Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.24 @ 04:49:26 Player: High Tyrol Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (3654) 3654 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 8723 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 212 Aligned with FarCom 300 Cogmind --------- Core Integrity 146/700 Matter 31/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Titanium Leg Gravmag System Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- High-powered Field Laser Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Titanium Leg Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Improved Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating Improved Light Armor Plating Improved EM Pulse Cannon Gauss Rifle Heavy Rocket Launcher Power Maul [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility System Shield Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 1 . Utility 2 | . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 109 | 9 6 1 28 . 3 . 32 30 . Power 5 | 1 1 . 2 . . . 1 . . Engine 5 | 1 1 . 2 . . . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 44 | 4 3 . 9 . . . 14 14 . Treads 9 | . . . 3 . . . 4 2 . Leg 17 | 2 . . . . . . 4 11 . Wheel 16 | 2 3 . 6 . . . 5 . . Hover 1 | . . . . . . . 1 . . Flight 1 | . . . . . . . . 1 . Utility 15 | 2 . . 3 . 2 . 5 3 . Device 3 | 1 . . 1 . 1 . . . . Storage 2 | 1 . . . . . . 1 . . Processor 2 | . . . 1 . . . 1 . . Hackware 2 | . . . . . . . 1 1 . Protection 6 | . . . 1 . 1 . 2 2 . Artifact . | . . . . . . . . . . Weapon 45 | 2 2 1 14 . 1 . 12 13 . Energy Gun 18 | 1 2 . 4 . . . 6 5 . Energy Cannon 3 | . . . 2 . . . . 1 . Ballistic Gun 10 | 1 . . 2 . 1 . 5 1 . Ballistic Cannon 3 | . . . . . . . . 3 . Launcher 8 | . . 1 3 . . . 1 3 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . 2 . 4 6 . Parts Lost 29 | . 1 . 9 . . . 9 4 6 Power 2 | . . . . . . . 1 . 1 Propulsion 16 | . 1 . 6 . . . 6 1 2 Utility 5 | . . . 1 . . . 1 1 2 Weapon 6 | . . . 2 . . . 1 2 1 Highest Loss Streak 6 | . 1 . 3 . . . 5 2 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 87 100 93 88 78 99 68 Engine 8 | . 14 14 11 11 11 11 6 7 4 Treads 9 | . . . 5 33 33 33 19 6 4 Leg 19 | . 22 . . . . . 6 37 20 Wheel 7 | . 4 28 22 . . . 5 1 . Device 5 | . 14 14 8 11 11 11 4 . . Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 4 | . . . 5 . . . 3 7 6 Hackware 7 | . . . . . . . 4 13 6 Protection 2 | . . . 1 11 10 11 4 . 4 Energy Gun 7 | . 14 14 9 . . . 4 6 . Energy Cannon 1 | . . . 4 22 11 . . . . Ballistic Gun 3 | . 14 2 3 . 5 11 8 1 4 Ballistic Cannon 2 | . . . . . . . . 5 5 Launcher 1 | . . 11 3 . . . . . . Naked Turns 15 | . . . . . . . . . 15 Heaviest Build 65 | 13 16 19 26 26 28 28 61 65 65 Greatest Support 100 | 20 26 26 40 60 60 60 80 100 80 Greatest Overweight (x) 15 | . 1 . 7 . . . 15 1 13 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 20 20 Average Capacity 14 | 7 8 8 8 8 8 8 14 20 16 Most Carried 20 | 8 8 8 8 8 8 8 20 20 20 Average Carried 13 | 5 7 7 7 8 7 8 11 19 16 Final Capacity 20 | 8 8 8 8 8 8 8 20 20 5 Final Carried 20 | 8 8 8 8 8 8 8 20 20 5 Class Distribution -------------------- 37% | Hacker-Mutant 33% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 1898 | 311 100 14 376 61 . . 517 519 . Remotely . | . . . . . . . . . . Salvage Created 4066 | 171 302 14 878 86 . . 1622 993 . Parts 267 | 19 14 1 59 15 . . 95 64 . Haulers Intercepted 5 | . . . 2 . . . 2 1 . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 94 | . 11 1 22 7 . . 29 24 . Melee 3 | . . . 3 . . . . . . Guns 59 | . 11 . 13 . . . 29 6 . Cannons 20 | . . . 1 6 . . . 13 . AOE 11 | . . 1 4 1 . . . 5 . Classes Destroyed 15 | 3 2 . 