Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.13 @ 21:23:46 Player: Sanctumkeeper Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (193) 965 Value Destroyed (7579) 7579 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (3147) 3147 TOTAL SCORE: 20091 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 146 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 100/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Leg Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Fission Core Neutrino Core Carbon-fiber Leg Flexi-carbon Leg Potential Leg Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Long-range Terrain Scanner Advanced Armor Integrity Analyzer Improved Particle Charger Improved Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Advanced Shield Generator HERF Cannon Heavy Phase Cannon Improved Proton Missile Launcher Heavy Rocket Launcher [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 2 1 . . . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 275 | 6 4 . 18 6 1 4 38 29 4 20 7 18 7 47 . 7 . 18 23 . 2 4 12 Power 34 | 1 1 . 3 . 1 . 5 5 1 4 . 2 1 3 . 1 . 1 3 . . . 2 Engine 12 | 1 1 . 2 . . . 1 2 . 2 . 1 . 2 . . . . . . . . . Core 19 | . . . 1 . 1 . 4 3 1 2 . . . . . 1 . 1 3 . . . 2 Reactor 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . Propulsion 48 | 2 . . 8 2 . 2 7 4 . 3 2 1 . 7 . . . 5 2 . 1 . 2 Treads 21 | 2 . . 8 2 . 2 7 . . . . . . . . . . . . . . . . Leg 27 | . . . . . . . . 4 . 3 2 1 . 7 . . . 5 2 . 1 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | 1 2 . 3 . . . 11 14 3 12 . 11 4 32 . 4 . 4 14 . 1 4 3 Device 83 | . . . 3 . . . 4 7 2 9 . 6 3 24 . 3 . 3 13 . 1 3 2 Storage 11 | 1 2 . . . . . 1 . . . . 1 . 3 . 1 . . 1 . . . 1 Processor 8 | . . . . . . . . 1 . 1 . 1 1 3 . . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Protection 20 | . . . . . . . 6 5 1 2 . 3 . 2 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 1 . 4 4 . 2 15 6 . 1 5 4 2 5 . 2 . 8 4 . . . 5 Energy Gun 5 | . . . 2 2 . 1 . . . . . . . . . . . . . . . . . Energy Cannon 33 | . . . . . . . . 6 . 1 2 3 2 3 . 2 . 7 4 . . . 3 Ballistic Gun 17 | 2 1 . 2 1 . 1 10 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . 1 . . 3 . . . 3 1 . 2 . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 2 . . . 3 . . . . . . . . . 1 1 Parts Lost 92 | . 1 . 4 4 . 3 5 6 1 3 . 6 3 8 . 1 . 14 9 . 3 . 21 Power 19 | . . . 1 . . . 2 3 . . . 2 1 1 . 1 . 2 3 . . . 3 Propulsion 19 | . . . . 2 . 1 . . . 1 . . . 1 . . . 5 2 . 1 . 6 Utility 18 | . . . . . . . 2 2 1 1 . 2 2 2 . . . . . . . . 6 Weapon 36 | . 1 . 3 2 . 2 1 1 . 1 . 2 . 4 . . . 7 4 . 2 . 6 Highest Loss Streak 21 | . 1 . 2 4 . 3 2 2 1 2 . 3 2 2 . 1 . 13 4 . 3 . 21 Average Slot Usage (%) 95 | . 98 100 99 99 100 99 98 99 99 99 100 98 88 94 100 100 100 97 86 85 87 87 84 Engine 4 | . 14 14 8 . . . 3 4 7 7 7 6 . 5 6 6 6 4 . . . . . Core 4 | . . . 2 11 11 11 5 10 6 6 7 1 . . . 3 6 5 4 . . . . Reactor 2 | . . . . . . . . . . . . 5 11 6 6 2 . . 2 4 5 5 4 Treads 8 | . 28 28 33 32 33 32 26 . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . . 22 23 23 23 22 23 26 26 26 26 26 20 21 23 23 21 Device 10 | . . . 11 11 11 11 15 6 14 8 7 8 19 11 6 11 13 11 11 11 11 11 10 Storage 18 | . 26 28 22 22 22 22 18 15 15 15 15 15 15 14 20 20 20 20 22 23 23 23 22 Processor 7 | . . . . . . . . 6 7 13 15 12 1 12 13 13 13 13 11 11 11 11 10 Protection 4 | . . . . . . . 9 14 7 6 7 7 7 2 6 1 . 1 . . . . . Energy Gun 1 | . . . 7 18 22 12 . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . 14 15 15 8 4 8 11 6 11 13 11 10 11 10 10 9 Ballistic Gun 4 | . 27 28 14 3 . 9 16 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 6 9 . 1 6 1 . . