Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 06:09:21 Player: Prakos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2706) 2706 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 5689 Bonus ------- High Alert Combat Kills 358 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 70/100 System Corruption 0% Temperature Danger (441) Movement Core (450) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Improved Sensor Array Improved Targeting Computer Weapon Cycler Transmission Jammer Graphene Brace Authchip [R/Combat] Authchip [Propulsion] Relay Coupler [Sentry] (19) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Improved Sensor Array Improved Targeting Computer Weapon Cycler Transmission Jammer Light Armor Plating Graphene Brace Authchip [R/Combat] Authchip [Propulsion] Beam Rifle Beam Rifle Light Assault Rifle Light Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 59 | 6 4 12 7 25 5 Power 9 | 1 1 2 1 4 . Engine 7 | 1 1 2 1 2 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 20 | 2 1 5 2 9 1 Treads 15 | 2 1 1 2 8 1 Leg 5 | . . 4 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 3 1 4 1 Device 2 | . . . . 2 . Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 5 | . . 3 1 . 1 Artifact . | . . . . . . Weapon 19 | 2 1 2 3 8 3 Energy Gun 7 | 2 . 1 . 2 2 Energy Cannon 3 | . . 1 1 1 . Ballistic Gun 6 | . 1 . 1 3 1 Ballistic Cannon 3 | . . . 1 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . 1 1 4 14 12 Power 4 | . . . . 3 1 Propulsion 13 | . . . 2 6 5 Utility 4 | . . 1 . 1 2 Weapon 11 | . 1 . 2 4 4 Highest Loss Streak 12 | . 1 1 2 5 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 91 | . 85 90 97 91 90 Engine 9 | . 14 11 11 7 8 Treads 21 | . 26 7 18 29 30 Leg 14 | . . 31 24 3 . Device 3 | . . . . 6 11 Storage 11 | . 18 11 11 9 9 Processor 2 | . . . . 6 . Protection 5 | . . 6 11 3 3 Energy Gun 8 | . 15 11 10 2 9 Energy Cannon 5 | . . 9 8 5 . Ballistic Gun 4 | . 9 . . 3 17 Ballistic Cannon 4 | . . . 1 11 . Peak Build Rating 25 | 6 7 17 17 25 25 Average Rating 14 | 4 6 12 15 17 22 On Entrance 11 | . 6 6 17 15 25 Naked Turns . | . . . . . . Heaviest Build 44 | 14 33 39 41 43 44 Greatest Support 80 | 40 40 60 52 80 80 Greatest Overweight (x) 2 | . . 2 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | 4 9 15 15 15 15 Average Carried 12 | 2 5 13 13 12 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 9 15 15 15 11 Class Distribution -------------------- 58% | Mutant 23% | Scavenger-Gunner 13% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Matter Collected 1085 | 260 53 121 80 523 48 Remotely . | . . . . . . Salvage Created 3077 | . 304 940 627 945 261 Parts 186 | . 14 52 47 60 13 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Combat Hostiles Destroyed 70 | . 5 17 14 28 6 Guns 34 | . 4 6 8 10 6 Cannons 28 | . . 8 4 16 . AOE 5 | . 1 2 2 . . Classes Destroyed 12 | . 5 3 2 2 . Worker 4 | . 1 2 1 . . Builder 1 | . . . 1 . . Hauler 2 | . . 2 . . . Recycler 1 | . 1 . . . . Operator 3 | . . 1 2 . . Watcher 4 | . 1 1 2 . . Swarmer 20 | . 3 3 4 10 . Grunt 33 | . 2 9 5 13 4 Brawler 1 | . . . 1 . . Sentry 14 | . . 5 4 3 2 Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 7 | . 4 7 6 6 4 Combat Bots Only 6 | . 3 3 4 6 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Hostile Shots Fired 476 | . 50 75 46 175 130 Missed 111 | . 16 30 8 36 21 Damage Taken 5001 | 38 290 683 541 2146 1303 Core 787 | . 64 97 69 323 234 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 67 | . 67 . . . . Core Remaining (%) 77 | 100 74 . 58 . . Volleys Fired 227 | 1 30 57 33 81 25 Largest 3 | 2 2 2 2 3 3 Hottest 138 | 80 80 100 113 138 108 Shots Fired 485 | 2 51 114 60 187 71 Gun 296 | 2 51 60 37 75 71 Cannon 189 | . . 