Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 06:45:35 Player: Yvonne Result: Destroyed by exploding Outpost Generator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (862) 862 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (881) 881 TOTAL SCORE: 3438 Bonus ------- Follower Combat Kills 281 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (32) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher Ripper > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Improved Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Cooling System Disposable Heat Sink Medium Matter Pod (100) Sensor Array Hardened Light Armor Plating Battle Rifle Slug Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Weapon Shielding > --- WEAPON ----------- Rocket Launcher Ripper > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Cooling System Disposable Heat Sink Medium Matter Pod Sensor Array Hardened Light Armor Plating Battle Rifle Slug Cannon Phasing Sabre [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 44 | 6 10 22 3 1 2 Power 4 | 1 1 . 1 . 1 Engine 4 | 1 1 . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 3 9 . . 1 Treads 6 | 2 3 1 . . . Leg 4 | . . 3 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 5 . . . Utility 10 | 1 3 5 1 . . Device 5 | . 2 3 . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 15 | 2 3 8 1 1 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 2 4 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 5 | . 1 3 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 1 8 2 . 4 Power 1 | . . . . . 1 Propulsion 5 | . 1 2 . . 2 Utility 3 | . . 2 . . 1 Weapon 6 | . . 4 2 . . Highest Loss Streak 7 | . 1 7 2 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 84 91 88 99 Engine 11 | . 14 11 11 11 11 Treads 5 | . 27 12 . . . Leg 25 | . . 8 33 33 32 Device 3 | . 13 14 2 . . Storage 11 | . 14 11 11 11 11 Processor 7 | . . . 11 11 11 Protection 8 | . . 3 8 11 11 Ballistic Gun 4 | . 21 10 2 . . Launcher 9 | . 1 8 11 11 11 Slashing Weapon 3 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 41 | 14 31 41 31 31 35 Greatest Support 60 | 40 40 60 39 39 39 Greatest Overweight (x) 9 | . 1 9 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 Most Carried 15 | 5 8 15 13 15 15 Average Carried 12 | 3 7 11 12 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 8 12 13 14 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1124 | 226 155 281 30 52 380 Remotely . | . . . . . . Salvage Created 1045 | . 382 410 23 . 230 Parts 72 | . 27 39 5 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . 2 6 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 11 12 4 . 2 Melee 2 | . 1 . . . 1 Guns 11 | . 10 1 . . . AOE 16 | . . 11 4 . 1 Classes Destroyed 9 | . 4 4 . . 1 Worker 3 | . . 3 . . . Builder 2 | . 1 1 . . . Recycler 2 | . . 2 . . . Drone 1 | . . . . . 1 Watcher 3 | . 2 1 . . . Swarmer 11 | . 3 4 4 . . Grunt 14 | . 8 5 . . 1 Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | . 4 8 4 . 1 Combat Bots Only 4 | . 3 4 4 . 1 Max Kills in Single Turn 4 | . 2 4 3 . 1 Gunslinging 1 | . 1 . . . . Exploded 4 | . . 4 3 . 1 Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 200 | . 74 69 14 . 43 Missed 64 | . 26 17 2 . 19 Damage Taken 2392 | . 544 1104 139 . 605 Core 482 | . 66 190 58 . 168 Absorbed by Shields . | . . . . . . Redirected to Shielding 36 | . . . 7 . 29 Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 84 | . 44 27 2 . 11 Largest 2 | . 2 2 1 . 1 Hottest 100 | . 100 68 33 . 33 Shots Fired 151 | . 88 50 2 . 11 Gun 111 | . 87 24 . . . Cannon 6 | . . 6 . . . Launcher 34 | . 1 20 2 . 11 Special . | . . . . . . Kinetic 111 | . 81 30 . . . Thermal 6 | . 6 . . . . Explosive 34 | . 1 20 2 . 11 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 7 9 1 . 5 Robot Miss Streak 5 | . 5 3 3 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 92 | . 51 27 1 . 13 Core Hits 74 | . 29 31 4 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2894 | . 465 1380 182 . 867 Guns 562 | . 454 108 . . . Cannons 112 | . . 112 . . . Explosions 1711 | . . 1153 182 . 376 Melee 491 | . . . . . 491 Ramming 18 | . 11 7 . . . Kinetic 611 | . 391 220 . . . Thermal 63 | . 63 . . . . Explosive 1711 | . . 1153 182 . 376 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 491 | . . . . . 