5 . . . 4 1 . Worker 5 | 2 . . 1 . . . 1 1 . Builder 4 | . . . . . . . 4 . . Tunneler 5 | 4 . . . . . . 1 . . Hauler 5 | . . . 2 . . . 2 1 . Recycler 6 | 1 . . 2 . . . 1 2 . Mechanic 2 | . . . 2 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 4 | . . . . . . . 3 1 . Swarmer 35 | . 6 1 8 7 . . 4 9 . Grunt 32 | . 5 . 10 . . . 17 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . Sentry 12 | . . . 3 . . . 6 3 . Hunter 5 | . . . . . . . 1 4 . Programmer 8 | . . . . . . . . 8 . Best Kill Streak 8 | 3 6 1 6 4 . . 8 4 . Combat Bots Only 6 | . 6 1 5 4 . . 5 4 . Max Kills in Single Turn 3 | 1 1 1 2 2 . . 2 3 . Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . . 1 2 1 . . . 3 . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 4773 | . 517 39 689 151 . . 1405 1472 500 Core 1151 | . 115 9 94 39 . . 340 143 411 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . 50 . . . 66 38 . . Volleys Fired 262 | 21 42 2 54 13 . . 40 88 2 Largest 2 | 2 2 2 2 2 . . 2 2 1 Hottest 139 | 60 70 83 136 136 . . 81 139 28 Shots Fired 581 | 42 84 3 100 22 . . 164 164 2 Gun 456 | 42 84 2 74 . . . 164 88 2 Cannon 106 | . . . 12 22 . . . 72 . Launcher 19 | . . 1 14 . . . . 4 . Special . | . . . . . . . . . . Kinetic 292 | 21 42 . 15 . . . 130 82 2 Thermal 243 | 21 42 2 69 22 . . 20 67 . Explosive 18 | . . . 14 . . . . 4 . Electromagnetic 28 | . . 1 2 . . . 14 11 . Robot Hit Streak 21 | 6 6 1 10 2 . . 20 21 3 Robot Miss Streak 5 | 2 3 1 3 3 . . 3 5 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Autonomous 90 | . . . . . . . 90 . . Shots Hit Robots 365 | 25 51 1 67 10 . . 134 75 2 Core Hits 176 | 10 18 1 40 6 . . 59 42 . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . Critical Strikes 13 | . 2 . 4 . . . 3 4 . Burn 8 | . 1 . 3 . . . 2 2 . Destroy 2 | . 1 . . . . . 1 . . Blast 2 | . . . . . . . . 2 . Smash 1 | . . . 1 . . . . . . Melee Attacks 15 | . . . 15 . . . . . . Impact 11 | . . . 11 . . . . . . Slashing 4 | . . . 4 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8999 | 237 524 61 1956 355 . . 3492 2320 54 Guns 5731 | 237 522 . 648 . . . 3375 916 33 Cannons 1321 | . . . 129 273 . . . 919 . Explosions 1291 | . . 28 693 82 . . 67 421 . Melee 470 | . . . 470 . . . . . . Ramming 186 | . 2 33 16 . . . 50 64 21 Kinetic 4242 | 95 208 . 135 . . . 2836 935 33 Thermal 2468 | 142 314 . 634 355 . . 339 684 . Explosive 1051 | . . . 693 . . . . 358 . Electromagnetic 582 | . . 28 8 . . . 267 279 . Impact 298 | . . . 298 . . . . . . Slashing 172 | . . . 172 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 7 13 Average Corruption 3 | . . . . . . . 1 4 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . . . . . . 4 34 3 Message Errors 11 | . . . . . . . 1 8 2 Matter Fused 7 | . . . . . . . . 6 1 Heat Flow Errors 6 | . . . . . . . 1 5 . Energy Discharges 4 | . . . . . . . . 4 . Data Loss (minor) 4 | . . . . . . . 1 3 . Data Loss (major) 3 | . . . . . . . . 3 . Misfires 4 | . . . . . . . 1 3 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 106 | . . . 68 12 . . . 26 . Projectiles 48 | . . . 20 12 . . . 16 . Explosions 6 | . . . 2 . . . . 4 . Melee 52 | . . . 46 . . . . 6 . Knockbacks 7 | . . . 4 . . . . 3 . Impact 4 | . . . 4 . . . . . . Kinetic 3 | . . . . . . . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 118 | . . 23 7 39 . . . 40 9 Shots 3 | . . 1 . 1 . . . 1 . Rammed 16 | . . 3 3 . . . 3 . 7 Targets Rammed 25 | . 1 3 3 . . . 7 4 7 Kicked 5 | . 1 . . . . . . 4 . Crushed 4 | . . . . . . . 4 . . Highest Temperature 510 | 60 170 24 387 510 . . 459 315 . Average Temperature 85 | 25 57 13 88 227 . . 74 77 . Received Heat Transfer 1155 | . 201 . 261 . . . 603 90 . Effects 18 | . . . 