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 170 | 10 50 50 54 52 50 50 58 80 94 94 72 88 89 129 120 127 127 127 164 169 170 170 169 Greatest Support 108 | 40 40 40 63 63 60 63 66 77 75 77 80 88 88 108 96 96 96 108 108 104 104 91 91 Greatest Overweight (x) 37 | 1 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 2 2 1 1 37 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 26 26 28 28 28 28 28 28 28 28 Average Capacity 19 | 5 13 16 16 16 16 16 16 16 16 16 16 16 16 18 26 26 28 28 28 28 28 28 27 Most Carried 28 | 3 16 16 16 16 16 16 16 16 16 16 16 16 15 23 24 27 27 27 28 28 28 28 28 Average Carried 18 | 1 9 15 15 14 15 15 15 14 15 15 15 15 12 17 23 24 27 22 24 28 27 27 26 Final Capacity 28 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 26 26 28 28 28 28 28 28 28 4 Final Carried 28 | 3 15 16 16 14 16 16 16 15 15 16 16 16 10 23 24 27 27 14 28 28 27 28 4 Class Distribution -------------------- 34% | Scavenger-Mutant 28% | Mutant 13% | Hauler-Golem 12% | Hauler-Mutant 5% | Scavenger-Golem 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Golem | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Zhirov Hauler-Golem | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 4316 | 219 254 44 297 104 . 66 1220 256 23 207 57 403 136 431 10 55 . 150 255 6 48 . 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8909 | . 258 102 729 190 . 149 1755 477 34 552 . 459 158 1639 . 40 . 535 1289 . 71 . 472 Parts 435 | . 23 6 46 15 . 9 100 22 3 28 . 10 11 84 . 3 . 14 50 . . . 11 Haulers Intercepted 10 | . 1 . 2 . . . 4 . . . . . . 2 . . . . 1 . . . . Recyclers Shooed 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 21 . . 11 . . 3 . 5 . . . . 9 Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 172 | . 9 2 16 9 . 6 25 7 . 10 . 17 5 25 . 1 . 12 17 . 3 . 8 Guns 59 | . 9 2 16 4 . 6 22 . . . . . . . . . . . . . . . . Cannons 71 | . . . . . . . . 2 . 10 . 1 5 23 . 1 . 6 16 . 3 . 4 AOE 33 | . . . . 4 . . 3 1 . . . 15 . 2 . . . 4 . . . . 4 Classes Destroyed 18 | . 3 1 2 1 . 1 4 . 1 1 . 3 . . . . . . . . . . 1 Worker 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Tunneler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 2 . . . 4 . . . . . . 2 . . . . 1 . . . . Recycler 5 | . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . . 4 1 . . . . . 2 . . . . 1 . . . . Swarmer 43 | . 6 . 3 6 . 4 5 . . . . . 4 6 . . . 5 . . 3 . 1 Grunt 58 | . 3 2 7 3 . 1 10 2 . 3 . . . 11 . . . 6 7 . . . 3 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Duelist 6 | . . . 1 . . . 1 1 . 2 . . . . . . . . . . . . 1 Sentry 21 | . . . 5 . . . 8 3 . . . . . 2 . . . 1 1 . . . 1 Hunter 8 | . . . . . . 1 1 1 . . . . 1 . . . . . 4 . . . . Programmer 13 | . . . . . . . . . . 1 . . . 6 . 1 . . 5 . . . . Z-Light 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Thug 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Best Kill Streak 11 | . 3 2 4 4 . 2 7 2 . 3 . 11 4 6 . 1 . 5 4 . 3 . 8 Combat Bots Only 11 | . 3 2 4 4 . 2 6 2 . 3 . 11 4 5 . 1 . 5 4 . 3 . 8 Max Kills in Single Turn 6 | . 2 1 1 2 . 1 2 1 1 1 . 6 1 2 . 1 . 3 2 . 1 . 2 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 . . 2 1 . . . 6 . 1 . . . 3 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 20174 | . 338 195 774 467 . 390 1571 1145 393 491 . 1728 428 2531 . 210 . 2173 2591 . 968 . 3781 Core 2917 | . 47 50 60 94 . 97 270 141 32 15 . 315 48 384 . 50 . 295 250 . 49 . 720 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 47 | 100 . 61 . . . 37 50 . . . . . 21 . . . . 14 . . . . . Volleys Fired 644 | . 46 10 62 17 . 19 121 31 7 33 4 30 12 89 . 8 . 43 74 . 10 . 28 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 1 2 2 2 . 2 . 2 2 . 2 . 2 Hottest 179 | . 40 40 85 80 . 85 85 136 110 110 90 159 130 134 . 90 . 144 123 . 50 . 179 Shots Fired 1168 | . 92 20 117 31 . 37 237 61 11 66 4 54 22 115 . 16 . 81 137 . 20 . 47 Gun 528 | . 92 20 117 28 . 