Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.07 @ 11:31:51 Player: ZOT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1016) 1016 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2886 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 94/250 System Corruption 7% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Improved Targeting Computer > --- WEAPON (2) ------- Minigun > --- INVENTORY (15) --- Improved Ion Engine Cesium-ion Thruster Cesium-ion Thruster Small Storage Unit Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Reaction Control System Reaction Control System Heavy Particle Gun Heavy Particle Gun Light Assault Rifle Enhanced Autogun Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Beam Cannon Minigun > --- INVENTORY -------- Improved Ion Engine Cesium-ion Thruster Cesium-ion Thruster Small Storage Unit Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Reaction Control System Reaction Control System Heavy Particle Gun Heavy Particle Gun Light Assault Rifle Enhanced Autogun Mace [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 47 | 7 2 5 33 Power 10 | 1 1 1 7 Engine 8 | 1 1 1 5 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 1 1 6 Treads 1 | . . . 1 Leg 9 | 2 1 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 . 2 9 Device 5 | 1 . . 4 Storage 2 | 1 . . 1 Processor 4 | . . 2 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 2 . 1 11 Energy Gun 4 | 2 . . 2 Energy Cannon 3 | . . . 3 Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 1 22 Power 5 | . . . 5 Propulsion 6 | . . . 6 Utility 5 | . . . 5 Weapon 7 | . . 1 6 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 100 97 86 Engine 6 | . 14 11 4 Core 1 | . . . 2 Treads 1 | . . . 1 Leg 16 | . 28 22 12 Device 19 | . 14 11 21 Storage 9 | . 14 11 9 Processor 12 | . . 22 13 Protection 2 | . . . 3 Energy Gun 10 | . 28 18 5 Energy Cannon 4 | . . . 5 Ballistic Gun 1 | . . 1 1 Impact Weapon 2 | . . . 3 Naked Turns . | . . . . Heaviest Build 35 | 13 13 15 35 Greatest Support 22 | 20 20 20 22 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 9 Most Carried 15 | 8 8 8 15 Average Carried 7 | 4 7 7 7 Final Capacity 15 | 8 8 8 15 Final Carried 15 | 8 8 8 15 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 738 | 270 20 45 403 Remotely . | . . . . Salvage Created 1548 | 93 206 121 1128 Parts 102 | 15 16 13 58 Haulers Intercepted 4 | . . . 4 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 31 | . 7 5 19 Melee 1 | . . . 1 Guns 20 | . 7 5 8 Cannons 8 | . . . 8 Classes Destroyed 12 | 1 2 1 8 Worker 2 | . . . 2 Tunneler 5 | 5 . . . Hauler 4 | . . . 4 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 13 | . 3 3 7 Grunt 8 | . 4 1 3 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 1 5 Specialist 2 | . . . 2 Best Kill Streak 6 | 4 3 4 6 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2887 | . 244 179 2464 Core 616 | . 32 23 561 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 94 . Volleys Fired 141 | 10 20 7 104 Largest 2 | 2 2 2 2 Hottest 115 | 80 80 80 115 Shots Fired 203 | 19 40 13 131 Gun 147 | 19 40 13 75 Cannon 53 | . . . 53 Launcher . | . . . . Special 3 | . . . 3 Kinetic 22 | . . . 22 Thermal 181 | 19 40 13 109 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 3 4 7 25 Robot Miss Streak 6 | 2 6 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 145 | 11 20 10 104 Core Hits 63 | 5 12 7 39 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Meltdown 1 | . . . 1 Smash 2 | . . . 2 Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2260 | 119 231 114 1796 Guns 1179 | 119 231 114 715 Cannons 812 | . . . 812 Explosions . | . . . . Melee 245 | . . . 245 Ramming . | . . . . Kinetic 274 | . . . 274 Thermal 1741 | 119 231 114 1277 Explosive . | . . . . Electromagnetic . | . . . . Impact 245 | . . . 245 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 41 | . . . 41 Message Errors 9 | . . . 9 Matter Fused 11 | . . . 11 Heat Flow Errors 7 | . . . 7 Energy Discharges 3 | . . . 3 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Alerts 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 43 | . . . 43 Projectiles . | . . . . Explosions . | . . . . Melee 43 | . . . 43 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 309 | 72 309 54 249 Average Temperature 73 | 26 110 25 71 Received Heat Transfer 780 | . 99 42 639 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 4 | . . . 4 Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 3506 | 275 525 250 2456 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 269 | 25 201 264 269 Initial 111 | . 16 84 111 Average 161 | 9 100 180 184 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 60 | 100 76 62 52 Level 1 39 | . 23 37 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 9 12 38 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 12 | . 3 4 5 Terminals 11 | . 2 4 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 7 11 11 Successful 13 | . 3 6 4 Failed 16 | . 4 5 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . 2 . 4 Terminals 28 | . 6 11 11 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 3 6 4 Record 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Dispatch Records 2 | . 1 1 . Surveillance Status 1 | . 1 . . Zone Layout 5 | . . 3 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 2 4 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2221 | 147 275 295 1504 Spaces Moved 1025 | 82 167 211 565 Core 25 | 3 . . 22 Treads 116 | . . . 116 Legs 884 | 79 167 211 427 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 153 | 117 120 120 180 Slowest Speed 550 | 120 120 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 37 25 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1455 | 113 204 239 899 Wait 163 | . 8 14 141 Move 1022 | 81 166 210 565 Hop . | . . . . Pick Up 52 | 15 3 2 32 Fast Attach 8 | . . 1 7 Attach 32 | 7 . 2 23 Detach 4 | . . . 4 Swap 7 | . 2 2 3 Drop 14 | . 5 1 8 Fire 141 | 10 20 7 104 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 148 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Utility x2 691 | -9/Materials | Discovered new exit (range 17) 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Utility x2 1003 | -8/Materials | Lost 8 parts (2p2n3u1w) 1631 | -8/Materials | Lost 5 parts (1p1n2u1w) 1703 | -8/Materials | Core integrity fell below 50% 1751 | -8/Materials | Lost 4 parts (1p1n2w) 2156 | -8/Materials | Core integrity fell below 20% 2222 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02175_ Acquired 4 matter. 02180_ M-13 Machinist destroyed. 02180_ K-01 Serf collects debris. 02181_ Acquired 4 matter. 02182_ Aluminum Leg destroyed. 02184_ Acquired 4 matter. 02184_ Lgt. Nuclear Core destroyed. 02185_ K-01 Serf collects debris. 02187_ Acquired 4 matter. 02187_ Beam Cannon severed. 02188_ System corrupted: Matter fused (-9). 02188_ Acquired 9 matter. 02188_ L-31 Rogue destroyed. 02189_ Acquired 4 matter. 02199_ G-47 Trooper destroyed. 02200_ Acquired 4 matter. 02206_ Acquired Ion Engine. 02207_ Acquired 5 matter. 02210_ System corrupted: Matter fused (-7). 02216_ K-01 Serf collects debris. 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