54 23 112 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 185 | . 18 1 4 116 46 Thermal 170 | . . 54 20 71 25 Explosive . | . . . . . . Electromagnetic 130 | 2 33 59 36 . . Robot Hit Streak 23 | 2 4 12 13 16 23 Robot Miss Streak 8 | . 5 8 4 4 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 . 3 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 314 | 2 23 73 42 127 47 Core Hits 142 | 1 11 31 27 53 19 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 11 | . . 3 2 4 2 Burn 3 | . . . . 2 1 Meltdown 1 | . . 1 . . . Destroy 1 | . . . . . 1 Blast 4 | . . . 2 2 . Corrupt 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5297 | 59 379 1338 1012 1975 534 Guns 2684 | 27 313 557 453 800 534 Cannons 1947 | . . 594 197 1156 . Explosions 614 | 32 66 154 362 . . Melee . | . . . . . . Ramming 52 | . . 33 . 19 . Kinetic 1453 | . 60 . 51 1077 265 Thermal 2520 | 32 66 748 526 879 269 Explosive . | . . . . . . Electromagnetic 1272 | 27 253 557 435 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . 2 35 2 . Projectiles 2 | . . . . 2 . Explosions 35 | . . . 35 . . Melee 2 | . . 2 . . . Knockbacks 16 | . . 1 . 15 . Impact 1 | . . 1 . . . Kinetic 15 | . . . . 15 . Secondary . | . . . . . . Self-Inflicted Damage 134 | 39 . . 95 . . Shots 4 | 1 . . 3 . . Rammed 4 | . . . . 4 . Targets Rammed 9 | . . 5 . 4 . Kicked 5 | . . 5 . . . Crushed . | . . . . . . Highest Temperature 503 | 30 102 396 300 503 476 Average Temperature 135 | 24 45 125 95 173 234 Received Heat Transfer 1674 | . 48 144 150 882 450 Effects 16 | . . . 2 12 2 Shutdowns 4 | . . . . 3 1 Energy Bleed 2 | . . . 2 . . Interference 2 | . . . . 2 . Matter Decay 2 | . . . . 1 1 Short Circuit 4 | . . . . 4 . Damage (minor) 1 | . . . . 1 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 1 4 1 . . Impact Corruptions 1 | . . 1 . . . Robots Melted 3 | . . 1 . 2 . Combat Hostiles 3 | . . 1 . 2 . Parts Melted 10 | . . 3 . 4 3 Heat Transferred 5266 | 100 100 1508 746 2109 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | 1 2 2 5 . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Peak Influence 779 | . 154 451 632 779 626 Initial 511 | . . 65 166 205 511 Average 352 | . 103 254 435 432 565 Maximum Alert Level 3 | . . 2 2 3 2 Low Security (%) 23 | 100 100 34 4 . . Level 1 31 | . . 56 28 39 . Level 2 41 | . . 9 66 51 100 Level 3 2 | . . . . 9 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 2 5 7 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 7 | . . 2 1 4 . Assault . | . . . . . . Garrison 5 | . . . 3 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Distress Signals 6 | . 1 1 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 8 21 20 43 10 Peak Tracking Total 9 | . 5 4 5 9 6 Tactical Retreats 6 | . . . 1 5 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Machines Disabled 6 | . 1 1 3 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Machines Accessed 18 | . 3 3 5 6 1 Terminals 14 | . 2 3 5 3 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 5 9 10 22 2 Successful 20 | . 5 2 4 9 . Failed 28 | . . 7 6 13 2 Catastrophic 4 | . . 2 1 1 . Database Lockouts . | . . . . . . Manual 29 | . 2 9 8 10 . Terminals 34 | . 3 9 10 10 2 Fabricators . | . . . . . . Repair Stations 4 | . 2 . . 2 . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . 5 . Garrison Access 5 | . . . . 5 . Terminal Hacks 3 | . 1 . 2 . . Open Door 2 | . . . 2 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . . 1 . Scan Component 2 | . 1 . . 1 . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 8 | . 2 2 2 2 . Terminals 8 | . 2 2 2 2 . Botnet 8 | . 2 2 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 13 | . . 