Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 14:09:12 Player: Sooty Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (147) 735 Value Destroyed (3989) 3989 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 7628 Bonus ------- High Alert Combat Kills 123 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Target Analyzer > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Improved Heat Sink Improved Field Recycling Unit (0) Particle Gun Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Visual Processing Unit Weapon Cycler Hardened Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Arc Projector Cooled Particle Cannon Shotgun > --- INVENTORY -------- Advanced Weight Redist. System Gauss Rifle Gauss Rifle [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Tiamat Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 130 | 5 9 23 28 3 12 50 Power 22 | 1 1 4 4 . 2 10 Engine 13 | 1 1 4 4 . . 3 Core 8 | . . . . . 1 7 Reactor 1 | . . . . . 1 . Propulsion 39 | 2 2 7 13 1 2 12 Treads 24 | . . 4 9 1 2 8 Leg 2 | . . . . . . 2 Wheel 7 | 2 . 3 1 . . 1 Hover . | . . . . . . . Flight 6 | . 2 . 3 . . 1 Utility 32 | . 4 4 7 1 3 13 Device 15 | . 1 1 1 . 1 11 Storage 5 | . 2 1 2 . . . Processor 7 | . 1 1 3 . 1 1 Hackware . | . . . . . . . Protection 5 | . . 1 1 1 1 1 Artifact . | . . . . . . . Weapon 37 | 2 2 8 4 1 5 15 Energy Gun 16 | 1 . 4 1 . 3 7 Energy Cannon 5 | . . 2 . . . 3 Ballistic Gun 15 | 1 2 2 3 1 1 5 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 1 . 1 1 Parts Lost 53 | . 3 8 8 1 12 21 Power 11 | . . . 2 . 3 6 Propulsion 19 | . 2 5 5 . 3 4 Utility 9 | . . 1 1 . 1 6 Weapon 14 | . 1 2 . 1 5 5 Highest Loss Streak 9 | . 3 6 2 1 9 7 To Critical Strikes 2 | . . . . . 1 1 Average Slot Usage (%) 87 | . 80 96 93 95 74 77 Engine 9 | . 14 11 16 15 8 1 Core 2 | . . . . . 1 8 Treads 19 | . . 25 22 22 15 14 Wheel 1 | . 5 2 . . . . Flight 1 | . 16 1 . . . . Device 7 | . 4 9 3 . . 12 Storage 6 | . 3 11 9 7 4 . Processor 16 | . 7 11 20 23 24 18 Protection 1 | . . 1 2 4 3 . Energy Gun 6 | . 2 10 7 . 2 4 Energy Cannon 3 | . . 4 . . . 6 Ballistic Gun 9 | . 24 6 10 21 6 6 Naked Turns . | . . . . . . . Heaviest Build 58 | 7 15 24 31 52 58 57 Greatest Support 70 | 20 20 60 62 62 70 60 Greatest Overweight (x) 7 | . 1 4 2 . 7 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 5 Average Capacity 7 | 5 6 8 9 10 7 5 Most Carried 10 | 3 5 9 10 8 9 5 Average Carried 6 | . 3 6 8 6 5 3 Final Capacity 10 | 5 8 10 10 10 5 5 Final Carried 9 | 2 5 9 8 8 4 4 Class Distribution -------------------- 35% | Mutant 35% | Scavenger-Mutant 24% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3187 | 268 72 458 582 199 550 1058 Remotely . | . . . . . . . Salvage Created 6452 | 50 150 1170 1454 217 1060 2351 Parts 344 | 1 17 83 88 17 9 129 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed 9 | . . 3 . . . 6 Parts Field Recycled 3 | . . . . . . 3 Retrieved Matter 11 | . . . . . . 11 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 100 | 1 7 24 30 7 4 27 Guns 80 | 1 7 17 29 7 2 17 Cannons 16 | . . 6 . . . 10 AOE 3 | . . 1 . . 2 . Classes Destroyed 14 | 1 2 5 3 . 1 2 Worker 13 | . . . 5 1 . 7 Builder 10 | . . 3 1 . . 6 Hauler 2 | . . 1 1 . . . Recycler 10 | . . 1 1 . . 8 Mechanic 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 10 | . 1 1 3 1 . 4 Swarmer 32 | . 6 6 10 7 . 3 Grunt 46 | 1 1 12 15 . . 17 Brawler 3 | . . 2 . . . 1 Sentry 9 | . . 4 4 . . 1 Hunter 4 | . . . 1 . . 3 Programmer 2 | . . . . . . 2 Compactor 4 | . . . . . 4 . Best Kill Streak 19 | 1 8 6 8 4 1 19 Combat Bots Only 7 | 1 7 6 5 4 1 4 Max Kills in Single Turn 3 | 1 1 1 3 1 1 2 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . 1 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 687 | 8 49 152 171 52 11 244 Missed 189 | 2 18 44 58 13 2 52 Damage Taken 7092 | 93 283 1154 1577 495 657 2833 Core 1217 | 11 103 182 214 58 237 412 Absorbed by Shields 393 | . . 206 42 . . 145 Redirected to Shielding 38 | . . 38 . . . . Ignored by Resistances 195 | . . . 66 129 . . Core Remaining (%) 66 | 95 54 54 61 . . . Volleys Fired 378 | 6 27 103 100 17 17 108 Largest 3 | 2 2 2 2 3 3 3 Hottest 132 | 60 60 122 122 71 132 121 Shots Fired 799 | 12 53 190 199 50 48 247 Gun 699 | 12 53 161 199 50 32 192 Cannon 84 | . . 29 . . . 55 Launcher 16 | . . . . . 16 . Special . | . . . . . . . Kinetic 443 | 6 48 72 119 50 22 126 Thermal 228 | . . 56 80 . 10 82 Explosive 16 | . . . . . 16 . Electromagnetic 112 | 6 5 62 . . . 39 Robot Hit Streak 27 | 3 5 12 24 20 27 15 Robot Miss Streak 5 | 1 4 4 4 3 1 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 16 | . 2 3 5 . . 6 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 538 | 7 20 119 152 34 41 165 Core Hits 254 | 2 11 49 71 14 14 93 Critical Kills 4 | . . . 1 . 1 2 Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 16 | 1 . 3 8 . 1 3 Burn 8 | . . 2 6 . . . Destroy 6 | . . . 2 . 1 3 Corrupt 2 | 1 . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11172 | 232 235 1685 2706 532 2399 3383 Guns 7048 | 93 235 1190 2343 525 466 2196 Cannons 1478 | . . 431 . . . 1047 Explosions 2594 | 139 . 61 363 . 1933 98 Melee . | . . . . . . . Ramming 52 | . . 3 . 7 . 42 Kinetic 4253 | 26 210 453 1210 525 293 1536 Thermal 3794 | 139 . 557 1496 . 173 1429 Explosive 1933 | . . . . . 1933 . Electromagnetic 1140 | 67 25 672 . . . 376 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . . 12 . 2 21 25 Average Corruption 16 | . . 11 . 2 13 21 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 165 | . . 58 . 1 15 91 Message Errors 41 | . . 13 . . 5 23 Matter Fused 31 | . . 11 . . 1 19 Heat Flow Errors 14 | . . 6 . 1 1 6 Energy Discharges 19 | . . 9 . . 3 7 Parts Rejected 2 | . . 1 . . 1 . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 18 | . . 4 . . 1 13 Data Loss (major) 11 | . . 4 . . 1 6 Misfires 2 | . . . . . . 2 Alerts 7 | . . 2 . . . 5 Misdirections 7 | . . 3 . . 1 3 Weapon Failures 12 | . . 4 . . 1 7 Overload Shots . | . . . . . . . Overflow Damage 146 | . . . 126 . 17 3 Projectiles 3 | . . . . . . 3 Explosions 143 | . . . 126 . 17 . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 374 | 24 . . 90 . 220 40 Shots 8 | 1 . . 1 . 5 1 Rammed 5 | . . 1 . . . 4 Targets Rammed 9 | . . 1 . 1 . 7 Kicked 2 | . . . . . . 2 Crushed 2 | . . . . 1 . 1 Highest Temperature 636 | 48 18 367 374 263 293 636 Average Temperature 116 | 26 6 72 112 69 93 176 Received Heat Transfer 2256 | 36 48 433 711 126 9 893 Effects 32 | . . 2 4 . . 26 Shutdowns 8 | . . 1 . . . 7 Energy Bleed 6 | . . 1 . . . 5 Interference 8 | . . . 4 . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | 1 . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 19 | . . 2 12 . . 5 Heat Transferred 7348 | 250 . 1469 3086 . 370 2173 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | 1 . 2 . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 679 | 20 235 406 679 526 266 318 Initial 308 | . 13 98 135 308 180 119 Average 233 | 1 166 217 354 393 207 149 Maximum Alert Level 2 | . 1 2 2 2 1 1 Low Security (%) 41 | 100 35 46 7 . 36 72 Level 1 46 | . 64 50 58 52 63 27 Level 2 11 | . . 3 34 47 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 2 4 4 1 . 9 Investigation 8 | . 2 1 2 . . 3 Extermination 2 | . . . . . . 2 Reinforcement 9 | . . 3 2 . . 