152 42 5 526 Lost Part 820 | . 30 . 10 . 140 . . 130 20 10 . 40 . 440 Lost Ally 100 | . . . . . . . 20 . 60 . . . . 20 Squads Dispatched 41 | . 4 1 5 . 10 . . 4 6 . . . . 11 Investigation 16 | . 1 1 2 . 3 . . 3 3 . . . . 3 Extermination 5 | . . . . . . . . . 1 . . . . 4 Reinforcement 17 | . 3 . 3 . 5 . . 1 1 . . . . 4 Assault 1 | . . . . . 1 . . . . . . . . . Garrison 2 | . . . . . 1 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . 1 . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Distress Signals 15 | . 3 . 6 . 2 . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 293 | . 27 11 46 6 57 . 22 22 15 7 7 22 1 50 Peak Tracking Total 11 | . 4 3 5 3 5 . 7 5 5 3 4 10 1 11 Tactical Retreats 16 | . . 5 . . 2 . 4 . 1 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Traps Triggered 11 | . . . 1 . 1 . 1 5 . . . 1 . 2 Indirectly 2 | . . . . . . . 1 . . . . 1 . . Trap Hack Attempts 18 | . . . . . . . . . 18 . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Machines Disabled 51 | . . 1 6 5 5 . . 3 13 1 . 1 . 16 Max in Single Turn 11 | . . 1 2 4 1 . . 3 11 1 . 1 . 4 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Machines Accessed 72 | . 7 3 11 . 15 2 . 6 10 2 . 12 . 4 Terminals 29 | . 4 . 7 . 9 1 . 2 4 . . . . 2 Fabricators 2 | . . . . . . . . 1 1 . . . . . Repair Stations 7 | . 1 . 1 . 2 . . . 1 . . . . 2 Recycling Units 10 | . 2 . 1 . 1 1 . 3 2 . . . . . Scanalyzers 5 | . . . 2 . 2 . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . Total Hacks 214 | . 21 3 51 . 63 3 . 15 18 2 . 26 . 12 Successful 139 | . 13 3 36 . 44 1 . 6 5 2 . 26 . 3 Failed 75 | . 8 . 15 . 19 2 . 9 13 . . . . 9 Catastrophic 18 | . 1 . 1 . 3 . . 2 9 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 67 | . 14 . 25 . 20 . . 4 3 . . . . 1 Terminals 93 | . 15 . 31 . 27 1 . 6 8 . . . . 5 Fabricators 5 | . . . . . . . . 3 2 . . . . . Repair Stations 27 | . 2 . 8 . 9 . . . 1 . . . . 7 Recycling Units 22 | . 4 . 6 . 2 2 . 6 2 . . . . . Scanalyzers 31 | . . . 6 . 23 . . . 2 . . . . . Garrison Access 5 | . . . . . 2 . . . 3 . . . . . Terminal Hacks 50 | . 3 3 6 . 5 1 . 1 3 2 . 26 . . Record 19 | . . . . . . . . . . 1 . 18 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 11 | . 1 . 2 . 1 . . 1 . . . 6 . . Open Door 6 | . . 3 . . . . . . . 1 . 2 . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 4 | . 1 . 1 . 2 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 20 | . 2 . 8 . 7 . . . . . . . . 3 Scan Component 11 | . 1 . 4 . 4 . . . . . . . . 2 Repair 9 | . 1 . 4 . 3 . . . . . . . . 1 Recycling Unit Hacks 6 | . 1 . 1 . 1 . . 3 . . . . . . Retrieve Components 6 | . 1 . 1 . 1 . . 3 . . . . . . Scanalyzer 25 | . . . 5 . 20 . . . . . . . . . Insert Component 14 | . . . 3 . 11 . . . . . . . . . Analyze 11 | . . . 2 . 9 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 35 | . 7 . 16 . 10 . . 2 . . . . . . Terminals 26 | . 5 . 12 . 9 . . . . . . . . . Botnet 8 | . 2 . 5 . 1 . . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . . Skim 16 | . 3 . 6 . 7 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Download 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 3 . 1 . . 1 . . . . . . Reject 5 | . 2 . 1 . 1 . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 47 | . 5 . 10 . 13 1 . 5 10 . . . . 3 Full Trace Events 13 | . 1 . 2 . 2 . . 2 3 . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . . Part Schematics Acquired 13 | . 