3 3 6 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Turns Passed 2302 | 62 273 555 478 703 231 Spaces Moved 873 | 31 101 215 209 228 89 Core 2 | 2 . . . . . Treads 683 | 29 101 73 163 228 89 Legs 188 | . . 142 46 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 160 162 Average Speed 152 | 152 160 134 152 161 164 Slowest Speed 320 | 160 160 260 240 245 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 31 23 45 24 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | 5 8 13 23 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 49 | 5 8 13 23 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Total 1412 | 41 164 365 311 403 128 Wait 171 | . 23 62 43 40 3 Move 869 | 30 100 214 208 228 89 Hop . | . . . . . . Pick Up 48 | 4 6 6 11 18 3 Fast Attach 23 | 6 2 9 1 5 . Attach 26 | . 1 . 4 16 5 Detach 3 | . . 3 . . . Swap 10 | . 1 3 2 4 . Drop 26 | . 1 6 9 7 3 Fire 227 | 1 30 57 33 81 25 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 5 . . . Crush 4 | . . . . 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Repaired Lgt. Treads 315 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 4) 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x2 842 | -9/Materials | Discovered new exit (range 12) 891 | -9/Materials | Entered Storage 915 | -9/Storage | Garrison activated, responded to threat 1328 | -9/Storage | Discovered new exit (range 12) 1369 | -9/Storage | Entered Materials 1369 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1653 | -8/Materials | Discovered new exit (range 10) 1820 | -8/Materials | Lost 5 parts (2p2n1w) 1932 | -8/Materials | Garrison activated, responded to threat 1946 | -8/Materials | Lost 5 parts (1p3n1u) 1965 | -8/Materials | Core integrity fell below 50% 2072 | -8/Materials | Identified exit to Garrison 2072 | -8/Materials | Entered Garrison 2137 | -8/Garrison | Garrison Relay disabled 2152 | -8/Garrison | Triggered checkpoint 2234 | -8/Garrison | Triggered checkpoint 2291 | -8/Garrison | Core integrity fell below 20% 2303 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02273_ Lgt. Assault Rifle destroyed. 02273_ Imp. Heat Sink destroyed. 02276_ Y-45 Defender destroyed. 02276_ Switching to secondary target: H-55 Commando. Garrison Door activated. 02280_ Slug penetrates Wall. 02290_ Critical hit (Burn: +37). 02291_ Slug penetrates Wall. 02291_ Lgt. Treads destroyed. 02292_ Lgt. Assault Rifle destroyed. 02294_ Slug penetrates Wall. 02296_ Rnf. Deuterium Engine destroyed. 02297_ Slug penetrates Wall. 02298_ Hvy. Assault Rifle destroyed. 02299_ G-47 Trooper suffers critical hit (Burn). 02299_ Aluminum Leg melted. 02299_ G-47 Trooper destroyed. 02300_ Wall collapses. 02300_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ###???????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ???????????????????### #?????????????????????????? | | ?#####?????????????# !#?????????????????????????? | | ?# #?????????????#! !#?????????????????????????? | | ?# ###########???# [#?????????????????????????? | | ?# #???### #?????????????????????????? | | ?# #?????# #?????????????????????????? | | ?############ ####### #?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# #########?????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????####????????????????? | | ????????????# #???????????? 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Targeting Computer | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed ContainmentAssaultFrame Manual? 0 Play Time 00:49:50 Cumulative 26.8 hours Start 2025.02.16 @ 05:20:33 End 2025.02.16 @ 06:09:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee23661f-3e61-4e0e-b091-943fd3507dec