4 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . 1 . . . 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 10 | . 1 . 6 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | 1 10 37 46 16 6 38 Peak Tracking Total 6 | 1 6 6 5 6 2 5 Tactical Retreats 6 | . 1 . 3 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 9 | . . 1 1 2 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . 1 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . . 4 3 . . . Max in Single Turn 2 | . . 1 2 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 18 | . 2 6 4 2 . 4 Terminals 8 | . 2 3 2 . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . 1 . . . 1 Scanalyzers 4 | . . 1 1 1 . 1 Garrison Access 2 | . . . 1 1 . . Total Hacks 63 | . 5 24 18 8 . 8 Successful 39 | . 1 14 12 6 . 6 Failed 24 | . 4 10 6 2 . 2 Catastrophic 4 | . 2 1 . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 29 | . 5 10 13 . . 1 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . 3 . . . . Recycling Units 8 | . . 5 . . . 3 Scanalyzers 19 | . . 6 4 7 . 2 Garrison Access 2 | . . . 1 1 . . Terminal Hacks 14 | . 1 6 7 . . . Record 10 | . 1 4 5 . . . Unreport Threat 1 | . . 1 . . . . Reprogram Traps 1 | . . 1 . . . . Security Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . . 4 . . . 3 Process 3 | . . 2 . . . 1 Report Inventory 2 | . . 1 . . . 1 Retrieve Matter 2 | . . 1 . . . 1 Scanalyzer 15 | . . 4 4 6 . 1 Insert Component 8 | . . 2 2 3 . 1 Analyze 7 | . . 2 2 3 . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 17 | . 2 6 3 2 . 4 Full Trace Events 9 | . 2 3 2 . . 2 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 2 2 3 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 152 | . . 149 . . . 3 Retrieved Matter 246 | . . 243 . . . 3 Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . 2 2 3 . 1 Part Schematics Acquired 7 | . . 2 2 3 . . Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 30 | . . . . . 30 . Total Damage 546 | . . . . . 546 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 5691 | 76 311 1610 1417 280 304 1693 Spaces Moved 2829 | 64 329 835 631 143 187 640 Core 162 | 16 8 5 . . 60 73 Treads 1976 | . . 643 629 143 127 434 Legs 54 | . . . . . . 54 Wheels 210 | 48 64 87 1 . . 10 Hover . | . . . . . . . Flight 427 | . 257 100 1 . . 69 Fastest Speed 37 | 50 37 80 120 155 50 50 Average Speed 144 | 72 63 147 159 155 125 178 Slowest Speed 400 | 80 117 250 240 160 400 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 57 61 57 7 88 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 218 | . . 8 19 . 179 12 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 214 | . . 8 19 . 179 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3759 | 81 384 1041 846 170 221 1016 Wait 244 | . 5 33 47 3 . 156 Move 2822 | 63 326 834 630 143 186 640 Hop 1 | . 1 . . . . . Pick Up 119 | 7 11 30 24 3 6 38 Fast Attach 18 | . 1 1 5 . . 11 Attach 94 | 5 7 20 14 3 12 33 Detach 8 | . . 2 2 . . 4 Swap 18 | . 1 2 9 . . 6 Drop 48 | . 5 15 15 . . 13 Fire 378 | 6 27 103 100 17 17 108 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 2 | . . . . . . 2 Crush 6 | . . 1 . 1 . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Lost 3 parts (2n1w) 209 | -10/Materials | Destroyed 7 combat bots 216 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Discovered new exit (range 6) 326 | -10/Materials | Discovered new exit (range 5) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 484 | -9/Materials | Build established: Scavenger-Mutant 658 | -9/Materials | System corruption reached 10% 695 | -9/Materials | Lost 6 parts (3n1u2w) 1845 | -9/Materials | Discovered new exit (range 9) 1917 | -9/Materials | Build established: Mutant 1945 | -9/Materials | Discovered new exit (range 3) 1998 | -9/Materials | Entered another Materials area 1998 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2960 | -8/Materials | Build established: Scavenger-Mutant 3086 | -8/Materials | Discovered new exit (range 18) 3404 | -8/Materials | Discovered new exit (range 5) 3415 | -8/Materials | Entered Factory 3415 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3678 | -7/Factory | Garrison activated, responded to threat 3682 | -7/Factory | Discovered new exit (range 20) 3695 | -7/Factory | Sucked down chute 3695 | -7/Factory | Entered Waste 3696 | -7/Waste | Met a frightened Derelict 3710 | -7/Waste | EMP discharged 3713 | -7/Waste | Spotted C-40 Crusher 3719 | -7/Waste | Destroyed C-40 Crusher 3727 | -7/Waste | Spotted C-40 Crusher 3751 | -7/Waste | Destroyed C-40 Crusher 3753 | -7/Waste | Spotted C-40 Crusher 3810 | -7/Waste | EMP discharged 3810 | -7/Waste | System corruption reached 10% 3811 | -7/Waste | Destroyed C-40 Crusher 3831 | -7/Waste | Spotted C-40 Crusher 3846 | -7/Waste | Destroyed C-40 Crusher 3850 | -7/Waste | Spotted C-40 Crusher 3869 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3872 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3875 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3878 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3886 | -7/Waste | Crushed by Compactor (1 part destroyed) 3908 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3910 | -7/Waste | EMP discharged 3910 | -7/Waste | Found Damper Plating 3939 | -7/Waste | Lost 9 parts (2p2n1u4w) 3949 | -7/Waste | Spotted C-40 Crusher 3968 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3990 | -7/Waste | Discovered new exit (range 19) 3999 | -7/Waste | Entered Factory 4170 | -7/Factory | Build established: Mutant 4671 | -7/Factory | Build established: Gunner 4873 | -7/Factory | Fabricated Gauss Rifle (x2) 5253 | -7/Factory | Core integrity fell below 50% 5286 | -7/Factory | Lost 3 parts (1p2u) 5461 | -7/Factory | Lost 4 parts (2p1n1u) 5535 | -7/Factory | Lost 3 parts (1n1u1w) 5647 | -7/Factory | Discovered new exit (range 6) 5651 | -7/Factory | Core integrity fell below 20% 5692 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Slug penetrates G-47 Trooper. Penetrated by Slug. Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. K-01 Serf collects debris. Penetrated by Slug. R-06 Scavenger destroyed. G-47 Trooper destroyed. Switching to secondary target: H-55 Commando. System corrupted: IFF burst signal emitted. K-01 Serf collects debris. Penetrated by Slug. Critical hit (Destroy). Gauss Rifle destroyed. System corrupted: Gatling Laser failed to cycle. Slug penetrates Wall. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????# ?"" ??? | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????? | | ????????????????????????????????????????# """ """ | | ??????????????????????????????##########? """ """ | | ??????????????????????????????# #???"" 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Ion Engine | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Prc. Beam Rifle | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! It's Just You Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV Please Form A Line Remodeling Storm Trooper System Compromised Troublemaker Challenges ------------ None Game ------ Seed CatalystCooledCarapace Manual? 0 Play Time 01:47:28 Cumulative 2.8 hours Start 2024.04.01 @ 12:18:26 End 2024.04.01 @ 14:09:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9bd20144-8243-475b-b39a-e58288693a34