1 . 3 . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . 4 . 3 . . . . . . . . 1 Time 375 | . 26 . 146 . 125 . . . . . . . . 78 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 30 | . . . 10 . 10 . . 10 . . . . . . Parts Scanalyzed 12 | . . . 2 . 10 . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . 9 . . . . . . . . . Parts Damaged 3 | . . . . . 3 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Total Allies 6 | . . . . . . . 2 . 3 . . . . 1 Largest Group 3 | . . . . . . . 1 . 3 . . . . 1 Highest-Rated Group 90 | . . . . . . . 90 . 87 . . . . 56 Highest-Rated Ally 90 | . . . . . . . 90 . 29 . . . . 56 Initial Warlord ECA Mod 55 | . . . . . . . . 9 8 8 8 8 7 7 Total Orders 6 | . . 4 . . . . 2 . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . EXPLORE 4 | . . 3 . . . . 1 . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . Ally Attacks 52 | . . 11 . . . . 9 . 15 . . . . 17 Total Damage 1579 | . . 23 . . . . 123 . 228 . . . . 1205 Kills 8 | . . 1 . . . . 2 . 1 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 5784 | . . . . . . . . . 1177 1321 932 1166 489 699 Optics 5784 | . . . . . . . . . 1177 1321 932 1166 489 699 IFF 4908 | . . . . . . . . . 946 1275 680 1161 489 357 Cloaking 1 | . . . . . . . . . . . . 1 . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 3 2 . 1 . Drone Launches 17 | . . 11 . . . . 6 . . . . . . . Drone Recoveries 17 | . . 11 . . . . 6 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Turns Passed 17176 | 131 1312 933 2312 1236 3643 53 374 628 1178 1321 932 1166 489 1468 Spaces Moved 8503 | 49 628 494 1166 679 1582 32 158 298 570 742 521 669 278 637 Core 127 | 2 . . . . . . . . . . . . . 125 Treads 8050 | 47 628 494 1166 679 1582 32 158 298 570 742 521 669 278 186 Legs 59 | . . . . . . . . . . . . . . 59 Wheels 267 | . . . . . . . . . . . . . . 267 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 162 160 162 162 162 162 162 50 Average Speed 159 | 155 160 160 160 160 160 165 163 162 163 162 162 162 162 143 Slowest Speed 325 | 160 160 240 160 160 165 165 165 245 165 164 162 164 162 325 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . 4 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 98 100 97 97 98 1 96 8 18 84 83 82 56 21 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 9 | . . 1 3 3 1 . . . . 1 . . . . Known Exits Taken 5 | . . . 1 1 . 1 . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . . 1 . . 1 . . 1 1 1 . Scrap Searched 15 | . . 2 . 3 . . . . . 5 5 . . . Spaces Dug 34 | . . . . . . . . . 12 . . . 18 4 Terrain Destroyed 392 | . . 5 61 32 13 . 2 37 131 3 7 1 42 58 Melee 16 | . . . . . . . . . 12 . . . . 4 Projectile 38 | . . 5 18 . . . . . 3 3 3 . . 6 AOE 338 | . . . 43 32 13 . 2 37 116 . 4 1 42 48 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Total 10926 | 79 810 584 1479 786 2368 32 236 398 733 826 592 731 313 959 Wait 1207 | 8 57 39 192 59 514 . 18 34 43 50 42 13 30 108 Move 8482 | 48 627 493 1157 678 1581 31 157 298 569 741 520 668 277 637 Hop 4 | . . . 4 . . . . . . . . . . . Pick Up 120 | 6 17 6 12 1 19 . 8 9 13 3 3 5 . 18 Fast Attach 104 | 6 4 2 11 1 19 . 2 9 3 4 2 6 . 35 Attach 58 | . 2 1 4 1 12 1 1 13 4 1 . 2 2 14 Detach 19 | . . 2 1 1 5 . . 2 . 1 . 4 . 3 Swap 110 | . 6 2 3 3 27 . 14 4 21 5 6 4 . 15 Drop 120 | . 17 4 15 2 29 . 10 2 11 6 7 11 . 6 Fire 512 | 11 63 24 55 18 145 . 21 20 26 14 12 9 4 90 Melee 25 | . . . . 