37 234 . . . . . . . . . . . . . . . . Cannon 604 | . . . . . . . . 61 11 66 4 32 22 114 . 16 . 78 137 . 20 . 43 Launcher 36 | . . . . 3 . . 3 . . . . 22 . 1 . . . 3 . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 440 | . 92 20 78 5 . 16 229 . . . . . . . . . . . . . . . . Thermal 552 | . . . 39 2 . 13 5 23 11 66 4 27 22 86 . 16 . 55 135 . 20 . 28 Explosive 34 | . . . . 3 . . 3 . . . . 22 . . . . . 3 . . . . 3 Electromagnetic 142 | . . . . 21 . 8 . 38 . . . 5 . 29 . . . 23 2 . . . 16 Robot Hit Streak 26 | . 10 9 26 12 . 9 20 10 6 13 . 18 4 13 . 13 . 24 12 . 6 . 6 Robot Miss Streak 5 | . 2 3 3 3 . 1 5 1 . 2 . 2 2 5 . 1 . 3 3 . 1 . 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 14 | . 2 1 4 2 . 1 4 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 730 | . 61 13 88 23 . 29 157 47 3 47 . 30 10 73 . 2 . 46 72 . 6 . 23 Core Hits 407 | . 16 5 34 11 . 14 74 11 2 20 . 84 6 45 . 2 . 22 35 . 4 . 22 Critical Hits 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22305 | . 569 145 1199 660 . 321 3112 1293 76 1218 . 3681 246 3270 . 54 . 1542 3344 . 256 . 1319 Guns 4873 | . 567 139 1163 273 . 314 2417 . . . . . . . . . . . . . . . . Cannons 11882 | . . . . . . . . 1127 76 1218 . 758 246 3037 . 54 . 1186 3218 . 250 . 712 Explosions 5133 | . . . . 384 . . 431 132 . . . 2923 . 189 . . . 356 126 . . . 592 Melee 227 | . . . . . . . 227 . . . . . . . . . . . . . . . . Ramming 190 | . 2 6 36 3 . 7 37 34 . . . . . 44 . . . . . . 6 . 15 Kinetic 3937 | . 567 139 710 66 . 70 2385 . . . . . . . . . . . . . . . . Thermal 10442 | . . . 453 . . 156 32 471 76 1218 . 720 246 2593 . 54 . 651 3160 . 250 . 362 Explosive 4704 | . . . . 384 . . 390 . . . . 2859 . 165 . . . 356 97 . . . 453 Electromagnetic 2805 | . . . . 207 . 88 41 788 . . . 102 . 468 . . . 535 87 . . . 489 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 227 | . . . . . . . 227 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 1 1 1 8 2 2 2 2 . . 2 2 2 2 2 3 3 3 3 11 Average Corruption 2 | . . . 1 1 1 1 7 2 2 2 2 . . 1 2 2 2 2 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 221 | . . . 1 2 1 1 82 10 11 16 1 . . 21 9 7 1 3 18 9 14 3 11 Message Errors 53 | . . . . . . . 11 2 6 8 . . . 5 4 5 . 1 4 1 2 1 3 Matter Fused 29 | . . . . . . . 17 . . . . . . . . . . . 1 3 4 1 3 Heat Flow Errors 34 | . . . . . . . 9 2 3 . 1 . . 5 1 2 . 1 4 2 1 1 2 Energy Discharges 33 | . . . . . . . 11 4 1 2 . . . 3 1 . 1 . 4 2 4 . . Parts Rejected 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . 1 2 1 1 12 1 1 2 . . . 2 3 . . . 1 1 2 . 2 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Targeting Errors 26 | . . . . . . . 10 1 . 4 . . . 5 . . . 1 3 . 1 . 1 Weapon Failures 5 | . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . Overload Shots 9 | . . . . . . . . . . . 4 5 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 681 | . . . . 52 . . 82 21 . 27 . 123 . 64 . . . 11 243 . 47 . 11 Projectiles 435 | . . . . . . . . . . 27 . 32 . 64 . . . 11 243 . 47 . 11 Explosions 180 | . . . . 52 . . 16 21 . . . 91 . . . . . . . . . . . Melee 66 | . . . . . . . 66 . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 670 | . . . . 77 . . . 77 . . . 201 . 114 . . . . 194 . . . 7 Shots 12 | . . . . 3 . . . 1 . . . 4 . 1 . . . . 3 . . . . Rammed 20 | . 1 . 6 2 . 1 6 2 . . . . . . . . . . . . . . 2 Targets Rammed 24 | . 1 1 6 3 . 1 6 2 . . . . . 1 . . . . . . 1 . 2 Kicked 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 484 | . 16 26 64 6 . 28 226 441 236 87 235 484 373 263 214 144 . 361 251 213 249 188 204 Average Temperature 107 | . 3 11 22 4 . 12 68 182 106 21 87 179 123 67 114 68 . 98 57 106 130 97 83 Received Heat Transfer 4156 | . 78 108 228 153 . 72 486 369 48 198 . 259 . 612 . 12 . 690 165 . 171 . 507 Effects 27 | . . . . . . . . 