3 11 . . 1 3 . Shutdowns 4 | . . . 1 1 . . 1 1 . Energy Bleed 2 | . . . 1 1 . . . . . Interference 7 | . . . . 5 . . . 2 . Matter Decay 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . Damage (major) 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 2 . Impact Corruptions 3 | . . . 2 . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . 1 . 5 . . . 2 3 . Heat Transferred 5610 | 325 867 . 1776 544 . . 840 1258 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 652 | 35 333 114 652 433 . . 606 553 208 Initial 273 | . 22 114 . 195 . . . 273 193 Average 222 | 15 158 63 372 405 . . 348 205 181 Maximum Alert Level 2 | . 1 . 2 2 . . 2 2 1 Low Security (%) 54 | 100 57 100 19 . . 100 26 57 94 Level 1 25 | . 42 . 24 32 . . 22 32 5 Level 2 20 | . . . 55 66 . . 51 9 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 2 . 5 . . . 4 10 . Investigation 11 | . 2 . 3 . . . 1 5 . Extermination 5 | . . . . . . . . 5 . Reinforcement 3 | . . . 1 . . . 2 . . Assault 2 | . . . 1 . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 9 | . 3 . 1 . . . 2 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 18 3 42 7 . . 37 30 5 Peak Tracking Total 7 | . 7 3 6 4 . . 5 4 5 Tactical Retreats 5 | . 3 . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 7 | . . . . . . . 4 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 17 | . . . 2 3 . . 4 8 . Max in Single Turn 3 | . . . 1 3 . . 1 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 38 | . 8 1 10 . . . 4 15 . Terminals 33 | . 7 1 8 . . . 3 14 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 110 | . 24 2 27 . . . 10 47 . Successful 63 | . 15 1 16 . . . 6 25 . Failed 47 | . 9 1 11 . . . 4 22 . Catastrophic 9 | . 2 1 1 . . . 1 4 . Database Lockouts . | . . . . . . . . . . Manual 50 | . 17 2 13 . 1 . 6 11 . Terminals 95 | . 22 2 22 . . . 6 43 . Fabricators 4 | . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 7 | . . . 3 . . . 4 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 41 | . 11 1 9 . . . 1 19 . Record 2 | . . . 1 . . . . 1 . Part Schematic 4 | . . . . . . . . 4 . Robot Analysis 6 | . 5 . 1 . . . . . . Open DSF 3 | . . . . . . . . 3 . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . . Alert Level 4 | . . . 1 . . . 1 2 . Unreport Threat 3 | . . . 2 . . . . 1 . Locate Traps 3 | . 1 . . . . . . 2 . Maintenance Status 1 | . . . . . . . . 1 . Hauler Manifests 3 | . 1 . 1 . . . . 1 . Registered Components 2 | . 1 . 1 . . . . . . Zone Layout 5 | . 1 1 1 . . . . 2 . Fabricator Hacks 3 | . . . . . . . . 3 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 6 | . . . 3 . . . 3 . . Insert Component 3 | . . . 1 . . . 2 . . Analyze 3 | . . . 2 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 4 . . . 2 3 . Terminals 9 | . 2 . 3 . . . 1 3 . Assimilate 1 | . . . . . . . . 1 . Botnet 5 | . 2 . 2 . . . 1 . . Operators 2 | . . . 1 . . . . 1 . Search 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Tunnel 2 | . 1 . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Extract 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 5 1 10 . . . 3 13 . Full Trace Events 8 | . 1 . 3 . . . 1 3 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 5 4 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . 134 . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies 4 | . . 3 . . . . . 1 . Largest Group 3 | . . 3 3 . . . . 1 . Highest-Rated Group 40 | . . 40 40 . . . . 26 . Highest-Rated Ally 26 | . . 16 16 . . . . 26 . Total Orders . | . . . . . . . . . . Ally Attacks 53 | . . 3 50 . . . . . . Total Damage 510 | . . 29 481 . . . . . . Kills 12 | . . 1 11 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 6 | . 5 . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 7887 | 159 559 849 834 203 408 160 1100 3526 89 Spaces Moved 4911 | 93 345 789 524 106 251 101 427 2218 57 Core 32 | 3 . . 11 . . . 3 . 15 Treads 854 | . . . 69 106 251 101 327 . . Legs 2477 | 5 257 . . . . . 74 2099 42 Wheels 1548 | 85 88 789 444 . . . 23 119 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 80 160 160 160 95 95 50 Average Speed 125 | 81 113 90 98 160 160 160 192 128 132 Slowest Speed 800 | 120 190 90 400 160 160 160 800 200 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 44 97 53 29 60 25 37 48 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . 1 3 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 38 | . . . 27 . . . . 11 . Terrain Destroyed 210 | . . . 105 12 . . 59 34 . Melee . | . . . . . . . . . . Projectile 69 | . . . . 1 . . 55 13 . AOE 141 | . . . 105 11 . . 4 21 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 6139 | 137 438 924 713 118 259 100 647 2735 68 Wait 617 | . 30 128 61 . . . 80 318 . Move 4903 | 92 344 788 523 105 250 100 426 2218 57 Hop . | . . . . . . . . . . Pick Up 112 | 15 7 1 18 . 1 . 37 32 1 Fast Attach 39 | . . . 5 . 3 . 14 17 . Attach 35 | 7 2 . 9 . . . 12 5 . Detach 1 | . . . . . . . 1 . . Swap 35 | 2 4 1 14 . . . 6 8 . Drop 95 | . 8 1 11 . 5 . 24 45 1 Fire 262 | 21 42 2 54 13 . . 40 88 2 Melee 15 | . . . 15 . . . . . . Ram 13 | . . 3 3 . . . . . 7 Kick 5 | . 1 . . . . . . 4 . Crush 7 | . . . . . . . 7 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / [*Sto] / [*Low]) -7/Waste History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Entered Mines 720 | -10/Mines | Learned location of Storage (-7) 880 | -10/Mines | Discovered new exit (range 13) 885 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1285 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1441 | -10/Mines | Discovered new exit (range 5) 1568 | -10/Mines | Entered Materials 1568 | -9/Materials | Accompanied by 3 allies 1568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -9/Materials | Discovered new exit (range 17) 1788 | -9/Materials | Discovered new exit (range 15) 1868 | -9/Materials | Build established: Scavenger-Mutant 2220 | -9/Materials | Lost 3 parts (2n1w) 2368 | -9/Materials | First assault squad dispatched 2402 | -9/Materials | Entered Mines 2484 | -9/Mines | Met a Derelict bent on vengeance 2594 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2596 | -9/Mines | Discovered new exit (range 5) 2605 | -9/Mines | Entered Exiles 2645 | -9/Exiles | Met 8R-AWN 2673 | -9/Exiles | Met EX-HEX 2722 | -9/Exiles | Met EX-BIN 2740 | -9/Exiles | Aligned with FarCom system 2741 | -9/Exiles | Given EX-Vault access code 2788 | -9/Exiles | Opened EX-Vault 2800 | -9/Exiles | Found Prototype Device 2800 | -9/Exiles | Identified PSU Rigger 2812 | -9/Exiles | Found Prototype Ballistic Gun 2812 | -9/Exiles | Identified AWS/Gauss 2847 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2901 | -9/Exiles | Met EX-DEC 2983 | -9/Exiles | Discovered new exit (range 14) 3013 | -9/Exiles | Left Exiles lab with AWS/Gauss 3013 | -9/Exiles | Entered Mines 3146 | -8/Mines | Discovered new exit (range 16) 3173 | -8/Mines | Entered Materials 3173 | -8/Materials | Evolved 2 slots: Propulsion x2 3817 | -8/Materials | Lost 5 parts (1p3n1u) 3876 | -8/Materials | Core integrity fell below 50% 3903 | -8/Materials | Lost 3 parts (2n1w) 3973 | -8/Materials | First assault squad dispatched 4018 | -8/Materials | Discovered new exit (range 15) 4073 | -8/Materials | Build established: Mutant 4273 | -8/Materials | Entered Factory 4273 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4359 | -7/Factory | Noticed