1 . . . . 18 1 . . . 5 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 121 | . 17 10 25 18 17 . . 7 7 . . . . 20 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 14 | . . 1 . . . . 5 . . . . . . 8 Trap 21 | . . . . 3 . . . . 18 . . . . . Miscellaneous 9 | . . . . . . . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / Low / DSF) -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Discovered new exit (range 4) 714 | -10/Materials | Discovered new exit (range 5) 1108 | -10/Materials | Discovered new exit (range 14) 1188 | -10/Materials | Repaired Med. Laser 1333 | -10/Materials | Core integrity fell below 50% 1444 | -10/Materials | Entered Mines 1545 | -10/Mines | Met a Derelict shopkeep closing up shop 1584 | -10/Mines | Discovered new exit (range 9) 1664 | -10/Mines | Found the Drone Emporium 1672 | -10/Mines | Found Prototype Device 1672 | -10/Mines | Identified Splice Drone Bay 1858 | -10/Mines | Discovered new exit (range 10) 2181 | -10/Mines | Learned location of Zion (-6) 2242 | -10/Mines | Discovered new exit (range 9) 2299 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2377 | -10/Mines | Entered Materials 2377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2794 | -9/Materials | Build established: Gunner 2972 | -9/Materials | Discovered new exit (range 16) 3301 | -9/Materials | Repaired Broken Imp. Treads 3340 | -9/Materials | Repaired Hvy. Particle Cannon 3374 | -9/Materials | Repaired Imp. Treads 3407 | -9/Materials | Repaired Particle Cannon 3436 | -9/Materials | Discovered new exit (range 15) 3946 | -9/Materials | Identified exit to Mines 3946 | -9/Materials | Identified exit to Materials 4277 | -9/Materials | Learned 4 Recycling zone layouts 4330 | -9/Materials | Learned location of 1 exit from Storage 4477 | -9/Materials | Learned Storage stockpile data 4689 | -9/Materials | Entered Mines 4690 | -9/Mines | Assembled infested the area 4717 | -9/Mines | Met 8R-AWN 4863 | -9/Mines | Discovered new exit (range 5) 5053 | -9/Mines | Found a hidden stash of uninstalled traps 5087 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5604 | -9/Mines | Learned location of Storage (-7) 5925 | -9/Mines | Entered Materials 5925 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6243 | -8/Materials | Repaired Imp. Treads 6305 | -8/Materials | Repaired Broken Mak. Spear? 6358 | -8/Materials | Build established: Tank 6559 | -8/Materials | Repaired Imp. Treads 6575 | -8/Materials | Discovered new exit (range 15) 7062 | -8/Materials | Build established: Gunner 7062 | -8/Materials | Garrison activated, responded to threat 8409 | -8/Materials | Discovered new exit (range 15) 8759 | -8/Materials | Core integrity fell below 50% 8792 | -8/Materials | Lost 6 parts (3n1u2w) 8984 | -8/Materials | Discovered new exit (range 5) 8995 | -8/Materials | Build established: Scavenger-Gunner 9139 | -8/Materials | Learned Factory trap positions 9284 | -8/Materials | Learned 4 Factory zone layouts 9340 | -8/Materials | Learned Factory emergency access door positions 9386 | -8/Materials | Learned Factory recycling unit intel 9470 | -8/Materials | Learned location of Lower Caves (-6) 9525 | -8/Materials | First assault squad dispatched 9528 | -8/Materials | Learned location of 3 exits from Factory 9566 | -8/Materials | System corruption reached 10% 9568 | -8/Materials | Entered Factory 9568 