8 . . . 13 1 1 . . . 2 . . 2 . . Shutdowns 11 | . . . . . . . . 6 . . . 4 . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Interference 8 | . . . . . . . . 1 . . . 5 . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . . . 4 . . . 1 . . . . . 2 . . . . . Combat Hostiles 8 | . . . . 1 . . . 4 . . . 1 . . . . . 2 . . . . . Parts Fried 11 | . . . . 1 . . . 7 . . . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 26 | . . . 3 . . . . . . 2 . . 1 4 . . . 3 13 . . . . Heat Transferred 11213 | . . . 1110 . . 370 74 698 150 1817 . 781 333 1534 . 74 . 962 2911 . 150 . 249 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 529 | . 185 77 255 298 . 250 529 317 . . . . . 336 . . . . 490 . . . . Initial 219 | . . 27 1 48 . . 19 219 . . . . . 7 . . . . 132 . . . . Average 193 | . 67 56 130 136 . 163 343 165 . . . . . 178 . . . . 188 . . . . Maximum Alert Level 2 | . . . 1 1 . 1 2 1 . . . . . 1 . . . . 2 . . . . Low Security (%) 54 | 100 100 100 92 95 . 42 6 61 . . . . . 47 . . . . 57 . . . . Level 1 36 | . . . 7 4 . 57 58 38 . . . . . 52 . . . . 32 . . . . Level 2 9 | . . . . . . . 34 . . . . . . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 . . . 1 3 . . . . . 8 . . . 1 7 . 1 . 1 Investigation 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . Extermination 7 | . . . . . . . . . . . . . . 5 . . . . 2 . . . . Reinforcement 9 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 5 . . . . Assault 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 8 | . 2 . 2 . . . 2 . . . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 15 6 27 10 . 13 39 13 1 16 . 54 6 40 . 2 . 27 25 . 13 . 19 Peak Tracking Total 40 | . 5 6 6 4 . 3 5 3 1 4 . 40 4 5 . 1 . 10 6 . 11 . 10 Tactical Retreats 24 | . 1 1 . . . 1 4 . 1 2 . 3 1 3 . 1 . 6 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 9 | . . . 1 . . . 2 1 . . . . . 5 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 27 | . . . . . . . 9 . . . 3 1 . 4 . . . . 8 . . . 2 Max in Single Turn 4 | . . . . . . . 1 . . . 1 1 . 1 . . . . 4 . . . 2 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 47 | . 1 . 3 . 2 . 6 7 1 . . . 1 12 . . 4 . 5 . 1 4 . Terminals 25 | . 1 . 3 . . . 6 2 . . . . 1 8 . . . . 4 . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . . . . . 3 . . . . . . . . . Total Hacks 143 | . 2 . 9 . 3 . 26 18 1 . . . 1 28 . . 27 . 10 . 1 17 . Successful 87 | . 1 . 4 . 3 . 13 5 1 . . . 1 8 . . 27 . 6 . 1 17 . Failed 56 | . 1 . 5 . . . 13 13 . . . . . 20 . . . . 4 . . . . Catastrophic 11 | . . . 1 . . . . 3 . . . . . 5 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 2 . 7 . 1 . 17 7 . . 1 . . 17 . . . . 6 . . . . Terminals 75 | . 2 . 9 . . . 26 8 . . . . 1 21 . . . . 8 . . . . Fabricators 6 | . . . . . . . . 4 . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 6 . . . . . 6 . . . . . . . . . Terminal Hacks 67 | . . . 1 . 3 . 7 2 1 . . . 1 4 . . 27 . 3 . 1 17 . Record 20 | . . . . . 2 . . . . . . . 1 1 . . 11 . . . . 5 . Part Schematic 9 | . . . . . . . . . . . . . . . . . 5 . . . . 4 . Robot Schematic 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . 3 . . . 6 1 . . . . . 4 . . . . 2 . . . . Terminals 17 | . 1 . 3 . . . 6 1 . . . . . 4 . . . . 2 . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 1 . 2 . . . 6 1 . . . . . 4 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 3 . . . 4 6 . . . . . 11 . . . . 4 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . . . 5 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 12 | . . 3 . 2 3 . . 1 . . 2 . . . . . . 1 . . . . . Largest Group 3 | . . 3 . 2 3 3 . 1 . . 2 2 . . . . . 1 . . . . . Highest-Rated Group 188 | . . 40 . 42 42 37 . 16 . . 188 188 . . . . . 94 . . . . . Highest-Rated Ally 94 | . . 16 . 31 31 21 . 16 . . 94 94 . . . . . 