491 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 164 | . . 11 37 . 116 Projectiles . | . . . . . . Explosions 49 | . . 11 37 . 1 Melee 115 | . . . . . 115 Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 201 | . . 138 41 . 22 Shots 8 | . . 6 1 . 1 Rammed 11 | . 6 5 . . . Targets Rammed 13 | . 8 5 . . . Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 78 | . 78 22 . . 48 Average Temperature 15 | . 16 8 . . 27 Received Heat Transfer 600 | . 279 171 . . 150 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . 185 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 349 | . 309 349 210 . . Initial 122 | . . 75 122 . . Average 165 | . 150 197 185 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 60 | 100 80 45 27 . . Level 1 39 | . 19 54 72 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 19 14 4 . 12 Peak Tracking Total 7 | . 4 6 4 . 7 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 4 5 . . . Successful 6 | . 3 3 . . . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 3 . . . Process 1 | . . 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 10 | . . 10 . . . Retrieved Matter 10 | . . 10 . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 25 | . . . . . 25 Total Damage 1036 | . . . . . 1036 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4633 | 90 611 647 188 1945 1152 Spaces Moved 2635 | 49 259 294 125 1210 698 Core 18 | 4 . 14 . . . Treads 468 | 45 259 164 . . . Legs 2125 | . . 92 125 1210 698 Wheels . | . . . . . . Hover . | . . . . . . Flight 24 | . . 24 . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 129 | 151 160 166 120 120 120 Slowest Speed 500 | 160 240 500 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 54 32 28 91 85 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . 1 . 2 Spaces Dug 15 | . . 15 . . . Terrain Destroyed 234 | . 15 151 23 . 45 Melee . | . . . . . . Projectile . | . . . . . . AOE 234 | . 15 151 23 . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3686 | 65 380 390 160 1704 987 Wait 814 | . 26 15 27 488 258 Move 2630 | 48 258 293 124 1209 698 Hop . | . . . . . . Pick Up 65 | 11 20 22 3 4 5 Fast Attach . | . . . . . . Attach 23 | 6 3 12 1 1 . Detach . | . . . . . . Swap 21 | . 7 10 2 . 2 Drop 27 | . 14 6 1 2 4 Fire 84 | . 44 27 2 . 11 Melee 9 | . . . . . 9 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 12 | . 8 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1079 | -9/Materials | Lost 7 parts (2n1u4w) 1329 | -9/Materials | Discovered new exit (range 8) 1348 | -9/Materials | Identified exit to Mines 1349 | -9/Materials | Entered Mines 1350 | -9/Mines | Learned location of Storage (-8) 1400 | -9/Mines | Core integrity fell below 50% 1532 | -9/Mines | Discovered new exit (range 7) 1534 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1536 | -9/Mines | Identified exit to Zion 1537 | -9/Mines | Entered Zion 1974 | -7/Zion | Given A8's code to call for help 2144 | -7/Zion | Learned Factory terminal intel 2798 | -7/Zion | Imprinted 2800 | -7/Zion | Declared Zion's savior 3454 | -7/Zion | Discovered new exit (range 15) 3477 | -7/Zion | Identified exit to Proximity Caves 3482 | -7/Zion | Entered Proximity Caves 3482 | -6/Proximity Caves | Accompanied by 4 allies 3752 | -6/Proximity Caves | Learned 4 Factory zone layouts 4074 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4621 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4634 | -6/Proximity Caves | Destroyed by exploding Outpost Generator Last Messages --------------- 04620_ G-50 Soldier springs to life. 04621_ Outpost Terminal disabled. 04622_ Critical hit (Burn: +37). 04623_ Machine disabled. 04625_ Destroyed Lgt. Angular Momentum Engine. 04627_ S-27 Virus springs to life. 04628_ The unstable cave ceiling collapses. 04628_ Imp. Aluminum Leg destroyed. 04629_ KS-PUO(M) suffers critical hit (Burn). 04631_ G-50 Soldier destroyed. 04633_ Weapon Shielding destroyed. 04634_ The unstable cave ceiling collapses. 04634_ Chain reaction triggered in Lgt. Nuclear Core. 04634_ S-27 Virus destroyed. 04634_ KS-PUO(M) destroyed. 04634_ Imp. Ion Engine destroyed. 04634_ Imp. Aluminum Leg destroyed. 04634_ Outpost Generator explodes. 04634_ G-50 Soldier destroyed. 04634_ S-27 Virus destroyed. 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