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9569 | -7/Factory | Identified exit to Lower Caves 9570 | -7/Factory | Identified exit to Factory 9572 | -7/Factory | Loaded intel: 88 trap records 9574 | -7/Factory | Loaded intel: 6 recycling unit locations 9621 | -7/Factory | Identified exit to DSF 9621 | -7/Factory | Entered DSF 9652 | -7/DSF | Discovered exit to Factory (range 39) 9660 | -7/DSF | Additional patrols routed to DSF 9933 | -7/DSF | Sterilization system engaged 9953 | -7/DSF | Ambient heat levels rising (+10) 9968 | -7/DSF | Ambient heat levels rising (+10) 9983 | -7/DSF | Ambient heat levels rising (+10) 9995 | -7/DSF | Entered Factory 9995 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10191 | -6/Factory | Lost 6 parts (1n1u4w) 10382 | -6/Factory | Build established: Gunner 10551 | -6/Factory | Discovered new exit (range 15) 10623 | -6/Factory | System corruption reached 10% 10623 | -6/Factory | Entered another Factory area 10623 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10648 | -5/Factory | Lost 5 parts (1n1u3w) 10905 | -5/Factory | Identified exit to Upper Caves 11146 | -5/Factory | Fabricated G-50 Soldier? 11211 | -5/Factory | Build established: Skirmisher 11450 | -5/Factory | Garrison activated, responded to threat 11801 | -5/Factory | Entered Upper Caves 11807 | -5/Upper Caves | Met a Warlord Commander 11808 | -5/Upper Caves | Learned location of Warlord (-5) 11809 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 11811 | -5/Upper Caves | Found Encrypted Comm Array 11833 | -5/Upper Caves | Identified exit to Upper Caves 11850 | -5/Upper Caves | Found Alien Artifact 12169 | -5/Upper Caves | Learned Factory garrison access intel 13122 | -5/Upper Caves | Entered another Upper Caves area 13161 | -5/Upper Caves | Discovered new exit (range 13) 13179 | -5/Upper Caves | Learned Factory trap positions 13292 | -5/Upper Caves | Encountered a Warlord checkpoint 13351 | -5/Upper Caves | Found DCF Scrap (13 items) 13454 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13504 | -5/Upper Caves | Learned Factory emergency access door positions 13939 | -5/Upper Caves | Discovered new exit (range 22) 14020 | -5/Upper Caves | Build established: Scavenger-Skirmisher 14054 | -5/Upper Caves | Entered Warlord 14422 | -5/Warlord | Met Warlord 14447 | -5/Warlord | Warlord's base attacked by MAIN.C 14563 | -5/Warlord | Found Prototype Device 14563 | -5/Warlord | Identified Thermal Barrier 14568 | -5/Warlord | Found Prototype Processor 14568 | -5/Warlord | Identified Exp. Target Analyzer 14581 | -5/Warlord | Found Prototype Reactor 14581 | -5/Warlord | Identified Vortex Chain Reactor 14586 | -5/Warlord | Found Prototype Device 14586 | -5/Warlord | Identified Exp. Cloaking Device 14744 | -5/Warlord | Found Prototype Energy Gun 14744 | -5/Warlord | Identified Vortex Shotgun 14749 | -5/Warlord | Found Vortex Shotgun 14797 | -5/Warlord | Warlord forces counterattacked 14862 | -5/Warlord | Build established: Scavenger-Gunner 15034 | -5/Warlord | Opened side exit 15122 | -5/Warlord | Warlord base infiltrated, sounded retreat 15178 | -5/Warlord | Destroyed 8 combat bots 15178 | -5/Warlord | Spotted Striker 15185 | -5/Warlord | Spotted Executioner 15203 | -5/Warlord | Discovered new exit (range 12) 15220 | -5/Warlord | Entered Proximity Caves 15224 | -4/Proximity Caves | Lost 4 parts (1n3w) 15332 | -4/Proximity