94 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . 37 . 5 . 12 . 2 . . . 38 . . . . . 3 . . . . . Total Damage 1981 | . . 383 . 43 . 282 . 29 . . . 1148 . . . . . 96 . . . . . Kills 22 | . . 6 . 2 . 8 . . . . . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 2 1 2 . 1 . 1 2 . 1 . . . . 3 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 22263 | 77 596 531 1131 758 710 432 2470 1040 1147 1115 1453 851 1424 2388 738 607 124 612 1739 495 934 238 653 Spaces Moved 12950 | 45 256 277 532 426 431 224 1256 805 671 773 1395 640 669 1338 422 341 78 271 846 290 521 142 301 Core 24 | 6 . . . . . . . . . . . . . . . . . . . . . . 18 Treads 3441 | 39 256 277 532 426 431 224 1256 . . . . . . . . . . . . . . . . Legs 9485 | . . . . . . . . 805 671 773 1395 640 669 1338 422 341 78 271 846 290 521 142 283 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 160 160 160 145 100 98 60 100 60 98 110 160 160 160 128 160 156 160 160 50 Average Speed 140 | 147 172 180 160 160 160 160 150 103 133 125 101 94 125 143 160 160 160 150 162 170 160 160 160 Slowest Speed 1900 | 160 180 180 160 180 160 180 177 136 136 139 103 130 140 160 160 160 160 160 182 182 160 160 1900 Overloaded Moves 245 | . . . . . . . . . 24 4 . 124 9 . . . . 84 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 42 59 41 79 91 60 61 25 73 89 83 77 75 43 67 56 68 53 27 51 66 55 48 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 9 | . . . . 1 1 . . . . . 2 . . . . 1 1 . . . . 3 . Known Exits Taken 16 | . . . 1 . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . Scrap Searched 25 | . . . . 1 . 1 . . 2 3 4 . 1 . 2 5 . 1 . . 4 . 1 Spaces Dug 72 | . . . . . . . 2 . . . . . 2 13 . 1 . 5 25 . 10 . 14 Terrain Destroyed 452 | . . . . 24 . . 34 12 . 2 . 137 3 45 . 2 . 54 82 . 14 . 43 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Projectile 126 | . . . . . . . 5 2 . 2 . . 3 24 . 2 . 7 48 . 14 . 19 AOE 324 | . . . . 24 . . 27 10 . . . 137 . 21 . . . 47 34 . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 15965 | 53 328 292 710 469 452 266 1616 960 907 859 1430 825 1230 1678 485 385 77 393 1075 293 608 153 421 Wait 1727 | . 3 . 61 14 . 10 135 49 223 8 14 123 542 157 62 25 . 62 98 . 65 . 76 Move 12927 | 44 255 276 531 425 430 223 1255 804 670 772 1394 639 668 1337 421 340 77 270 845 289 520 141 301 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 3 15 3 13 3 3 5 19 20 2 13 5 6 . 24 1 4 . . 21 1 5 3 . Fast Attach 36 | 6 1 . 2 . . 1 12 4 1 . . 4 . 4 . . . . . . . 1 . Attach 83 | . 1 . 5 4 . 2 5 10 1 4 . 4 6 7 . 1 . 13 8 . 1 1 10 Detach 22 | . . . . . . . . 3 . . . 1 1 3 . . . . 9 1 . 3 1 Swap 157 | . 2 . 11 2 1 1 21 15 2 16 7 10 1 36 . 6 . 5 15 . 1 3 2 Drop 145 | . 4 2 19 1 1 4 36 20 1 13 6 8 . 15 . 1 . . 5 2 5 1 1 Fire 644 | . 46 10 62 17 . 19 121 31 7 33 4 30 12 89 . 8 . 43 74 . 10 . 28 Melee 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . 2 . . . . . 1 . . . . . . 1 . 2 Crush 18 | . 1 1 6 3 . 1 6 . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Rewire 20 | . . . . . 17 . . 2 . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 482 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Entered Mines 743 | -10/Mines | Discovered new exit (range 10) 946 | -10/Mines | Learned Materials stockpile data 973 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 977 | -10/Mines | Found Prototype Device 1002 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1084 | -10/Mines | Assembled infested the area 1089 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1205 | -10/Mines | Entered Materials 1205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -9/Materials | Build established: Scavenger-Mutant 1628 | -9/Materials | Identified exit to Mines 2336 | -9/Materials | Entered Mines 2361 | -9/Mines | Learned location