a derelict Sapper rigging charges 4719 | -7/Factory | Build established: Hacker-Mutant 4775 | -7/Factory | Discovered new exit (range 6) 5157 | -7/Factory | Discovered new exit (range 15) 5456 | -7/Factory | Discovered new exit (range 8) 6128 | -7/Factory | Discovered new exit (range 4) 7665 | -7/Factory | Build established: Mutant 7799 | -7/Factory | Sucked down chute 7799 | -7/Factory | Entered Waste 7814 | -7/Waste | EMP discharged 7814 | -7/Waste | System corruption reached 10% 7841 | -7/Waste | Spotted C-40 Crusher 7851 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7854 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7866 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7867 | -7/Waste | Spotted C-40 Crusher 7870 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7873 | -7/Waste | Crushed by Compactor (1 part destroyed) 7878 | -7/Waste | Spotted C-40 Crusher 7878 | -7/Waste | Spotted C-40 Crusher 7878 | -7/Waste | Spotted C-40 Crusher 7882 | -7/Waste | Core integrity fell below 50% 7888 | -7/Waste | Self-destructed Last Messages --------------- 07860_ Imp. Medium Armor Plating crushed. 07860_ Imp. Titanium Leg crushed. 07866_ Mni. Assault Cannon crushed. 07870_ Adv. Targeting Computer crushed. 07870_ Hcp. Storage Unit crushed. 07871_ System corrupted: Matter fused (-5). 07871_ Imp. Cooling System crushed. 07871_ Gravmag System crushed. 07871_ Mni. Assault Cannon crushed. 07873_ Gravmag System crushed. 07873_ Broken Imp. Remote Shield crushed. 07873_ Gravmag System crushed. 07873_ System Shield crushed. 07876_ Hvy. Rocket Launcher crushed. 07876_ Hcp. Storage Unit crushed. 07877_ Imp. Light Armor Plating crushed. 07877_ Gravmag System crushed. 07879_ Power Maul crushed. 07879_ Imp. Hover Unit crushed. 07881_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ???????# #????????????????????????????????????? | | #####??# #????????????????????????????????????? | | #??# #??????? ?????????????????????????? | | #??# #??????# #????????????????????????? | | #### #??????# #????????????????????????? | | #??????# #????????????????????????? | | #??????# #????????????????????????? | | ! #??????# #????????????????????????? | | #??????# #????????????????????????? | | #### #??????# #????????????????????????? | | #??# #??????# #????????????????????????? | | #??# #??????# #????????????????????????? | | #####??# #??????# #????????????????????????? | | ?????### ######## #????????????????????????? | | ?????# #????????????????????????? | | ?????# *=!= #????????????????????????? | | ?????# #????????????????????????? | | ?????# == #????????????????????????? | | ?????### ######## #????????????????????????? | | ???????# #??????# #????????????????????????? | | ???????# #??????# C #????????????????????????? | | ???????# #??????# CC#????????? #????????????? | | ?????### #??????# CC######## ####?????????? | | ?????# = #??????# CCCC ????????? | | ?????# #??????# CCCC ????????? | | ?????# #??????# @CCCC C????????? | | ?????# #??????# CC C????????? | | ?????### #??????# ######## ##???????????? | | ???????# #??????# #????????? #????????????? | | ???????# #??????# #???????????#????????????? | | ???????# #??????# #????????????????????????? | | ???????# #??????# #????????????????????????? | | ???????######??????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Cld. VTOL Module | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Significant Disruption Challenges ------------ None Game ------ Seed easy3 Manual? 1 Play Time 03:20:16 Cumulative 23.7 hours Start 2023.01.22 @ 21:56:24 End 2023.01.24 @ 04:49:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d12464ba-1329-4c9d-ad47-e07a00d94ed8