Caves | Spotter reported a threat 15396 | -4/Proximity Caves | Learned Research stockpile data 15527 | -4/Proximity Caves | Build established: Gunner 15653 | -4/Proximity Caves | Discovered new exit (range 6) 15709 | -4/Proximity Caves | Entered Factory 15709 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15710 | -4/Factory | Loaded intel: 80 trap records 15712 | -4/Factory | Loaded intel: 4 garrison access locations 15914 | -4/Factory | Lost 3 parts (2n1w) 16136 | -4/Factory | Lost 4 parts (1p2n1w) 16380 | -4/Factory | Spotted B-86 Titan 16435 | -4/Factory | Allies destroyed B-86 Titan 16448 | -4/Factory | Lost 9 parts (1p4n4w) 16466 | -4/Factory | Spotted B-86 Titan 16571 | -4/Factory | Repaired Corrupted Wave Gun 16730 | -4/Factory | Build established: Scavenger-Gunner 16845 | -4/Factory | Lost 14 parts (2p4n3u5w) 16944 | -4/Factory | Core integrity fell below 50% 17005 | -4/Factory | Lost 12 parts (2p4n1u5w) 17115 | -4/Factory | Released all parts (8) 17115 | -4/Factory | Identified Dimensional Node Initializer 17115 | -4/Factory | Initialized slip node 17120 | -4/Factory | Core integrity fell below 20% 17177 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17115_ Released Myomer Leg. 17115_ Released Coil Gun. 17115_ Released Mic. Fission Core. 17115_ Acquired Alien Artifact. 17115_ Identified Dimensional Node Initializer. 17115_ Initializer activates and latches into the ground. 17130_ QF H#QKQ>NDIWF/CSXPNMS|SNOO 17130_ Neutrino Reactor explodes. 17130_ Door malfunctions. 17147_ Penetrated by Slug. 17150_ P,J C3L:L>O9 17170_ Triggered Blade Trap. 17170_ Massive razor-sharp blades shoot up from within the floor. 17171_ Triggered Blade Trap. 17171_ Massive razor-sharp blades shoot up from within the floor. 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T" A#???????????? | | ????????????????????? "" #???????????? | | ??????????????????? "" ???????????? | | ?????????????????# g#???????????? | | ?????????????????+ #???????????? | | ?????????????????# ###### #???????????? | | ?????????????????# #??????#???????????? | | ?????????????????# """ """ #????????????^???^?? | | ?????????????????# """ """ #????????????????^?? | | ????????????+????# """ """ #????????????^?????? | | ?????????????????#???? ??? ]#??????????????^???? | | ?????????????????????? ??? #???????????????^??? | | ?????????????????????? #???####??????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????+????? | | ?????????????+???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 71 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Mak. Spear | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Factory | Downloaded Fabricated ------------ G-50 Soldier | x3 | -5/Factory Repaired ---------- Med. Laser | 28% | -10/Materials Imp. Treads | 5% | -9/Materials | Broken Hvy. Particle Cannon | 15% | -9/Materials Imp. Treads | 36% | -9/Materials Particle Cannon | 65% | -9/Materials Imp. Treads | 16% | -8/Materials Mak. Spear | 99% | -8/Materials | Broken Imp. Treads | 12% | -8/Materials Wave Gun | 97% | -4/Factory | Corrupted Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorGammaCutter Manual? 0 Play Time 02:17:02 Cumulative 290.5 hours Start 2025.10.18 @ 12:55:07 End 2025.10.19 @ 18:59:46 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 146 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6f34257a-8525-4ad5-88f5-78859bf6475d