of Storage (-7) 2441 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2460 | -9/Mines | Learned location of 1 exit from Materials 2628 | -9/Mines | Lost 4 parts (2n2w) 2702 | -9/Mines | Discovered new exit (range 7) 2826 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2826 | -9/Mines | Discovered new exit (range 5) 2906 | -9/Mines | Build established: Mutant 3094 | -9/Mines | Entered Exiles 3094 | -9/Exiles | Found Exiles lab destroyed 3094 | -9/Exiles | Accompanied by 2 allies 3124 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3262 | -9/Exiles | Learned location of Zion (-7) 3382 | -9/Exiles | Opened EX-Vault 3395 | -9/Exiles | Found Potential Leg 3397 | -9/Exiles | Found Potential Leg 3785 | -9/Exiles | Discovered new exit (range 14) 3804 | -9/Exiles | Entered Mines 3804 | -8/Mines | Accompanied by 3 allies 3825 | -8/Mines | Discovered new exit (range 7) 3875 | -8/Mines | Core integrity fell below 50% 3914 | -8/Mines | Lost 3 parts (1n2w) 4169 | -8/Mines | Build established: Scavenger-Mutant 4179 | -8/Mines | Discovered new exit (range 15) 4236 | -8/Mines | Entered Materials 4236 | -8/Materials | Evolved 2 slots: Utility x2 4237 | -8/Materials | Identified exit to Factory 4415 | -8/Materials | Crushed by falling debris 4825 | -8/Materials | Discovered exit to Factory (range 15) 5092 | -8/Materials | Build established: Mutant 5424 | -8/Materials | Build established: Scavenger-Mutant 5837 | -8/Materials | Discovered exit to Factory (range 12) 6706 | -8/Materials | Entered Factory 6706 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6713 | -7/Factory | Identified Exp. Sensor Array 6866 | -7/Factory | Garrison activated, responded to threat 7285 | -7/Factory | Identified exit to Storage 7285 | -7/Factory | Identified exit to Lower Caves 7746 | -7/Factory | Entered Lower Caves 7887 | -7/Lower Caves | Learned location of 1 exit from Factory 7941 | -7/Lower Caves | Build established: Mutant 8720 | -7/Lower Caves | Spotted B-75 Beast 8826 | -7/Lower Caves | Learned Factory emergency access door positions 8834 | -7/Lower Caves | Encountered a Warlord checkpoint 8887 | -7/Lower Caves | Discovered new exit (range 4) 8891 | -7/Lower Caves | Identified exit to Lower Caves 8893 | -7/Lower Caves | Entered another Lower Caves area 8952 | -7/Lower Caves | Discovered new exit (range 14) 8970 | -7/Lower Caves | Identified exit to Factory 9868 | -7/Lower Caves | Identified exit to Zion 10008 | -7/Lower Caves | Entered Zion 10029 | -7/Zion | Build established: Scavenger-Mutant 10044 | -7/Zion | Found CR-A16's Pointy Stick 10071 | -7/Zion | Learned location of Extension (-4) 10073 | -7/Zion | Learned Factory emergency access door positions 10106 | -7/Zion | Received a visual enhancement algorithm 10120 | -7/Zion | Discovered new exit (range 16) 10148 | -7/Zion | System corruption cleaned by Quarantine Array 10210 | -7/Zion | Given A8's code to call for help 10275 | -7/Zion | Visited the Megawrench Repair Shop 10762 | -7/Zion | Megawrench repaired 11 parts 10826 | -7/Zion | Discovered new exit (range 3) 10826 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10828 | -7/Zion | Identified exit to Deep Caves 11048 | -7/Zion | Build established: Mutant 11441 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11448 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11461 | -7/Zion | Entered Deep Caves 11461 | -7/Deep Caves | Accompanied by 2 allies 11609 | -7/Deep Caves | Attacked by Z-Imprinter 11622 | -7/Deep Caves | Allies destroyed Z-Imprinter 11713 | -7/Deep Caves | Z-Facility disabled 11992 | -7/Deep Caves | Spotted as-22638 12048 | -7/Deep Caves | Destroyed as-22638 12053 | -7/Deep Caves | Found GOLEM Unit 12072 | -7/Deep Caves | Lost 3 parts (1p2u) 12109 | -7/Deep Caves | Exposed GOLEM chamber 12217 | -7/Deep Caves | Found GOLEM Unit 12221 | -7/Deep Caves | Triggered Deep Caves wall 12224 | -7/Deep Caves | Core integrity fell below 50% 12251 | -7/Deep Caves | Destroyed 11 combat bots 12304 | -7/Deep Caves | Discovered new exit (range 15) 12312 | -7/Deep Caves | Entered Proximity Caves 12315 | -6/Proximity Caves | Lost 3 parts (1p2w) 12359 | -6/Proximity Caves | Build established: Scavenger-Mutant 12673 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13116 | -6/Proximity Caves | Spotted B-75 Beast 13660 | -6/Proximity Caves | Discovered exit to Factory (range 19) 13736 | -6/Proximity Caves | Entered Factory 13736 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13737 | -6/Factory | Identified exit to Factory 13757 | -6/Factory | Build established: Scavenger-Skirmisher 14319 | -6/Factory | Discovered exit to Factory (range 9) 14348 | -6/Factory | Build established: Scavenger-Golem 14711 | -6/Factory | Discovered exit to Factory (range 5) 15639 | -6/Factory | Build established: Scavenger-Mutant 15802 | -6/Factory | Identified exit to Lower Caves 15955 | -6/Factory | Build established: Hauler-Mutant 16124 | -6/Factory | Entered Lower Caves 16749 | -6/Lower Caves | Learned Factory trap positions 16846 | -6/Lower Caves | Discovered new exit (range 8) 16860 | -6/Lower Caves | Identified exit to Lower Caves 16862 | -6/Lower Caves | Entered another Lower Caves area 16939 | -6/Lower Caves | Discovered exit to Factory (range 15) 17110 | -6/Lower Caves | Spotted B-75 Beast 17151 | -6/Lower Caves | Learned Factory trap positions 17162 | -6/Lower Caves | Core integrity fell below 50% 17343 | -6/Lower Caves | Build established: Hauler-Skirmisher 17413 | -6/Lower Caves | Discovered new exit (range 16) 17437 | -6/Lower Caves | Identified exit to Data Miner 17469 | -6/Lower Caves | Entered Data Miner 17469 | -6/Data Miner | Discovered new exit (range 6) 17500 | -6/Data Miner | Met Data Miner 17529 | -6/Data Miner | Learned location of Section 7 (-2) 17529 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17557 | -6/Data Miner | Received God Mode back door access code from Data Miner 17591 | -6/Data Miner | Identified exit to Proximity Caves 17593 | -6/Data Miner | Entered Proximity Caves 17625 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17945 | -5/Proximity Caves | Escorted by Enhanced Grunt 17953 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18093 | -5/Proximity Caves | Core integrity fell below 20% 18117 | -5/Proximity Caves | Lost 13 parts (2p5n6w) 18205 | -5/Proximity Caves | Entered Factory 18205 | -5/Factory | Evolved 2 slots: Utility x2 18206 | -5/Factory | Loaded intel: 120 trap records 18266 | -5/Factory | Build established: Hauler-Mutant 18741 | -5/Factory | Build established: Hauler-Golem 19305 | -5/Factory | Lost 4 parts (1p1n2w) 19441 | -5/Factory | Identified exit to Upper Caves 19536 | -5/Factory | Build established: Hauler-Mutant 19913 | -5/Factory | Found Exp. Sensor Array 19944 | -5/Factory | Entered Upper Caves 20271 | -5/Upper Caves | Build established: Hauler-Golem 20317 | -5/Upper Caves | Discovered new exit (range 10) 20333 | -5/Upper Caves | Identified exit to Upper Caves 20439 | -5/Upper Caves | Entered another Upper Caves area 20452 | -5/Upper Caves | Discovered new exit (range 13) 20616 | -5/Upper Caves | Identified exit to Factory 21338 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21362 | -5/Upper Caves | Discovered new exit (range 7) 21371 | -5/Upper Caves | Identified exit to Zhirov 21373 | -5/Upper Caves | Entered Zhirov 21373 | -5/Zhirov | Discovered new exit (range 3) 21391 | -5/Zhirov | Lost 3 parts (1n2w) 21402 | -5/Zhirov | Met Zhirov 21439 | -5/Zhirov | Learned location of Quarantine (-2) 21439 | -5/Zhirov | Learned location of Testing (-3) 21439 | -5/Zhirov | Learned location of Command (-1) 21449 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21475 | -5/Zhirov | Found Alien Artifact 21475 | -5/Zhirov | Identified Integrated Reactor 21475 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21609 | -5/Zhirov | Identified exit to Proximity Caves 21611 | -5/Zhirov | Entered Proximity Caves 21720 | -4/Proximity Caves | Learned Research emergency access door positions 21723 | -4/Proximity Caves | Learned location of 1 exit from Research 22144 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22175 | -4/Proximity Caves | Core integrity fell below 50% 22224 | -4/Proximity Caves | Destroyed 8 combat bots 22251 | -4/Proximity Caves | Core integrity fell below 20% 22253 | -4/Proximity Caves | System corruption reached 10% 22255 | -4/Proximity Caves | Released all parts (5) 22257 | -4/Proximity Caves | Spotted B-86 Titan 22264 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22226_ Adv. Signal Interpreter destroyed. 22229_ HERF Cannon destroyed. 22233_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 22234_ Asb. Alloy Leg destroyed. 22238_ Neutrino Core destroyed. 22238_ Knocked back. 22250_ GOLEM Unit destroyed. 22252_ Adv. Terrain Scan Processor destroyed. 22252_ System corrupted by crushing effect (+4). 22255_ The unstable cave ceiling collapses. 22255_ Dropped Imp. Medium Armor Plating. 22255_ Released Adv. Energy Well. 22255_ Released Hcp. Storage Unit. 22255_ Released Asb. Alloy Leg. 22255_ Extracted 1 energy. 22258_ Penetrated by Slug. 22258_ Slug penetrates B-60 Warrior. 22260_ B-60 Warrior suffers critical hit. 22260_ Acquired derelict log, extracted data. Data stored: Testing entrances (x1). Map ----- +----------------------------------------------------+ | ####????????????????????????????????????????? | | #????????????????????????????????????????? | | ? #????????????????????????????????????????? | | ? ##???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ## #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #### ##????????????????????????????????????????? | | ###????#????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????## ?????m ##?????????????????????? | | ???????????????? ????? gg##????????????????????? | | ???????????????? ????? ?????????????????????? | | #???????????????# #????? ?????????????????????? | | ####????????????# #????## ?????????????????????? | | #????????????# #????# ??????????????????????? | | ##??????????## ##??? ??????????????????????? | | ###????????# #???# #??????????????????????? | | ##??????## #???# #??????????????????????? | | ##????## #???# #??????????????????????? | | #????# ##??# @### ###????????????????? | | ###????# #### ##???????????????? | | #### ######## "# #?????????????? | | # !!!!!!! BB #????????????? | | # !!!!* ;;% %BB ??????????? | | !!!### ### ###??????????? | | % !!## ######?# %# ## ##????????????? | | % "%" #####??????# %"###; ##??#?????????????? | | " # %" #?????????? ##??# #?????????????????? | | # % ##??????????% #???? #?????????????????? | | %% ##?????????? ?????;?????????????????? | | # % #????????? ##?????##????????????????? | | # # ##???????? ##?????????????????????????? | | ## # "##??????? ???????????????????????????? | | # # ###????? ???????????????????????????? | | "% "#?????????????????????????????????? | | ######## "" "#?????????????????????????????????? | | ???????####"####?????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 1375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagWeightFilter Manual? 0 Play Time 02:31:11 Cumulative 125.7 hours Start 2021.06.13 @ 18:33:19 End 2021.06.13 @ 21:23:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eb0456f-80df-4ba4-9d40-66b2f1aed74c